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Yidhra/DirectXTex
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mirror of https://github.com/microsoft/DirectXTex.git synced 2025-07-10 04:00:13 +02:00
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68 Commits 3 Branches 103 Tags
Commit Graph

9 Commits

Author SHA1 Message Date
walbourn_cp
24ead31a39 Added error check to SaveWIC functions if requested optional targetFormat is not supported by the WIC codec 2013-06-01 10:55:18 -07:00
walbourn_cp
dff2427bbb WIC 32bpp RGBE is 8:8:8:8, not the same as DXGI SHAREDEXP 9:9:9:5
See https://directxtex.codeplex.com/workitem/913
2013-04-10 17:04:56 -07:00
walbourn_cp
2bdd90ddfc Added WIC_USE_FACTORY_PROXY build option to use entry-point in WindowsCodecs.dll rather than CoCreateInstance for the WIC factory 2013-02-03 16:06:01 -08:00
walbourn_cp
6b8936dc50 DDSTextureLoader/WICTextureLoader: Fixed forceSRGB logic (DirectxTK Codeplex issue 851)
Integrated some code review feedback
2013-01-28 14:24:03 -08:00
walbourn_cp
72a1f29d1f DirectXTex: WIC2 support for ScreenGrab & WICTextureLoader 2012-11-14 14:09:35 -08:00
walbourn_cp
0ef4a78e4a Updated WICTextureLoader and ScreenGrab with Windows Phone 8 guards 2012-10-30 17:31:19 -07:00
walbourn_cp
42e9ba96a3 DirectXTex/DirectXTK: Extra validation and typeless handling for capturing MSAA textures 2012-10-18 15:23:51 -07:00
walbourn_cp
e57fcf3817 Screengrab: Updated to handle SRGB formats
See http://directxtk.codeplex.com/workitem/780
2012-10-09 14:52:02 -07:00
walbourn_cp
5375b7e0ab Added ScreenGrab runtime utility for making screenshots for Direct3D 11 apps 2012-09-28 12:07:28 -07:00
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