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https://github.com/microsoft/DirectXTex.git
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Fixed unreferenced formal parameter warning (#460)
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@@ -283,7 +283,6 @@ namespace
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size_t nimages,
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uint32_t level,
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_In_ XGTextureAddressComputer* computer,
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const XG_RESOURCE_LAYOUT& layout,
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const XboxImage& xbox)
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{
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if (!nimages)
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@@ -292,8 +291,6 @@ namespace
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if (!images || !images[0] || !computer || !xbox.GetPointer())
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return E_POINTER;
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assert(layout.Planes == 1);
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uint8_t* baseAddr = xbox.GetPointer();
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const auto& metadata = xbox.GetMetadata();
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@@ -333,14 +330,11 @@ namespace
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const Image& image,
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uint32_t level,
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_In_ XGTextureAddressComputer* computer,
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const XG_RESOURCE_LAYOUT& layout,
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const XboxImage& xbox)
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{
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if (!image.pixels || !computer || !xbox.GetPointer())
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return E_POINTER;
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assert(layout.Planes == 1);
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uint8_t* baseAddr = xbox.GetPointer();
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const auto& metadata = xbox.GetMetadata();
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@@ -428,7 +422,7 @@ HRESULT Xbox::Tile(
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return hr;
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const Image* images = &srcImage;
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hr = Tile2D(&images, 1, 0, computer.Get(), layout, xbox);
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hr = Tile2D(&images, 1, 0, computer.Get(), xbox);
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if (FAILED(hr))
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{
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xbox.Release();
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@@ -641,7 +635,7 @@ HRESULT Xbox::Tile(
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images.push_back(&srcImages[index]);
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}
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hr = Tile2D(&images[0], images.size(), level, computer.Get(), layout, xbox);
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hr = Tile2D(&images[0], images.size(), level, computer.Get(), xbox);
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}
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else
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{
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@@ -653,7 +647,7 @@ HRESULT Xbox::Tile(
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}
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const Image* images = &srcImages[index];
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hr = Tile2D(&images, 1, level, computer.Get(), layout, xbox);
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hr = Tile2D(&images, 1, level, computer.Get(), xbox);
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}
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if (FAILED(hr))
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@@ -717,7 +711,7 @@ HRESULT Xbox::Tile(
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}
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// Relies on the fact that slices are contiguous
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hr = Tile3D(srcImages[index], level, computer.Get(), layout, xbox);
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hr = Tile3D(srcImages[index], level, computer.Get(), xbox);
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if (FAILED(hr))
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{
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xbox.Release();
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