14 Commits

Author SHA1 Message Date
Chuck Walbourn
dbaaffbefb Code review feedback for standalone texture loaders 2020-03-10 01:05:10 -07:00
Chuck Walbourn
156af67b8c
Added optional forceSRGB parameter to SaveWICTextureToFile (#148) 2019-09-27 13:06:43 -07:00
Chuck Walbourn
bc0325b806 Cleaned up clang warnings in DDSTextureLoader, ScreenGrab, WICTextureLoader 2019-07-31 17:05:23 -07:00
Chuck Walbourn
3b05453e98 Fixed up comment header block 2018-02-23 22:24:46 -08:00
Chuck Walbourn
51bc3d5b16 General code cleanuP 2016-09-08 19:09:46 -07:00
Chuck Walbourn
4dd440e775 Normalize line endings 2016-08-22 11:26:36 -07:00
Chuck Walbourn
16ca163519 Added ScreenGrab for DX12 2016-07-07 18:36:23 -07:00
Chuck Walbourn
eca2005ac5 Removed obsolete adapter code for VS 2010/2012 2016-04-08 18:01:05 -07:00
walbourn_cp
ee870efb9e Standalone DDSTextureLoader, WICTextureLoader, ScreenGrab sync'd; removed partial XBox One support 2014-08-12 15:01:09 -07:00
walbourn_cp
57b4ae994d Removed all use of MONOLITHIC driver variable 2014-05-08 13:44:39 -07:00
walbourn_cp
3b396e2303 Sync with latest DirectXTK versions of DDSTextureLoader, ScreenGrab, and WICTextureLoader 2014-04-03 12:43:46 -07:00
walbourn_cp
61a0a1a19c SaveToWIC* functions updated with optional setCustomProps parameter for setting custom encoding options 2013-06-27 11:05:15 -07:00
walbourn_cp
0ef4a78e4a Updated WICTextureLoader and ScreenGrab with Windows Phone 8 guards 2012-10-30 17:31:19 -07:00
walbourn_cp
5375b7e0ab Added ScreenGrab runtime utility for making screenshots for Direct3D 11 apps 2012-09-28 12:07:28 -07:00