From b62a0c45f3a470e9ce4bd3eabd76654544a863fe Mon Sep 17 00:00:00 2001 From: Chuck Walbourn Date: Tue, 31 Jan 2017 16:46:55 -0800 Subject: [PATCH] January 31, 2017 --- ReadMe.txt | 11 ++++++++++- 1 file changed, 10 insertions(+), 1 deletion(-) diff --git a/ReadMe.txt b/ReadMe.txt index c2ba212..f271c23 100644 --- a/ReadMe.txt +++ b/ReadMe.txt @@ -3,7 +3,7 @@ DIRECTX TEXTURE LIBRARY (DirectXTex) Copyright (c) Microsoft Corporation. All rights reserved. -December 5, 2016 +January 31, 2017 This package contains DirectXTex, a shared source library for reading and writing DDS files, and performing various texture content processing operations including @@ -113,6 +113,15 @@ RELEASE NOTES ------------------------------------ RELEASE HISTORY +January 31, 2017 + DirectX 12 versions of IsSupported, CreateTexture (PrepareUpload), and CaptureTexture + Update to DirectX 11 version of IsSupported + WIC format 40bppCMYKAlpha should be converted to RGBA8 rather than RGBA16 + DDS support for L8A8 with bitcount 8 rather than 16 + DXGI_FORMAT_R32G8X24_TYPELESS and DXGI_FORMAT_R24G8_TYPELESS should be IsDepthStencil formats + Updates to DDSTextureLoader, ScreenGrab, and WICTextureLoader + Minor code cleanup + December 5, 2016 Fixed over-validation in DDS header parsing VS 2017 RC projects added