mirror of
https://github.com/microsoft/DirectXTex.git
synced 2026-02-10 06:36:14 +01:00
VS project cleanup
This commit is contained in:
@@ -89,42 +89,36 @@
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<OutDir>Bin\Desktop_2017_Win10\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>Bin\Desktop_2017_Win10\$(Platform)\$(Configuration)\</IntDir>
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<TargetName>DirectXTex</TargetName>
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<LinkIncremental>true</LinkIncremental>
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<GenerateManifest>true</GenerateManifest>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|X64'">
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<OutDir>Bin\Desktop_2017_Win10\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>Bin\Desktop_2017_Win10\$(Platform)\$(Configuration)\</IntDir>
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<TargetName>DirectXTex</TargetName>
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<LinkIncremental>true</LinkIncremental>
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<GenerateManifest>true</GenerateManifest>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<OutDir>Bin\Desktop_2017_Win10\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>Bin\Desktop_2017_Win10\$(Platform)\$(Configuration)\</IntDir>
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<TargetName>DirectXTex</TargetName>
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<LinkIncremental>false</LinkIncremental>
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<GenerateManifest>true</GenerateManifest>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|X64'">
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<OutDir>Bin\Desktop_2017_Win10\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>Bin\Desktop_2017_Win10\$(Platform)\$(Configuration)\</IntDir>
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<TargetName>DirectXTex</TargetName>
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<LinkIncremental>false</LinkIncremental>
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<GenerateManifest>true</GenerateManifest>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">
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<OutDir>Bin\Desktop_2017_Win10\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>Bin\Desktop_2017_Win10\$(Platform)\$(Configuration)\</IntDir>
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<TargetName>DirectXTex</TargetName>
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<LinkIncremental>false</LinkIncremental>
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<GenerateManifest>true</GenerateManifest>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|X64'">
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<OutDir>Bin\Desktop_2017_Win10\$(Platform)\$(Configuration)\</OutDir>
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<IntDir>Bin\Desktop_2017_Win10\$(Platform)\$(Configuration)\</IntDir>
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<TargetName>DirectXTex</TargetName>
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<LinkIncremental>false</LinkIncremental>
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<GenerateManifest>true</GenerateManifest>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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@@ -133,29 +127,19 @@
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<Optimization>Disabled</Optimization>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<OpenMPSupport>true</OpenMPSupport>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<FloatingPointModel>Fast</FloatingPointModel>
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<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
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<ExceptionHandling>Sync</ExceptionHandling>
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<AdditionalOptions> /permissive- /Zc:twoPhase- %(AdditionalOptions)</AdditionalOptions>
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<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;_DEBUG;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
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<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
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<SDLCheck>true</SDLCheck>
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</ClCompile>
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<Link>
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<AdditionalOptions> %(AdditionalOptions)</AdditionalOptions>
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<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
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<SubSystem>Windows</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<LargeAddressAware>true</LargeAddressAware>
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<RandomizedBaseAddress>true</RandomizedBaseAddress>
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<DataExecutionPrevention>true</DataExecutionPrevention>
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<TargetMachine>MachineX86</TargetMachine>
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<UACExecutionLevel>AsInvoker</UACExecutionLevel>
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<DelayLoadDLLs>%(DelayLoadDLLs)</DelayLoadDLLs>
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</Link>
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<Manifest>
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<EnableDPIAwareness>false</EnableDPIAwareness>
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@@ -175,27 +159,17 @@
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<Optimization>Disabled</Optimization>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<OpenMPSupport>true</OpenMPSupport>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<FloatingPointModel>Fast</FloatingPointModel>
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<ExceptionHandling>Sync</ExceptionHandling>
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<AdditionalOptions> /permissive- /Zc:twoPhase- %(AdditionalOptions)</AdditionalOptions>
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<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;_DEBUG;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
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<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
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<SDLCheck>true</SDLCheck>
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</ClCompile>
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<Link>
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<AdditionalOptions> %(AdditionalOptions)</AdditionalOptions>
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<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
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<SubSystem>Windows</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<LargeAddressAware>true</LargeAddressAware>
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<RandomizedBaseAddress>true</RandomizedBaseAddress>
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<DataExecutionPrevention>true</DataExecutionPrevention>
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<TargetMachine>MachineX64</TargetMachine>
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<UACExecutionLevel>AsInvoker</UACExecutionLevel>
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<DelayLoadDLLs>%(DelayLoadDLLs)</DelayLoadDLLs>
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</Link>
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<Manifest>
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<EnableDPIAwareness>false</EnableDPIAwareness>
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@@ -213,32 +187,22 @@
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<ClCompile>
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<WarningLevel>EnableAllWarnings</WarningLevel>
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<Optimization>MaxSpeed</Optimization>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<OpenMPSupport>true</OpenMPSupport>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<FloatingPointModel>Fast</FloatingPointModel>
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<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
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<ExceptionHandling>Sync</ExceptionHandling>
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<AdditionalOptions> /permissive- /Zc:twoPhase- %(AdditionalOptions)</AdditionalOptions>
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<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;NDEBUG;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
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<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
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<SDLCheck>true</SDLCheck>
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</ClCompile>
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<Link>
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<AdditionalOptions> %(AdditionalOptions)</AdditionalOptions>
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<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Windows</SubSystem>
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<OptimizeReferences>true</OptimizeReferences>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<LargeAddressAware>true</LargeAddressAware>
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<RandomizedBaseAddress>true</RandomizedBaseAddress>
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<DataExecutionPrevention>true</DataExecutionPrevention>
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<TargetMachine>MachineX86</TargetMachine>
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<UACExecutionLevel>AsInvoker</UACExecutionLevel>
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<DelayLoadDLLs>%(DelayLoadDLLs)</DelayLoadDLLs>
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</Link>
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<Manifest>
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<EnableDPIAwareness>false</EnableDPIAwareness>
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@@ -256,31 +220,20 @@
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<ClCompile>
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<WarningLevel>EnableAllWarnings</WarningLevel>
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<Optimization>MaxSpeed</Optimization>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<OpenMPSupport>true</OpenMPSupport>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<FloatingPointModel>Fast</FloatingPointModel>
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<ExceptionHandling>Sync</ExceptionHandling>
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<AdditionalOptions> /permissive- /Zc:twoPhase- %(AdditionalOptions)</AdditionalOptions>
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<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;NDEBUG;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
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<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
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<SDLCheck>true</SDLCheck>
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</ClCompile>
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<Link>
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<AdditionalOptions> %(AdditionalOptions)</AdditionalOptions>
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<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Windows</SubSystem>
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<OptimizeReferences>true</OptimizeReferences>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<LargeAddressAware>true</LargeAddressAware>
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<RandomizedBaseAddress>true</RandomizedBaseAddress>
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<DataExecutionPrevention>true</DataExecutionPrevention>
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<TargetMachine>MachineX64</TargetMachine>
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<UACExecutionLevel>AsInvoker</UACExecutionLevel>
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<DelayLoadDLLs>%(DelayLoadDLLs)</DelayLoadDLLs>
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</Link>
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<Manifest>
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<EnableDPIAwareness>false</EnableDPIAwareness>
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@@ -298,32 +251,22 @@
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<ClCompile>
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<WarningLevel>EnableAllWarnings</WarningLevel>
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<Optimization>MaxSpeed</Optimization>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<OpenMPSupport>true</OpenMPSupport>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<FloatingPointModel>Fast</FloatingPointModel>
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<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
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<ExceptionHandling>Sync</ExceptionHandling>
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<AdditionalOptions> /permissive- /Zc:twoPhase- %(AdditionalOptions)</AdditionalOptions>
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<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;NDEBUG;PROFILE;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
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<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
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<SDLCheck>true</SDLCheck>
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</ClCompile>
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<Link>
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<AdditionalOptions> %(AdditionalOptions)</AdditionalOptions>
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<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Windows</SubSystem>
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<OptimizeReferences>true</OptimizeReferences>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<LargeAddressAware>true</LargeAddressAware>
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<RandomizedBaseAddress>true</RandomizedBaseAddress>
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<DataExecutionPrevention>true</DataExecutionPrevention>
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<TargetMachine>MachineX86</TargetMachine>
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<UACExecutionLevel>AsInvoker</UACExecutionLevel>
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<DelayLoadDLLs>%(DelayLoadDLLs)</DelayLoadDLLs>
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</Link>
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<Manifest>
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<EnableDPIAwareness>false</EnableDPIAwareness>
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@@ -341,31 +284,20 @@
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<ClCompile>
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<WarningLevel>EnableAllWarnings</WarningLevel>
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<Optimization>MaxSpeed</Optimization>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<OpenMPSupport>true</OpenMPSupport>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<FloatingPointModel>Fast</FloatingPointModel>
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<ExceptionHandling>Sync</ExceptionHandling>
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<AdditionalOptions> /permissive- /Zc:twoPhase- %(AdditionalOptions)</AdditionalOptions>
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<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;NDEBUG;PROFILE;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
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<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
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<SDLCheck>true</SDLCheck>
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</ClCompile>
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<Link>
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<AdditionalOptions> %(AdditionalOptions)</AdditionalOptions>
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<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Windows</SubSystem>
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<OptimizeReferences>true</OptimizeReferences>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<LargeAddressAware>true</LargeAddressAware>
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<RandomizedBaseAddress>true</RandomizedBaseAddress>
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<DataExecutionPrevention>true</DataExecutionPrevention>
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<TargetMachine>MachineX64</TargetMachine>
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<UACExecutionLevel>AsInvoker</UACExecutionLevel>
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<DelayLoadDLLs>%(DelayLoadDLLs)</DelayLoadDLLs>
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</Link>
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<Manifest>
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<EnableDPIAwareness>false</EnableDPIAwareness>
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@@ -443,12 +375,6 @@
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<None Include="Shaders\Compiled\BC7Encode_TryMode456CS.pdb" />
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<None Include="Shaders\CompileShaders.cmd" />
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</ItemGroup>
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<ItemGroup>
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</ItemGroup>
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<ItemGroup>
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</ItemGroup>
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<ItemGroup>
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets" />
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<Target Name="ATGEnsureShaders" BeforeTargets="PrepareForBuild">
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