mirror of
https://github.com/microsoft/DirectXTex.git
synced 2026-02-04 04:16:12 +01:00
Add October 2025 GDK new layout x64+Xbox projects (#637)
This commit is contained in:
@@ -97,6 +97,12 @@ jobs:
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- checkout: self
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clean: true
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fetchTags: false
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- task: MSBuild@1
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displayName: Log Information
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inputs:
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solution: build/LogInfo.targets
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platform: '$(BuildPlatform)'
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configuration: '$(BuildConfiguration)'
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- task: VSBuild@1
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displayName: Build solution DirectXTex_Desktop_2022.sln
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inputs:
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@@ -144,6 +150,12 @@ jobs:
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- checkout: self
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clean: true
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fetchTags: false
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- task: MSBuild@1
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displayName: Log Information
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inputs:
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solution: build/LogInfo.targets
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platform: '$(BuildPlatform)'
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configuration: '$(BuildConfiguration)'
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- task: VSBuild@1
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displayName: Build solution DirectXTex_Windows10_2022.sln
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inputs:
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@@ -59,7 +59,7 @@ variables:
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jobs:
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- job: BUILD_GDK
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displayName: 'Microsoft Game Development Kit (GDK)'
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displayName: 'Microsoft Game Development Kit (GDK Gaming.Desktop.x64)'
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timeoutInMinutes: 120
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cancelTimeoutInMinutes: 1
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steps:
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@@ -112,11 +112,82 @@ jobs:
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solution: build/SetupBWOI.targets
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msbuildArchitecture: x64
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msbuildArguments: /p:GDKEditionNumber=$(GDK_EDITION)
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- task: MSBuild@1
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displayName: Log Information
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inputs:
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solution: build/LogInfo.targets
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msbuildArchitecture: x64
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msbuildArguments: /p:GDKEditionNumber=$(GDK_EDITION)
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- template: '/.azuredevops/templates/DirectXTex-build-gdk.yml'
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parameters:
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msVersion: '17.0'
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vsYear: 2022
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- job: BUILD_GDKX
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displayName: 'Microsoft Game Development Kit (GDK x64)'
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timeoutInMinutes: 120
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cancelTimeoutInMinutes: 1
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steps:
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- checkout: self
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clean: true
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fetchTags: false
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- task: NuGetToolInstaller@1
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displayName: 'Use NuGet'
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- task: PowerShell@2
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displayName: 'Create nuget.config with single source'
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inputs:
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targetType: inline
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script: |
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$xml = @'
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<?xml version="1.0" encoding="utf-8"?>
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<configuration>
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<packageSources>
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<clear />
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</packageSources>
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</configuration>
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'@
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$xml | Set-Content -Path "$(Build.SourcesDirectory)\NuGet.config"
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- task: NuGetCommand@2
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# We have to use a nuget.config to provide the feed for the 'nuget install' option.
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displayName: 'NuGet set package source to ADO feed'
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inputs:
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command: custom
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arguments: sources add -Name xboxgdk -Source $(URL_FEED) -ConfigFile $(Build.SourcesDirectory)\NuGet.config
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- task: nuget-security-analysis@0
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displayName: 'Secure Supply Chain Analysis'
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- task: NuGetAuthenticate@1
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displayName: 'NuGet Auth'
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- task: PowerShell@2
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displayName: 'NuGet Install GDK'
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inputs:
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targetType: filePath
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filePath: ./build/RestoreGDK.ps1
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arguments: -GDKEditionNumber $(GDK_EDITION) -OutputDirectory $(EXTRACTED_FOLDER)
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failOnStderr: true
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- task: CopyFiles@2
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displayName: Set up Directory.Build.props
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inputs:
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SourceFolder: build
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Contents: 'Directory.Build.props'
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TargetFolder: $(Build.SourcesDirectory)
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- task: MSBuild@1
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displayName: Setup BWOI VCTargets
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inputs:
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solution: build/SetupBWOI.targets
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msbuildArchitecture: x64
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msbuildArguments: /p:GDKEditionNumber=$(GDK_EDITION)
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- task: MSBuild@1
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displayName: Log Information
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inputs:
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solution: build/LogInfo.targets
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msbuildArchitecture: x64
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msbuildArguments: /p:GDKEditionNumber=$(GDK_EDITION)
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- template: '/.azuredevops/templates/DirectXTex-build-gdkx.yml'
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parameters:
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msVersion: '17.0'
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vsYear: 2022
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- job: BUILD_GDK_CMAKE_SCAR
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displayName: 'Microsoft Game Development Kit (GDK) using CMake (Scarlett)'
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timeoutInMinutes: 120
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@@ -130,6 +130,12 @@ jobs:
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solution: build/SetupBWOI.targets
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msbuildArchitecture: x64
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msbuildArguments: /p:GDKEditionNumber=$(GDK_EDITION)
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- task: MSBuild@1
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displayName: Log Information
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inputs:
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solution: build/LogInfo.targets
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msbuildArchitecture: x64
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msbuildArguments: /p:GDKEditionNumber=$(GDK_EDITION)
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- template: '/.azuredevops/templates/DirectXTex-build-gdk.yml'
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parameters:
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msVersion: '17.0'
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@@ -93,6 +93,12 @@ jobs:
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solution: Tests/DirectXTex_Tests_Desktop_2022.sln
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feedRestore: $(GUID_FEED)
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includeNuGetOrg: false
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- task: MSBuild@1
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displayName: Log Information
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inputs:
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solution: build/LogInfo.targets
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platform: '$(BuildPlatform)'
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configuration: '$(BuildConfiguration)'
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- task: VSBuild@1
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displayName: Build solution DirectXTex_Tests_Desktop_2022.sln
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inputs:
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@@ -85,6 +85,12 @@ jobs:
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solution: Tests/DirectXTex_Tests_Desktop_2019.sln
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feedRestore: $(GUID_FEED)
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includeNuGetOrg: false
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- task: MSBuild@1
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displayName: Log Information
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inputs:
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solution: build/LogInfo.targets
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platform: '$(BuildPlatform)'
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configuration: '$(BuildConfiguration)'
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- task: VSBuild@1
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displayName: Build solution DirectXTex_Tests_Desktop_2019.sln
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inputs:
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@@ -66,6 +66,12 @@ jobs:
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- checkout: self
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clean: true
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fetchTags: false
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- task: MSBuild@1
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displayName: Log Information
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inputs:
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solution: build/LogInfo.targets
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platform: '$(BuildPlatform)'
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configuration: '$(BuildConfiguration)'
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- task: VSBuild@1
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displayName: Build solution DirectXTex_Desktop_2019.sln
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inputs:
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118
.azuredevops/templates/DirectXTex-build-gdkx.yml
Normal file
118
.azuredevops/templates/DirectXTex-build-gdkx.yml
Normal file
@@ -0,0 +1,118 @@
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# Copyright (c) Microsoft Corporation.
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# Licensed under the MIT License.
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#
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# http://go.microsoft.com/fwlink/?LinkId=248926
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# Template used by GitHub-GDK-* pipelines
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parameters:
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- name: msVersion
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type: string
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values:
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- '17.0'
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- name: vsYear
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type: number
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values:
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- 2022
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steps:
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- task: VSBuild@1
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displayName: Build solution DirectXTex_GDKX_${{ parameters.vsYear }} pcdbg
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continueOnError: true
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inputs:
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solution: DirectXTex_GDKX_${{ parameters.vsYear }}.sln
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vsVersion: ${{ parameters.msVersion }}
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platform: x64
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configuration: Debug
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msbuildArchitecture: x64
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msbuildArgs: /p:GDKEditionNumber=$(GDK_EDITION)
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- task: VSBuild@1
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displayName: Build solution DirectXTex_GDKX_${{ parameters.vsYear }} pcrel
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continueOnError: true
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inputs:
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solution: DirectXTex_GDKX_${{ parameters.vsYear }}.sln
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vsVersion: ${{ parameters.msVersion }}
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platform: x64
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configuration: Release
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msbuildArchitecture: x64
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msbuildArgs: /p:GDKEditionNumber=$(GDK_EDITION)
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- task: VSBuild@1
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displayName: Build solution DirectXTex_GDKX_${{ parameters.vsYear }} xbdbg
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continueOnError: true
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inputs:
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solution: DirectXTex_GDKX_${{ parameters.vsYear }}.sln
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vsVersion: ${{ parameters.msVersion }}
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platform: Gaming.Xbox.XboxOne.x64
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configuration: Debug
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msbuildArchitecture: x64
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msbuildArgs: /p:GDKEditionNumber=$(GDK_EDITION)
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- task: VSBuild@1
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displayName: Build solution DirectXTex_GDKX_${{ parameters.vsYear }} xbrel
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continueOnError: true
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inputs:
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solution: DirectXTex_GDKX_${{ parameters.vsYear }}.sln
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vsVersion: ${{ parameters.msVersion }}
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platform: Gaming.Xbox.XboxOne.x64
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configuration: Release
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msbuildArchitecture: x64
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msbuildArgs: /p:GDKEditionNumber=$(GDK_EDITION)
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- task: VSBuild@1
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displayName: Build solution DirectXTex_GDKX_${{ parameters.vsYear }} scardbg
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continueOnError: true
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inputs:
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solution: DirectXTex_GDKX_${{ parameters.vsYear }}.sln
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vsVersion: ${{ parameters.msVersion }}
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platform: Gaming.Xbox.Scarlett.x64
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configuration: Debug
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msbuildArchitecture: x64
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msbuildArgs: /p:GDKEditionNumber=$(GDK_EDITION)
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- task: VSBuild@1
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displayName: Build solution DirectXTex_GDKX_${{ parameters.vsYear }} scarrel
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continueOnError: true
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inputs:
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solution: DirectXTex_GDKX_${{ parameters.vsYear }}.sln
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vsVersion: ${{ parameters.msVersion }}
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platform: Gaming.Xbox.Scarlett.x64
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configuration: Release
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msbuildArchitecture: x64
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msbuildArgs: /p:GDKEditionNumber=$(GDK_EDITION)
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- task: VSBuild@1
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displayName: Build solution DirectXTex_GDK_PC_${{ parameters.vsYear }} dbg
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continueOnError: true
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inputs:
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solution: DirectXTex_GXDK_PC_${{ parameters.vsYear }}.sln
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vsVersion: ${{ parameters.msVersion }}
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platform: x64
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configuration: Debug
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msbuildArchitecture: x64
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msbuildArgs: /p:PreferredToolArchitecture=x64 /p:GDKEditionNumber=$(GDK_EDITION)
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- task: VSBuild@1
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displayName: Build solution DirectXTex_GDK_PC_${{ parameters.vsYear }} rel
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continueOnError: true
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inputs:
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solution: DirectXTex_GXDK_PC_${{ parameters.vsYear }}.sln
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vsVersion: ${{ parameters.msVersion }}
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platform: x64
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configuration: Release
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msbuildArchitecture: x64
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msbuildArgs: /p:PreferredToolArchitecture=x64 /p:GDKEditionNumber=$(GDK_EDITION)
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- task: VSBuild@1
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displayName: Build solution DirectXTex_GDK_PC_${{ parameters.vsYear }} scardbg
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continueOnError: true
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inputs:
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solution: DirectXTex_GXDK_PC_${{ parameters.vsYear }}.sln
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vsVersion: ${{ parameters.msVersion }}
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platform: x64
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configuration: Debug_Scarlett
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msbuildArchitecture: x64
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msbuildArgs: /p:PreferredToolArchitecture=x64 /p:GDKEditionNumber=$(GDK_EDITION)
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- task: VSBuild@1
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displayName: Build solution DirectXTex_GDK_PC_${{ parameters.vsYear }} scarrel
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continueOnError: true
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inputs:
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solution: DirectXTex_GXDK_PC_${{ parameters.vsYear }}.sln
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vsVersion: ${{ parameters.msVersion }}
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platform: x64
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configuration: Release_Scarlett
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msbuildArchitecture: x64
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msbuildArgs: /p:PreferredToolArchitecture=x64 /p:GDKEditionNumber=$(GDK_EDITION)
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