Merge Xbox extensions into mainline as Auxiliary (#417)

This commit is contained in:
Chuck Walbourn
2023-11-29 11:00:59 -08:00
committed by GitHub
parent 14f26b27d2
commit e8dd6c7559
28 changed files with 6216 additions and 12 deletions

View File

@@ -28,6 +28,10 @@ option(BUILD_DX12 "Build with DirectX12 Runtime support" ON)
# Enable the use of OpenMP for software BC6H/BC7 compression
option(BC_USE_OPENMP "Build with OpenMP support" ON)
# Builds Xbox extensions for Host PC
option(BUILD_XBOX_EXTS_XBOXONE "Build Xbox library extensions for Xbox One" OFF)
option(BUILD_XBOX_EXTS_SCARLETT "Build Xbox library extensions for Xbox Series X|S" OFF)
# https://devblogs.microsoft.com/cppblog/spectre-mitigations-in-msvc/
option(ENABLE_SPECTRE_MITIGATION "Build using /Qspectre for MSVC" OFF)
@@ -104,17 +108,52 @@ set(LIBRARY_SOURCES
DirectXTex/DirectXTexUtil.cpp)
if(WIN32)
set(LIBRARY_SOURCES ${LIBRARY_SOURCES}
list(APPEND LIBRARY_SOURCES
DirectXTex/DirectXTexFlipRotate.cpp
DirectXTex/DirectXTexWIC.cpp)
endif()
if(DEFINED XBOX_CONSOLE_TARGET)
list(APPEND LIBRARY_HEADERS Auxiliary/DirectXTexXbox.h)
list(APPEND LIBRARY_SOURCES
Auxiliary/DirectXTexXboxDDS.cpp
Auxiliary/DirectXTexXboxDetile.cpp
Auxiliary/DirectXTexXboxImage.cpp
Auxiliary/DirectXTexXboxTile.cpp)
if((XBOX_CONSOLE_TARGET STREQUAL "durango") AND BUILD_DX11)
list(APPEND LIBRARY_SOURCES Auxiliary/DirectXTexXboxD3D11X.cpp)
endif()
if(BUILD_DX12)
list(APPEND LIBRARY_SOURCES Auxiliary/DirectXTexXboxD3D12X.cpp)
endif()
elseif((BUILD_XBOX_EXTS_XBOXONE OR BUILD_XBOX_EXTS_SCARLETT) AND WIN32)
if(DEFINED ENV{GameDKLatest})
cmake_path(SET GameDK_DIR "$ENV{GameDKLatest}")
endif()
if(DEFINED ENV{XboxOneXDKLatest})
cmake_path(SET XboxOneXDK_DIR "$ENV{XboxOneXDKLatest}")
endif()
list(APPEND LIBRARY_HEADERS Auxiliary/DirectXTexXbox.h)
list(APPEND LIBRARY_SOURCES
Auxiliary/DirectXTexXboxDDS.cpp
Auxiliary/DirectXTexXboxDetile.cpp
Auxiliary/DirectXTexXboxImage.cpp
Auxiliary/DirectXTexXboxTile.cpp)
endif()
set(SHADER_SOURCES
DirectXTex/Shaders/BC6HEncode.hlsl
DirectXTex/Shaders/BC7Encode.hlsl)
if(BUILD_DX11 AND WIN32)
set(LIBRARY_SOURCES ${LIBRARY_SOURCES}
list(APPEND LIBRARY_SOURCES
DirectXTex/BCDirectCompute.h
DirectXTex/BCDirectCompute.cpp
DirectXTex/DirectXTexCompressGPU.cpp
@@ -122,17 +161,16 @@ if(BUILD_DX11 AND WIN32)
endif()
if(BUILD_DX12)
set(LIBRARY_SOURCES ${LIBRARY_SOURCES}
DirectXTex/d3dx12.h
DirectXTex/DirectXTexD3D12.cpp)
list(APPEND LIBRARY_SOURCES DirectXTex/DirectXTexD3D12.cpp)
if(NOT (DEFINED XBOX_CONSOLE_TARGET))
list(APPEND LIBRARY_SOURCES DirectXTex/d3dx12.h)
endif()
endif()
if(ENABLE_OPENEXR_SUPPORT)
set(LIBRARY_HEADERS ${LIBRARY_HEADERS}
Auxiliary/DirectXTexEXR.h)
set(LIBRARY_SOURCES ${LIBRARY_SOURCES}
Auxiliary/DirectXTexEXR.cpp)
list(APPEND LIBRARY_HEADERS Auxiliary/DirectXTexEXR.h)
list(APPEND LIBRARY_SOURCES Auxiliary/DirectXTexEXR.cpp)
endif()
if(BUILD_DX11 AND WIN32)
@@ -146,8 +184,7 @@ if(BUILD_DX11 AND WIN32)
file(TO_CMAKE_PATH ${COMPILED_SHADERS} COMPILED_SHADERS)
endif()
set(LIBRARY_SOURCES ${LIBRARY_SOURCES}
${COMPILED_SHADERS}/BC6HEncode_EncodeBlockCS.inc)
list(APPEND LIBRARY_SOURCES ${COMPILED_SHADERS}/BC6HEncode_EncodeBlockCS.inc)
if(NOT USE_PREBUILT_SHADERS)
add_custom_command(
@@ -189,6 +226,27 @@ if(ENABLE_OPENEXR_SUPPORT)
target_link_libraries(${PROJECT_NAME} PUBLIC OpenEXR::OpenEXR)
endif()
if(BUILD_XBOX_EXTS_SCARLETT AND WIN32)
if (EXISTS "${GameDK_DIR}/GXDK/toolKit/include/gxdk.h")
message(STATUS "Building Xbox extensions for Xbox Series X|S")
target_compile_definitions(${PROJECT_NAME} PRIVATE _USE_GXDK _USE_SCARLETT)
target_include_directories(${PROJECT_NAME} PRIVATE ${GameDK_DIR}/GXDK/toolKit/include ${GameDK_DIR}/GXDK/toolKit/include/Scarlett)
else()
message(FATAL_ERROR "Building Xbox extensions requires GameDKLatest")
endif()
elseif(BUILD_XBOX_EXTS_XBOXONE AND WIN32)
if (EXISTS "${GameDK_DIR}/GXDK/toolKit/include/gxdk.h")
message(STATUS "Building Xbox extensions for XboxOne using the Microsoft GDK")
target_compile_definitions(${PROJECT_NAME} PRIVATE _USE_GXDK)
target_include_directories(${PROJECT_NAME} PRIVATE ${GameDK_DIR}/GXDK/toolKit/include ${GameDK_DIR}/GXDK/toolKit/include/XboxOne)
elseif (EXISTS "${XboxOneXDK_DIR}/PC/include/xdk.h")
message(STATUS "Building Xbox extensions for XboxOne using the Xbox One XDK")
target_include_directories(${PROJECT_NAME} PRIVATE ${XboxOneXDK_DIR}/PC/include)
else()
message(FATAL_ERROR "Building Xbox extensions requires GameDKLatest or XboxOneXDKLatest")
endif()
endif()
if(NOT MINGW)
target_precompile_headers(${PROJECT_NAME} PRIVATE DirectXTex/DirectXTexP.h)
endif()
@@ -434,6 +492,19 @@ endif()
if(CMAKE_CXX_COMPILER_ID MATCHES "Clang")
set(WarningsLib -Wall -Wpedantic -Wextra)
if((BUILD_XBOX_EXTS_XBOXONE OR BUILD_XBOX_EXTS_SCARLETT) AND WIN32)
list(APPEND WarningsLib "-Wno-microsoft-enum-value" "-Wno-non-virtual-dtor" "-Wno-ignored-pragmas" "-Wno-deprecated-dynamic-exception-spec")
if(CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL 13.0)
list(APPEND WarningsLib "-Wno-reserved-identifier")
endif()
endif()
if(CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL 16.0)
list(APPEND WarningsLib "-Wno-unsafe-buffer-usage")
endif()
target_compile_options(${PROJECT_NAME} PRIVATE ${WarningsLib})
if(CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL 16.0)
list(APPEND WarningsLib "-Wno-unsafe-buffer-usage")
endif()
@@ -470,6 +541,9 @@ elseif(CMAKE_CXX_COMPILER_ID MATCHES "MSVC")
foreach(t IN LISTS TOOL_EXES ITEMS ${PROJECT_NAME})
target_compile_options(${t} PRIVATE /Zc:preprocessor /wd5105)
endforeach()
if(BUILD_XBOX_EXTS_XBOXONE)
target_compile_options(${PROJECT_NAME} PRIVATE /wd5104 /wd5204)
endif()
endif()
if((CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL 19.27) AND (NOT (${DIRECTX_ARCH} MATCHES "^arm")))