Commit Graph

  • 3b396e2303 Sync with latest DirectXTK versions of DDSTextureLoader, ScreenGrab, and WICTextureLoader walbourn_cp 2014-04-03 12:43:46 -07:00
  • b2f914f26d ScreenGrab: Minor code-review fix walbourn_cp 2014-04-02 11:39:33 -07:00
  • c671cc3911 DirectXTex: Minor code review fix walbourn_cp 2014-03-31 18:11:40 -07:00
  • 183937c3f7 Updated for February 24, 2014 release feb2014 walbourn_cp 2014-02-24 17:08:40 -08:00
  • b22fa640b4 WICTextureLoader: Added overloads that do not take a D3D11DeviceContext (i.e. no autogen mips) to be consistent with DDSTextureLoader walbourn_cp 2014-02-24 16:12:01 -08:00
  • cff826adad DDSTextureLoader: Attempt to use autogen mips for DDS files without mipmaps if a Direct3D 11 context is provided walbourn_cp 2014-02-24 16:11:22 -08:00
  • 95936b8765 texconv: minor code review feedback walbourn_cp 2014-02-20 16:13:36 -08:00
  • d6976ed850 DirectXTex: support writing DDS files where input Image struct rowPitch is not 1-byte aligned walbourn_cp 2014-02-20 15:24:34 -08:00
  • 76b79c42b5 DirectXTex: added alpha weight parameter for BC7 GPU compressor [breaking change] - texconv has new '-aw' switch to take the parameter walbourn_cp 2014-02-19 17:31:35 -08:00
  • 5336f904da DirectXTex: Support for Direct3D 11 video and Xbox One extended formats - New APIs: IsPlanar, IsPalettized, IsDepthStencil, ConvertToSinglePlane walbourn_cp 2014-02-14 13:33:01 -08:00
  • b67a8ef792 ScreenGrab: Fixed computing for NV11 which requires width multiple of 4, but height can be odd walbourn_cp 2014-02-14 12:56:11 -08:00
  • 9b334ab768 DDSTextureLoader: Fixed computing for NV11 which requires width multiple of 4, but height can be odd walbourn_cp 2014-02-14 11:59:13 -08:00
  • c72e6ccc22 DirectXTex: Fixed bug with application of ordered dithering in non-WIC codepaths walbourn_cp 2014-02-13 11:28:26 -08:00
  • 9f13dd26f9 DDSTextureLoader/ScreenGrab: Updated with support for Direct3D 11 video formats including legacy 'YUY2' DDS files walbourn_cp 2014-02-04 12:33:47 -08:00
  • c43f736184 DirectXTex: Added IsVolumemap() helper to TexMetadata walbourn_cp 2014-01-30 16:48:52 -08:00
  • c5c8fece25 Minor code fixes for some issues found by /Wall walbourn_cp 2014-01-30 16:04:08 -08:00
  • 73267aa797 Updated for January 24, 2014 release jan2014 walbourn_cp 2014-01-24 14:00:53 -08:00
  • 840f0d4238 DirectXTex: Fix for size rounding bug in GPU BC compressor walbourn_cp 2014-01-22 11:06:35 -08:00
  • 6a37f81f09 DirectXTex: TEX_COMPRESS_* flags; added 'compress' flags paramter to GPU Compress [breaking change] walbourn_cp 2014-01-22 11:04:35 -08:00
  • 8d3dbe1fc0 Added comment explaining reason for supressing 4005 warning walbourn_cp 2014-01-21 12:50:14 -08:00
  • b4b63a3557 Eliminate ScopedObject in favor of standard Microsoft::WRL::ComPtr walbourn_cp 2014-01-15 17:08:08 -08:00
  • ef53c0d8a3 Fixed references for VS 2010 projects walbourn_cp 2014-01-15 16:45:35 -08:00
  • 9ee1142b42 Removed d2d1.h workaround as this was caused by a case of incorrect mixing of DXSDK and Windows 8.x SDK walbourn_cp 2014-01-15 13:18:18 -08:00
  • f1ff6f10f2 DirectXTex: Dropped support for VS 2010 + legacy DirectX SDK without Windows 8.x SDK - Removed DXGI_1_2_FORMATS and USE_XNAMATH control defines - Deleted *Desktop_2010_SDK81.* project files, updated *Desktop_2010.* project files to use Windows 8.1 SDK walbourn_cp 2014-01-15 13:14:48 -08:00
  • 92881b7438 DirectXTex: December 24, 2013 release dec2013 walbourn_cp 2013-12-24 14:19:28 -08:00
  • 7ddd3762bb DirectXTex: added move operators for ScratchImage, Blob walbourn_cp 2013-12-24 12:57:42 -08:00
  • 858d473b81 DirectXTK/DirectXTex: Xbox One platform support walbourn_cp 2013-12-05 16:41:24 -08:00
  • 848294f2e7 Dropped VS 2010 + Windows 8.0 SDK in favor of VS 2010 + Windows 8.1 SDK walbourn_cp 2013-11-20 13:35:35 -08:00
  • 1b9f84bcaa texconv: added -fl and -pow2 switches to texconv walbourn_cp 2013-11-15 16:21:00 -08:00
  • b73612600f DirectXTex: Resize logic in non-WIC custom filtering was backwards for when to use the BOX filter walbourn_cp 2013-11-15 14:54:08 -08:00
  • c7d32a482a DirectXTex: added static_assert to texassemble source walbourn_cp 2013-11-07 16:26:56 -08:00
  • 23af1a29a9 DirectXTex: October 21, 2013 release oct2013 walbourn_cp 2013-10-21 14:13:57 -07:00
  • bbf444bb07 DirectXTex: fixed up project references and filters walbourn_cp 2013-10-21 14:04:38 -07:00
  • 05a7111c2b One more .props fix walbourn_cp 2013-10-21 13:29:57 -07:00
  • f423ded040 Fix for Windows 8.1 SDK props walbourn_cp 2013-10-21 13:09:53 -07:00
  • f93ee66eeb fixed typo in new VS 2012 .props walbourn_cp 2013-10-19 00:17:56 -07:00
  • bb100b106e .prop fixes - additional ExcludePath directory - Added VS 2012+Windows 8.1 SDK props walbourn_cp 2013-10-19 00:08:23 -07:00
  • 65de5a1f37 DirectXTex: Added project which uses VS 2010 with the Windows 8.1 SDK walbourn_cp 2013-10-18 20:49:03 -07:00
  • f4cf594bcd Update for VS 2013 / Windows 8.1 RTM walbourn_cp 2013-10-18 17:36:51 -07:00
  • 6cafea6cb0 DirectXTex: Fixed problem with DirectCompute compressor for BC7_UNORM_SRGB - Also added diagnostic message from texconv when doing DirectCompute compression walbourn_cp 2013-10-08 16:26:29 -07:00
  • d82ee0c5dd DirectXTex: Supressed warning from /analyze walbourn_cp 2013-10-07 18:21:09 -07:00
  • 5159109035 DirectXTex: public header doesn't include windows.h, so might not have _WIN32_WINNT_WIN8 symbol yet walbourn_cp 2013-10-04 17:44:52 -07:00
  • e12d9c67f2 DirectXTex: Update for sRGB handling with pmalpha walbourn_cp 2013-10-01 17:28:56 -07:00
  • 1bc39d8854 DirectXTex: minor /analyze fix walbourn_cp 2013-09-09 15:10:35 -07:00
  • 7523b2bb9b DirectXTex: Updated to use DirectXMath 3.06 when available walbourn_cp 2013-09-09 12:45:36 -07:00
  • c9f5fdb7a8 DirectXTex: add use of d3d11_1.h when available walbourn_cp 2013-09-03 15:04:04 -07:00
  • 8415e30e0a Texassemble: Minor fixes to 2010 sln files aug2013b walbourn_cp 2013-08-13 12:08:13 -07:00
  • 846ae1644d DirectXTex: August 13, 2013 release walbourn_cp 2013-08-13 11:54:02 -07:00
  • 8eec65caf4 DirectXTex: BC6H / BC7 DirectCompute codec integration walbourn_cp 2013-08-05 10:58:54 -07:00
  • 851b8d4be1 DirectXTex: August 1, 2013 release aug2013 walbourn_cp 2013-08-01 13:49:00 -07:00
  • 44510c23e7 DirectXTex: Fixed problem with BC4/BC5 compressor when given RGBA32 input image walbourn_cp 2013-07-31 13:16:31 -07:00
  • d062ae2097 DirectxTex: ComputeMSE flags for X2 bias walbourn_cp 2013-07-31 13:15:42 -07:00
  • 8bfc1b7de3 DirectXTex: Added WIC_FLAGS_IGNORE_SRGB to ignore the presense of sRGB metadata in WIC files walbourn_cp 2013-07-31 00:39:59 -07:00
  • 5f3b34beb5 DirectXTex: Support for non-power-of-2 mipmapped BC textures walbourn_cp 2013-07-30 17:32:45 -07:00
  • 5a6c053e99 DirectXTex: Fixed syntax error walbourn_cp 2013-07-29 18:06:05 -07:00
  • c4c09c2966 DirectXTex: minor fix for BC1 encoder walbourn_cp 2013-07-29 13:33:52 -07:00
  • 1d3e1d0904 DirectXTex: Make ScopedObject match Microsoft::WRL::ComPtr, use Microsoft::WRL::ComPtr when possible walbourn_cp 2013-07-26 16:44:00 -07:00
  • 70afb86830 DirectXTex: VS 2013 /analyze fix walbourn_cp 2013-07-25 16:53:48 -07:00
  • 98b4e32ce6 Use of _WIN32_WINNT_WIN8 with compat shim for older Windows SDKs walbourn_cp 2013-07-24 16:45:33 -07:00
  • 489f4c51ae DirectXTex: Set output directories for DirectXTex library walbourn_cp 2013-07-19 23:24:25 -07:00
  • aef1bb0e8d DirectXTex: Minor BC6H / BC7 tweaks - Minor DirectXMath optimization to error metric computation - More code review change (Swap -> std::swap) walbourn_cp 2013-07-18 23:12:49 -07:00
  • a69fcaa8de DirectXTex: Cleaned up .sln versions walbourn_cp 2013-07-12 15:48:41 -07:00
  • af7856c1e3 texconv: Enable multithreaded BC6H/BC7 compression using OpenMP - Added '-singleproc' command-line to turn off MT usage. walbourn_cp 2013-07-12 15:12:03 -07:00
  • 3f1f4acfda DirectXTex: BC6H/BC7 had subtle signed/unsigned bug that resulted in incorrect decoding in particular edge cases walbourn_cp 2013-07-11 17:36:24 -07:00
  • b610af415e DirectXTex: BC6H / BC 7 handling of invalid mode blocks updated to match the format specs walbourn_cp 2013-07-10 10:49:59 -07:00
  • 51af8e4af5 DirectXTex: Code Review feedback walbourn_cp 2013-07-09 16:16:38 -07:00
  • 4c1a8527c1 DirectXTex: Fixed /analyze issues walbourn_cp 2013-07-02 15:27:07 -07:00
  • 1b92159d63 DirectXTex: Use alternative to CreateStreamOnHGlobal for Windows Store apps walbourn_cp 2013-07-02 13:07:56 -07:00
  • a1628e8fd4 DirectXTex/DirectXTK: Updated VS 2013 Preview Windows 8.1 SLNs walbourn_cp 2013-07-02 12:55:40 -07:00
  • 0aa54a8045 DirectXTex: Workaround to avoid ICE when building VS 2013 preview Debug ARM config walbourn_cp 2013-07-02 12:53:52 -07:00
  • 23acc173f0 DirectXTex: July 1, 2013 release jul2013 walbourn_cp 2013-07-01 13:36:22 -07:00
  • bd0b88aa8e DirectXTex: some more /analyze cleanup walbourn_cp 2013-07-01 13:30:13 -07:00
  • af675e3c3a DirectXTex: WinRT usage problematic, sticking with CS on HGLBOAL walbourn_cp 2013-06-28 22:43:39 -07:00
  • a303eea709 DirectXTex: when building for WinRT, use InMemoryRandomAccessStream instead CreateStreamOnHGlobal walbourn_cp 2013-06-27 21:17:46 -07:00
  • 887d87bf91 DirectXTex: /analyze cleanup walbourn_cp 2013-06-27 16:21:01 -07:00
  • 61a0a1a19c SaveToWIC* functions updated with optional setCustomProps parameter for setting custom encoding options walbourn_cp 2013-06-27 11:05:15 -07:00
  • bb622bf4ec DirectXTex: Added projects for VS 2013 Preview walbourn_cp 2013-06-26 15:22:13 -07:00
  • 27c91d3da7 DirectXTex: minor 'return null on failure' fix for CreateTexture/CreateSRV walbourn_cp 2013-06-25 12:35:05 -07:00
  • 32b06b3e5c DirectXTK/DirectXTex: Minor code review feedback walbourn_cp 2013-06-21 14:12:39 -07:00
  • 177351faa2 Some minor cleanup for DDSTextureLoader walbourn_cp 2013-06-20 21:19:42 -07:00
  • 8c508c9b58 DDSTextureLoader, ScreenGrab, WICTextureLoader trimmed of some unused defines and fixed /W4 problem in release mode walbourn_cp 2013-06-19 13:05:55 -07:00
  • 72c9103b1d WIC_USE_FACTORY_PROXY workaround no longer needed. walbourn_cp 2013-06-18 14:18:07 -07:00
  • fb6f5aac2e DirectXTex: Integrated some Code Review feedback (no code impact) walbourn_cp 2013-06-17 12:32:11 -07:00
  • e2e5a28c6d DirectXTex: June 15, 2013 release jun2013 walbourn_cp 2013-06-15 12:02:59 -07:00
  • 0678c2b5f9 DirectxTex: Need to slightly bias results floating-point error introduced by TRIANGLE filter - Avoids problem with harshly quantized formats like 2-bit alpha - Defaults to TRIANGLE filter for non-pow-2 volume maps walbourn_cp 2013-06-15 11:55:07 -07:00
  • 190e230d62 Texassemble: aded -w and -h options walbourn_cp 2013-06-15 08:32:51 -07:00
  • 9a2eee49de Texassemble: Doesn't support block compression for output walbourn_cp 2013-06-15 00:35:54 -07:00
  • d9f374c415 texconv: Minor fix for metadata summary print walbourn_cp 2013-06-14 23:59:00 -07:00
  • 93ade8eedc Texassemble: new command-line utility for creating cubemaps, volume maps, and arrays from individual images walbourn_cp 2013-06-14 23:53:27 -07:00
  • 2fdf1f6d0a DirectXTex: added finite low-pass triangle custom filter - TEX_FILTER_TRIANGLE - texconv updated -if image filter options walbourn_cp 2013-06-14 16:17:16 -07:00
  • 83372f9b7f Texconv: added -wrap & -mirror switches walbourn_cp 2013-06-13 22:46:42 -07:00
  • 8fa166372d DirectXTex: Custom filtering (Point, Linear, Cubic, sRGB gamma correct) implemented for Resize walbourn_cp 2013-06-12 20:17:43 -07:00
  • 7c5c9addf8 DirectXTex: Fixed slight image shift in custom Cubic filtering walbourn_cp 2013-06-12 19:54:17 -07:00
  • 98699f90f9 DirectXTex: Replace D3DX's table sRGB encoding/decoding with gamma correct implementation walbourn_cp 2013-06-12 16:28:11 -07:00
  • 09d243c6b4 ddsview: Added filepath name to window title - Cleaned up /analyze issues walbourn_cp 2013-06-11 17:17:25 -07:00
  • 99aa90e35c texconv: cleaned up 'usage' display walbourn_cp 2013-06-11 13:41:39 -07:00
  • 1eb7770ddd texconv: added -xlum option to use new DDS_FLAGS_EXPAND_LUMINANCE option for L8, L16, and A8L8 legacy files walbourn_cp 2013-06-11 13:34:48 -07:00
  • bdb7d21088 DirectXTex: Implemented dithering for non-WIC codepaths - Reworked texconv options for -if for dithering walbourn_cp 2013-06-11 13:18:23 -07:00
  • 3474bcbab9 DirectXTex: WIC metadata usage - Check/writes the sRGB information for DXGI_FORMAT_*_SRGB formats - Updated WICTextureLoader & ScreenGrab walbourn_cp 2013-06-10 15:34:13 -07:00
  • 8a267b10b2 DirectXTex: some code cleanup walbourn_cp 2013-06-10 15:16:08 -07:00