VS project cleanup

This commit is contained in:
Chuck Walbourn
2018-05-09 11:20:17 -07:00
parent 8a2847dc4e
commit d4e587dc5d
11 changed files with 134 additions and 890 deletions

View File

@@ -89,42 +89,36 @@
<OutDir>Bin\Desktop_2017_Win10\$(Platform)\$(Configuration)\</OutDir>
<IntDir>Bin\Desktop_2017_Win10\$(Platform)\$(Configuration)\</IntDir>
<TargetName>DirectXTex</TargetName>
<LinkIncremental>true</LinkIncremental>
<GenerateManifest>true</GenerateManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|X64'">
<OutDir>Bin\Desktop_2017_Win10\$(Platform)\$(Configuration)\</OutDir>
<IntDir>Bin\Desktop_2017_Win10\$(Platform)\$(Configuration)\</IntDir>
<TargetName>DirectXTex</TargetName>
<LinkIncremental>true</LinkIncremental>
<GenerateManifest>true</GenerateManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<OutDir>Bin\Desktop_2017_Win10\$(Platform)\$(Configuration)\</OutDir>
<IntDir>Bin\Desktop_2017_Win10\$(Platform)\$(Configuration)\</IntDir>
<TargetName>DirectXTex</TargetName>
<LinkIncremental>false</LinkIncremental>
<GenerateManifest>true</GenerateManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|X64'">
<OutDir>Bin\Desktop_2017_Win10\$(Platform)\$(Configuration)\</OutDir>
<IntDir>Bin\Desktop_2017_Win10\$(Platform)\$(Configuration)\</IntDir>
<TargetName>DirectXTex</TargetName>
<LinkIncremental>false</LinkIncremental>
<GenerateManifest>true</GenerateManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">
<OutDir>Bin\Desktop_2017_Win10\$(Platform)\$(Configuration)\</OutDir>
<IntDir>Bin\Desktop_2017_Win10\$(Platform)\$(Configuration)\</IntDir>
<TargetName>DirectXTex</TargetName>
<LinkIncremental>false</LinkIncremental>
<GenerateManifest>true</GenerateManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|X64'">
<OutDir>Bin\Desktop_2017_Win10\$(Platform)\$(Configuration)\</OutDir>
<IntDir>Bin\Desktop_2017_Win10\$(Platform)\$(Configuration)\</IntDir>
<TargetName>DirectXTex</TargetName>
<LinkIncremental>false</LinkIncremental>
<GenerateManifest>true</GenerateManifest>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
@@ -133,29 +127,19 @@
<Optimization>Disabled</Optimization>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<OpenMPSupport>true</OpenMPSupport>
<IntrinsicFunctions>true</IntrinsicFunctions>
<FloatingPointModel>Fast</FloatingPointModel>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<ExceptionHandling>Sync</ExceptionHandling>
<AdditionalOptions> /permissive- /Zc:twoPhase- %(AdditionalOptions)</AdditionalOptions>
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;_DEBUG;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
<SDLCheck>true</SDLCheck>
</ClCompile>
<Link>
<AdditionalOptions> %(AdditionalOptions)</AdditionalOptions>
<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<LargeAddressAware>true</LargeAddressAware>
<RandomizedBaseAddress>true</RandomizedBaseAddress>
<DataExecutionPrevention>true</DataExecutionPrevention>
<TargetMachine>MachineX86</TargetMachine>
<UACExecutionLevel>AsInvoker</UACExecutionLevel>
<DelayLoadDLLs>%(DelayLoadDLLs)</DelayLoadDLLs>
</Link>
<Manifest>
<EnableDPIAwareness>false</EnableDPIAwareness>
@@ -175,27 +159,17 @@
<Optimization>Disabled</Optimization>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<OpenMPSupport>true</OpenMPSupport>
<IntrinsicFunctions>true</IntrinsicFunctions>
<FloatingPointModel>Fast</FloatingPointModel>
<ExceptionHandling>Sync</ExceptionHandling>
<AdditionalOptions> /permissive- /Zc:twoPhase- %(AdditionalOptions)</AdditionalOptions>
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;_DEBUG;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
<SDLCheck>true</SDLCheck>
</ClCompile>
<Link>
<AdditionalOptions> %(AdditionalOptions)</AdditionalOptions>
<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<LargeAddressAware>true</LargeAddressAware>
<RandomizedBaseAddress>true</RandomizedBaseAddress>
<DataExecutionPrevention>true</DataExecutionPrevention>
<TargetMachine>MachineX64</TargetMachine>
<UACExecutionLevel>AsInvoker</UACExecutionLevel>
<DelayLoadDLLs>%(DelayLoadDLLs)</DelayLoadDLLs>
</Link>
<Manifest>
<EnableDPIAwareness>false</EnableDPIAwareness>
@@ -213,32 +187,22 @@
<ClCompile>
<WarningLevel>EnableAllWarnings</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<OpenMPSupport>true</OpenMPSupport>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<FloatingPointModel>Fast</FloatingPointModel>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<ExceptionHandling>Sync</ExceptionHandling>
<AdditionalOptions> /permissive- /Zc:twoPhase- %(AdditionalOptions)</AdditionalOptions>
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;NDEBUG;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
<SDLCheck>true</SDLCheck>
</ClCompile>
<Link>
<AdditionalOptions> %(AdditionalOptions)</AdditionalOptions>
<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<LargeAddressAware>true</LargeAddressAware>
<RandomizedBaseAddress>true</RandomizedBaseAddress>
<DataExecutionPrevention>true</DataExecutionPrevention>
<TargetMachine>MachineX86</TargetMachine>
<UACExecutionLevel>AsInvoker</UACExecutionLevel>
<DelayLoadDLLs>%(DelayLoadDLLs)</DelayLoadDLLs>
</Link>
<Manifest>
<EnableDPIAwareness>false</EnableDPIAwareness>
@@ -256,31 +220,20 @@
<ClCompile>
<WarningLevel>EnableAllWarnings</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<OpenMPSupport>true</OpenMPSupport>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<FloatingPointModel>Fast</FloatingPointModel>
<ExceptionHandling>Sync</ExceptionHandling>
<AdditionalOptions> /permissive- /Zc:twoPhase- %(AdditionalOptions)</AdditionalOptions>
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;NDEBUG;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
<SDLCheck>true</SDLCheck>
</ClCompile>
<Link>
<AdditionalOptions> %(AdditionalOptions)</AdditionalOptions>
<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<LargeAddressAware>true</LargeAddressAware>
<RandomizedBaseAddress>true</RandomizedBaseAddress>
<DataExecutionPrevention>true</DataExecutionPrevention>
<TargetMachine>MachineX64</TargetMachine>
<UACExecutionLevel>AsInvoker</UACExecutionLevel>
<DelayLoadDLLs>%(DelayLoadDLLs)</DelayLoadDLLs>
</Link>
<Manifest>
<EnableDPIAwareness>false</EnableDPIAwareness>
@@ -298,32 +251,22 @@
<ClCompile>
<WarningLevel>EnableAllWarnings</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<OpenMPSupport>true</OpenMPSupport>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<FloatingPointModel>Fast</FloatingPointModel>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<ExceptionHandling>Sync</ExceptionHandling>
<AdditionalOptions> /permissive- /Zc:twoPhase- %(AdditionalOptions)</AdditionalOptions>
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;NDEBUG;PROFILE;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
<SDLCheck>true</SDLCheck>
</ClCompile>
<Link>
<AdditionalOptions> %(AdditionalOptions)</AdditionalOptions>
<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<LargeAddressAware>true</LargeAddressAware>
<RandomizedBaseAddress>true</RandomizedBaseAddress>
<DataExecutionPrevention>true</DataExecutionPrevention>
<TargetMachine>MachineX86</TargetMachine>
<UACExecutionLevel>AsInvoker</UACExecutionLevel>
<DelayLoadDLLs>%(DelayLoadDLLs)</DelayLoadDLLs>
</Link>
<Manifest>
<EnableDPIAwareness>false</EnableDPIAwareness>
@@ -341,31 +284,20 @@
<ClCompile>
<WarningLevel>EnableAllWarnings</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<OpenMPSupport>true</OpenMPSupport>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<FloatingPointModel>Fast</FloatingPointModel>
<ExceptionHandling>Sync</ExceptionHandling>
<AdditionalOptions> /permissive- /Zc:twoPhase- %(AdditionalOptions)</AdditionalOptions>
<PreprocessorDefinitions>_UNICODE;UNICODE;WIN32;NDEBUG;PROFILE;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
<ProgramDataBaseFileName>$(IntDir)$(TargetName).pdb</ProgramDataBaseFileName>
<SDLCheck>true</SDLCheck>
</ClCompile>
<Link>
<AdditionalOptions> %(AdditionalOptions)</AdditionalOptions>
<AdditionalDependencies>%(AdditionalDependencies)</AdditionalDependencies>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<LargeAddressAware>true</LargeAddressAware>
<RandomizedBaseAddress>true</RandomizedBaseAddress>
<DataExecutionPrevention>true</DataExecutionPrevention>
<TargetMachine>MachineX64</TargetMachine>
<UACExecutionLevel>AsInvoker</UACExecutionLevel>
<DelayLoadDLLs>%(DelayLoadDLLs)</DelayLoadDLLs>
</Link>
<Manifest>
<EnableDPIAwareness>false</EnableDPIAwareness>
@@ -443,12 +375,6 @@
<None Include="Shaders\Compiled\BC7Encode_TryMode456CS.pdb" />
<None Include="Shaders\CompileShaders.cmd" />
</ItemGroup>
<ItemGroup>
</ItemGroup>
<ItemGroup>
</ItemGroup>
<ItemGroup>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets" />
<Target Name="ATGEnsureShaders" BeforeTargets="PrepareForBuild">