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CMake refactor (#452)
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@@ -489,7 +489,7 @@
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<_ATGFXCPath>$(_ATGFXCPath.Replace("x64",""))</_ATGFXCPath>
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<_ATGFXCPath Condition="'$(_ATGFXCPath)' != '' and !HasTrailingSlash('$(_ATGFXCPath)')">$(_ATGFXCPath)\</_ATGFXCPath>
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</PropertyGroup>
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<Exec Condition="!Exists('Shaders/Compiled/BC6HEncode_EncodeBlockCS.inc')" WorkingDirectory="$(ProjectDir)Shaders" Command="CompileShaders" EnvironmentVariables="WindowsSdkVerBinPath=$(_ATGFXCPath)" />
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<Exec Condition="!Exists('Shaders/Compiled/BC6HEncode_EncodeBlockCS.inc')" WorkingDirectory="$(ProjectDir)Shaders" Command="CompileShaders" EnvironmentVariables="WindowsSdkVerBinPath=$(_ATGFXCPath)" LogStandardErrorAsError="true" />
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<PropertyGroup>
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<_ATGFXCPath />
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</PropertyGroup>
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