Cleaned up clang warnings in DDSTextureLoader, ScreenGrab, WICTextureLoader

This commit is contained in:
Chuck Walbourn
2019-07-31 17:05:23 -07:00
parent 5dcfb90b9e
commit bc0325b806
11 changed files with 204 additions and 158 deletions

View File

@@ -36,8 +36,9 @@
#include <algorithm>
#include <memory>
#if !defined(NO_D3D11_DEBUG_NAME) && ( defined(_DEBUG) || defined(PROFILE) )
#pragma comment(lib,"dxguid.lib")
#ifdef __clang__
#pragma clang diagnostic ignored "-Wcovered-switch-default"
#pragma clang diagnostic ignored "-Wswitch-enum"
#endif
using namespace DirectX;
@@ -164,49 +165,53 @@ namespace
bool g_WIC2 = false;
//--------------------------------------------------------------------------------------
BOOL WINAPI InitializeWICFactory(PINIT_ONCE, PVOID, PVOID* ifactory) noexcept
{
#if (_WIN32_WINNT >= _WIN32_WINNT_WIN8) || defined(_WIN7_PLATFORM_UPDATE)
HRESULT hr = CoCreateInstance(
CLSID_WICImagingFactory2,
nullptr,
CLSCTX_INPROC_SERVER,
__uuidof(IWICImagingFactory2),
ifactory
);
if (SUCCEEDED(hr))
{
// WIC2 is available on Windows 10, Windows 8.x, and Windows 7 SP1 with KB 2670838 installed
g_WIC2 = true;
return TRUE;
}
else
{
hr = CoCreateInstance(
CLSID_WICImagingFactory1,
nullptr,
CLSCTX_INPROC_SERVER,
__uuidof(IWICImagingFactory),
ifactory
);
return SUCCEEDED(hr) ? TRUE : FALSE;
}
#else
return SUCCEEDED(CoCreateInstance(
CLSID_WICImagingFactory,
nullptr,
CLSCTX_INPROC_SERVER,
__uuidof(IWICImagingFactory),
ifactory)) ? TRUE : FALSE;
#endif
}
IWICImagingFactory* _GetWIC()
{
static INIT_ONCE s_initOnce = INIT_ONCE_STATIC_INIT;
IWICImagingFactory* factory = nullptr;
InitOnceExecuteOnce(&s_initOnce,
[](PINIT_ONCE, PVOID, PVOID *ifactory) -> BOOL
{
#if (_WIN32_WINNT >= _WIN32_WINNT_WIN8) || defined(_WIN7_PLATFORM_UPDATE)
HRESULT hr = CoCreateInstance(
CLSID_WICImagingFactory2,
nullptr,
CLSCTX_INPROC_SERVER,
__uuidof(IWICImagingFactory2),
ifactory
);
if (SUCCEEDED(hr))
{
// WIC2 is available on Windows 10, Windows 8.x, and Windows 7 SP1 with KB 2670838 installed
g_WIC2 = true;
return TRUE;
}
else
{
hr = CoCreateInstance(
CLSID_WICImagingFactory1,
nullptr,
CLSCTX_INPROC_SERVER,
__uuidof(IWICImagingFactory),
ifactory
);
return SUCCEEDED(hr) ? TRUE : FALSE;
}
#else
return SUCCEEDED(CoCreateInstance(
CLSID_WICImagingFactory,
nullptr,
CLSCTX_INPROC_SERVER,
__uuidof(IWICImagingFactory),
ifactory)) ? TRUE : FALSE;
#endif
}, nullptr, reinterpret_cast<LPVOID*>(&factory));
(void)InitOnceExecuteOnce(&s_initOnce,
InitializeWICFactory,
nullptr,
reinterpret_cast<LPVOID*>(&factory));
return factory;
}
@@ -647,7 +652,7 @@ namespace
SRVDesc.Format = desc.Format;
SRVDesc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE2D;
SRVDesc.Texture2D.MipLevels = (autogen) ? -1 : 1;
SRVDesc.Texture2D.MipLevels = (autogen) ? UINT(-1) : 1;
hr = d3dDevice->CreateShaderResourceView(tex, &SRVDesc, textureView);
if (FAILED(hr))

View File

@@ -123,4 +123,5 @@ namespace DirectX
_In_ unsigned int loadFlags,
_Outptr_opt_ ID3D11Resource** texture,
_Outptr_opt_ ID3D11ShaderResourceView** textureView);
}
}

View File

@@ -30,6 +30,14 @@
#include <wrl\client.h>
#ifdef __clang__
#pragma clang diagnostic ignored "-Wtautological-type-limit-compare"
#pragma clang diagnostic ignored "-Wcovered-switch-default"
#pragma clang diagnostic ignored "-Wswitch"
#pragma clang diagnostic ignored "-Wswitch-enum"
#endif
#define D3DX12_NO_STATE_OBJECT_HELPERS
#include "d3dx12.h"
using namespace DirectX;
@@ -143,21 +151,25 @@ namespace
// We don't support n-channel formats
};
BOOL WINAPI InitializeWICFactory(PINIT_ONCE, PVOID, PVOID* ifactory) noexcept
{
return SUCCEEDED(CoCreateInstance(
CLSID_WICImagingFactory2,
nullptr,
CLSCTX_INPROC_SERVER,
__uuidof(IWICImagingFactory2),
ifactory)) ? TRUE : FALSE;
}
IWICImagingFactory2* _GetWIC()
{
static INIT_ONCE s_initOnce = INIT_ONCE_STATIC_INIT;
IWICImagingFactory2* factory = nullptr;
(void)InitOnceExecuteOnce(&s_initOnce,
[](PINIT_ONCE, PVOID, PVOID *ifactory) -> BOOL
{
return SUCCEEDED( CoCreateInstance(
CLSID_WICImagingFactory2,
nullptr,
CLSCTX_INPROC_SERVER,
__uuidof(IWICImagingFactory2),
ifactory) ) ? TRUE : FALSE;
}, nullptr, reinterpret_cast<LPVOID*>(&factory));
InitializeWICFactory,
nullptr,
reinterpret_cast<LPVOID*>(&factory));
return factory;
}
@@ -513,7 +525,8 @@ namespace
&desc,
D3D12_RESOURCE_STATE_COPY_DEST,
nullptr,
IID_PPV_ARGS(&tex));
IID_ID3D12Resource,
reinterpret_cast<void**>(&tex));
if (FAILED(hr))
{
@@ -523,8 +536,8 @@ namespace
_Analysis_assume_(tex != nullptr);
subresource.pData = decodedData.get();
subresource.RowPitch = rowPitch;
subresource.SlicePitch = imageSize;
subresource.RowPitch = static_cast<LONG>(rowPitch);
subresource.SlicePitch = static_cast<LONG>(imageSize);
*texture = tex;
return hr;

View File

@@ -75,4 +75,4 @@ namespace DirectX
_Outptr_ ID3D12Resource** texture,
std::unique_ptr<uint8_t[]>& decodedData,
D3D12_SUBRESOURCE_DATA& subresource);
}
}