From deee79d9bb42b5edb2d2688d4f917267492d7ea6 Mon Sep 17 00:00:00 2001 From: Chuck Walbourn Date: Tue, 2 May 2017 10:52:10 -0700 Subject: [PATCH] Updated readme notes on tools --- ReadMe.txt | 17 +++++++++++++---- 1 file changed, 13 insertions(+), 4 deletions(-) diff --git a/ReadMe.txt b/ReadMe.txt index 92835bd..17a515f 100644 --- a/ReadMe.txt +++ b/ReadMe.txt @@ -31,15 +31,24 @@ Texconv\ from the DirectX SDK utilizing DirectXTex rather than D3DX. It supports the same arguments as the Texture Conversion Tool Extended (texconvex.exe) DirectX - SDK utility. See . The primary differences - are the -10 and -11 arguments are not applicable and the filter names (POINT, LINEAR, CUBIC, - FANT or BOX, TRIANGLE, *_DITHER, *_DITHER_DIFFUSION). This also includes support for the JPEG XR - (HD Photo) bitmap format. + SDK utility. The primary differences are the -10 and -11 arguments are not applicable and the + filter names (POINT, LINEAR, CUBIC, FANT or BOX, TRIANGLE, *_DITHER, *_DITHER_DIFFUSION). + This also includes support for the JPEG XR (HD Photo) bitmap format. (see ) + See for details. + Texassemble\ This DirectXTex sample is a command-line utility for creating cubemaps, volume maps, or texture arrays from a set of individual input image files. + + See for details. + +Texdiag\ + This DirectXTex sample is a command-line utility for analyzing image contents, primarily for + debugging purposes. + + See DDSView\ This DirectXTex sample is a simple Direct3D 11-based viewer for DDS files. For array textures