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Cleaned up clang warnings in DDSTextureLoader, ScreenGrab, WICTextureLoader
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@@ -75,4 +75,4 @@ namespace DirectX
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_Outptr_ ID3D12Resource** texture,
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std::unique_ptr<uint8_t[]>& decodedData,
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D3D12_SUBRESOURCE_DATA& subresource);
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}
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}
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