From 8215747e059e210af2b8ecc9b1954ec41b30e113 Mon Sep 17 00:00:00 2001 From: Chuck Walbourn Date: Thu, 5 May 2022 23:57:30 -0700 Subject: [PATCH] Make sure CompileShaders.cmd returns 1 on failure --- DirectXTex/Shaders/CompileShaders.cmd | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/DirectXTex/Shaders/CompileShaders.cmd b/DirectXTex/Shaders/CompileShaders.cmd index d28cef9..6d953bb 100644 --- a/DirectXTex/Shaders/CompileShaders.cmd +++ b/DirectXTex/Shaders/CompileShaders.cmd @@ -37,10 +37,11 @@ if %error% == 0 ( echo Shaders compiled ok ) else ( echo There were shader compilation errors! + exit /b 1 ) endlocal -exit /b +exit /b 0 :CompileShader set fxc=%PCFXC% %1.hlsl %FXCOPTS% /Tcs_4_0 /E%2 "/Fh%CompileShadersOutput%\%1_%2.inc" "/Fd%CompileShadersOutput%\%1_%2.pdb" /Vn%1_%2