From f235571cf65859cd34f3c48850db09fe394459ff Mon Sep 17 00:00:00 2001 From: Chuck Walbourn Date: Fri, 18 Oct 2019 10:47:05 -0700 Subject: [PATCH] NuGet updates --- .nuget/directxtex_desktop_2015.nuspec | 1 + .nuget/directxtex_desktop_win10.nuspec | 4 +++- .nuget/directxtex_uwp.nuspec | 4 +++- 3 files changed, 7 insertions(+), 2 deletions(-) diff --git a/.nuget/directxtex_desktop_2015.nuspec b/.nuget/directxtex_desktop_2015.nuspec index 1361dec..a7b4a9c 100644 --- a/.nuget/directxtex_desktop_2015.nuspec +++ b/.nuget/directxtex_desktop_2015.nuspec @@ -41,5 +41,6 @@ DirectXTex, a shared source library for reading and writing .DDS files, and perf + \ No newline at end of file diff --git a/.nuget/directxtex_desktop_win10.nuspec b/.nuget/directxtex_desktop_win10.nuspec index 3446d7b..e2f6647 100644 --- a/.nuget/directxtex_desktop_win10.nuspec +++ b/.nuget/directxtex_desktop_win10.nuspec @@ -12,7 +12,7 @@ DirectXTex, a shared source library for reading and writing .DDS files, and performing various texture content processing operations including resizing, format conversion, mip-map generation, block compression for Direct3D runtime texture resources, and height-map to normal-map conversion. This library makes use of the Windows Image Component (WIC) APIs. It also includes simple .TGA and .HDR readers and writers since these image file format are commonly used for texture content processing pipelines, but are not currently supported by a built-in WIC codec. Matches the October 17, 2019 release on GitHub. http://go.microsoft.com/fwlink/?LinkId=248926 - https://github.com/Microsoft/DirectXTex/wiki/X_jpg.jpg + images\icon.jpg MIT false © Microsoft Corporation. All rights reserved. @@ -40,5 +40,7 @@ DirectXTex, a shared source library for reading and writing .DDS files, and perf + + \ No newline at end of file diff --git a/.nuget/directxtex_uwp.nuspec b/.nuget/directxtex_uwp.nuspec index a7f7513..66de6e5 100644 --- a/.nuget/directxtex_uwp.nuspec +++ b/.nuget/directxtex_uwp.nuspec @@ -12,7 +12,7 @@ DirectXTex, a shared source library for reading and writing .DDS files, and performing various texture content processing operations including resizing, format conversion, mip-map generation, block compression for Direct3D runtime texture resources, and height-map to normal-map conversion. This library makes use of the Windows Image Component (WIC) APIs. It also includes simple .TGA and .HDR readers and writers since these image file format are commonly used for texture content processing pipelines, but are not currently supported by a built-in WIC codec. Matches the October 17, 2019 release on GitHub. http://go.microsoft.com/fwlink/?LinkId=248926 - https://github.com/Microsoft/DirectXTex/wiki/X_jpg.jpg + images\icon.jpg MIT false © Microsoft Corporation. All rights reserved. @@ -52,5 +52,7 @@ DirectXTex, a shared source library for reading and writing .DDS files, and perf + + \ No newline at end of file