Refactor command-line tools to use shared header (#514)
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This commit is contained in:
Chuck Walbourn
2024-09-17 13:45:12 -07:00
committed by GitHub
parent 1deadd38ed
commit 73aa2f3c34
67 changed files with 1134 additions and 1605 deletions

View File

@@ -26,6 +26,10 @@ These components are designed to work without requiring any content from the leg
+ Contains optional source files for the DirectXTex library, such as adapter loading functions using the OpenEXR library, Xbox texture tiling extensions, etc.
* ``Common\``
+ Contains shared source headers used by the DirectXTex library and tools.
* ``Texconv\``
+ This DirectXTex sample is an implementation of the [texconv](https://github.com/Microsoft/DirectXTex/wiki/Texconv) command-line texture utility from the DirectX SDK utilizing DirectXTex rather than D3DX.