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Whitespace fix
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@ -634,10 +634,10 @@ namespace DirectX
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HRESULT __cdecl TransformImage( _In_ const Image& image,
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HRESULT __cdecl TransformImage( _In_ const Image& image,
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_In_ std::function<void __cdecl(_Out_writes_(width) XMVECTOR* outPixels,
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_In_ std::function<void __cdecl(_Out_writes_(width) XMVECTOR* outPixels,
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_In_reads_(width) const XMVECTOR* inPixels, size_t width, size_t y)> pixelFunc,
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_In_reads_(width) const XMVECTOR* inPixels, size_t width, size_t y)> pixelFunc,
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ScratchImage& result );
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ScratchImage& result );
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HRESULT __cdecl TransformImage( _In_reads_(nimages) const Image* srcImages, _In_ size_t nimages, _In_ const TexMetadata& metadata,
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HRESULT __cdecl TransformImage( _In_reads_(nimages) const Image* srcImages, _In_ size_t nimages, _In_ const TexMetadata& metadata,
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_In_ std::function<void __cdecl(_Out_writes_(width) XMVECTOR* outPixels,
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_In_ std::function<void __cdecl(_Out_writes_(width) XMVECTOR* outPixels,
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_In_reads_(width) const XMVECTOR* inPixels, size_t width, size_t y)> pixelFunc,
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_In_reads_(width) const XMVECTOR* inPixels, size_t width, size_t y)> pixelFunc,
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ScratchImage& result );
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ScratchImage& result );
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