February 14, 2020

This commit is contained in:
Chuck Walbourn
2020-02-14 17:29:50 -08:00
parent 9d7c832874
commit d9bfe01fdb
5 changed files with 11 additions and 4 deletions

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<description>This version is for Universal Windows Platform apps on Windows 10 using Visual Studio 2017 or Visual Studio 2019.
DirectXTex, a shared source library for reading and writing .DDS files, and performing various texture content processing operations including resizing, format conversion, mip-map generation, block compression for Direct3D runtime texture resources, and height-map to normal-map conversion. This library makes use of the Windows Image Component (WIC) APIs. It also includes simple .TGA and .HDR readers and writers since these image file format are commonly used for texture content processing pipelines, but are not currently supported by a built-in WIC codec.</description>
<releaseNotes>Matches the December 17, 2019 release on GitHub.</releaseNotes>
<releaseNotes>Matches the February 14, 2020 release on GitHub.</releaseNotes>
<projectUrl>http://go.microsoft.com/fwlink/?LinkId=248926</projectUrl>
<icon>images\icon.jpg</icon>
<license type="expression">MIT</license>