Code review for const auto vs auto const (#579)

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Chuck Walbourn 2025-02-04 12:12:59 -08:00 committed by GitHub
parent 87e8b9513f
commit cfd5f27126
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23 changed files with 95 additions and 95 deletions

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@ -374,7 +374,7 @@ HRESULT DirectX::LoadFromEXRFile(const wchar_t* szFile, TexMetadata* metadata, S
Imf::RgbaInputFile file(fileName.c_str());
#endif
auto const dw = file.dataWindow();
const auto dw = file.dataWindow();
const int width = dw.max.x - dw.min.x + 1;
int height = dw.max.y - dw.min.y + 1;

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@ -64,7 +64,7 @@ namespace
}
// DDS files always start with the same magic number ("DDS ")
auto const dwMagicNumber = *reinterpret_cast<const uint32_t*>(pSource);
const auto dwMagicNumber = *reinterpret_cast<const uint32_t*>(pSource);
if (dwMagicNumber != DDS_MAGIC)
{
return E_FAIL;

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@ -183,7 +183,7 @@ namespace
}
// DDS files always start with the same magic number ("DDS ")
auto const dwMagicNumber = *reinterpret_cast<const uint32_t*>(ddsData);
const auto dwMagicNumber = *reinterpret_cast<const uint32_t*>(ddsData);
if (dwMagicNumber != DDS_MAGIC)
{
return E_FAIL;
@ -294,7 +294,7 @@ namespace
}
// DDS files always start with the same magic number ("DDS ")
auto const dwMagicNumber = *reinterpret_cast<const uint32_t*>(ddsData.get());
const auto dwMagicNumber = *reinterpret_cast<const uint32_t*>(ddsData.get());
if (dwMagicNumber != DDS_MAGIC)
{
ddsData.reset();
@ -1751,7 +1751,7 @@ namespace
if (MAKEFOURCC('D', 'X', '1', '0') == header->ddspf.fourCC)
{
auto d3d10ext = reinterpret_cast<const DDS_HEADER_DXT10*>(reinterpret_cast<const uint8_t*>(header) + sizeof(DDS_HEADER));
auto const mode = static_cast<DDS_ALPHA_MODE>(d3d10ext->miscFlags2 & DDS_MISC_FLAGS2_ALPHA_MODE_MASK);
const auto mode = static_cast<DDS_ALPHA_MODE>(d3d10ext->miscFlags2 & DDS_MISC_FLAGS2_ALPHA_MODE_MASK);
switch (mode)
{
case DDS_ALPHA_MODE_STRAIGHT:

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@ -229,7 +229,7 @@ namespace
}
// DDS files always start with the same magic number ("DDS ")
auto const dwMagicNumber = *reinterpret_cast<const uint32_t*>(ddsData);
const auto dwMagicNumber = *reinterpret_cast<const uint32_t*>(ddsData);
if (dwMagicNumber != DDS_MAGIC)
{
return E_FAIL;
@ -380,7 +380,7 @@ namespace
#endif
// DDS files always start with the same magic number ("DDS ")
auto const dwMagicNumber = *reinterpret_cast<const uint32_t*>(ddsData.get());
const auto dwMagicNumber = *reinterpret_cast<const uint32_t*>(ddsData.get());
if (dwMagicNumber != DDS_MAGIC)
{
ddsData.reset();
@ -1623,7 +1623,7 @@ namespace
if (MAKEFOURCC('D', 'X', '1', '0') == header->ddspf.fourCC)
{
auto d3d10ext = reinterpret_cast<const DDS_HEADER_DXT10*>(reinterpret_cast<const uint8_t*>(header) + sizeof(DDS_HEADER));
auto const mode = static_cast<DDS_ALPHA_MODE>(d3d10ext->miscFlags2 & DDS_MISC_FLAGS2_ALPHA_MODE_MASK);
const auto mode = static_cast<DDS_ALPHA_MODE>(d3d10ext->miscFlags2 & DDS_MISC_FLAGS2_ALPHA_MODE_MASK);
switch (mode)
{
case DDS_ALPHA_MODE_STRAIGHT:

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@ -156,7 +156,7 @@ namespace
}
// DDS files always start with the same magic number ("DDS ")
auto const dwMagicNumber = *reinterpret_cast<const uint32_t*>(ddsData);
const auto dwMagicNumber = *reinterpret_cast<const uint32_t*>(ddsData);
if (dwMagicNumber != DDS_MAGIC)
{
return E_FAIL;
@ -259,7 +259,7 @@ namespace
}
// DDS files always start with the same magic number ("DDS ")
auto const dwMagicNumber = *reinterpret_cast<const uint32_t*>(ddsData.get());
const auto dwMagicNumber = *reinterpret_cast<const uint32_t*>(ddsData.get());
if (dwMagicNumber != DDS_MAGIC)
{
ddsData.reset();

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@ -203,7 +203,7 @@ namespace
}
// Use Newton's Method to find local minima of sum-of-squares error.
auto const fSteps = static_cast<float>(cSteps - 1);
const auto fSteps = static_cast<float>(cSteps - 1);
for (size_t iIteration = 0; iIteration < 8; iIteration++)
{
@ -1032,8 +1032,8 @@ void DirectX::D3DXEncodeBC3(uint8_t *pBC, const XMVECTOR *pColor, uint32_t flags
float fAlphaA, fAlphaB;
OptimizeAlpha<false>(&fAlphaA, &fAlphaB, fAlpha, uSteps);
auto const bAlphaA = static_cast<uint8_t>(static_cast<int32_t>(fAlphaA * 255.0f + 0.5f));
auto const bAlphaB = static_cast<uint8_t>(static_cast<int32_t>(fAlphaB * 255.0f + 0.5f));
const auto bAlphaA = static_cast<uint8_t>(static_cast<int32_t>(fAlphaA * 255.0f + 0.5f));
const auto bAlphaB = static_cast<uint8_t>(static_cast<int32_t>(fAlphaB * 255.0f + 0.5f));
fAlphaA = static_cast<float>(bAlphaA) * (1.0f / 255.0f);
fAlphaB = static_cast<float>(bAlphaB) * (1.0f / 255.0f);
@ -1084,7 +1084,7 @@ void DirectX::D3DXEncodeBC3(uint8_t *pBC, const XMVECTOR *pColor, uint32_t flags
}
// Encode alpha bitmap
auto const fSteps = static_cast<float>(uSteps - 1);
const auto fSteps = static_cast<float>(uSteps - 1);
const float fScale = (fStep[0] != fStep[1]) ? (fSteps / (fStep[1] - fStep[0])) : 0.0f;
if (flags & BC_FLAGS_DITHER_A)

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@ -230,7 +230,7 @@ namespace DirectX
}
// Use Newton's Method to find local minima of sum-of-squares error.
auto const fSteps = static_cast<float>(cSteps - 1);
const auto fSteps = static_cast<float>(cSteps - 1);
for (size_t iIteration = 0; iIteration < 8; iIteration++)
{

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@ -593,7 +593,7 @@ namespace
assert(uStartBit < 128);
_Analysis_assume_(uStartBit < 128);
const size_t uIndex = uStartBit >> 3;
auto const ret = static_cast<uint8_t>((m_uBits[uIndex] >> (uStartBit - (uIndex << 3))) & 0x01);
const auto ret = static_cast<uint8_t>((m_uBits[uIndex] >> (uStartBit - (uIndex << 3))) & 0x01);
uStartBit++;
return ret;
}
@ -1290,7 +1290,7 @@ namespace
}
// Use Newton's Method to find local minima of sum-of-squares error.
auto const fSteps = static_cast<float>(cSteps - 1);
const auto fSteps = static_cast<float>(cSteps - 1);
for (size_t iIteration = 0; iIteration < 8; iIteration++)
{
@ -2048,7 +2048,7 @@ float D3DX_BC6H::MapColorsQuantized(const EncodeParams* pEP, const INTColor aCol
_Analysis_assume_(pEP->uMode < c_NumModes);
const uint8_t uIndexPrec = ms_aInfo[pEP->uMode].uIndexPrec;
auto const uNumIndices = static_cast<const uint8_t>(1u << uIndexPrec);
const auto uNumIndices = static_cast<const uint8_t>(1u << uIndexPrec);
INTColor aPalette[BC6H_MAX_INDICES];
GeneratePaletteQuantized(pEP, endPts, aPalette);
@ -2264,7 +2264,7 @@ void D3DX_BC6H::AssignIndices(const EncodeParams* pEP, const INTEndPntPair aEndP
_Analysis_assume_(pEP->uMode < c_NumModes);
const uint8_t uPartitions = ms_aInfo[pEP->uMode].uPartitions;
auto const uNumIndices = static_cast<const uint8_t>(1u << ms_aInfo[pEP->uMode].uIndexPrec);
const auto uNumIndices = static_cast<const uint8_t>(1u << ms_aInfo[pEP->uMode].uIndexPrec);
assert(uPartitions < BC6H_MAX_REGIONS && pEP->uShape < BC6H_MAX_SHAPES);
_Analysis_assume_(uPartitions < BC6H_MAX_REGIONS && pEP->uShape < BC6H_MAX_SHAPES);
@ -2437,7 +2437,7 @@ void D3DX_BC6H::GeneratePaletteUnquantized(const EncodeParams* pEP, size_t uRegi
const INTEndPntPair& endPts = pEP->aUnqEndPts[pEP->uShape][uRegion];
const uint8_t uIndexPrec = ms_aInfo[pEP->uMode].uIndexPrec;
auto const uNumIndices = static_cast<const uint8_t>(1u << uIndexPrec);
const auto uNumIndices = static_cast<const uint8_t>(1u << uIndexPrec);
assert(uNumIndices > 0);
_Analysis_assume_(uNumIndices > 0);
@ -2473,7 +2473,7 @@ float D3DX_BC6H::MapColors(const EncodeParams* pEP, size_t uRegion, size_t np, c
_Analysis_assume_(pEP->uMode < c_NumModes);
const uint8_t uIndexPrec = ms_aInfo[pEP->uMode].uIndexPrec;
auto const uNumIndices = static_cast<const uint8_t>(1u << uIndexPrec);
const auto uNumIndices = static_cast<const uint8_t>(1u << uIndexPrec);
INTColor aPalette[BC6H_MAX_INDICES];
GeneratePaletteUnquantized(pEP, uRegion, aPalette);
@ -2577,7 +2577,7 @@ void D3DX_BC7::Decode(HDRColorA* pOut) const noexcept
assert(uPartitions < BC7_MAX_REGIONS);
_Analysis_assume_(uPartitions < BC7_MAX_REGIONS);
auto const uNumEndPts = static_cast<const uint8_t>((unsigned(uPartitions) + 1u) << 1);
const auto uNumEndPts = static_cast<const uint8_t>((unsigned(uPartitions) + 1u) << 1);
const uint8_t uIndexPrec = ms_aInfo[uMode].uIndexPrec;
const uint8_t uIndexPrec2 = ms_aInfo[uMode].uIndexPrec2;
size_t i;
@ -3151,8 +3151,8 @@ void D3DX_BC7::AssignIndices(const EncodeParams* pEP, size_t uShape, size_t uInd
const uint8_t uIndexPrec = uIndexMode ? ms_aInfo[pEP->uMode].uIndexPrec2 : ms_aInfo[pEP->uMode].uIndexPrec;
const uint8_t uIndexPrec2 = uIndexMode ? ms_aInfo[pEP->uMode].uIndexPrec : ms_aInfo[pEP->uMode].uIndexPrec2;
auto const uNumIndices = static_cast<const uint8_t>(1u << uIndexPrec);
auto const uNumIndices2 = static_cast<const uint8_t>(1u << uIndexPrec2);
const auto uNumIndices = static_cast<const uint8_t>(1u << uIndexPrec);
const auto uNumIndices2 = static_cast<const uint8_t>(1u << uIndexPrec2);
assert((uNumIndices <= BC7_MAX_INDICES) && (uNumIndices2 <= BC7_MAX_INDICES));
_Analysis_assume_((uNumIndices <= BC7_MAX_INDICES) && (uNumIndices2 <= BC7_MAX_INDICES));
@ -3505,8 +3505,8 @@ float D3DX_BC7::RoughMSE(EncodeParams* pEP, size_t uShape, size_t uIndexMode) no
const uint8_t uIndexPrec = uIndexMode ? ms_aInfo[pEP->uMode].uIndexPrec2 : ms_aInfo[pEP->uMode].uIndexPrec;
const uint8_t uIndexPrec2 = uIndexMode ? ms_aInfo[pEP->uMode].uIndexPrec : ms_aInfo[pEP->uMode].uIndexPrec2;
auto const uNumIndices = static_cast<const uint8_t>(1u << uIndexPrec);
auto const uNumIndices2 = static_cast<const uint8_t>(1u << uIndexPrec2);
const auto uNumIndices = static_cast<const uint8_t>(1u << uIndexPrec);
const auto uNumIndices2 = static_cast<const uint8_t>(1u << uIndexPrec2);
size_t auPixIdx[NUM_PIXELS_PER_BLOCK];
LDRColorA aPalette[BC7_MAX_REGIONS][BC7_MAX_INDICES];

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@ -264,7 +264,7 @@ HRESULT GPUCompressBC::Prepare(size_t width, size_t height, uint32_t flags, DXGI
if (sizeInBytes >= UINT32_MAX)
return HRESULT_E_ARITHMETIC_OVERFLOW;
auto const bufferSize = static_cast<size_t>(sizeInBytes);
const auto bufferSize = static_cast<size_t>(sizeInBytes);
{
D3D11_BUFFER_DESC desc = {};
@ -459,7 +459,7 @@ HRESULT GPUCompressBC::Compress(const Image& srcImage, const Image& destImage)
const size_t xblocks = std::max<size_t>(1, (m_width + 3) >> 2);
const size_t yblocks = std::max<size_t>(1, (m_height + 3) >> 2);
auto const num_total_blocks = static_cast<UINT>(xblocks * yblocks);
const auto num_total_blocks = static_cast<UINT>(xblocks * yblocks);
UINT num_blocks = num_total_blocks;
UINT start_block_id = 0;
while (num_blocks > 0)

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@ -172,7 +172,7 @@ namespace
ScratchImage image;
HRESULT hr = E_UNEXPECTED;
auto const srgb = GetSRGBFlags(compress);
const auto srgb = GetSRGBFlags(compress);
switch (tformat)
{

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@ -983,8 +983,8 @@ _Use_decl_annotations_ bool DirectX::Internal::LoadScanline(
auto sPtr = static_cast<const uint32_t*>(pSource);
for (size_t icount = 0; icount < (size - sizeof(uint32_t) + 1); icount += sizeof(uint32_t))
{
auto const d = static_cast<float>(*sPtr & 0xFFFFFF) / 16777215.f;
auto const s = static_cast<float>((*sPtr & 0xFF000000) >> 24);
const auto d = static_cast<float>(*sPtr & 0xFFFFFF) / 16777215.f;
const auto s = static_cast<float>((*sPtr & 0xFF000000) >> 24);
++sPtr;
if (dPtr >= ePtr) break;
*(dPtr++) = XMVectorSet(d, s, 0.f, 1.f);
@ -999,7 +999,7 @@ _Use_decl_annotations_ bool DirectX::Internal::LoadScanline(
auto sPtr = static_cast<const uint32_t*>(pSource);
for (size_t icount = 0; icount < (size - sizeof(uint32_t) + 1); icount += sizeof(uint32_t))
{
auto const r = static_cast<float>(*sPtr & 0xFFFFFF) / 16777215.f;
const auto r = static_cast<float>(*sPtr & 0xFFFFFF) / 16777215.f;
++sPtr;
if (dPtr >= ePtr) break;
*(dPtr++) = XMVectorSet(r, 0.f /* typeless component assumed zero */, 0.f, 1.f);
@ -1014,7 +1014,7 @@ _Use_decl_annotations_ bool DirectX::Internal::LoadScanline(
auto sPtr = static_cast<const uint32_t*>(pSource);
for (size_t icount = 0; icount < (size - sizeof(uint32_t) + 1); icount += sizeof(uint32_t))
{
auto const g = static_cast<float>((*sPtr & 0xFF000000) >> 24);
const auto g = static_cast<float>((*sPtr & 0xFF000000) >> 24);
++sPtr;
if (dPtr >= ePtr) break;
*(dPtr++) = XMVectorSet(0.f /* typeless component assumed zero */, g, 0.f, 1.f);
@ -1344,9 +1344,9 @@ _Use_decl_annotations_ bool DirectX::Internal::LoadScanline(
// G = 1.1678Y' - 0.3929Cb' - 0.8152Cr'
// B = 1.1678Y' + 2.0232Cb'
auto const r = static_cast<int>((76533 * y + 104905 * v + 32768) >> 16);
auto const g = static_cast<int>((76533 * y - 25747 * u - 53425 * v + 32768) >> 16);
auto const b = static_cast<int>((76533 * y + 132590 * u + 32768) >> 16);
const auto r = static_cast<int>((76533 * y + 104905 * v + 32768) >> 16);
const auto g = static_cast<int>((76533 * y - 25747 * u - 53425 * v + 32768) >> 16);
const auto b = static_cast<int>((76533 * y + 132590 * u + 32768) >> 16);
if (dPtr >= ePtr) break;
*(dPtr++) = XMVectorSet(float(std::min<int>(std::max<int>(r, 0), 1023)) / 1023.f,
@ -1367,7 +1367,7 @@ _Use_decl_annotations_ bool DirectX::Internal::LoadScanline(
const int64_t u = int64_t(sPtr->x) - 32768;
const int64_t y = int64_t(sPtr->y) - 4096;
const int64_t v = int64_t(sPtr->z) - 32768;
auto const a = static_cast<int>(sPtr->w);
const auto a = static_cast<int>(sPtr->w);
++sPtr;
// http://msdn.microsoft.com/en-us/library/windows/desktop/bb970578.aspx
@ -1380,9 +1380,9 @@ _Use_decl_annotations_ bool DirectX::Internal::LoadScanline(
// G = 1.1689Y' - 0.3933Cb' - 0.8160Cr'
// B = 1.1689Y'+ 2.0251Cb'
auto const r = static_cast<int>((76607 * y + 105006 * v + 32768) >> 16);
auto const g = static_cast<int>((76607 * y - 25772 * u - 53477 * v + 32768) >> 16);
auto const b = static_cast<int>((76607 * y + 132718 * u + 32768) >> 16);
const auto r = static_cast<int>((76607 * y + 105006 * v + 32768) >> 16);
const auto g = static_cast<int>((76607 * y - 25772 * u - 53477 * v + 32768) >> 16);
const auto b = static_cast<int>((76607 * y + 132718 * u + 32768) >> 16);
if (dPtr >= ePtr) break;
*(dPtr++) = XMVectorSet(float(std::min<int>(std::max<int>(r, 0), 65535)) / 65535.f,
@ -4716,7 +4716,7 @@ namespace
filter &= ~(TEX_FILTER_SRGB_IN | TEX_FILTER_SRGB_OUT);
}
auto const wicsrgb = CheckWICColorSpace(pfGUID, targetGUID);
const auto wicsrgb = CheckWICColorSpace(pfGUID, targetGUID);
if (wicsrgb != (filter & (TEX_FILTER_SRGB_IN | TEX_FILTER_SRGB_OUT)))
{
@ -4943,7 +4943,7 @@ namespace
{\
const size_t rowPitch = srcImage.rowPitch;\
\
auto const sourceE = reinterpret_cast<const srcType*>(pSrc + srcImage.slicePitch);\
const auto sourceE = reinterpret_cast<const srcType*>(pSrc + srcImage.slicePitch);\
auto pSrcUV = pSrc + (srcImage.height * rowPitch);\
\
for(size_t y = 0; y < srcImage.height; y+= 2)\

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@ -738,10 +738,10 @@ HRESULT DirectX::CaptureTexture(
pCommandQueue->GetDevice(IID_GRAPHICS_PPV_ARGS(device.GetAddressOf()));
#if defined(_MSC_VER) || !defined(_WIN32)
auto const desc = pSource->GetDesc();
const auto desc = pSource->GetDesc();
#else
D3D12_RESOURCE_DESC tmpDesc;
auto const& desc = *pSource->GetDesc(&tmpDesc);
const auto& desc = *pSource->GetDesc(&tmpDesc);
#endif
ComPtr<ID3D12Resource> pStaging;

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@ -341,7 +341,7 @@ namespace
}
// DDS files always start with the same magic number ("DDS ")
auto const dwMagicNumber = *static_cast<const uint32_t*>(pSource);
const auto dwMagicNumber = *static_cast<const uint32_t*>(pSource);
if (dwMagicNumber != DDS_MAGIC)
{
return E_FAIL;
@ -1942,9 +1942,9 @@ HRESULT DirectX::GetMetadataFromDDSFileEx(
return HRESULT_FROM_WIN32(GetLastError());
}
auto const headerLen = static_cast<size_t>(bytesRead);
const auto headerLen = static_cast<size_t>(bytesRead);
#else
auto const headerLen = std::min<size_t>(len, DDS_DX10_HEADER_SIZE);
const auto headerLen = std::min<size_t>(len, DDS_DX10_HEADER_SIZE);
inFile.read(reinterpret_cast<char*>(header), headerLen);
if (!inFile)
@ -2124,9 +2124,9 @@ HRESULT DirectX::LoadFromDDSFileEx(
return HRESULT_FROM_WIN32(GetLastError());
}
auto const headerLen = static_cast<size_t>(bytesRead);
const auto headerLen = static_cast<size_t>(bytesRead);
#else
auto const headerLen = std::min<size_t>(len, DDS_DX10_HEADER_SIZE);
const auto headerLen = std::min<size_t>(len, DDS_DX10_HEADER_SIZE);
inFile.read(reinterpret_cast<char*>(header), headerLen);
if (!inFile)
@ -2263,7 +2263,7 @@ HRESULT DirectX::LoadFromDDSFileEx(
}
#ifdef _WIN32
auto const pixelBytes = static_cast<DWORD>(image.GetPixelsSize());
const auto pixelBytes = static_cast<DWORD>(image.GetPixelsSize());
if (!ReadFile(hFile.get(), image.GetPixels(), pixelBytes, &bytesRead, nullptr))
{
image.Release();

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@ -675,9 +675,9 @@ HRESULT DirectX::GetMetadataFromHDRFile(const wchar_t* szFile, TexMetadata& meta
return HRESULT_FROM_WIN32(GetLastError());
}
auto const headerLen = static_cast<size_t>(bytesRead);
const auto headerLen = static_cast<size_t>(bytesRead);
#else
auto const headerLen = std::min<size_t>(sizeof(header), len);
const auto headerLen = std::min<size_t>(sizeof(header), len);
inFile.read(reinterpret_cast<char*>(header), headerLen);
if (!inFile)
@ -890,7 +890,7 @@ HRESULT DirectX::LoadFromHDRMemory(const uint8_t* pSource, size_t size, TexMetad
for (size_t j = 0; j < image.GetPixelsSize(); j += 16)
{
auto const exponent = static_cast<int>(fdata[3]);
const auto exponent = static_cast<int>(fdata[3]);
fdata[0] = 1.0f / exposure*ldexpf((fdata[0] + 0.5f), exponent - (128 + 8));
fdata[1] = 1.0f / exposure*ldexpf((fdata[1] + 0.5f), exponent - (128 + 8));
fdata[2] = 1.0f / exposure*ldexpf((fdata[2] + 0.5f), exponent - (128 + 8));
@ -1174,7 +1174,7 @@ HRESULT DirectX::SaveToHDRFile(const Image& image, const wchar_t* szFile) noexce
// Write blob
#ifdef _WIN32
auto const bytesToWrite = static_cast<const DWORD>(blob.GetBufferSize());
const auto bytesToWrite = static_cast<const DWORD>(blob.GetBufferSize());
DWORD bytesWritten;
if (!WriteFile(hFile.get(), blob.GetConstBufferPointer(), bytesToWrite, &bytesWritten, nullptr))
{
@ -1207,7 +1207,7 @@ HRESULT DirectX::SaveToHDRFile(const Image& image, const wchar_t* szFile) noexce
sprintf_s(header, g_Header, image.height, image.width);
#ifdef _WIN32
auto const headerLen = static_cast<DWORD>(strlen(header));
const auto headerLen = static_cast<DWORD>(strlen(header));
DWORD bytesWritten;
if (!WriteFile(hFile.get(), header, headerLen, &bytesWritten, nullptr))

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@ -1146,7 +1146,7 @@ namespace
for (size_t y = 0; y < nheight; ++y)
{
auto const& toY = lfY[y];
const auto& toY = lfY[y];
if (toY.u0 != u0)
{
@ -1176,7 +1176,7 @@ namespace
for (size_t x = 0; x < nwidth; ++x)
{
auto const& toX = lfX[x];
const auto& toX = lfX[x];
BILINEAR_INTERPOLATE(target[x], toX, toY, row0, row1)
}
@ -1269,7 +1269,7 @@ namespace
for (size_t y = 0; y < nheight; ++y)
{
auto const& toY = cfY[y];
const auto& toY = cfY[y];
// Scanline 1
if (toY.u0 != u0)
@ -1360,7 +1360,7 @@ namespace
for (size_t x = 0; x < nwidth; ++x)
{
auto const& toX = cfX[x];
const auto& toX = cfX[x];
XMVECTOR C0, C1, C2, C3;
@ -2050,7 +2050,7 @@ namespace
for (size_t slice = 0; slice < ndepth; ++slice)
{
auto const& toZ = lfZ[slice];
const auto& toZ = lfZ[slice];
const Image* srca = mipChain.GetImage(level - 1, 0, toZ.u0);
const Image* srcb = mipChain.GetImage(level - 1, 0, toZ.u1);
@ -2068,7 +2068,7 @@ namespace
for (size_t y = 0; y < nheight; ++y)
{
auto const& toY = lfY[y];
const auto& toY = lfY[y];
if (toY.u0 != u0)
{
@ -2101,7 +2101,7 @@ namespace
for (size_t x = 0; x < nwidth; ++x)
{
auto const& toX = lfX[x];
const auto& toX = lfX[x];
TRILINEAR_INTERPOLATE(target[x], toX, toY, toZ, urow0, urow1, vrow0, vrow1)
}
@ -2131,7 +2131,7 @@ namespace
for (size_t y = 0; y < nheight; ++y)
{
auto const& toY = lfY[y];
const auto& toY = lfY[y];
if (toY.u0 != u0)
{
@ -2161,7 +2161,7 @@ namespace
for (size_t x = 0; x < nwidth; ++x)
{
auto const& toX = lfX[x];
const auto& toX = lfX[x];
BILINEAR_INTERPOLATE(target[x], toX, toY, urow0, urow1)
}
@ -2260,7 +2260,7 @@ namespace
for (size_t slice = 0; slice < ndepth; ++slice)
{
auto const& toZ = cfZ[slice];
const auto& toZ = cfZ[slice];
const Image* srca = mipChain.GetImage(level - 1, 0, toZ.u0);
const Image* srcb = mipChain.GetImage(level - 1, 0, toZ.u1);
@ -2282,7 +2282,7 @@ namespace
for (size_t y = 0; y < nheight; ++y)
{
auto const& toY = cfY[y];
const auto& toY = cfY[y];
// Scanline 1
if (toY.u0 != u0)
@ -2403,7 +2403,7 @@ namespace
for (size_t x = 0; x < nwidth; ++x)
{
auto const& toX = cfX[x];
const auto& toX = cfX[x];
XMVECTOR D[4];
@ -2448,7 +2448,7 @@ namespace
for (size_t y = 0; y < nheight; ++y)
{
auto const& toY = cfY[y];
const auto& toY = cfY[y];
// Scanline 1
if (toY.u0 != u0)
@ -2539,7 +2539,7 @@ namespace
for (size_t x = 0; x < nwidth; ++x)
{
auto const& toX = cfX[x];
const auto& toX = cfX[x];
XMVECTOR C0, C1, C2, C3;
CUBIC_INTERPOLATE(C0, toX.x, urow[0][toX.u0], urow[0][toX.u1], urow[0][toX.u2], urow[0][toX.u3]);

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@ -414,7 +414,7 @@ namespace
for (size_t y = 0; y < destImage.height; ++y)
{
auto const& toY = lfY[y];
const auto& toY = lfY[y];
if (toY.u0 != u0)
{
@ -444,7 +444,7 @@ namespace
for (size_t x = 0; x < destImage.width; ++x)
{
auto const& toX = lfX[x];
const auto& toX = lfX[x];
BILINEAR_INTERPOLATE(target[x], toX, toY, row0, row1)
}
@ -511,7 +511,7 @@ namespace
for (size_t y = 0; y < destImage.height; ++y)
{
auto const& toY = cfY[y];
const auto& toY = cfY[y];
// Scanline 1
if (toY.u0 != u0)
@ -602,7 +602,7 @@ namespace
for (size_t x = 0; x < destImage.width; ++x)
{
auto const& toX = cfX[x];
const auto& toX = cfX[x];
XMVECTOR C0, C1, C2, C3;

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@ -1413,7 +1413,7 @@ namespace
if (ext && ext->wSize == sizeof(TGA_EXTENSION) && ext->wGammaDenominator != 0)
{
auto const gamma = static_cast<float>(ext->wGammaNumerator) / static_cast<float>(ext->wGammaDenominator);
const auto gamma = static_cast<float>(ext->wGammaNumerator) / static_cast<float>(ext->wGammaDenominator);
if (fabsf(gamma - 2.2f) < GAMMA_EPSILON || fabsf(gamma - 2.4f) < GAMMA_EPSILON)
{
sRGB = true;
@ -1550,7 +1550,7 @@ HRESULT DirectX::GetMetadataFromTGAFile(const wchar_t* szFile, TGA_FLAGS flags,
return HRESULT_FROM_WIN32(GetLastError());
}
auto const headerLen = static_cast<size_t>(bytesRead);
const auto headerLen = static_cast<size_t>(bytesRead);
#else
inFile.read(reinterpret_cast<char*>(header), TGA_HEADER_LEN);
if (!inFile)
@ -1814,7 +1814,7 @@ HRESULT DirectX::LoadFromTGAFile(
return HRESULT_FROM_WIN32(GetLastError());
}
auto const headerLen = static_cast<size_t>(bytesRead);
const auto headerLen = static_cast<size_t>(bytesRead);
#else
inFile.read(reinterpret_cast<char*>(header), TGA_HEADER_LEN);
if (!inFile)
@ -1834,7 +1834,7 @@ HRESULT DirectX::LoadFromTGAFile(
return HRESULT_E_INVALID_DATA;
// Read the pixels
auto const remaining = len - offset;
const auto remaining = len - offset;
if (remaining == 0)
return E_FAIL;

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@ -931,10 +931,10 @@ HRESULT DirectX::SaveDDSTextureToFile(
// Get the size of the image
#if defined(_MSC_VER) || !defined(_WIN32)
auto const desc = pSource->GetDesc();
const auto desc = pSource->GetDesc();
#else
D3D12_RESOURCE_DESC tmpDesc;
auto const& desc = *pSource->GetDesc(&tmpDesc);
const auto& desc = *pSource->GetDesc(&tmpDesc);
#endif
if (desc.Width > UINT32_MAX)
@ -1161,10 +1161,10 @@ HRESULT DirectX::SaveWICTextureToFile(
// Get the size of the image
#if defined(_MSC_VER) || !defined(_WIN32)
auto const desc = pSource->GetDesc();
const auto desc = pSource->GetDesc();
#else
D3D12_RESOURCE_DESC tmpDesc;
auto const& desc = *pSource->GetDesc(&tmpDesc);
const auto& desc = *pSource->GetDesc(&tmpDesc);
#endif
if (desc.Width > UINT32_MAX)

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@ -1258,7 +1258,7 @@ int __cdecl wmain(_In_ int argc, _In_z_count_(argc) wchar_t* argv[])
for (auto pConv = conversion.begin(); pConv != conversion.end(); ++pConv)
{
std::filesystem::path curpath(pConv->szSrc);
auto const ext = curpath.extension();
const auto ext = curpath.extension();
// Load source image
if (pConv != conversion.begin())

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@ -2010,7 +2010,7 @@ int __cdecl wmain(_In_ int argc, _In_z_count_(argc) wchar_t* argv[])
}
std::filesystem::path curpath(pConv->szSrc);
auto const ext = curpath.extension();
const auto ext = curpath.extension();
#ifndef USE_XBOX_EXTS
constexpr
@ -3693,7 +3693,7 @@ int __cdecl wmain(_In_ int argc, _In_z_count_(argc) wchar_t* argv[])
continue;
}
auto const err = static_cast<DWORD>(SHCreateDirectoryExW(nullptr, apath.c_str(), nullptr));
const auto err = static_cast<DWORD>(SHCreateDirectoryExW(nullptr, apath.c_str(), nullptr));
if (err != ERROR_SUCCESS && err != ERROR_ALREADY_EXISTS)
{
wprintf(L" directory creation FAILED (%08X%ls)\n",

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@ -529,7 +529,7 @@ namespace
return E_OUTOFMEMORY;
std::filesystem::path fname(fileName);
auto const ext = fname.extension();
const auto ext = fname.extension();
if (_wcsicmp(ext.c_str(), L".dds") == 0)
{
@ -1392,9 +1392,9 @@ namespace
void Print565(uint16_t rgb)
{
auto const r = float(((rgb >> 11) & 31) * (1.0f / 31.0f));
auto const g = float(((rgb >> 5) & 63) * (1.0f / 63.0f));
auto const b = float(((rgb >> 0) & 31) * (1.0f / 31.0f));
const auto r = float(((rgb >> 11) & 31) * (1.0f / 31.0f));
const auto g = float(((rgb >> 5) & 63) * (1.0f / 63.0f));
const auto b = float(((rgb >> 0) & 31) * (1.0f / 31.0f));
wprintf(L"(R: %.3f, G: %.3f, B: %.3f)", r, g, b);
}
@ -3434,7 +3434,7 @@ int __cdecl wmain(_In_ int argc, _In_z_count_(argc) wchar_t* argv[])
if (outputFile.empty())
{
std::filesystem::path curpath(pImage1->szSrc);
auto const ext = curpath.extension();
const auto ext = curpath.extension();
if (_wcsicmp(ext.c_str(), L".bmp") == 0)
{
@ -3717,7 +3717,7 @@ int __cdecl wmain(_In_ int argc, _In_z_count_(argc) wchar_t* argv[])
wprintf(L"\n images = %zu\n", image->GetImageCount());
auto const sizeInKb = static_cast<uint32_t>(image->GetPixelsSize() / 1024);
const auto sizeInKb = static_cast<uint32_t>(image->GetPixelsSize() / 1024);
wprintf(L" pixel size = %u (KB)\n\n", sizeInKb);
}
@ -3730,7 +3730,7 @@ int __cdecl wmain(_In_ int argc, _In_z_count_(argc) wchar_t* argv[])
return 1;
}
auto const ext = LookupByValue(fileType, g_pDumpFileTypes);
const auto ext = LookupByValue(fileType, g_pDumpFileTypes);
std::filesystem::path basePath(outputFile);

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@ -584,8 +584,8 @@ namespace
if (rowBytes > UINT32_MAX || numBytes > UINT32_MAX)
return HRESULT_FROM_WIN32(ERROR_ARITHMETIC_OVERFLOW);
auto const rowPitch = static_cast<size_t>(rowBytes);
auto const imageSize = static_cast<size_t>(numBytes);
const auto rowPitch = static_cast<size_t>(rowBytes);
const auto imageSize = static_cast<size_t>(numBytes);
std::unique_ptr<uint8_t[]> temp(new (std::nothrow) uint8_t[imageSize]);
if (!temp)

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@ -506,8 +506,8 @@ namespace
if (rowBytes > UINT32_MAX || numBytes > UINT32_MAX)
return HRESULT_FROM_WIN32(ERROR_ARITHMETIC_OVERFLOW);
auto const rowPitch = static_cast<size_t>(rowBytes);
auto const imageSize = static_cast<size_t>(numBytes);
const auto rowPitch = static_cast<size_t>(rowBytes);
const auto imageSize = static_cast<size_t>(numBytes);
decodedData.reset(new (std::nothrow) uint8_t[imageSize]);
if (!decodedData)