530 Commits

Author SHA1 Message Date
Chuck Walbourn
70909fd6be
Another D3DX12 update to fix errors when using preview Windows SDKs (#370) 2023-07-03 15:29:35 -07:00
Chuck Walbourn
dd94a4aa9c
June 2023 release (#365) 2023-06-13 17:28:01 -07:00
Chuck Walbourn
a2a4ffd33c
texconv: Added support for DXT5nm and RXGB DXT5 format variants (#362) 2023-06-12 14:34:32 -07:00
Chuck Walbourn
2395b804ff
Fix CMake problem with /Zc:templateScope on older Windows SDKs (#363) 2023-06-12 14:32:36 -07:00
Chuck Walbourn
f5d41447f8
Add TEX_FILTER_RGB_COPY_ALPHA for RGBA to R and RGBA to RG convert control (#349) 2023-05-12 11:27:02 -07:00
Chuck Walbourn
e0a7be5a4b
Add support for new DXGI 16bpp format (#348) 2023-05-11 09:58:28 -07:00
Chuck Walbourn
12befe5e16
CMake support for building legacy Xbox One XDK lib (#342) 2023-04-27 17:03:18 -07:00
Chuck Walbourn
0c292b4119
D3DX12 updated to latest version (#340) 2023-04-24 13:52:49 -07:00
Chuck Walbourn
574745f290
Update GPU encoder to use DirectCompute 5 (#108) 2023-03-20 10:49:19 -07:00
Chuck Walbourn
8c47482183
Retire legacy Xbox One XDK support (#329) 2023-03-17 15:47:52 -07:00
Chuck Walbourn
93182cac68
Fix BC6H GPU compressor handling of negative pixel values (#328) 2023-03-11 02:39:33 -08:00
Chuck Walbourn
a4df1415f8
Fixed /analyze warning (#327) 2023-03-10 15:19:49 -08:00
Chuck Walbourn
b4719fa58c
Fix handling of SRGB_IN and SRGB_OUT for GPU BC7 compressor (#326) 2023-03-10 15:19:09 -08:00
Chuck Walbourn
0a4e51a5fd
CMake updated to support building for Xbox (#320) 2023-02-15 22:07:52 -08:00
Chuck Walbourn
23ac46e962
January 31, 2023 (#310) 2023-01-31 14:15:35 -08:00
Chuck Walbourn
126d15c39a
Clean up GPU-based validation warnings (#309) 2023-01-31 09:57:16 -08:00
Chuck Walbourn
371643fce2
ScratchImage Initialize zero-fills image data (#308) 2023-01-27 11:36:27 -08:00
Chuck Walbourn
278e708f25
ConvertToSinglePlane memory overrwrite bug fix (#307) 2023-01-25 23:25:26 -08:00
Chuck Walbourn
e4f5af944c
Fix build break for Debug on WSL (#299) 2022-12-27 12:03:08 -08:00
Chuck Walbourn
9fd4d9f6b6
Add Spectre-mitigated libraries to the NuGet (#295) 2022-12-13 22:26:09 -08:00
Chuck Walbourn
42710025c3 D3DX12 update to fix warnings when using preview Windows SDKs 2022-11-30 14:18:40 -08:00
walbourn
a438adc83b Disable E&C 2022-11-28 17:11:21 -08:00
Chuck Walbourn
91df32232f Bias added for ARM version of 16bpp format conversions to match existing output 2022-11-28 00:03:22 -08:00
Chuck Walbourn
5837e1b482 Fix build issue with updated D3DX12 2022-11-19 14:22:48 -08:00
Chuck Walbourn
79e898607d Fix -Wold-style-cast warning 2022-11-19 13:49:10 -08:00
Chuck Walbourn
c4e64db644 Update D3DX12 for Agility SDK 1.608 2022-11-19 13:03:20 -08:00
Chuck Walbourn
70f7e65e9c Update for VS 2022 17.4 2022-10-17 18:55:58 -07:00
Chuck Walbourn
5a7b9b51ed malloc.h should be guarded by _WIN32 2022-09-28 09:31:20 -07:00
Chuck Walbourn
a189a1952a Code review feedback 2022-09-18 12:17:41 -07:00
Chuck Walbourn
9668a8d6b6 Fixed -Wshadow-field warning in d3dx12.h 2022-09-17 19:04:30 -07:00
Chuck Walbourn
3382be5986 Fix path issue with spaces 2022-08-24 20:16:53 -07:00
Chuck Walbourn
a60399e849 Fixes for GDK projects 2022-07-28 18:03:06 -07:00
Chuck Walbourn
10d8902e6c
Change bool forceSRGB parameters for D3D interop to CREATETEX_FLAGS (#281) 2022-07-28 16:35:12 -07:00
Chuck Walbourn
f904ecf09b Added MakeLinear utility function 2022-07-27 16:56:43 -07:00
Chuck Walbourn
0279397bfb Enable guard:ehcont compiler flag for MSVC 64 bit architectures (#280) 2022-07-25 14:57:05 -07:00
Chuck Walbourn
33e9632f50
Update to support ABI for MinGW in DX Agility SDK v1.606.3 (#279) 2022-07-25 14:48:46 -07:00
Sergio Ricardo Zerbetto Masson
de64926fcc Removed unecessary changes 2022-07-25 11:22:47 -03:00
Sergio Ricardo Zerbetto Masson
fd1a747b14 Enable guard:ehcont compiler flag for MSVC 64 bit architectures 2022-07-25 11:03:23 -03:00
Chuck Walbourn
3eed3ae913 A few more uses of const 2022-05-12 12:24:53 -07:00
Chuck Walbourn
e02d38a2e2 May 9, 2022 2022-05-09 14:48:11 -07:00
Chuck Walbourn
01b664dfd1 D3DX12 updated for Agility SDK 1.602.0 2022-05-08 14:25:55 -07:00
Chuck Walbourn
536937fbf7 Minor code cleanup 2022-05-07 23:17:35 -07:00
Chuck Walbourn
178753de4a Added IsBGR utility function 2022-05-07 15:10:55 -07:00
Chuck Walbourn
9951875603 Add partial support for indexed TGA files (#274) 2022-05-06 19:10:47 -07:00
Chuck Walbourn
8215747e05 Make sure CompileShaders.cmd returns 1 on failure 2022-05-05 23:57:30 -07:00
Chuck Walbourn
9c72f2c6cd
CMake support added for building with MinGW (#275) 2022-05-05 14:50:13 -07:00
Chuck Walbourn
a6b1c557dc Another warning suppression for VS 2022 17.2 2022-04-21 21:31:43 -07:00
Chuck Walbourn
3ac77cf2c0
Remove VS 2017 projects (#273) 2022-04-21 16:27:30 -07:00
Chuck Walbourn
a58ad988bb Fixed bug with CaptureTexture of 1D textures for Direct3D 11 2022-04-06 00:40:30 -07:00
Chuck Walbourn
b736e9edc3 Add check for unexpected EOF to LoadDDSTextureFromFile 2022-04-06 00:40:10 -07:00