mirror of
https://github.com/microsoft/DirectXTex.git
synced 2026-02-04 04:16:12 +01:00
Code review feedback for standalone texture loaders
This commit is contained in:
@@ -119,7 +119,7 @@ namespace
|
||||
{
|
||||
struct handle_closer { void operator()(HANDLE h) { if (h) CloseHandle(h); } };
|
||||
|
||||
typedef std::unique_ptr<void, handle_closer> ScopedHandle;
|
||||
using ScopedHandle = std::unique_ptr<void, handle_closer>;
|
||||
|
||||
inline HANDLE safe_handle( HANDLE h ) { return (h == INVALID_HANDLE_VALUE) ? nullptr : h; }
|
||||
|
||||
@@ -140,7 +140,7 @@ namespace
|
||||
size_t ddsDataSize,
|
||||
const DDS_HEADER** header,
|
||||
const uint8_t** bitData,
|
||||
size_t* bitSize)
|
||||
size_t* bitSize) noexcept
|
||||
{
|
||||
if (!header || !bitData || !bitSize)
|
||||
{
|
||||
@@ -205,7 +205,7 @@ namespace
|
||||
std::unique_ptr<uint8_t[]>& ddsData,
|
||||
const DDS_HEADER** header,
|
||||
const uint8_t** bitData,
|
||||
size_t* bitSize)
|
||||
size_t* bitSize) noexcept
|
||||
{
|
||||
if (!header || !bitData || !bitSize)
|
||||
{
|
||||
@@ -321,7 +321,7 @@ namespace
|
||||
//--------------------------------------------------------------------------------------
|
||||
// Return the BPP for a particular format
|
||||
//--------------------------------------------------------------------------------------
|
||||
size_t BitsPerPixel(_In_ DXGI_FORMAT fmt)
|
||||
size_t BitsPerPixel(_In_ DXGI_FORMAT fmt) noexcept
|
||||
{
|
||||
switch (fmt)
|
||||
{
|
||||
@@ -477,7 +477,7 @@ namespace
|
||||
_In_ DXGI_FORMAT fmt,
|
||||
size_t* outNumBytes,
|
||||
_Out_opt_ size_t* outRowBytes,
|
||||
_Out_opt_ size_t* outNumRows)
|
||||
_Out_opt_ size_t* outNumRows) noexcept
|
||||
{
|
||||
uint64_t numBytes = 0;
|
||||
uint64_t rowBytes = 0;
|
||||
@@ -620,7 +620,7 @@ namespace
|
||||
//--------------------------------------------------------------------------------------
|
||||
#define ISBITMASK( r,g,b,a ) ( ddpf.RBitMask == r && ddpf.GBitMask == g && ddpf.BBitMask == b && ddpf.ABitMask == a )
|
||||
|
||||
DXGI_FORMAT GetDXGIFormat(const DDS_PIXELFORMAT& ddpf)
|
||||
DXGI_FORMAT GetDXGIFormat(const DDS_PIXELFORMAT& ddpf) noexcept
|
||||
{
|
||||
if (ddpf.flags & DDS_RGB)
|
||||
{
|
||||
@@ -861,7 +861,7 @@ namespace
|
||||
|
||||
|
||||
//--------------------------------------------------------------------------------------
|
||||
DXGI_FORMAT MakeSRGB(_In_ DXGI_FORMAT format)
|
||||
DXGI_FORMAT MakeSRGB(_In_ DXGI_FORMAT format) noexcept
|
||||
{
|
||||
switch (format)
|
||||
{
|
||||
@@ -907,7 +907,7 @@ namespace
|
||||
_Out_ size_t& theight,
|
||||
_Out_ size_t& tdepth,
|
||||
_Out_ size_t& skipMip,
|
||||
_Out_writes_(mipCount*arraySize) D3D11_SUBRESOURCE_DATA* initData)
|
||||
_Out_writes_(mipCount*arraySize) D3D11_SUBRESOURCE_DATA* initData) noexcept
|
||||
{
|
||||
if (!bitData || !initData)
|
||||
{
|
||||
@@ -1008,7 +1008,7 @@ namespace
|
||||
_In_ bool isCubeMap,
|
||||
_In_reads_opt_(mipCount*arraySize) D3D11_SUBRESOURCE_DATA* initData,
|
||||
_Outptr_opt_ ID3D11Resource** texture,
|
||||
_Outptr_opt_ ID3D11ShaderResourceView** textureView)
|
||||
_Outptr_opt_ ID3D11ShaderResourceView** textureView) noexcept
|
||||
{
|
||||
if (!d3dDevice)
|
||||
return E_POINTER;
|
||||
@@ -1238,7 +1238,7 @@ namespace
|
||||
_In_ unsigned int miscFlags,
|
||||
_In_ bool forceSRGB,
|
||||
_Outptr_opt_ ID3D11Resource** texture,
|
||||
_Outptr_opt_ ID3D11ShaderResourceView** textureView)
|
||||
_Outptr_opt_ ID3D11ShaderResourceView** textureView) noexcept
|
||||
{
|
||||
HRESULT hr = S_OK;
|
||||
|
||||
@@ -1553,26 +1553,26 @@ namespace
|
||||
case D3D_FEATURE_LEVEL_9_2:
|
||||
if (isCubeMap)
|
||||
{
|
||||
maxsize = 512 /*D3D_FL9_1_REQ_TEXTURECUBE_DIMENSION*/;
|
||||
maxsize = 512u /*D3D_FL9_1_REQ_TEXTURECUBE_DIMENSION*/;
|
||||
}
|
||||
else
|
||||
{
|
||||
maxsize = (resDim == D3D11_RESOURCE_DIMENSION_TEXTURE3D)
|
||||
? 256 /*D3D_FL9_1_REQ_TEXTURE3D_U_V_OR_W_DIMENSION*/
|
||||
: 2048 /*D3D_FL9_1_REQ_TEXTURE2D_U_OR_V_DIMENSION*/;
|
||||
? 256u /*D3D_FL9_1_REQ_TEXTURE3D_U_V_OR_W_DIMENSION*/
|
||||
: 2048u /*D3D_FL9_1_REQ_TEXTURE2D_U_OR_V_DIMENSION*/;
|
||||
}
|
||||
break;
|
||||
|
||||
case D3D_FEATURE_LEVEL_9_3:
|
||||
maxsize = (resDim == D3D11_RESOURCE_DIMENSION_TEXTURE3D)
|
||||
? 256 /*D3D_FL9_1_REQ_TEXTURE3D_U_V_OR_W_DIMENSION*/
|
||||
: 4096 /*D3D_FL9_3_REQ_TEXTURE2D_U_OR_V_DIMENSION*/;
|
||||
? 256u /*D3D_FL9_1_REQ_TEXTURE3D_U_V_OR_W_DIMENSION*/
|
||||
: 4096u /*D3D_FL9_3_REQ_TEXTURE2D_U_OR_V_DIMENSION*/;
|
||||
break;
|
||||
|
||||
default: // D3D_FEATURE_LEVEL_10_0 & D3D_FEATURE_LEVEL_10_1
|
||||
maxsize = (resDim == D3D11_RESOURCE_DIMENSION_TEXTURE3D)
|
||||
? 2048 /*D3D10_REQ_TEXTURE3D_U_V_OR_W_DIMENSION*/
|
||||
: 8192 /*D3D10_REQ_TEXTURE2D_U_OR_V_DIMENSION*/;
|
||||
? 2048u /*D3D10_REQ_TEXTURE3D_U_V_OR_W_DIMENSION*/
|
||||
: 8192u /*D3D10_REQ_TEXTURE2D_U_OR_V_DIMENSION*/;
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -1598,7 +1598,7 @@ namespace
|
||||
|
||||
|
||||
//--------------------------------------------------------------------------------------
|
||||
DDS_ALPHA_MODE GetAlphaMode(_In_ const DDS_HEADER* header)
|
||||
DDS_ALPHA_MODE GetAlphaMode(_In_ const DDS_HEADER* header) noexcept
|
||||
{
|
||||
if (header->ddspf.flags & DDS_FOURCC)
|
||||
{
|
||||
@@ -1633,7 +1633,7 @@ namespace
|
||||
void SetDebugTextureInfo(
|
||||
_In_z_ const wchar_t* fileName,
|
||||
_In_opt_ ID3D11Resource** texture,
|
||||
_In_opt_ ID3D11ShaderResourceView** textureView)
|
||||
_In_opt_ ID3D11ShaderResourceView** textureView) noexcept
|
||||
{
|
||||
#if !defined(NO_D3D11_DEBUG_NAME) && ( defined(_DEBUG) || defined(PROFILE) )
|
||||
if (texture || textureView)
|
||||
@@ -1694,7 +1694,7 @@ HRESULT DirectX::CreateDDSTextureFromMemory(
|
||||
ID3D11Resource** texture,
|
||||
ID3D11ShaderResourceView** textureView,
|
||||
size_t maxsize,
|
||||
DDS_ALPHA_MODE* alphaMode)
|
||||
DDS_ALPHA_MODE* alphaMode) noexcept
|
||||
{
|
||||
return CreateDDSTextureFromMemoryEx(d3dDevice, nullptr,
|
||||
ddsData, ddsDataSize,
|
||||
@@ -1713,7 +1713,7 @@ HRESULT DirectX::CreateDDSTextureFromMemory(
|
||||
ID3D11Resource** texture,
|
||||
ID3D11ShaderResourceView** textureView,
|
||||
size_t maxsize,
|
||||
DDS_ALPHA_MODE* alphaMode)
|
||||
DDS_ALPHA_MODE* alphaMode) noexcept
|
||||
{
|
||||
return CreateDDSTextureFromMemoryEx(d3dDevice, d3dContext,
|
||||
ddsData, ddsDataSize,
|
||||
@@ -1736,7 +1736,7 @@ HRESULT DirectX::CreateDDSTextureFromMemoryEx(
|
||||
bool forceSRGB,
|
||||
ID3D11Resource** texture,
|
||||
ID3D11ShaderResourceView** textureView,
|
||||
DDS_ALPHA_MODE* alphaMode)
|
||||
DDS_ALPHA_MODE* alphaMode) noexcept
|
||||
{
|
||||
return CreateDDSTextureFromMemoryEx(d3dDevice, nullptr,
|
||||
ddsData, ddsDataSize,
|
||||
@@ -1760,7 +1760,7 @@ HRESULT DirectX::CreateDDSTextureFromMemoryEx(
|
||||
bool forceSRGB,
|
||||
ID3D11Resource** texture,
|
||||
ID3D11ShaderResourceView** textureView,
|
||||
DDS_ALPHA_MODE* alphaMode)
|
||||
DDS_ALPHA_MODE* alphaMode) noexcept
|
||||
{
|
||||
if (texture)
|
||||
{
|
||||
@@ -1833,7 +1833,7 @@ HRESULT DirectX::CreateDDSTextureFromFile(
|
||||
ID3D11Resource** texture,
|
||||
ID3D11ShaderResourceView** textureView,
|
||||
size_t maxsize,
|
||||
DDS_ALPHA_MODE* alphaMode)
|
||||
DDS_ALPHA_MODE* alphaMode) noexcept
|
||||
{
|
||||
return CreateDDSTextureFromFileEx(d3dDevice, nullptr,
|
||||
fileName, maxsize,
|
||||
@@ -1850,7 +1850,7 @@ HRESULT DirectX::CreateDDSTextureFromFile(
|
||||
ID3D11Resource** texture,
|
||||
ID3D11ShaderResourceView** textureView,
|
||||
size_t maxsize,
|
||||
DDS_ALPHA_MODE* alphaMode)
|
||||
DDS_ALPHA_MODE* alphaMode) noexcept
|
||||
{
|
||||
return CreateDDSTextureFromFileEx(d3dDevice, d3dContext,
|
||||
fileName,
|
||||
@@ -1872,7 +1872,7 @@ HRESULT DirectX::CreateDDSTextureFromFileEx(
|
||||
bool forceSRGB,
|
||||
ID3D11Resource** texture,
|
||||
ID3D11ShaderResourceView** textureView,
|
||||
DDS_ALPHA_MODE* alphaMode)
|
||||
DDS_ALPHA_MODE* alphaMode) noexcept
|
||||
{
|
||||
return CreateDDSTextureFromFileEx(d3dDevice, nullptr,
|
||||
fileName,
|
||||
@@ -1895,7 +1895,7 @@ HRESULT DirectX::CreateDDSTextureFromFileEx(
|
||||
bool forceSRGB,
|
||||
ID3D11Resource** texture,
|
||||
ID3D11ShaderResourceView** textureView,
|
||||
DDS_ALPHA_MODE* alphaMode)
|
||||
DDS_ALPHA_MODE* alphaMode) noexcept
|
||||
{
|
||||
if (texture)
|
||||
{
|
||||
|
||||
@@ -17,7 +17,8 @@
|
||||
#pragma once
|
||||
|
||||
#include <d3d11_1.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
|
||||
namespace DirectX
|
||||
@@ -42,7 +43,7 @@ namespace DirectX
|
||||
_Outptr_opt_ ID3D11Resource** texture,
|
||||
_Outptr_opt_ ID3D11ShaderResourceView** textureView,
|
||||
_In_ size_t maxsize = 0,
|
||||
_Out_opt_ DDS_ALPHA_MODE* alphaMode = nullptr);
|
||||
_Out_opt_ DDS_ALPHA_MODE* alphaMode = nullptr) noexcept;
|
||||
|
||||
HRESULT CreateDDSTextureFromFile(
|
||||
_In_ ID3D11Device* d3dDevice,
|
||||
@@ -50,7 +51,7 @@ namespace DirectX
|
||||
_Outptr_opt_ ID3D11Resource** texture,
|
||||
_Outptr_opt_ ID3D11ShaderResourceView** textureView,
|
||||
_In_ size_t maxsize = 0,
|
||||
_Out_opt_ DDS_ALPHA_MODE* alphaMode = nullptr);
|
||||
_Out_opt_ DDS_ALPHA_MODE* alphaMode = nullptr) noexcept;
|
||||
|
||||
// Standard version with optional auto-gen mipmap support
|
||||
HRESULT CreateDDSTextureFromMemory(
|
||||
@@ -61,7 +62,7 @@ namespace DirectX
|
||||
_Outptr_opt_ ID3D11Resource** texture,
|
||||
_Outptr_opt_ ID3D11ShaderResourceView** textureView,
|
||||
_In_ size_t maxsize = 0,
|
||||
_Out_opt_ DDS_ALPHA_MODE* alphaMode = nullptr);
|
||||
_Out_opt_ DDS_ALPHA_MODE* alphaMode = nullptr) noexcept;
|
||||
|
||||
HRESULT CreateDDSTextureFromFile(
|
||||
_In_ ID3D11Device* d3dDevice,
|
||||
@@ -70,7 +71,7 @@ namespace DirectX
|
||||
_Outptr_opt_ ID3D11Resource** texture,
|
||||
_Outptr_opt_ ID3D11ShaderResourceView** textureView,
|
||||
_In_ size_t maxsize = 0,
|
||||
_Out_opt_ DDS_ALPHA_MODE* alphaMode = nullptr);
|
||||
_Out_opt_ DDS_ALPHA_MODE* alphaMode = nullptr) noexcept;
|
||||
|
||||
// Extended version
|
||||
HRESULT CreateDDSTextureFromMemoryEx(
|
||||
@@ -85,7 +86,7 @@ namespace DirectX
|
||||
_In_ bool forceSRGB,
|
||||
_Outptr_opt_ ID3D11Resource** texture,
|
||||
_Outptr_opt_ ID3D11ShaderResourceView** textureView,
|
||||
_Out_opt_ DDS_ALPHA_MODE* alphaMode = nullptr);
|
||||
_Out_opt_ DDS_ALPHA_MODE* alphaMode = nullptr) noexcept;
|
||||
|
||||
HRESULT CreateDDSTextureFromFileEx(
|
||||
_In_ ID3D11Device* d3dDevice,
|
||||
@@ -98,7 +99,7 @@ namespace DirectX
|
||||
_In_ bool forceSRGB,
|
||||
_Outptr_opt_ ID3D11Resource** texture,
|
||||
_Outptr_opt_ ID3D11ShaderResourceView** textureView,
|
||||
_Out_opt_ DDS_ALPHA_MODE* alphaMode = nullptr);
|
||||
_Out_opt_ DDS_ALPHA_MODE* alphaMode = nullptr) noexcept;
|
||||
|
||||
// Extended version with optional auto-gen mipmap support
|
||||
HRESULT CreateDDSTextureFromMemoryEx(
|
||||
@@ -114,7 +115,7 @@ namespace DirectX
|
||||
_In_ bool forceSRGB,
|
||||
_Outptr_opt_ ID3D11Resource** texture,
|
||||
_Outptr_opt_ ID3D11ShaderResourceView** textureView,
|
||||
_Out_opt_ DDS_ALPHA_MODE* alphaMode = nullptr);
|
||||
_Out_opt_ DDS_ALPHA_MODE* alphaMode = nullptr) noexcept;
|
||||
|
||||
HRESULT CreateDDSTextureFromFileEx(
|
||||
_In_ ID3D11Device* d3dDevice,
|
||||
@@ -128,5 +129,5 @@ namespace DirectX
|
||||
_In_ bool forceSRGB,
|
||||
_Outptr_opt_ ID3D11Resource** texture,
|
||||
_Outptr_opt_ ID3D11ShaderResourceView** textureView,
|
||||
_Out_opt_ DDS_ALPHA_MODE* alphaMode = nullptr);
|
||||
_Out_opt_ DDS_ALPHA_MODE* alphaMode = nullptr) noexcept;
|
||||
}
|
||||
|
||||
@@ -124,7 +124,7 @@ namespace
|
||||
{
|
||||
struct handle_closer { void operator()(HANDLE h) { if (h) CloseHandle(h); } };
|
||||
|
||||
typedef std::unique_ptr<void, handle_closer> ScopedHandle;
|
||||
using ScopedHandle = std::unique_ptr<void, handle_closer>;
|
||||
|
||||
inline HANDLE safe_handle(HANDLE h) { return (h == INVALID_HANDLE_VALUE) ? nullptr : h; }
|
||||
|
||||
@@ -139,7 +139,7 @@ namespace
|
||||
#endif
|
||||
}
|
||||
|
||||
inline uint32_t CountMips(uint32_t width, uint32_t height)
|
||||
inline uint32_t CountMips(uint32_t width, uint32_t height) noexcept
|
||||
{
|
||||
if (width == 0 || height == 0)
|
||||
return 0;
|
||||
@@ -161,7 +161,7 @@ namespace
|
||||
size_t ddsDataSize,
|
||||
const DDS_HEADER** header,
|
||||
const uint8_t** bitData,
|
||||
size_t* bitSize)
|
||||
size_t* bitSize) noexcept
|
||||
{
|
||||
if (!header || !bitData || !bitSize)
|
||||
{
|
||||
@@ -226,7 +226,7 @@ namespace
|
||||
std::unique_ptr<uint8_t[]>& ddsData,
|
||||
const DDS_HEADER** header,
|
||||
const uint8_t** bitData,
|
||||
size_t* bitSize)
|
||||
size_t* bitSize) noexcept
|
||||
{
|
||||
if (!header || !bitData || !bitSize)
|
||||
{
|
||||
@@ -332,7 +332,7 @@ namespace
|
||||
//--------------------------------------------------------------------------------------
|
||||
// Return the BPP for a particular format
|
||||
//--------------------------------------------------------------------------------------
|
||||
size_t BitsPerPixel( _In_ DXGI_FORMAT fmt )
|
||||
size_t BitsPerPixel( _In_ DXGI_FORMAT fmt ) noexcept
|
||||
{
|
||||
switch( fmt )
|
||||
{
|
||||
@@ -491,7 +491,7 @@ namespace
|
||||
_In_ DXGI_FORMAT fmt,
|
||||
size_t* outNumBytes,
|
||||
_Out_opt_ size_t* outRowBytes,
|
||||
_Out_opt_ size_t* outNumRows)
|
||||
_Out_opt_ size_t* outNumRows) noexcept
|
||||
{
|
||||
uint64_t numBytes = 0;
|
||||
uint64_t rowBytes = 0;
|
||||
@@ -635,7 +635,7 @@ namespace
|
||||
//--------------------------------------------------------------------------------------
|
||||
#define ISBITMASK( r,g,b,a ) ( ddpf.RBitMask == r && ddpf.GBitMask == g && ddpf.BBitMask == b && ddpf.ABitMask == a )
|
||||
|
||||
DXGI_FORMAT GetDXGIFormat( const DDS_PIXELFORMAT& ddpf )
|
||||
DXGI_FORMAT GetDXGIFormat( const DDS_PIXELFORMAT& ddpf ) noexcept
|
||||
{
|
||||
if (ddpf.flags & DDS_RGB)
|
||||
{
|
||||
@@ -876,7 +876,7 @@ namespace
|
||||
|
||||
|
||||
//--------------------------------------------------------------------------------------
|
||||
DXGI_FORMAT MakeSRGB( _In_ DXGI_FORMAT format )
|
||||
DXGI_FORMAT MakeSRGB( _In_ DXGI_FORMAT format ) noexcept
|
||||
{
|
||||
switch( format )
|
||||
{
|
||||
@@ -908,7 +908,7 @@ namespace
|
||||
|
||||
|
||||
//--------------------------------------------------------------------------------------
|
||||
inline bool IsDepthStencil(DXGI_FORMAT fmt)
|
||||
inline bool IsDepthStencil(DXGI_FORMAT fmt) noexcept
|
||||
{
|
||||
switch (fmt)
|
||||
{
|
||||
@@ -935,7 +935,7 @@ namespace
|
||||
_In_ DXGI_FORMAT fmt,
|
||||
_In_ size_t height,
|
||||
_In_ size_t slicePlane,
|
||||
_Inout_ D3D12_SUBRESOURCE_DATA& res)
|
||||
_Inout_ D3D12_SUBRESOURCE_DATA& res) noexcept
|
||||
{
|
||||
switch (fmt)
|
||||
{
|
||||
@@ -1092,7 +1092,7 @@ namespace
|
||||
DXGI_FORMAT format,
|
||||
D3D12_RESOURCE_FLAGS resFlags,
|
||||
unsigned int loadFlags,
|
||||
_Outptr_ ID3D12Resource** texture)
|
||||
_Outptr_ ID3D12Resource** texture) noexcept
|
||||
{
|
||||
if (!d3dDevice)
|
||||
return E_POINTER;
|
||||
@@ -1144,7 +1144,7 @@ namespace
|
||||
unsigned int loadFlags,
|
||||
_Outptr_ ID3D12Resource** texture,
|
||||
std::vector<D3D12_SUBRESOURCE_DATA>& subresources,
|
||||
_Out_opt_ bool* outIsCubeMap)
|
||||
_Out_opt_ bool* outIsCubeMap) noexcept(false)
|
||||
{
|
||||
HRESULT hr = S_OK;
|
||||
|
||||
@@ -1364,9 +1364,10 @@ namespace
|
||||
{
|
||||
subresources.clear();
|
||||
|
||||
maxsize = (resDim == D3D12_RESOURCE_DIMENSION_TEXTURE3D)
|
||||
maxsize = static_cast<size_t>(
|
||||
(resDim == D3D12_RESOURCE_DIMENSION_TEXTURE3D)
|
||||
? D3D12_REQ_TEXTURE3D_U_V_OR_W_DIMENSION
|
||||
: D3D12_REQ_TEXTURE2D_U_OR_V_DIMENSION;
|
||||
: D3D12_REQ_TEXTURE2D_U_OR_V_DIMENSION);
|
||||
|
||||
hr = FillInitData(width, height, depth, mipCount, arraySize,
|
||||
numberOfPlanes, format,
|
||||
@@ -1389,7 +1390,7 @@ namespace
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------------------------
|
||||
DDS_ALPHA_MODE GetAlphaMode( _In_ const DDS_HEADER* header )
|
||||
DDS_ALPHA_MODE GetAlphaMode( _In_ const DDS_HEADER* header ) noexcept
|
||||
{
|
||||
if ( header->ddspf.flags & DDS_FOURCC )
|
||||
{
|
||||
@@ -1423,7 +1424,7 @@ namespace
|
||||
//--------------------------------------------------------------------------------------
|
||||
void SetDebugTextureInfo(
|
||||
_In_z_ const wchar_t* fileName,
|
||||
_In_ ID3D12Resource** texture)
|
||||
_In_ ID3D12Resource** texture) noexcept
|
||||
{
|
||||
#if !defined(NO_D3D12_DEBUG_NAME) && ( defined(_DEBUG) || defined(PROFILE) )
|
||||
if (texture)
|
||||
@@ -1513,7 +1514,8 @@ HRESULT DirectX::LoadDDSTextureFromMemoryEx(
|
||||
const uint8_t* bitData = nullptr;
|
||||
size_t bitSize = 0;
|
||||
|
||||
HRESULT hr = LoadTextureDataFromMemory(ddsData, ddsDataSize,
|
||||
HRESULT hr = LoadTextureDataFromMemory(ddsData,
|
||||
ddsDataSize,
|
||||
&header,
|
||||
&bitData,
|
||||
&bitSize
|
||||
|
||||
@@ -18,9 +18,9 @@
|
||||
|
||||
#include <d3d12.h>
|
||||
|
||||
#include <cstdint>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
#include <stdint.h>
|
||||
|
||||
|
||||
namespace DirectX
|
||||
|
||||
Reference in New Issue
Block a user