Commit Graph

  • 92881b7438 DirectXTex: December 24, 2013 release dec2013 walbourn_cp 2013-12-24 14:19:28 -08:00
  • 7ddd3762bb DirectXTex: added move operators for ScratchImage, Blob walbourn_cp 2013-12-24 12:57:42 -08:00
  • 858d473b81 DirectXTK/DirectXTex: Xbox One platform support walbourn_cp 2013-12-05 16:41:24 -08:00
  • 848294f2e7 Dropped VS 2010 + Windows 8.0 SDK in favor of VS 2010 + Windows 8.1 SDK walbourn_cp 2013-11-20 13:35:35 -08:00
  • 1b9f84bcaa texconv: added -fl and -pow2 switches to texconv walbourn_cp 2013-11-15 16:21:00 -08:00
  • b73612600f DirectXTex: Resize logic in non-WIC custom filtering was backwards for when to use the BOX filter walbourn_cp 2013-11-15 14:54:08 -08:00
  • c7d32a482a DirectXTex: added static_assert to texassemble source walbourn_cp 2013-11-07 16:26:56 -08:00
  • 23af1a29a9 DirectXTex: October 21, 2013 release oct2013 walbourn_cp 2013-10-21 14:13:57 -07:00
  • bbf444bb07 DirectXTex: fixed up project references and filters walbourn_cp 2013-10-21 14:04:38 -07:00
  • 05a7111c2b One more .props fix walbourn_cp 2013-10-21 13:29:57 -07:00
  • f423ded040 Fix for Windows 8.1 SDK props walbourn_cp 2013-10-21 13:09:53 -07:00
  • f93ee66eeb fixed typo in new VS 2012 .props walbourn_cp 2013-10-19 00:17:56 -07:00
  • bb100b106e .prop fixes - additional ExcludePath directory - Added VS 2012+Windows 8.1 SDK props walbourn_cp 2013-10-19 00:08:23 -07:00
  • 65de5a1f37 DirectXTex: Added project which uses VS 2010 with the Windows 8.1 SDK walbourn_cp 2013-10-18 20:49:03 -07:00
  • f4cf594bcd Update for VS 2013 / Windows 8.1 RTM walbourn_cp 2013-10-18 17:36:51 -07:00
  • 6cafea6cb0 DirectXTex: Fixed problem with DirectCompute compressor for BC7_UNORM_SRGB - Also added diagnostic message from texconv when doing DirectCompute compression walbourn_cp 2013-10-08 16:26:29 -07:00
  • d82ee0c5dd DirectXTex: Supressed warning from /analyze walbourn_cp 2013-10-07 18:21:09 -07:00
  • 5159109035 DirectXTex: public header doesn't include windows.h, so might not have _WIN32_WINNT_WIN8 symbol yet walbourn_cp 2013-10-04 17:44:52 -07:00
  • e12d9c67f2 DirectXTex: Update for sRGB handling with pmalpha walbourn_cp 2013-10-01 17:28:56 -07:00
  • 1bc39d8854 DirectXTex: minor /analyze fix walbourn_cp 2013-09-09 15:10:35 -07:00
  • 7523b2bb9b DirectXTex: Updated to use DirectXMath 3.06 when available walbourn_cp 2013-09-09 12:45:36 -07:00
  • c9f5fdb7a8 DirectXTex: add use of d3d11_1.h when available walbourn_cp 2013-09-03 15:04:04 -07:00
  • 8415e30e0a Texassemble: Minor fixes to 2010 sln files aug2013b walbourn_cp 2013-08-13 12:08:13 -07:00
  • 846ae1644d DirectXTex: August 13, 2013 release walbourn_cp 2013-08-13 11:54:02 -07:00
  • 8eec65caf4 DirectXTex: BC6H / BC7 DirectCompute codec integration walbourn_cp 2013-08-05 10:58:54 -07:00
  • 851b8d4be1 DirectXTex: August 1, 2013 release aug2013 walbourn_cp 2013-08-01 13:49:00 -07:00
  • 44510c23e7 DirectXTex: Fixed problem with BC4/BC5 compressor when given RGBA32 input image walbourn_cp 2013-07-31 13:16:31 -07:00
  • d062ae2097 DirectxTex: ComputeMSE flags for X2 bias walbourn_cp 2013-07-31 13:15:42 -07:00
  • 8bfc1b7de3 DirectXTex: Added WIC_FLAGS_IGNORE_SRGB to ignore the presense of sRGB metadata in WIC files walbourn_cp 2013-07-31 00:39:59 -07:00
  • 5f3b34beb5 DirectXTex: Support for non-power-of-2 mipmapped BC textures walbourn_cp 2013-07-30 17:32:45 -07:00
  • 5a6c053e99 DirectXTex: Fixed syntax error walbourn_cp 2013-07-29 18:06:05 -07:00
  • c4c09c2966 DirectXTex: minor fix for BC1 encoder walbourn_cp 2013-07-29 13:33:52 -07:00
  • 1d3e1d0904 DirectXTex: Make ScopedObject match Microsoft::WRL::ComPtr, use Microsoft::WRL::ComPtr when possible walbourn_cp 2013-07-26 16:44:00 -07:00
  • 70afb86830 DirectXTex: VS 2013 /analyze fix walbourn_cp 2013-07-25 16:53:48 -07:00
  • 98b4e32ce6 Use of _WIN32_WINNT_WIN8 with compat shim for older Windows SDKs walbourn_cp 2013-07-24 16:45:33 -07:00
  • 489f4c51ae DirectXTex: Set output directories for DirectXTex library walbourn_cp 2013-07-19 23:24:25 -07:00
  • aef1bb0e8d DirectXTex: Minor BC6H / BC7 tweaks - Minor DirectXMath optimization to error metric computation - More code review change (Swap -> std::swap) walbourn_cp 2013-07-18 23:12:49 -07:00
  • a69fcaa8de DirectXTex: Cleaned up .sln versions walbourn_cp 2013-07-12 15:48:41 -07:00
  • af7856c1e3 texconv: Enable multithreaded BC6H/BC7 compression using OpenMP - Added '-singleproc' command-line to turn off MT usage. walbourn_cp 2013-07-12 15:12:03 -07:00
  • 3f1f4acfda DirectXTex: BC6H/BC7 had subtle signed/unsigned bug that resulted in incorrect decoding in particular edge cases walbourn_cp 2013-07-11 17:36:24 -07:00
  • b610af415e DirectXTex: BC6H / BC 7 handling of invalid mode blocks updated to match the format specs walbourn_cp 2013-07-10 10:49:59 -07:00
  • 51af8e4af5 DirectXTex: Code Review feedback walbourn_cp 2013-07-09 16:16:38 -07:00
  • 4c1a8527c1 DirectXTex: Fixed /analyze issues walbourn_cp 2013-07-02 15:27:07 -07:00
  • 1b92159d63 DirectXTex: Use alternative to CreateStreamOnHGlobal for Windows Store apps walbourn_cp 2013-07-02 13:07:56 -07:00
  • a1628e8fd4 DirectXTex/DirectXTK: Updated VS 2013 Preview Windows 8.1 SLNs walbourn_cp 2013-07-02 12:55:40 -07:00
  • 0aa54a8045 DirectXTex: Workaround to avoid ICE when building VS 2013 preview Debug ARM config walbourn_cp 2013-07-02 12:53:52 -07:00
  • 23acc173f0 DirectXTex: July 1, 2013 release jul2013 walbourn_cp 2013-07-01 13:36:22 -07:00
  • bd0b88aa8e DirectXTex: some more /analyze cleanup walbourn_cp 2013-07-01 13:30:13 -07:00
  • af675e3c3a DirectXTex: WinRT usage problematic, sticking with CS on HGLBOAL walbourn_cp 2013-06-28 22:43:39 -07:00
  • a303eea709 DirectXTex: when building for WinRT, use InMemoryRandomAccessStream instead CreateStreamOnHGlobal walbourn_cp 2013-06-27 21:17:46 -07:00
  • 887d87bf91 DirectXTex: /analyze cleanup walbourn_cp 2013-06-27 16:21:01 -07:00
  • 61a0a1a19c SaveToWIC* functions updated with optional setCustomProps parameter for setting custom encoding options walbourn_cp 2013-06-27 11:05:15 -07:00
  • bb622bf4ec DirectXTex: Added projects for VS 2013 Preview walbourn_cp 2013-06-26 15:22:13 -07:00
  • 27c91d3da7 DirectXTex: minor 'return null on failure' fix for CreateTexture/CreateSRV walbourn_cp 2013-06-25 12:35:05 -07:00
  • 32b06b3e5c DirectXTK/DirectXTex: Minor code review feedback walbourn_cp 2013-06-21 14:12:39 -07:00
  • 177351faa2 Some minor cleanup for DDSTextureLoader walbourn_cp 2013-06-20 21:19:42 -07:00
  • 8c508c9b58 DDSTextureLoader, ScreenGrab, WICTextureLoader trimmed of some unused defines and fixed /W4 problem in release mode walbourn_cp 2013-06-19 13:05:55 -07:00
  • 72c9103b1d WIC_USE_FACTORY_PROXY workaround no longer needed. walbourn_cp 2013-06-18 14:18:07 -07:00
  • fb6f5aac2e DirectXTex: Integrated some Code Review feedback (no code impact) walbourn_cp 2013-06-17 12:32:11 -07:00
  • e2e5a28c6d DirectXTex: June 15, 2013 release jun2013 walbourn_cp 2013-06-15 12:02:59 -07:00
  • 0678c2b5f9 DirectxTex: Need to slightly bias results floating-point error introduced by TRIANGLE filter - Avoids problem with harshly quantized formats like 2-bit alpha - Defaults to TRIANGLE filter for non-pow-2 volume maps walbourn_cp 2013-06-15 11:55:07 -07:00
  • 190e230d62 Texassemble: aded -w and -h options walbourn_cp 2013-06-15 08:32:51 -07:00
  • 9a2eee49de Texassemble: Doesn't support block compression for output walbourn_cp 2013-06-15 00:35:54 -07:00
  • d9f374c415 texconv: Minor fix for metadata summary print walbourn_cp 2013-06-14 23:59:00 -07:00
  • 93ade8eedc Texassemble: new command-line utility for creating cubemaps, volume maps, and arrays from individual images walbourn_cp 2013-06-14 23:53:27 -07:00
  • 2fdf1f6d0a DirectXTex: added finite low-pass triangle custom filter - TEX_FILTER_TRIANGLE - texconv updated -if image filter options walbourn_cp 2013-06-14 16:17:16 -07:00
  • 83372f9b7f Texconv: added -wrap & -mirror switches walbourn_cp 2013-06-13 22:46:42 -07:00
  • 8fa166372d DirectXTex: Custom filtering (Point, Linear, Cubic, sRGB gamma correct) implemented for Resize walbourn_cp 2013-06-12 20:17:43 -07:00
  • 7c5c9addf8 DirectXTex: Fixed slight image shift in custom Cubic filtering walbourn_cp 2013-06-12 19:54:17 -07:00
  • 98699f90f9 DirectXTex: Replace D3DX's table sRGB encoding/decoding with gamma correct implementation walbourn_cp 2013-06-12 16:28:11 -07:00
  • 09d243c6b4 ddsview: Added filepath name to window title - Cleaned up /analyze issues walbourn_cp 2013-06-11 17:17:25 -07:00
  • 99aa90e35c texconv: cleaned up 'usage' display walbourn_cp 2013-06-11 13:41:39 -07:00
  • 1eb7770ddd texconv: added -xlum option to use new DDS_FLAGS_EXPAND_LUMINANCE option for L8, L16, and A8L8 legacy files walbourn_cp 2013-06-11 13:34:48 -07:00
  • bdb7d21088 DirectXTex: Implemented dithering for non-WIC codepaths - Reworked texconv options for -if for dithering walbourn_cp 2013-06-11 13:18:23 -07:00
  • 3474bcbab9 DirectXTex: WIC metadata usage - Check/writes the sRGB information for DXGI_FORMAT_*_SRGB formats - Updated WICTextureLoader & ScreenGrab walbourn_cp 2013-06-10 15:34:13 -07:00
  • 8a267b10b2 DirectXTex: some code cleanup walbourn_cp 2013-06-10 15:16:08 -07:00
  • ae8a8cfa9a DirectXTex: Added DDS_FLAGS_EXPAND_LUMINANCE support walbourn_cp 2013-06-10 15:14:55 -07:00
  • 0a6e75fe5a DirectXTex: Convert threshold parameter was not being used correctly Convert needs to use non-WIC paths for -sepalpha cases walbourn_cp 2013-06-07 18:07:08 -07:00
  • 76bd58ecb0 DirectXTeX: Removed some debug code that upset /analyze walbourn_cp 2013-06-06 18:03:58 -07:00
  • a9c0c4320e DirectXTex: sRGB correct filtering for mipmap generation walbourn_cp 2013-06-06 17:58:23 -07:00
  • 0853752b5d DirectXTex: code review feedback walbourn_cp 2013-06-06 16:22:07 -07:00
  • 4e1e8b49c1 DirectXTex: non-power-of-2 error should be in 2DBox, not 2DPoint walbourn_cp 2013-06-06 14:46:28 -07:00
  • cc6da6ef25 DirectXTex: added filters.h walbourn_cp 2013-06-06 14:03:31 -07:00
  • 5264ae6503 DirectXTex: 2D & 3D linear and cubic filtering with optional mirror/wrap vs. clamp walbourn_cp 2013-06-06 14:02:17 -07:00
  • add7763d9c DirectXTex: Added TEX_FILTER_BOX (which is an alias for FANT) walbourn_cp 2013-06-03 15:32:00 -07:00
  • f6cace44e8 DirectXTex: Minor code cleanup walbourn_cp 2013-06-03 15:11:47 -07:00
  • 5fd613b1fb DirectXTex: Added BitsPerColor DXGI utility function walbourn_cp 2013-06-03 14:41:16 -07:00
  • 24ead31a39 Added error check to SaveWIC functions if requested optional targetFormat is not supported by the WIC codec walbourn_cp 2013-06-01 10:55:18 -07:00
  • 6323465f1f DirectXTex: Special-case optimization when doing RGBA 32bpp resize or 2D mipmap generation walbourn_cp 2013-04-30 15:25:26 -07:00
  • 598fedaf35 DirectXTex: partial typeless support for _LoadScanline walbourn_cp 2013-04-29 17:43:13 -07:00
  • 11cafa387d Minor whitespace fix walbourn_cp 2013-04-26 16:02:53 -07:00
  • fb76f38a49 DDSTextureLoader fix for 1D/2D texture and cubemap arrays when skipping mips walbourn_cp 2013-04-26 15:15:47 -07:00
  • e95ffd151d DirectXTex: cleanup of volume map custom point/box filters walbourn_cp 2013-04-26 15:11:42 -07:00
  • 35dfd5523d DirectXTex: April 16, 2013 release apr2013 walbourn_cp 2013-04-16 17:53:37 -07:00
  • c398ac1711 DirectXTex: Resolve SRGB handling problems with conversions - Convert: TEX_FILTER_FORCE_NON_WIC, TEX_FILTER_FORCE_WIC, TEX_FILTER_RGB_COPY_RED/BLUE/GREEN - ComputeMSE flags for sRGB colorspace and channel ignore options walbourn_cp 2013-04-16 17:51:36 -07:00
  • 33db361592 Update DDS alpha mode metadata walbourn_cp 2013-04-11 15:23:54 -07:00
  • dc401291a1 VS 2012 and VS 2010+SDK8.0 projects don't use <xnamath.h>, they use DirectXMath Fixed DDSView to use DirectXMath when it should walbourn_cp 2013-04-10 23:37:19 -07:00
  • ec03b62e6d DirectXTex - WIC 32bpp RGBE is 8:8:8:8, not the same as DXGI SHAREDEXP 9:9:9:5 - Fixed LoadScanline/StoreScanline for SHAREDEXP, X2_BIAS, and R1 walbourn_cp 2013-04-10 18:11:47 -07:00
  • dff2427bbb WIC 32bpp RGBE is 8:8:8:8, not the same as DXGI SHAREDEXP 9:9:9:5 walbourn_cp 2013-04-10 17:04:56 -07:00
  • e4e6c6c008 DirectXTex: Code review feedback - /analyze work focused on VS 2012 with SAL2 rather than VS 2010 walbourn_cp 2013-04-10 11:22:22 -07:00