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March 30, 2023 (#334)
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<authors>Microsoft</authors>
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<owners>microsoft,directxtk</owners>
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<summary>DirectXTex texture processing library</summary>
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<description>This version is for Windows desktop applications using Visual Studio 2019 or Visual Studio 2022 and supports Windows 7 / DirectX 11.
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<description>This version is for Windows desktop applications using Visual Studio 2019 (16.11) or Visual Studio 2022 and supports Windows 7 / DirectX 11.
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DirectXTex, a shared source library for reading and writing .DDS files, and performing various texture content processing operations including resizing, format conversion, mip-map generation, block compression for Direct3D runtime texture resources, and height-map to normal-map conversion. This library makes use of the Windows Image Component (WIC) APIs. It also includes simple .TGA and .HDR readers and writers since these image file format are commonly used for texture content processing pipelines, but are not currently supported by a built-in WIC codec.</description>
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<releaseNotes>Matches the January 31, 2023 release on GitHub.</releaseNotes>
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<releaseNotes>Matches the March 30, 2023 release on GitHub.</releaseNotes>
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<projectUrl>http://go.microsoft.com/fwlink/?LinkId=248926</projectUrl>
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<repository type="git" url="https://github.com/microsoft/DirectXTex.git" />
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<icon>images\icon.jpg</icon>
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@@ -7,10 +7,10 @@
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<authors>Microsoft</authors>
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<owners>microsoft,directxtk</owners>
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<summary>DirectXTex texture processing library</summary>
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<description>This version is for Windows desktop applications using Visual Studio 2019 or Visual Studio 2022 and supports Windows 10 / Windows 11 including both DirectX 11 and DirectX 12.
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<description>This version is for Windows desktop applications using Visual Studio 2019 (16.11) or Visual Studio 2022 and supports Windows 10 / Windows 11 including both DirectX 11 and DirectX 12.
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DirectXTex, a shared source library for reading and writing .DDS files, and performing various texture content processing operations including resizing, format conversion, mip-map generation, block compression for Direct3D runtime texture resources, and height-map to normal-map conversion. This library makes use of the Windows Image Component (WIC) APIs. It also includes simple .TGA and .HDR readers and writers since these image file format are commonly used for texture content processing pipelines, but are not currently supported by a built-in WIC codec.</description>
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<releaseNotes>Matches the January 31, 2023 release on GitHub.</releaseNotes>
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<releaseNotes>Matches the March 30, 2023 release on GitHub.</releaseNotes>
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<projectUrl>http://go.microsoft.com/fwlink/?LinkId=248926</projectUrl>
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<repository type="git" url="https://github.com/microsoft/DirectXTex.git" />
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<icon>images\icon.jpg</icon>
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@@ -7,10 +7,10 @@
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<authors>Microsoft</authors>
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<owners>microsoft,directxtk</owners>
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<summary>DirectXTex texture processing library</summary>
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<description>This version is for Universal Windows Platform apps on Windows 10 / Windows 11 using Visual Studio 2019 or Visual Studio 2022.
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<description>This version is for Universal Windows Platform apps on Windows 10 / Windows 11 using Visual Studio 2019 (16.11) or Visual Studio 2022.
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DirectXTex, a shared source library for reading and writing .DDS files, and performing various texture content processing operations including resizing, format conversion, mip-map generation, block compression for Direct3D runtime texture resources, and height-map to normal-map conversion. This library makes use of the Windows Image Component (WIC) APIs. It also includes simple .TGA and .HDR readers and writers since these image file format are commonly used for texture content processing pipelines, but are not currently supported by a built-in WIC codec.</description>
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<releaseNotes>Matches the January 31, 2023 release on GitHub.</releaseNotes>
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<releaseNotes>Matches the March 30, 2023 release on GitHub.</releaseNotes>
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<projectUrl>http://go.microsoft.com/fwlink/?LinkId=248926</projectUrl>
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<repository type="git" url="https://github.com/microsoft/DirectXTex.git" />
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<icon>images\icon.jpg</icon>
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