mirror of
https://github.com/microsoft/DirectXTex.git
synced 2026-02-11 23:26:14 +01:00
Retire Windows 8.1 Store, Windows phone 8.1. and VS 2013 projects (#96)
* Retire VS 2013 projects * Cleaned up warning suppression * Use ``noexcept`` instead of ``throw()`` * Can use ``%zu`` instead of ``%Iu`` * More uniform initialization
This commit is contained in:
@@ -686,7 +686,7 @@ namespace
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if ((specials_x > 0) || (specials_y > 0) || (specials_z > 0) || (specials_w > 0))
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{
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wprintf(L" FP specials - (%Iu %Iu %Iu %Iu)\n", specials_x, specials_y, specials_z, specials_w);
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wprintf(L" FP specials - (%zu %zu %zu %zu)\n", specials_x, specials_y, specials_z, specials_w);
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}
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}
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};
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@@ -793,36 +793,36 @@ namespace
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{
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wprintf(L"\t Compression - ");
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PrintFormat(fmt);
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wprintf(L"\n\t Total blocks - %Iu\n", blocks);
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wprintf(L"\n\t Total blocks - %zu\n", blocks);
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switch (fmt)
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{
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case DXGI_FORMAT_BC1_UNORM:
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case DXGI_FORMAT_BC1_UNORM_SRGB:
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wprintf(L"\t 4 color blocks - %Iu\n", blockHist[0]);
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wprintf(L"\t 3 color blocks - %Iu\n", blockHist[1]);
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wprintf(L"\t 4 color blocks - %zu\n", blockHist[0]);
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wprintf(L"\t 3 color blocks - %zu\n", blockHist[1]);
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break;
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// BC2 only has a single 'type' of block
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case DXGI_FORMAT_BC3_UNORM:
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case DXGI_FORMAT_BC3_UNORM_SRGB:
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wprintf(L"\t 8 alpha blocks - %Iu\n", blockHist[0]);
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wprintf(L"\t 6 alpha blocks - %Iu\n", blockHist[1]);
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wprintf(L"\t 8 alpha blocks - %zu\n", blockHist[0]);
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wprintf(L"\t 6 alpha blocks - %zu\n", blockHist[1]);
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break;
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case DXGI_FORMAT_BC4_UNORM:
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case DXGI_FORMAT_BC4_SNORM:
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wprintf(L"\t 8 red blocks - %Iu\n", blockHist[0]);
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wprintf(L"\t 6 red blocks - %Iu\n", blockHist[1]);
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wprintf(L"\t 8 red blocks - %zu\n", blockHist[0]);
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wprintf(L"\t 6 red blocks - %zu\n", blockHist[1]);
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break;
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case DXGI_FORMAT_BC5_UNORM:
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case DXGI_FORMAT_BC5_SNORM:
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wprintf(L"\t 8 red blocks - %Iu\n", blockHist[0]);
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wprintf(L"\t 6 red blocks - %Iu\n", blockHist[1]);
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wprintf(L"\t 8 green blocks - %Iu\n", blockHist[2]);
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wprintf(L"\t 6 green blocks - %Iu\n", blockHist[3]);
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wprintf(L"\t 8 red blocks - %zu\n", blockHist[0]);
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wprintf(L"\t 6 red blocks - %zu\n", blockHist[1]);
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wprintf(L"\t 8 green blocks - %zu\n", blockHist[2]);
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wprintf(L"\t 6 green blocks - %zu\n", blockHist[3]);
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break;
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case DXGI_FORMAT_BC6H_UF16:
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@@ -830,10 +830,10 @@ namespace
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for (size_t j = 1; j <= 14; ++j)
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{
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if (blockHist[j] > 0)
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wprintf(L"\t Mode %02Iu blocks - %Iu\n", j, blockHist[j]);
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wprintf(L"\t Mode %02Iu blocks - %zu\n", j, blockHist[j]);
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}
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if (blockHist[0] > 0)
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wprintf(L"\tReserved mode blcks - %Iu\n", blockHist[0]);
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wprintf(L"\tReserved mode blcks - %zu\n", blockHist[0]);
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break;
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case DXGI_FORMAT_BC7_UNORM:
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@@ -841,10 +841,10 @@ namespace
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for (size_t j = 0; j <= 7; ++j)
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{
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if (blockHist[j] > 0)
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wprintf(L"\t Mode %02Iu blocks - %Iu\n", j, blockHist[j]);
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wprintf(L"\t Mode %02Iu blocks - %zu\n", j, blockHist[j]);
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}
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if (blockHist[8] > 0)
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wprintf(L"\tReserved mode blcks - %Iu\n", blockHist[8]);
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wprintf(L"\tReserved mode blcks - %zu\n", blockHist[8]);
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break;
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}
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}
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@@ -1521,7 +1521,7 @@ namespace
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continue;
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}
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wprintf(L" Block %Iu (pixel: %Iu x %Iu)\n", nblock, w, h);
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wprintf(L" Block %zu (pixel: %zu x %zu)\n", nblock, w, h);
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switch (image.format)
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{
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case DXGI_FORMAT_BC1_UNORM:
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@@ -3547,11 +3547,11 @@ int __cdecl wmain(_In_ int argc, _In_z_count_(argc) wchar_t* argv[])
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if (dwCommand == CMD_INFO)
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{
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// --- Info ----------------------------------------------------------------
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wprintf(L" width = %Iu\n", info.width);
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wprintf(L" height = %Iu\n", info.height);
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wprintf(L" depth = %Iu\n", info.depth);
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wprintf(L" mipLevels = %Iu\n", info.mipLevels);
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wprintf(L" arraySize = %Iu\n", info.arraySize);
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wprintf(L" width = %zu\n", info.width);
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wprintf(L" height = %zu\n", info.height);
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wprintf(L" depth = %zu\n", info.depth);
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wprintf(L" mipLevels = %zu\n", info.mipLevels);
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wprintf(L" arraySize = %zu\n", info.arraySize);
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wprintf(L" format = ");
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PrintFormat(info.format);
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wprintf(L"\n dimension = ");
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@@ -3594,7 +3594,7 @@ int __cdecl wmain(_In_ int argc, _In_z_count_(argc) wchar_t* argv[])
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break;
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}
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wprintf(L"\n images = %Iu\n", image->GetImageCount());
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wprintf(L"\n images = %zu\n", image->GetImageCount());
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auto sizeInKb = static_cast<uint32_t>(image->GetPixelsSize() / 1024);
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@@ -3713,7 +3713,7 @@ int __cdecl wmain(_In_ int argc, _In_z_count_(argc) wchar_t* argv[])
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if (pixelx >= (int)info.width
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|| pixely >= (int)info.height)
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{
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wprintf(L"WARNING: Specified pixel location (%d x %d) is out of range for image (%Iu x %Iu)\n", pixelx, pixely, info.width, info.height);
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wprintf(L"WARNING: Specified pixel location (%d x %d) is out of range for image (%zu x %zu)\n", pixelx, pixely, info.width, info.height);
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continue;
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}
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@@ -1,407 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Profile|Win32">
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<Configuration>Profile</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Profile|x64">
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<Configuration>Profile</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectName>texdiag</ProjectName>
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<ProjectGuid>{8E31A619-F4F8-413F-A973-4EE37B1AAA5D}</ProjectGuid>
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<RootNamespace>texdiag</RootNamespace>
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<Keyword>Win32Proj</Keyword>
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<VCTargetsPath Condition="'$(VCTargetsPath11)' != '' and '$(VSVersion)' == '' and $(VisualStudioVersion) == ''">$(VCTargetsPath11)</VCTargetsPath>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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<PlatformToolset>v120</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|X64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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<PlatformToolset>v120</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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<PlatformToolset>v120</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|X64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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<PlatformToolset>v120</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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<PlatformToolset>v120</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|X64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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<PlatformToolset>v120</PlatformToolset>
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</PropertyGroup>
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||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings" />
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
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||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
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||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Profile|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<OutDir>Bin\Desktop_2013\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>Bin\Desktop_2013\$(Platform)\$(Configuration)\</IntDir>
|
||||
<TargetName>texdiag</TargetName>
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
<GenerateManifest>true</GenerateManifest>
|
||||
<ExecutablePath>$(ExecutablePath)</ExecutablePath>
|
||||
<IncludePath>$(IncludePath)</IncludePath>
|
||||
<LibraryPath>$(LibraryPath)</LibraryPath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|X64'">
|
||||
<OutDir>Bin\Desktop_2013\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>Bin\Desktop_2013\$(Platform)\$(Configuration)\</IntDir>
|
||||
<TargetName>texdiag</TargetName>
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
<GenerateManifest>true</GenerateManifest>
|
||||
<ExecutablePath>$(ExecutablePath)</ExecutablePath>
|
||||
<IncludePath>$(IncludePath)</IncludePath>
|
||||
<LibraryPath>$(LibraryPath)</LibraryPath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<OutDir>Bin\Desktop_2013\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>Bin\Desktop_2013\$(Platform)\$(Configuration)\</IntDir>
|
||||
<TargetName>texdiag</TargetName>
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<GenerateManifest>true</GenerateManifest>
|
||||
<ExecutablePath>$(ExecutablePath)</ExecutablePath>
|
||||
<IncludePath>$(IncludePath)</IncludePath>
|
||||
<LibraryPath>$(LibraryPath)</LibraryPath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|X64'">
|
||||
<OutDir>Bin\Desktop_2013\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>Bin\Desktop_2013\$(Platform)\$(Configuration)\</IntDir>
|
||||
<TargetName>texdiag</TargetName>
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<GenerateManifest>true</GenerateManifest>
|
||||
<ExecutablePath>$(ExecutablePath)</ExecutablePath>
|
||||
<IncludePath>$(IncludePath)</IncludePath>
|
||||
<LibraryPath>$(LibraryPath)</LibraryPath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Win32'">
|
||||
<OutDir>Bin\Desktop_2013\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>Bin\Desktop_2013\$(Platform)\$(Configuration)\</IntDir>
|
||||
<TargetName>texdiag</TargetName>
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<GenerateManifest>true</GenerateManifest>
|
||||
<ExecutablePath>$(ExecutablePath)</ExecutablePath>
|
||||
<IncludePath>$(IncludePath)</IncludePath>
|
||||
<LibraryPath>$(LibraryPath)</LibraryPath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|X64'">
|
||||
<OutDir>Bin\Desktop_2013\$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir>Bin\Desktop_2013\$(Platform)\$(Configuration)\</IntDir>
|
||||
<TargetName>texdiag</TargetName>
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
<GenerateManifest>true</GenerateManifest>
|
||||
<ExecutablePath>$(ExecutablePath)</ExecutablePath>
|
||||
<IncludePath>$(IncludePath)</IncludePath>
|
||||
<LibraryPath>$(LibraryPath)</LibraryPath>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
<OpenMPSupport>false</OpenMPSupport>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalOptions> %(AdditionalOptions)</AdditionalOptions>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;D3DXFX_LARGEADDRESS_HANDLE;_WIN32_WINNT=0x0600;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalOptions> %(AdditionalOptions)</AdditionalOptions>
|
||||
<AdditionalDependencies>ole32.lib;windowscodecs.lib;uuid.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<LargeAddressAware>true</LargeAddressAware>
|
||||
<RandomizedBaseAddress>true</RandomizedBaseAddress>
|
||||
<DataExecutionPrevention>true</DataExecutionPrevention>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
<UACExecutionLevel>AsInvoker</UACExecutionLevel>
|
||||
<DelayLoadDLLs>%(DelayLoadDLLs)</DelayLoadDLLs>
|
||||
</Link>
|
||||
<Manifest>
|
||||
<EnableDPIAwareness>false</EnableDPIAwareness>
|
||||
</Manifest>
|
||||
<PreBuildEvent>
|
||||
<Command>
|
||||
</Command>
|
||||
</PreBuildEvent>
|
||||
<PostBuildEvent>
|
||||
<Command>
|
||||
</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|X64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
<OpenMPSupport>false</OpenMPSupport>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalOptions> %(AdditionalOptions)</AdditionalOptions>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;DEBUG;PROFILE;_CONSOLE;D3DXFX_LARGEADDRESS_HANDLE;_WIN32_WINNT=0x0600;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalOptions> %(AdditionalOptions)</AdditionalOptions>
|
||||
<AdditionalDependencies>ole32.lib;windowscodecs.lib;uuid.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<LargeAddressAware>true</LargeAddressAware>
|
||||
<RandomizedBaseAddress>true</RandomizedBaseAddress>
|
||||
<DataExecutionPrevention>true</DataExecutionPrevention>
|
||||
<TargetMachine>MachineX64</TargetMachine>
|
||||
<UACExecutionLevel>AsInvoker</UACExecutionLevel>
|
||||
<DelayLoadDLLs>%(DelayLoadDLLs)</DelayLoadDLLs>
|
||||
</Link>
|
||||
<Manifest>
|
||||
<EnableDPIAwareness>false</EnableDPIAwareness>
|
||||
</Manifest>
|
||||
<PreBuildEvent>
|
||||
<Command>
|
||||
</Command>
|
||||
</PreBuildEvent>
|
||||
<PostBuildEvent>
|
||||
<Command>
|
||||
</Command>
|
||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<OpenMPSupport>false</OpenMPSupport>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalOptions> %(AdditionalOptions)</AdditionalOptions>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;D3DXFX_LARGEADDRESS_HANDLE;_WIN32_WINNT=0x0600;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<RandomizedBaseAddress>true</RandomizedBaseAddress>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<FloatingPointModel>Fast</FloatingPointModel>
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<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
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<AdditionalOptions> %(AdditionalOptions)</AdditionalOptions>
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<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;D3DXFX_LARGEADDRESS_HANDLE;_WIN32_WINNT=0x0600;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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<Link>
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<AdditionalOptions> %(AdditionalOptions)</AdditionalOptions>
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<AdditionalDependencies>ole32.lib;windowscodecs.lib;uuid.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Console</SubSystem>
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<OptimizeReferences>true</OptimizeReferences>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<LargeAddressAware>true</LargeAddressAware>
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<RandomizedBaseAddress>true</RandomizedBaseAddress>
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<DataExecutionPrevention>true</DataExecutionPrevention>
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<TargetMachine>MachineX86</TargetMachine>
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<UACExecutionLevel>AsInvoker</UACExecutionLevel>
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<DelayLoadDLLs>%(DelayLoadDLLs)</DelayLoadDLLs>
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<EnableDPIAwareness>false</EnableDPIAwareness>
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<Command>
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<ClCompile>
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<Optimization>MaxSpeed</Optimization>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<OpenMPSupport>false</OpenMPSupport>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<FloatingPointModel>Fast</FloatingPointModel>
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<ExceptionHandling>Sync</ExceptionHandling>
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<AdditionalIncludeDirectories>..\DirectXTex;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalOptions> %(AdditionalOptions)</AdditionalOptions>
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<PreprocessorDefinitions>WIN32;NDEBUG;PROFILE;_CONSOLE;D3DXFX_LARGEADDRESS_HANDLE;_WIN32_WINNT=0x0600;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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<Link>
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<AdditionalOptions> %(AdditionalOptions)</AdditionalOptions>
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<AdditionalDependencies>ole32.lib;windowscodecs.lib;uuid.lib;%(AdditionalDependencies)</AdditionalDependencies>
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||||
<GenerateDebugInformation>true</GenerateDebugInformation>
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||||
<SubSystem>Console</SubSystem>
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<OptimizeReferences>true</OptimizeReferences>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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||||
<LargeAddressAware>true</LargeAddressAware>
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||||
<RandomizedBaseAddress>true</RandomizedBaseAddress>
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<DataExecutionPrevention>true</DataExecutionPrevention>
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<TargetMachine>MachineX64</TargetMachine>
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<UACExecutionLevel>AsInvoker</UACExecutionLevel>
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||||
<DelayLoadDLLs>%(DelayLoadDLLs)</DelayLoadDLLs>
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</Link>
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<Manifest>
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<EnableDPIAwareness>false</EnableDPIAwareness>
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</Manifest>
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<PreBuildEvent>
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<Command>
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</Command>
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</PreBuildEvent>
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<PostBuildEvent>
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<Command>
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</Command>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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<ItemGroup>
|
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<ClCompile Include="texdiag.cpp" />
|
||||
</ItemGroup>
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<ItemGroup>
|
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<ResourceCompile Include="texdiag.rc" />
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||||
</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\DirectXTex\DirectXTex_Desktop_2013.vcxproj">
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<Project>{371b9fa9-4c90-4ac6-a123-aced756d6c77}</Project>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets" />
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</Project>
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@@ -1,17 +0,0 @@
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||||
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns:atg="http://atg.xbox.com" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<Filter Include="Resource Files">
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<UniqueIdentifier>{8e114980-c1a3-4ada-ad7c-83caadf5daeb}</UniqueIdentifier>
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<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe</Extensions>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="texdiag.cpp" />
|
||||
</ItemGroup>
|
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<ItemGroup>
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<ResourceCompile Include="texdiag.rc">
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||||
<Filter>Resource Files</Filter>
|
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</ResourceCompile>
|
||||
</ItemGroup>
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||||
</Project>
|
||||
Reference in New Issue
Block a user