diff --git a/.nuget/directxtex_desktop_2015.nuspec b/.nuget/directxtex_desktop_2017.nuspec similarity index 81% rename from .nuget/directxtex_desktop_2015.nuspec rename to .nuget/directxtex_desktop_2017.nuspec index 1e1f7b4..6dd80af 100644 --- a/.nuget/directxtex_desktop_2015.nuspec +++ b/.nuget/directxtex_desktop_2017.nuspec @@ -1,13 +1,13 @@  - directxtex_desktop_2015 + directxtex_desktop_2017 0.0.0-SpecifyVersionOnCommandline - DirectXTex Library (VS 2015/2017/2019 Win32) + DirectXTex Library (VS 2017/2019 Win32) Microsoft microsoft,directxtk DirectXTex texture processing library - This version is for Windows desktop applications using Visual Studio 2015 Update 3, Visual Studio 2017, or Visual Studio 2019 and supports Windows 7 / DirectX 11. + This version is for Windows desktop applications using Visual Studio 2017 or Visual Studio 2019 and supports Windows 7 / DirectX 11. DirectXTex, a shared source library for reading and writing .DDS files, and performing various texture content processing operations including resizing, format conversion, mip-map generation, block compression for Direct3D runtime texture resources, and height-map to normal-map conversion. This library makes use of the Windows Image Component (WIC) APIs. It also includes simple .TGA and .HDR readers and writers since these image file format are commonly used for texture content processing pipelines, but are not currently supported by a built-in WIC codec. Matches the December 17, 2019 release on GitHub. @@ -26,19 +26,19 @@ DirectXTex, a shared source library for reading and writing .DDS files, and perf - - + + - - + + - - + + - - + + - + diff --git a/.nuget/directxtex_desktop_2015.targets b/.nuget/directxtex_desktop_2017.targets similarity index 100% rename from .nuget/directxtex_desktop_2015.targets rename to .nuget/directxtex_desktop_2017.targets diff --git a/.nuget/directxtex_desktop_win10.nuspec b/.nuget/directxtex_desktop_win10.nuspec index 56363cd..db88585 100644 --- a/.nuget/directxtex_desktop_win10.nuspec +++ b/.nuget/directxtex_desktop_win10.nuspec @@ -3,11 +3,11 @@ directxtex_desktop_win10 0.0.0-SpecifyVersionOnCommandline - DirectXTex Library (VS 2015/2017/2019 Win32 for Windows 10) + DirectXTex Library (VS 2017/2019 Win32 for Windows 10) Microsoft microsoft,directxtk DirectXTex texture processing library - This version is for Windows desktop applications using Visual Studio 2015 Update 3, Visual Studio 2017, or Visual Studio 2019 and supports Windows 10 including both DirectX 11 and DirectX 12. + This version is for Windows desktop applications using Visual Studio 2017 or Visual Studio 2019 and supports Windows 10 including both DirectX 11 and DirectX 12. DirectXTex, a shared source library for reading and writing .DDS files, and performing various texture content processing operations including resizing, format conversion, mip-map generation, block compression for Direct3D runtime texture resources, and height-map to normal-map conversion. This library makes use of the Windows Image Component (WIC) APIs. It also includes simple .TGA and .HDR readers and writers since these image file format are commonly used for texture content processing pipelines, but are not currently supported by a built-in WIC codec. Matches the December 17, 2019 release on GitHub. @@ -26,17 +26,23 @@ DirectXTex, a shared source library for reading and writing .DDS files, and perf - - + + - - + + - - + + - - + + + + + + + + diff --git a/.nuget/signconfig_desktop.xml b/.nuget/signconfig_desktop.xml index e978df1..10d9ce2 100644 --- a/.nuget/signconfig_desktop.xml +++ b/.nuget/signconfig_desktop.xml @@ -1,7 +1,7 @@ - + \ No newline at end of file