Cleaned up clang warnings in DDSTextureLoader, ScreenGrab, WICTextureLoader

This commit is contained in:
Chuck Walbourn
2019-07-31 17:05:23 -07:00
parent 5dcfb90b9e
commit bc0325b806
11 changed files with 204 additions and 158 deletions

View File

@@ -20,8 +20,9 @@
#include <algorithm>
#include <memory>
#if !defined(NO_D3D11_DEBUG_NAME) && ( defined(_DEBUG) || defined(PROFILE) )
#pragma comment(lib,"dxguid.lib")
#ifdef __clang__
#pragma clang diagnostic ignored "-Wcovered-switch-default"
#pragma clang diagnostic ignored "-Wswitch-enum"
#endif
using namespace DirectX;
@@ -65,7 +66,6 @@ struct DDS_PIXELFORMAT
#define DDS_HEADER_FLAGS_VOLUME 0x00800000 // DDSD_DEPTH
#define DDS_HEIGHT 0x00000002 // DDSD_HEIGHT
#define DDS_WIDTH 0x00000004 // DDSD_WIDTH
#define DDS_CUBEMAP_POSITIVEX 0x00000600 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_POSITIVEX
#define DDS_CUBEMAP_NEGATIVEX 0x00000a00 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_NEGATIVEX
@@ -189,7 +189,7 @@ namespace
// setup the pointers in the process request
*header = hdr;
ptrdiff_t offset = sizeof(uint32_t)
auto offset = sizeof(uint32_t)
+ sizeof(DDS_HEADER)
+ (bDXT10Header ? sizeof(DDS_HEADER_DXT10) : 0);
*bitData = ddsData + offset;
@@ -309,7 +309,7 @@ namespace
// setup the pointers in the process request
*header = hdr;
ptrdiff_t offset = sizeof(uint32_t) + sizeof(DDS_HEADER)
auto offset = sizeof(uint32_t) + sizeof(DDS_HEADER)
+ (bDXT10Header ? sizeof(DDS_HEADER_DXT10) : 0);
*bitData = ddsData.get() + offset;
*bitSize = fileInfo.EndOfFile.LowPart - offset;
@@ -950,7 +950,7 @@ namespace
assert(index < mipCount * arraySize);
_Analysis_assume_(index < mipCount * arraySize);
initData[index].pSysMem = (const void*)pSrcBits;
initData[index].pSysMem = pSrcBits;
initData[index].SysMemPitch = static_cast<UINT>(RowBytes);
initData[index].SysMemSlicePitch = static_cast<UINT>(NumBytes);
++index;
@@ -1032,7 +1032,7 @@ namespace
desc.Usage = usage;
desc.BindFlags = bindFlags;
desc.CPUAccessFlags = cpuAccessFlags;
desc.MiscFlags = miscFlags & ~D3D11_RESOURCE_MISC_TEXTURECUBE;
desc.MiscFlags = miscFlags & ~static_cast<unsigned int>(D3D11_RESOURCE_MISC_TEXTURECUBE);
ID3D11Texture1D* tex = nullptr;
hr = d3dDevice->CreateTexture1D(&desc,
@@ -1049,13 +1049,13 @@ namespace
if (arraySize > 1)
{
SRVDesc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE1DARRAY;
SRVDesc.Texture1DArray.MipLevels = (!mipCount) ? -1 : desc.MipLevels;
SRVDesc.Texture1DArray.MipLevels = (!mipCount) ? UINT(-1) : desc.MipLevels;
SRVDesc.Texture1DArray.ArraySize = static_cast<UINT>(arraySize);
}
else
{
SRVDesc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE1D;
SRVDesc.Texture1D.MipLevels = (!mipCount) ? -1 : desc.MipLevels;
SRVDesc.Texture1D.MipLevels = (!mipCount) ? UINT(-1) : desc.MipLevels;
}
hr = d3dDevice->CreateShaderResourceView(tex,
@@ -1101,7 +1101,7 @@ namespace
}
else
{
desc.MiscFlags = miscFlags & ~D3D11_RESOURCE_MISC_TEXTURECUBE;
desc.MiscFlags = miscFlags & ~static_cast<unsigned int>(D3D11_RESOURCE_MISC_TEXTURECUBE);
}
ID3D11Texture2D* tex = nullptr;
@@ -1121,7 +1121,7 @@ namespace
if (arraySize > 6)
{
SRVDesc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURECUBEARRAY;
SRVDesc.TextureCubeArray.MipLevels = (!mipCount) ? -1 : desc.MipLevels;
SRVDesc.TextureCubeArray.MipLevels = (!mipCount) ? UINT(-1) : desc.MipLevels;
// Earlier we set arraySize to (NumCubes * 6)
SRVDesc.TextureCubeArray.NumCubes = static_cast<UINT>(arraySize / 6);
@@ -1129,19 +1129,19 @@ namespace
else
{
SRVDesc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURECUBE;
SRVDesc.TextureCube.MipLevels = (!mipCount) ? -1 : desc.MipLevels;
SRVDesc.TextureCube.MipLevels = (!mipCount) ? UINT(-1) : desc.MipLevels;
}
}
else if (arraySize > 1)
{
SRVDesc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE2DARRAY;
SRVDesc.Texture2DArray.MipLevels = (!mipCount) ? -1 : desc.MipLevels;
SRVDesc.Texture2DArray.MipLevels = (!mipCount) ? UINT(-1) : desc.MipLevels;
SRVDesc.Texture2DArray.ArraySize = static_cast<UINT>(arraySize);
}
else
{
SRVDesc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE2D;
SRVDesc.Texture2D.MipLevels = (!mipCount) ? -1 : desc.MipLevels;
SRVDesc.Texture2D.MipLevels = (!mipCount) ? UINT(-1) : desc.MipLevels;
}
hr = d3dDevice->CreateShaderResourceView(tex,
@@ -1179,7 +1179,7 @@ namespace
desc.Usage = usage;
desc.BindFlags = bindFlags;
desc.CPUAccessFlags = cpuAccessFlags;
desc.MiscFlags = miscFlags & ~D3D11_RESOURCE_MISC_TEXTURECUBE;
desc.MiscFlags = miscFlags & ~static_cast<unsigned int>(D3D11_RESOURCE_MISC_TEXTURECUBE);
ID3D11Texture3D* tex = nullptr;
hr = d3dDevice->CreateTexture3D(&desc,
@@ -1194,7 +1194,7 @@ namespace
SRVDesc.Format = format;
SRVDesc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE3D;
SRVDesc.Texture3D.MipLevels = (!mipCount) ? -1 : desc.MipLevels;
SRVDesc.Texture3D.MipLevels = (!mipCount) ? UINT(-1) : desc.MipLevels;
hr = d3dDevice->CreateShaderResourceView(tex,
&SRVDesc,
@@ -1260,7 +1260,7 @@ namespace
if ((header->ddspf.flags & DDS_FOURCC) &&
(MAKEFOURCC('D', 'X', '1', '0') == header->ddspf.fourCC))
{
auto d3d10ext = reinterpret_cast<const DDS_HEADER_DXT10*>((const char*)header + sizeof(DDS_HEADER));
auto d3d10ext = reinterpret_cast<const DDS_HEADER_DXT10*>(reinterpret_cast<const uint8_t*>(header) + sizeof(DDS_HEADER));
arraySize = d3d10ext->arraySize;
if (arraySize == 0)
@@ -1604,7 +1604,7 @@ namespace
{
if (MAKEFOURCC('D', 'X', '1', '0') == header->ddspf.fourCC)
{
auto d3d10ext = reinterpret_cast<const DDS_HEADER_DXT10*>((const char*)header + sizeof(DDS_HEADER));
auto d3d10ext = reinterpret_cast<const DDS_HEADER_DXT10*>(reinterpret_cast<const uint8_t*>(header) + sizeof(DDS_HEADER));
auto mode = static_cast<DDS_ALPHA_MODE>(d3d10ext->miscFlags2 & DDS_MISC_FLAGS2_ALPHA_MODE_MASK);
switch (mode)
{
@@ -1613,6 +1613,10 @@ namespace
case DDS_ALPHA_MODE_OPAQUE:
case DDS_ALPHA_MODE_CUSTOM:
return mode;
case DDS_ALPHA_MODE_UNKNOWN:
default:
break;
}
}
else if ((MAKEFOURCC('D', 'X', 'T', '2') == header->ddspf.fourCC)

View File

@@ -126,4 +126,4 @@ namespace DirectX
_Outptr_opt_ ID3D11Resource** texture,
_Outptr_opt_ ID3D11ShaderResourceView** textureView,
_Out_opt_ DDS_ALPHA_MODE* alphaMode = nullptr);
}
}

View File

@@ -20,6 +20,14 @@
#include <algorithm>
#include <memory>
#ifdef __clang__
#pragma clang diagnostic ignored "-Wtautological-type-limit-compare"
#pragma clang diagnostic ignored "-Wcovered-switch-default"
#pragma clang diagnostic ignored "-Wswitch"
#pragma clang diagnostic ignored "-Wswitch-enum"
#endif
#define D3DX12_NO_STATE_OBJECT_HELPERS
#include "d3dx12.h"
using namespace DirectX;
@@ -63,7 +71,6 @@ struct DDS_PIXELFORMAT
#define DDS_HEADER_FLAGS_VOLUME 0x00800000 // DDSD_DEPTH
#define DDS_HEIGHT 0x00000002 // DDSD_HEIGHT
#define DDS_WIDTH 0x00000004 // DDSD_WIDTH
#define DDS_CUBEMAP_POSITIVEX 0x00000600 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_POSITIVEX
#define DDS_CUBEMAP_NEGATIVEX 0x00000a00 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_NEGATIVEX
@@ -203,7 +210,7 @@ namespace
// setup the pointers in the process request
*header = hdr;
ptrdiff_t offset = sizeof(uint32_t)
auto offset = sizeof(uint32_t)
+ sizeof(DDS_HEADER)
+ (bDXT10Header ? sizeof(DDS_HEADER_DXT10) : 0);
*bitData = ddsData + offset;
@@ -313,7 +320,7 @@ namespace
// setup the pointers in the process request
*header = hdr;
ptrdiff_t offset = sizeof(uint32_t) + sizeof(DDS_HEADER)
auto offset = sizeof(uint32_t) + sizeof(DDS_HEADER)
+ (bDXT10Header ? sizeof(DDS_HEADER_DXT10) : 0);
*bitData = ddsData.get() + offset;
*bitSize = fileInfo.EndOfFile.LowPart - offset;
@@ -938,13 +945,13 @@ namespace
if (!slicePlane)
{
// Plane 0
res.SlicePitch = res.RowPitch * height;
res.SlicePitch = res.RowPitch * static_cast<LONG>(height);
}
else
{
// Plane 1
res.pData = reinterpret_cast<const uint8_t*>(res.pData) + res.RowPitch * height;
res.SlicePitch = res.RowPitch * ((height + 1) >> 1);
res.pData = reinterpret_cast<const uint8_t*>(res.pData) + uintptr_t(res.RowPitch) * height;
res.SlicePitch = res.RowPitch * ((static_cast<LONG>(height) + 1) >> 1);
}
break;
@@ -952,14 +959,14 @@ namespace
if (!slicePlane)
{
// Plane 0
res.SlicePitch = res.RowPitch * height;
res.SlicePitch = res.RowPitch * static_cast<LONG>(height);
}
else
{
// Plane 1
res.pData = reinterpret_cast<const uint8_t*>(res.pData) + res.RowPitch * height;
res.pData = reinterpret_cast<const uint8_t*>(res.pData) + uintptr_t(res.RowPitch) * height;
res.RowPitch = (res.RowPitch >> 1);
res.SlicePitch = res.RowPitch * height;
res.SlicePitch = res.RowPitch * static_cast<LONG>(height);
}
break;
}
@@ -1116,7 +1123,7 @@ namespace
&desc,
D3D12_RESOURCE_STATE_COPY_DEST,
nullptr,
IID_PPV_ARGS(texture));
IID_ID3D12Resource, reinterpret_cast<void**>(texture));
if (SUCCEEDED(hr))
{
_Analysis_assume_(*texture != nullptr);
@@ -1159,7 +1166,7 @@ namespace
if ((header->ddspf.flags & DDS_FOURCC) &&
(MAKEFOURCC('D', 'X', '1', '0') == header->ddspf.fourCC))
{
auto d3d10ext = reinterpret_cast<const DDS_HEADER_DXT10*>((const char*)header + sizeof(DDS_HEADER));
auto d3d10ext = reinterpret_cast<const DDS_HEADER_DXT10*>(reinterpret_cast<const uint8_t*>(header) + sizeof(DDS_HEADER));
arraySize = d3d10ext->arraySize;
if (arraySize == 0)
@@ -1388,7 +1395,7 @@ namespace
{
if ( MAKEFOURCC( 'D', 'X', '1', '0' ) == header->ddspf.fourCC )
{
auto d3d10ext = reinterpret_cast<const DDS_HEADER_DXT10*>( (const char*)header + sizeof(DDS_HEADER) );
auto d3d10ext = reinterpret_cast<const DDS_HEADER_DXT10*>(reinterpret_cast<const uint8_t*>(header) + sizeof(DDS_HEADER));
auto mode = static_cast<DDS_ALPHA_MODE>( d3d10ext->miscFlags2 & DDS_MISC_FLAGS2_ALPHA_MODE_MASK );
switch( mode )
{
@@ -1397,6 +1404,10 @@ namespace
case DDS_ALPHA_MODE_OPAQUE:
case DDS_ALPHA_MODE_CUSTOM:
return mode;
case DDS_ALPHA_MODE_UNKNOWN:
default:
break;
}
}
else if ( ( MAKEFOURCC( 'D', 'X', 'T', '2' ) == header->ddspf.fourCC )