diff --git a/DirectXTex/DirectXTexMipmaps.cpp b/DirectXTex/DirectXTexMipmaps.cpp index 5d330cc..3c0ef91 100644 --- a/DirectXTex/DirectXTexMipmaps.cpp +++ b/DirectXTex/DirectXTexMipmaps.cpp @@ -28,7 +28,7 @@ namespace } - size_t _CountMips(_In_ size_t width, _In_ size_t height) + size_t CountMips(_In_ size_t width, _In_ size_t height) { size_t mipLevels = 1; @@ -47,7 +47,7 @@ namespace } - size_t _CountMips3D(_In_ size_t width, _In_ size_t height, _In_ size_t depth) + size_t CountMips3D(_In_ size_t width, _In_ size_t height, _In_ size_t depth) { size_t mipLevels = 1; @@ -129,13 +129,13 @@ namespace DirectX { if (mipLevels > 1) { - size_t maxMips = _CountMips(width, height); + size_t maxMips = CountMips(width, height); if (mipLevels > maxMips) return false; } else if (mipLevels == 0) { - mipLevels = _CountMips(width, height); + mipLevels = CountMips(width, height); } else { @@ -148,13 +148,13 @@ namespace DirectX { if (mipLevels > 1) { - size_t maxMips = _CountMips3D(width, height, depth); + size_t maxMips = CountMips3D(width, height, depth); if (mipLevels > maxMips) return false; } else if (mipLevels == 0) { - mipLevels = _CountMips3D(width, height, depth); + mipLevels = CountMips3D(width, height, depth); } else { diff --git a/DirectXTex_Windows10_2015.sln b/DirectXTex_Windows10_2015.sln index ecb2c88..11dd76d 100644 --- a/DirectXTex_Windows10_2015.sln +++ b/DirectXTex_Windows10_2015.sln @@ -1,6 +1,6 @@  Microsoft Visual Studio Solution File, Format Version 12.00 -# Visual Studio 2017 +# Visual Studio 2015 VisualStudioVersion = 14.0.22609.0 MinimumVisualStudioVersion = 10.0.40219.1 Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DirectXTex", "DirectXTex\DirectXTex_Windows10_2015.vcxproj", "{FB3F52B5-BFE8-43FD-836F-363735DAB738}"