diff --git a/DirectXTex/DirectXTexUtil.cpp b/DirectXTex/DirectXTexUtil.cpp index 1d88ba3..96a2386 100644 --- a/DirectXTex/DirectXTexUtil.cpp +++ b/DirectXTex/DirectXTexUtil.cpp @@ -412,10 +412,12 @@ bool DirectX::IsDepthStencil(DXGI_FORMAT fmt) { switch (static_cast(fmt)) { + case DXGI_FORMAT_R32G8X24_TYPELESS: case DXGI_FORMAT_D32_FLOAT_S8X24_UINT: case DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS: case DXGI_FORMAT_X32_TYPELESS_G8X24_UINT: case DXGI_FORMAT_D32_FLOAT: + case DXGI_FORMAT_R24G8_TYPELESS: case DXGI_FORMAT_D24_UNORM_S8_UINT: case DXGI_FORMAT_R24_UNORM_X8_TYPELESS: case DXGI_FORMAT_X24_TYPELESS_G8_UINT: