diff --git a/.nuget/directxtex_desktop_2017.nuspec b/.nuget/directxtex_desktop_2017.nuspec
index cf6fbe4..3641206 100644
--- a/.nuget/directxtex_desktop_2017.nuspec
+++ b/.nuget/directxtex_desktop_2017.nuspec
@@ -15,7 +15,7 @@ DirectXTex, a shared source library for reading and writing .DDS files, and perf
images\icon.jpg
MIT
false
- © Microsoft Corporation. All rights reserved.
+ © Microsoft Corporation.
DirectX DirectXTex native nativepackage
diff --git a/.nuget/directxtex_desktop_win10.nuspec b/.nuget/directxtex_desktop_win10.nuspec
index b62ec55..cc745e5 100644
--- a/.nuget/directxtex_desktop_win10.nuspec
+++ b/.nuget/directxtex_desktop_win10.nuspec
@@ -15,7 +15,7 @@ DirectXTex, a shared source library for reading and writing .DDS files, and perf
images\icon.jpg
MIT
false
- © Microsoft Corporation. All rights reserved.
+ © Microsoft Corporation.
DirectX DirectXTex native nativepackage
diff --git a/.nuget/directxtex_uwp.nuspec b/.nuget/directxtex_uwp.nuspec
index a6631d2..1b57888 100644
--- a/.nuget/directxtex_uwp.nuspec
+++ b/.nuget/directxtex_uwp.nuspec
@@ -15,7 +15,7 @@ DirectXTex, a shared source library for reading and writing .DDS files, and perf
images\icon.jpg
MIT
false
- © Microsoft Corporation. All rights reserved.
+ © Microsoft Corporation.
DirectX DirectXTex native nativepackage
diff --git a/CMakeLists.txt b/CMakeLists.txt
index ef02f74..39ae044 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -1,4 +1,4 @@
-# Copyright (c) Microsoft Corporation. All rights reserved.
+# Copyright (c) Microsoft Corporation.
# Licensed under the MIT License.
cmake_minimum_required (VERSION 3.11)
diff --git a/DDSTextureLoader/DDSTextureLoader11.cpp b/DDSTextureLoader/DDSTextureLoader11.cpp
index 4a5f2b6..d182494 100644
--- a/DDSTextureLoader/DDSTextureLoader11.cpp
+++ b/DDSTextureLoader/DDSTextureLoader11.cpp
@@ -7,7 +7,7 @@
// a full-featured DDS file reader, writer, and texture processing pipeline see
// the 'Texconv' sample and the 'DirectXTex' library.
//
-// Copyright (c) Microsoft Corporation. All rights reserved.
+// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkId=248926
diff --git a/DDSTextureLoader/DDSTextureLoader11.h b/DDSTextureLoader/DDSTextureLoader11.h
index c8a5905..a16bad6 100644
--- a/DDSTextureLoader/DDSTextureLoader11.h
+++ b/DDSTextureLoader/DDSTextureLoader11.h
@@ -7,7 +7,7 @@
// a full-featured DDS file reader, writer, and texture processing pipeline see
// the 'Texconv' sample and the 'DirectXTex' library.
//
-// Copyright (c) Microsoft Corporation. All rights reserved.
+// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkId=248926
diff --git a/DDSTextureLoader/DDSTextureLoader12.cpp b/DDSTextureLoader/DDSTextureLoader12.cpp
index 6e42f9b..58edc63 100644
--- a/DDSTextureLoader/DDSTextureLoader12.cpp
+++ b/DDSTextureLoader/DDSTextureLoader12.cpp
@@ -7,7 +7,7 @@
// a full-featured DDS file reader, writer, and texture processing pipeline see
// the 'Texconv' sample and the 'DirectXTex' library.
//
-// Copyright (c) Microsoft Corporation. All rights reserved.
+// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkId=248926
diff --git a/DDSTextureLoader/DDSTextureLoader12.h b/DDSTextureLoader/DDSTextureLoader12.h
index a1f2e11..f2252f9 100644
--- a/DDSTextureLoader/DDSTextureLoader12.h
+++ b/DDSTextureLoader/DDSTextureLoader12.h
@@ -7,7 +7,7 @@
// a full-featured DDS file reader, writer, and texture processing pipeline see
// the 'Texconv' sample and the 'DirectXTex' library.
//
-// Copyright (c) Microsoft Corporation. All rights reserved.
+// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkId=248926
diff --git a/DDSTextureLoader/DDSTextureLoader9.cpp b/DDSTextureLoader/DDSTextureLoader9.cpp
index 0eb80f4..19aa12d 100644
--- a/DDSTextureLoader/DDSTextureLoader9.cpp
+++ b/DDSTextureLoader/DDSTextureLoader9.cpp
@@ -7,7 +7,7 @@
// a full-featured DDS file reader, writer, and texture processing pipeline see
// the 'Texconv' sample and the 'DirectXTex' library.
//
-// Copyright (c) Microsoft Corporation. All rights reserved.
+// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkId=248926
diff --git a/DDSTextureLoader/DDSTextureLoader9.h b/DDSTextureLoader/DDSTextureLoader9.h
index 811514c..3e1c7ca 100644
--- a/DDSTextureLoader/DDSTextureLoader9.h
+++ b/DDSTextureLoader/DDSTextureLoader9.h
@@ -7,7 +7,7 @@
// a full-featured DDS file reader, writer, and texture processing pipeline see
// the 'Texconv' sample and the 'DirectXTex' library.
//
-// Copyright (c) Microsoft Corporation. All rights reserved.
+// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkId=248926
diff --git a/DDSView/ddsview.cpp b/DDSView/ddsview.cpp
index 5105182..f16989a 100644
--- a/DDSView/ddsview.cpp
+++ b/DDSView/ddsview.cpp
@@ -3,7 +3,7 @@
//
// DirectX 11 DDS File Viewer
//
-// Copyright (c) Microsoft Corporation. All rights reserved.
+// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//--------------------------------------------------------------------------------------
diff --git a/DDSView/ddsview.fx b/DDSView/ddsview.fx
index c568352..c9fc171 100644
--- a/DDSView/ddsview.fx
+++ b/DDSView/ddsview.fx
@@ -1,7 +1,7 @@
//--------------------------------------------------------------------------------------
// File: ddsview.fx
//
-// Copyright (c) Microsoft Corporation. All rights reserved.
+// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//--------------------------------------------------------------------------------------
diff --git a/DirectXTex/BC.cpp b/DirectXTex/BC.cpp
index ef4583c..d4e43be 100644
--- a/DirectXTex/BC.cpp
+++ b/DirectXTex/BC.cpp
@@ -3,7 +3,7 @@
//
// Block-compression (BC) functionality for BC1, BC2, BC3 (orginal DXTn formats)
//
-// Copyright (c) Microsoft Corporation. All rights reserved.
+// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkId=248926
diff --git a/DirectXTex/BC.h b/DirectXTex/BC.h
index f4c8e6e..04e84c5 100644
--- a/DirectXTex/BC.h
+++ b/DirectXTex/BC.h
@@ -3,7 +3,7 @@
//
// Block-compression (BC) functionality
//
-// Copyright (c) Microsoft Corporation. All rights reserved.
+// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkId=248926
diff --git a/DirectXTex/BC4BC5.cpp b/DirectXTex/BC4BC5.cpp
index c3afdc9..c5a7a86 100644
--- a/DirectXTex/BC4BC5.cpp
+++ b/DirectXTex/BC4BC5.cpp
@@ -3,7 +3,7 @@
//
// Block-compression (BC) functionality for BC4 and BC5 (DirectX 10 texture compression)
//
-// Copyright (c) Microsoft Corporation. All rights reserved.
+// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkId=248926
diff --git a/DirectXTex/BC6HBC7.cpp b/DirectXTex/BC6HBC7.cpp
index 831aed8..7d80736 100644
--- a/DirectXTex/BC6HBC7.cpp
+++ b/DirectXTex/BC6HBC7.cpp
@@ -3,7 +3,7 @@
//
// Block-compression (BC) functionality for BC6H and BC7 (DirectX 11 texture compression)
//
-// Copyright (c) Microsoft Corporation. All rights reserved.
+// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkId=248926
diff --git a/DirectXTex/BCDirectCompute.cpp b/DirectXTex/BCDirectCompute.cpp
index 7b22e9e..bc96965 100644
--- a/DirectXTex/BCDirectCompute.cpp
+++ b/DirectXTex/BCDirectCompute.cpp
@@ -3,7 +3,7 @@
//
// Direct3D 11 Compute Shader BC Compressor
//
-// Copyright (c) Microsoft Corporation. All rights reserved.
+// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//-------------------------------------------------------------------------------------
diff --git a/DirectXTex/BCDirectCompute.h b/DirectXTex/BCDirectCompute.h
index 04d746b..1013d1e 100644
--- a/DirectXTex/BCDirectCompute.h
+++ b/DirectXTex/BCDirectCompute.h
@@ -3,7 +3,7 @@
//
// Direct3D 11 Compute Shader BC Compressor
//
-// Copyright (c) Microsoft Corporation. All rights reserved.
+// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//-------------------------------------------------------------------------------------
diff --git a/DirectXTex/DDS.h b/DirectXTex/DDS.h
index d84e708..1f89626 100644
--- a/DirectXTex/DDS.h
+++ b/DirectXTex/DDS.h
@@ -8,7 +8,7 @@
// (compatible) constants and structures so that one can use DDS files
// without needing to include ddraw.h.
//
-// Copyright (c) Microsoft Corporation. All rights reserved.
+// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkId=248926
diff --git a/DirectXTex/DirectXTex.h b/DirectXTex/DirectXTex.h
index 611d43d..1e6c5ef 100644
--- a/DirectXTex/DirectXTex.h
+++ b/DirectXTex/DirectXTex.h
@@ -3,7 +3,7 @@
//
// DirectX Texture Library
//
-// Copyright (c) Microsoft Corporation. All rights reserved.
+// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkId=248926
diff --git a/DirectXTex/DirectXTex.inl b/DirectXTex/DirectXTex.inl
index 7ca3f4c..d458fe4 100644
--- a/DirectXTex/DirectXTex.inl
+++ b/DirectXTex/DirectXTex.inl
@@ -3,7 +3,7 @@
//
// DirectX Texture Library
//
-// Copyright (c) Microsoft Corporation. All rights reserved.
+// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkId=248926
diff --git a/DirectXTex/DirectXTexCompress.cpp b/DirectXTex/DirectXTexCompress.cpp
index 85be9b5..c595446 100644
--- a/DirectXTex/DirectXTexCompress.cpp
+++ b/DirectXTex/DirectXTexCompress.cpp
@@ -3,7 +3,7 @@
//
// DirectX Texture Library - Texture compression
//
-// Copyright (c) Microsoft Corporation. All rights reserved.
+// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkId=248926
diff --git a/DirectXTex/DirectXTexCompressGPU.cpp b/DirectXTex/DirectXTexCompressGPU.cpp
index 5fb38b1..fc36663 100644
--- a/DirectXTex/DirectXTexCompressGPU.cpp
+++ b/DirectXTex/DirectXTexCompressGPU.cpp
@@ -3,7 +3,7 @@
//
// DirectX Texture Library - DirectCompute-based texture compression
//
-// Copyright (c) Microsoft Corporation. All rights reserved.
+// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkId=248926
diff --git a/DirectXTex/DirectXTexConvert.cpp b/DirectXTex/DirectXTexConvert.cpp
index 85fcab0..b8cb245 100644
--- a/DirectXTex/DirectXTexConvert.cpp
+++ b/DirectXTex/DirectXTexConvert.cpp
@@ -3,7 +3,7 @@
//
// DirectX Texture Library - Image pixel format conversion
//
-// Copyright (c) Microsoft Corporation. All rights reserved.
+// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkId=248926
diff --git a/DirectXTex/DirectXTexD3D11.cpp b/DirectXTex/DirectXTexD3D11.cpp
index f684dad..71be0a3 100644
--- a/DirectXTex/DirectXTexD3D11.cpp
+++ b/DirectXTex/DirectXTexD3D11.cpp
@@ -3,7 +3,7 @@
//
// DirectX Texture Library - Direct3D 11 helpers
//
-// Copyright (c) Microsoft Corporation. All rights reserved.
+// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkId=248926
diff --git a/DirectXTex/DirectXTexD3D12.cpp b/DirectXTex/DirectXTexD3D12.cpp
index 7bee954..69c235d 100644
--- a/DirectXTex/DirectXTexD3D12.cpp
+++ b/DirectXTex/DirectXTexD3D12.cpp
@@ -3,7 +3,7 @@
//
// DirectX Texture Library - Direct3D 12 helpers
//
-// Copyright (c) Microsoft Corporation. All rights reserved.
+// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkId=248926
diff --git a/DirectXTex/DirectXTexDDS.cpp b/DirectXTex/DirectXTexDDS.cpp
index f64d557..fda9333 100644
--- a/DirectXTex/DirectXTexDDS.cpp
+++ b/DirectXTex/DirectXTexDDS.cpp
@@ -3,7 +3,7 @@
//
// DirectX Texture Library - Microsoft DirectDraw Surface (DDS) file format reader/writer
//
-// Copyright (c) Microsoft Corporation. All rights reserved.
+// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkId=248926
diff --git a/DirectXTex/DirectXTexFlipRotate.cpp b/DirectXTex/DirectXTexFlipRotate.cpp
index eeba532..7044427 100644
--- a/DirectXTex/DirectXTexFlipRotate.cpp
+++ b/DirectXTex/DirectXTexFlipRotate.cpp
@@ -3,7 +3,7 @@
//
// DirectX Texture Library - Image flip/rotate operations
//
-// Copyright (c) Microsoft Corporation. All rights reserved.
+// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkId=248926
diff --git a/DirectXTex/DirectXTexHDR.cpp b/DirectXTex/DirectXTexHDR.cpp
index 3d63b90..87218c6 100644
--- a/DirectXTex/DirectXTexHDR.cpp
+++ b/DirectXTex/DirectXTexHDR.cpp
@@ -3,7 +3,7 @@
//
// DirectX Texture Library - Radiance HDR (RGBE) file format reader/writer
//
-// Copyright (c) Microsoft Corporation. All rights reserved.
+// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkId=248926
diff --git a/DirectXTex/DirectXTexImage.cpp b/DirectXTex/DirectXTexImage.cpp
index 5ca3b70..6edddaf 100644
--- a/DirectXTex/DirectXTexImage.cpp
+++ b/DirectXTex/DirectXTexImage.cpp
@@ -3,7 +3,7 @@
//
// DirectX Texture Library - Image container
//
-// Copyright (c) Microsoft Corporation. All rights reserved.
+// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkId=248926
diff --git a/DirectXTex/DirectXTexMipmaps.cpp b/DirectXTex/DirectXTexMipmaps.cpp
index e233421..8623bbc 100644
--- a/DirectXTex/DirectXTexMipmaps.cpp
+++ b/DirectXTex/DirectXTexMipmaps.cpp
@@ -3,7 +3,7 @@
//
// DirectX Texture Library - Mip-map generation
//
-// Copyright (c) Microsoft Corporation. All rights reserved.
+// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkId=248926
diff --git a/DirectXTex/DirectXTexMisc.cpp b/DirectXTex/DirectXTexMisc.cpp
index fa35b80..0d827cd 100644
--- a/DirectXTex/DirectXTexMisc.cpp
+++ b/DirectXTex/DirectXTexMisc.cpp
@@ -3,7 +3,7 @@
//
// DirectX Texture Library - Misc image operations
//
-// Copyright (c) Microsoft Corporation. All rights reserved.
+// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkId=248926
diff --git a/DirectXTex/DirectXTexNormalMaps.cpp b/DirectXTex/DirectXTexNormalMaps.cpp
index 0bdb5d5..de06f81 100644
--- a/DirectXTex/DirectXTexNormalMaps.cpp
+++ b/DirectXTex/DirectXTexNormalMaps.cpp
@@ -3,7 +3,7 @@
//
// DirectX Texture Library - Normal map operations
//
-// Copyright (c) Microsoft Corporation. All rights reserved.
+// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkId=248926
diff --git a/DirectXTex/DirectXTexP.h b/DirectXTex/DirectXTexP.h
index 7df287a..529a759 100644
--- a/DirectXTex/DirectXTexP.h
+++ b/DirectXTex/DirectXTexP.h
@@ -3,7 +3,7 @@
//
// DirectX Texture Library - Private header
//
-// Copyright (c) Microsoft Corporation. All rights reserved.
+// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkId=248926
diff --git a/DirectXTex/DirectXTexPMAlpha.cpp b/DirectXTex/DirectXTexPMAlpha.cpp
index d7272ae..e1de5da 100644
--- a/DirectXTex/DirectXTexPMAlpha.cpp
+++ b/DirectXTex/DirectXTexPMAlpha.cpp
@@ -3,7 +3,7 @@
//
// DirectX Texture Library - Premultiplied alpha operations
//
-// Copyright (c) Microsoft Corporation. All rights reserved.
+// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkId=248926
diff --git a/DirectXTex/DirectXTexResize.cpp b/DirectXTex/DirectXTexResize.cpp
index 876dbe2..b9cd7d3 100644
--- a/DirectXTex/DirectXTexResize.cpp
+++ b/DirectXTex/DirectXTexResize.cpp
@@ -3,7 +3,7 @@
//
// DirectX Texture Library - Image resizing operations
//
-// Copyright (c) Microsoft Corporation. All rights reserved.
+// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkId=248926
diff --git a/DirectXTex/DirectXTexTGA.cpp b/DirectXTex/DirectXTexTGA.cpp
index 6fe7a0c..fd0e6cb 100644
--- a/DirectXTex/DirectXTexTGA.cpp
+++ b/DirectXTex/DirectXTexTGA.cpp
@@ -3,7 +3,7 @@
//
// DirectX Texture Library - Targa Truevision (TGA) file format reader/writer
//
-// Copyright (c) Microsoft Corporation. All rights reserved.
+// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkId=248926
diff --git a/DirectXTex/DirectXTexUtil.cpp b/DirectXTex/DirectXTexUtil.cpp
index 5b8a902..d7df359 100644
--- a/DirectXTex/DirectXTexUtil.cpp
+++ b/DirectXTex/DirectXTexUtil.cpp
@@ -3,7 +3,7 @@
//
// DirectX Texture Library - Utilities
//
-// Copyright (c) Microsoft Corporation. All rights reserved.
+// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkId=248926
diff --git a/DirectXTex/DirectXTexWIC.cpp b/DirectXTex/DirectXTexWIC.cpp
index 7774643..b77a9cc 100644
--- a/DirectXTex/DirectXTexWIC.cpp
+++ b/DirectXTex/DirectXTexWIC.cpp
@@ -3,7 +3,7 @@
//
// DirectX Texture Library - WIC-based file reader/writer
//
-// Copyright (c) Microsoft Corporation. All rights reserved.
+// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkId=248926
diff --git a/DirectXTex/Shaders/BC6HEncode.hlsl b/DirectXTex/Shaders/BC6HEncode.hlsl
index cae8f1c..2fc025a 100644
--- a/DirectXTex/Shaders/BC6HEncode.hlsl
+++ b/DirectXTex/Shaders/BC6HEncode.hlsl
@@ -3,7 +3,7 @@
//
// The Compute Shader for BC6H Encoder
//
-// Copyright (c) Microsoft Corporation. All rights reserved.
+// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//--------------------------------------------------------------------------------------
diff --git a/DirectXTex/Shaders/BC7Encode.hlsl b/DirectXTex/Shaders/BC7Encode.hlsl
index 1506ddb..9552a6f 100644
--- a/DirectXTex/Shaders/BC7Encode.hlsl
+++ b/DirectXTex/Shaders/BC7Encode.hlsl
@@ -3,7 +3,7 @@
//
// The Compute Shader for BC7 Encoder
//
-// Copyright (c) Microsoft Corporation. All rights reserved.
+// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//--------------------------------------------------------------------------------------
diff --git a/DirectXTex/Shaders/CompileShaders.cmd b/DirectXTex/Shaders/CompileShaders.cmd
index 48d7c0a..15a58a3 100644
--- a/DirectXTex/Shaders/CompileShaders.cmd
+++ b/DirectXTex/Shaders/CompileShaders.cmd
@@ -1,5 +1,5 @@
@echo off
-rem Copyright (c) Microsoft Corporation. All rights reserved.
+rem Copyright (c) Microsoft Corporation.
rem Licensed under the MIT License.
setlocal
diff --git a/DirectXTex/d3dx12.h b/DirectXTex/d3dx12.h
index 3bf9ac5..afdcdbb 100644
--- a/DirectXTex/d3dx12.h
+++ b/DirectXTex/d3dx12.h
@@ -1,11 +1,7 @@
//*********************************************************
//
-// Copyright (c) Microsoft. All rights reserved.
-// This code is licensed under the MIT License (MIT).
-// THIS CODE IS PROVIDED *AS IS* WITHOUT WARRANTY OF
-// ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING ANY
-// IMPLIED WARRANTIES OF FITNESS FOR A PARTICULAR
-// PURPOSE, MERCHANTABILITY, OR NON-INFRINGEMENT.
+// Copyright (c) Microsoft Corporation.
+// Licensed under the MIT License (MIT).
//
//*********************************************************
diff --git a/DirectXTex/filters.h b/DirectXTex/filters.h
index c457c43..2b32039 100644
--- a/DirectXTex/filters.h
+++ b/DirectXTex/filters.h
@@ -3,7 +3,7 @@
//
// Utility header with helpers for implementing image filters
//
-// Copyright (c) Microsoft Corporation. All rights reserved.
+// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//-------------------------------------------------------------------------------------
diff --git a/DirectXTex/scoped.h b/DirectXTex/scoped.h
index 31c2fa0..20dd23d 100644
--- a/DirectXTex/scoped.h
+++ b/DirectXTex/scoped.h
@@ -3,7 +3,7 @@
//
// Utility header with helper classes for exception-safe handling of resources
//
-// Copyright (c) Microsoft Corporation. All rights reserved.
+// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//-------------------------------------------------------------------------------------
diff --git a/README.md b/README.md
index 743559e..eb25dfb 100644
--- a/README.md
+++ b/README.md
@@ -4,7 +4,7 @@
http://go.microsoft.com/fwlink/?LinkId=248926
-Copyright (c) Microsoft Corporation. All rights reserved.
+Copyright (c) Microsoft Corporation.
**January 9, 2021**
diff --git a/ScreenGrab/ScreenGrab11.cpp b/ScreenGrab/ScreenGrab11.cpp
index 82ab45b..a9a63d1 100644
--- a/ScreenGrab/ScreenGrab11.cpp
+++ b/ScreenGrab/ScreenGrab11.cpp
@@ -8,7 +8,7 @@
// full-featured texture capture, DDS writer, and texture processing pipeline,
// see the 'Texconv' sample and the 'DirectXTex' library.
//
-// Copyright (c) Microsoft Corporation. All rights reserved.
+// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkId=248926
diff --git a/ScreenGrab/ScreenGrab11.h b/ScreenGrab/ScreenGrab11.h
index 1aa09e2..592b857 100644
--- a/ScreenGrab/ScreenGrab11.h
+++ b/ScreenGrab/ScreenGrab11.h
@@ -8,7 +8,7 @@
// full-featured texture capture, DDS writer, and texture processing pipeline,
// see the 'Texconv' sample and the 'DirectXTex' library.
//
-// Copyright (c) Microsoft Corporation. All rights reserved.
+// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkId=248926
diff --git a/ScreenGrab/ScreenGrab12.cpp b/ScreenGrab/ScreenGrab12.cpp
index d0add34..030581c 100644
--- a/ScreenGrab/ScreenGrab12.cpp
+++ b/ScreenGrab/ScreenGrab12.cpp
@@ -8,7 +8,7 @@
// full-featured texture capture, DDS writer, and texture processing pipeline,
// see the 'Texconv' sample and the 'DirectXTex' library.
//
-// Copyright (c) Microsoft Corporation. All rights reserved.
+// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkId=248926
diff --git a/ScreenGrab/ScreenGrab12.h b/ScreenGrab/ScreenGrab12.h
index 9185d85..8355923 100644
--- a/ScreenGrab/ScreenGrab12.h
+++ b/ScreenGrab/ScreenGrab12.h
@@ -8,7 +8,7 @@
// full-featured texture capture, DDS writer, and texture processing pipeline,
// see the 'Texconv' sample and the 'DirectXTex' library.
//
-// Copyright (c) Microsoft Corporation. All rights reserved.
+// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkId=248926
diff --git a/ScreenGrab/ScreenGrab9.cpp b/ScreenGrab/ScreenGrab9.cpp
index c9692c1..455c3d2 100644
--- a/ScreenGrab/ScreenGrab9.cpp
+++ b/ScreenGrab/ScreenGrab9.cpp
@@ -8,7 +8,7 @@
// full-featured texture capture, DDS writer, and texture processing pipeline,
// see the 'Texconv' sample and the 'DirectXTex' library.
//
-// Copyright (c) Microsoft Corporation. All rights reserved.
+// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkId=248926
diff --git a/ScreenGrab/ScreenGrab9.h b/ScreenGrab/ScreenGrab9.h
index 9ada0ad..da488fb 100644
--- a/ScreenGrab/ScreenGrab9.h
+++ b/ScreenGrab/ScreenGrab9.h
@@ -8,7 +8,7 @@
// full-featured texture capture, DDS writer, and texture processing pipeline,
// see the 'Texconv' sample and the 'DirectXTex' library.
//
-// Copyright (c) Microsoft Corporation. All rights reserved.
+// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkId=248926
diff --git a/Texassemble/AnimatedGif.cpp b/Texassemble/AnimatedGif.cpp
index 8c82e4c..268f07a 100644
--- a/Texassemble/AnimatedGif.cpp
+++ b/Texassemble/AnimatedGif.cpp
@@ -7,7 +7,7 @@
// https://code.msdn.microsoft.com/windowsapps/Windows-Imaging-Component-65abbc6a/
// http://www.imagemagick.org/Usage/anim_basics/#dispose
//
-// Copyright (c) Microsoft Corporation. All rights reserved.
+// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkId=248926
diff --git a/Texassemble/texassemble.cpp b/Texassemble/texassemble.cpp
index c356171..3e53e6a 100644
--- a/Texassemble/texassemble.cpp
+++ b/Texassemble/texassemble.cpp
@@ -3,7 +3,7 @@
//
// DirectX Texture assembler for cube maps, volume maps, and arrays
//
-// Copyright (c) Microsoft Corporation. All rights reserved.
+// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkId=248926
@@ -593,7 +593,7 @@ namespace
}
wprintf(L"Microsoft (R) DirectX Texture Assembler [DirectXTex] Version %ls\n", version);
- wprintf(L"Copyright (C) Microsoft Corp. All rights reserved.\n");
+ wprintf(L"Copyright (C) Microsoft Corp.\n");
#ifdef _DEBUG
wprintf(L"*** Debug build ***\n");
#endif
diff --git a/Texconv/ExtendedBMP.cpp b/Texconv/ExtendedBMP.cpp
index 5c4a6f9..f9c687b 100644
--- a/Texconv/ExtendedBMP.cpp
+++ b/Texconv/ExtendedBMP.cpp
@@ -6,7 +6,7 @@
//
// http://www.mwgfx.co.uk/programs/dxtbmp.htm
//
-// Copyright (c) Microsoft Corporation. All rights reserved.
+// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkId=248926
diff --git a/Texconv/PortablePixMap.cpp b/Texconv/PortablePixMap.cpp
index f671e9a..847523b 100644
--- a/Texconv/PortablePixMap.cpp
+++ b/Texconv/PortablePixMap.cpp
@@ -3,7 +3,7 @@
//
// Utilities for reading & writing Portable PixMap files (PPM/PFM)
//
-// Copyright (c) Microsoft Corporation. All rights reserved.
+// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkId=248926
diff --git a/Texconv/texconv.cpp b/Texconv/texconv.cpp
index a809b2c..dc44f9d 100644
--- a/Texconv/texconv.cpp
+++ b/Texconv/texconv.cpp
@@ -3,7 +3,7 @@
//
// DirectX Texture Converter
//
-// Copyright (c) Microsoft Corporation. All rights reserved.
+// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkId=248926
@@ -739,7 +739,7 @@ namespace
}
wprintf(L"Microsoft (R) DirectX Texture Converter [DirectXTex] Version %ls\n", version);
- wprintf(L"Copyright (C) Microsoft Corp. All rights reserved.\n");
+ wprintf(L"Copyright (C) Microsoft Corp.\n");
#ifdef _DEBUG
wprintf(L"*** Debug build ***\n");
#endif
diff --git a/Texdiag/texdiag.cpp b/Texdiag/texdiag.cpp
index 2d38228..10f505d 100644
--- a/Texdiag/texdiag.cpp
+++ b/Texdiag/texdiag.cpp
@@ -3,7 +3,7 @@
//
// DirectX Texture diagnostic tool
//
-// Copyright (c) Microsoft Corporation. All rights reserved.
+// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkId=248926
@@ -552,7 +552,7 @@ namespace
}
wprintf(L"Microsoft (R) DirectX Texture Diagnostic Tool [DirectXTex] Version %ls\n", version);
- wprintf(L"Copyright (C) Microsoft Corp. All rights reserved.\n");
+ wprintf(L"Copyright (C) Microsoft Corp.\n");
#ifdef _DEBUG
wprintf(L"*** Debug build ***\n");
#endif
diff --git a/WICTextureLoader/WICTextureLoader11.cpp b/WICTextureLoader/WICTextureLoader11.cpp
index 2ad7ed3..601c840 100644
--- a/WICTextureLoader/WICTextureLoader11.cpp
+++ b/WICTextureLoader/WICTextureLoader11.cpp
@@ -14,7 +14,7 @@
// For a full-featured DDS file reader, writer, and texture processing pipeline see
// the 'Texconv' sample and the 'DirectXTex' library.
//
-// Copyright (c) Microsoft Corporation. All rights reserved.
+// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkId=248926
diff --git a/WICTextureLoader/WICTextureLoader11.h b/WICTextureLoader/WICTextureLoader11.h
index 79dc38c..3ff7ecb 100644
--- a/WICTextureLoader/WICTextureLoader11.h
+++ b/WICTextureLoader/WICTextureLoader11.h
@@ -14,7 +14,7 @@
// For a full-featured DDS file reader, writer, and texture processing pipeline see
// the 'Texconv' sample and the 'DirectXTex' library.
//
-// Copyright (c) Microsoft Corporation. All rights reserved.
+// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkId=248926
diff --git a/WICTextureLoader/WICTextureLoader12.cpp b/WICTextureLoader/WICTextureLoader12.cpp
index 9433710..ac15714 100644
--- a/WICTextureLoader/WICTextureLoader12.cpp
+++ b/WICTextureLoader/WICTextureLoader12.cpp
@@ -11,7 +11,7 @@
// For a full-featured DDS file reader, writer, and texture processing pipeline see
// the 'Texconv' sample and the 'DirectXTex' library.
//
-// Copyright (c) Microsoft Corporation. All rights reserved.
+// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkId=248926
diff --git a/WICTextureLoader/WICTextureLoader12.h b/WICTextureLoader/WICTextureLoader12.h
index fa3b793..960350b 100644
--- a/WICTextureLoader/WICTextureLoader12.h
+++ b/WICTextureLoader/WICTextureLoader12.h
@@ -11,7 +11,7 @@
// For a full-featured DDS file reader, writer, and texture processing pipeline see
// the 'Texconv' sample and the 'DirectXTex' library.
//
-// Copyright (c) Microsoft Corporation. All rights reserved.
+// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkId=248926
diff --git a/WICTextureLoader/WICTextureLoader9.cpp b/WICTextureLoader/WICTextureLoader9.cpp
index af812dc..b96adcc 100644
--- a/WICTextureLoader/WICTextureLoader9.cpp
+++ b/WICTextureLoader/WICTextureLoader9.cpp
@@ -10,7 +10,7 @@
// For a full-featured DDS file reader, writer, and texture processing pipeline see
// the 'Texconv' sample and the 'DirectXTex' library.
//
-// Copyright (c) Microsoft Corporation. All rights reserved.
+// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkId=248926
diff --git a/WICTextureLoader/WICTextureLoader9.h b/WICTextureLoader/WICTextureLoader9.h
index f864dc7..61fff24 100644
--- a/WICTextureLoader/WICTextureLoader9.h
+++ b/WICTextureLoader/WICTextureLoader9.h
@@ -11,7 +11,7 @@
// For a full-featured DDS file reader, writer, and texture processing pipeline see
// the 'Texconv' sample and the 'DirectXTex' library.
//
-// Copyright (c) Microsoft Corporation. All rights reserved.
+// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
//
// http://go.microsoft.com/fwlink/?LinkId=248926