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a6e6c4ea40374d2844a3dc6a6b9a960319d66b23
1173 Commits
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497b90fc1f |
Bump actions/checkout from 4.1.7 to 4.2.0 (#519)
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dee8699af6 |
Bump github/codeql-action from 3.26.8 to 3.26.9 (#518)
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38a1c22312 |
Bump github/codeql-action from 3.26.7 to 3.26.8 (#517)
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25ee5b4f91 |
Adds BytesPerBlock helper (#516)
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73aa2f3c34 |
Refactor command-line tools to use shared header (#514)
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1deadd38ed |
Bump github/codeql-action from 3.26.6 to 3.26.7 (#512)
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63960e5fd6 | ADO pipeline for SDK builds (#511) | ||
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118ca16e04 |
Build pipeline updates (#510)
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061355c9fd |
[StepSecurity] Apply security best practices (#508)
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Signed-off-by: StepSecurity Bot <bot@stepsecurity.io> |
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3dc7ec1e82 |
[StepSecurity] ci: Harden GitHub Actions (#507)
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79b4ef0ef8 |
Update BWOI support in VC projects (#506)
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7aae82706d |
September 4, 2024 (#505)
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8193c66888 |
Update CMake to specify FXC.EXE to use (#502)
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55b93efe35 |
ADO test pipeline updates (#504)
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c401f2fe16 |
Fix exporting R8 files as PNG using libpng (#503)
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327c200991 |
Support loading legacy DDS files using mixed channel formats (#501)
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e63f915ed8 | D3DFMT_A2W10V10U10 fix for ScreenGrab DX9 (#500) | ||
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9850897657 |
Add VCPKG usage to GitHub Actions (#499)
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1c47191318 |
Xbox auxiliary EncodeDDSHeader helper exposed as public function (#497)
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059ce81581 |
Minor SAL fix (#495)
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1c78c7d1ec |
Additional code review for OpenEXR (#494)
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2f84f54508 |
Add cubemap support for OpenEXR (#483)
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6e184e26a7 |
Update CMake to handle ARM64EC with VS Generator (#493)
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d16a2c869d |
Fix for CMake presets (#492)
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78ca9628e2 |
Added GitHub Actions for build and security analysis (#491)
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87ec5d5610 | Some DDS DX10 writers set arryaSize to 0 instead of 1 (#490) | ||
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2849777702 | CMake updated to build ARM64EC (#489) | ||
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e7ab102d5e | Remove v141 support for GDK (#486) | ||
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e102d0bd3e | texconv: -ignoremips options for reading some invalid DDS files (#484) | ||
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6022b864e8 | CMake improvements for multi-config generators (#481) | ||
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af1c8b3cb4 | Fix build break when building for Xbox using latest Windows SDK (#480) jun2024 | ||
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451708ff2f | June 4, 2024 (#479) | ||
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bcb687ee65 | Fix D3DX12 warnings (#478) | ||
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68e726aefc | ADO pipeline changes for OpenSSF Best Practices (#477) | ||
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5cf134c714 | Update Code of Conduct and Security files (#476) | ||
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d052ac6d7e | ADO pipeline update (#474) | ||
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1ce3f865ed | Fix build issues with XboxOne and clang (#473) | ||
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245ac9002c | Update ADO pipeline (#472) | ||
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dd6904b708 | Fix for HDR codec to avoid buffer overread for some malformed files (#471) | ||
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976ec533be | Remove noisy useless warning (#470) | ||
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237525e71c | ifdef Visual Studio pragmas. (#469) | ||
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fa22a4ec53 | Update compiler build settings for CMake (#458) | ||
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0a85faddc1 | Add code coverage to OneFuzz (#468) | ||
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b0171ab10d | Update ADO pipeline exclusion paths (#467) | ||
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b8f6330f53 | Fix pipeline warnings (#466) | ||
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ceade44724 | Enable /CETCOMPAT when building with VS 2019 (#465) | ||
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36b5afb232 | Retire VS 2019 UWP projects (#464) | ||
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5cfd711dc5 | March 6, 2024 (#461) mar2024 | ||
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e9e293c0c5 | Fixed unreferenced formal parameter warning (#460) | ||
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aae41e425b | Xbox auxiliary optimization for tiling (#459) |