Commit Graph

  • 8c47482183
    Retire legacy Xbox One XDK support (#329) Chuck Walbourn 2023-03-17 15:47:52 -07:00
  • 93182cac68
    Fix BC6H GPU compressor handling of negative pixel values (#328) Chuck Walbourn 2023-03-11 02:39:33 -08:00
  • a4df1415f8
    Fixed /analyze warning (#327) Chuck Walbourn 2023-03-10 15:19:49 -08:00
  • b4719fa58c
    Fix handling of SRGB_IN and SRGB_OUT for GPU BC7 compressor (#326) Chuck Walbourn 2023-03-10 15:19:09 -08:00
  • 0f77045482
    Fix typo in CMake file for Xbox (#322) jan2023c Chuck Walbourn 2023-02-16 22:21:46 -08:00
  • 0a4e51a5fd
    CMake updated to support building for Xbox (#320) Chuck Walbourn 2023-02-15 22:07:52 -08:00
  • 1cef43a2bf
    Cmake bug fixed if BUILD_DX11=OFF but BUILD_TOOLS=ON (#319) jan2023b Chuck Walbourn 2023-02-10 19:27:14 -08:00
  • 5b06df54e4
    CMake code review (#318) Chuck Walbourn 2023-02-09 21:58:13 -08:00
  • 4c277982ed
    Update for latest files from the Microsoft GitHub template (#317) Chuck Walbourn 2023-02-09 18:47:03 -08:00
  • 22457feb8a
    Minor updates to CMake for a proof-of-concept project (#316) Chuck Walbourn 2023-02-06 15:27:58 -08:00
  • 23ac46e962
    January 31, 2023 (#310) jan2023 Chuck Walbourn 2023-01-31 14:15:35 -08:00
  • 126d15c39a
    Clean up GPU-based validation warnings (#309) Chuck Walbourn 2023-01-31 09:57:16 -08:00
  • 371643fce2
    ScratchImage Initialize zero-fills image data (#308) Chuck Walbourn 2023-01-27 11:36:27 -08:00
  • 278e708f25
    ConvertToSinglePlane memory overrwrite bug fix (#307) Chuck Walbourn 2023-01-25 23:25:26 -08:00
  • fa9967bc74
    DDSView updated with -forcesrgb switch (#305) Chuck Walbourn 2023-01-19 11:18:39 -08:00
  • e4f5af944c
    Fix build break for Debug on WSL (#299) dec2022b Chuck Walbourn 2022-12-27 12:03:08 -08:00
  • 23b7fd1f38
    December 15, 2022 (#297) dec2022 Chuck Walbourn 2022-12-17 20:36:40 -08:00
  • 9dd139f44a
    CMake updated to use /Zc:inline and /Zc:lambda (#296) Chuck Walbourn 2022-12-15 10:29:32 -08:00
  • 9fd4d9f6b6
    Add Spectre-mitigated libraries to the NuGet (#295) Chuck Walbourn 2022-12-13 22:26:09 -08:00
  • cdb335306c YAML code review Chuck Walbourn 2022-12-08 01:10:41 -08:00
  • a20f79d649 Code review Chuck Walbourn 2022-12-06 23:19:38 -08:00
  • 0d0f540ec0 Tweak YAML pipeline CI triggers Chuck Walbourn 2022-12-06 15:05:42 -08:00
  • 27dcde569c CMake build option to enable /Qspectre (#293) Chuck Walbourn 2022-12-06 11:43:45 -08:00
  • 06d5286870 Add YAML Azure Pipelines Chuck Walbourn 2022-12-04 18:22:15 -08:00
  • d993bbdb6e Minor cmake code review walbourn 2022-12-02 22:33:06 -08:00
  • 9bc07dc20f Update readme walbourn 2022-12-01 20:58:26 -08:00
  • 42710025c3 D3DX12 update to fix warnings when using preview Windows SDKs Chuck Walbourn 2022-11-30 14:18:40 -08:00
  • a438adc83b Disable E&C walbourn 2022-11-28 17:11:21 -08:00
  • 91df32232f Bias added for ARM version of 16bpp format conversions to match existing output Chuck Walbourn 2022-11-28 00:03:22 -08:00
  • 44f9a71ca1 Update CMake test presets for MinGW walbourn 2022-11-27 13:10:09 -08:00
  • 62f1d7c991 Minor cmake cleanup walbourn 2022-11-27 11:58:27 -08:00
  • 403be02804 Update CMake to define _DEBUG for MinGW walbourn 2022-11-26 18:15:10 -08:00
  • 781df59540
    CMake update for version 3.20 (#292) Chuck Walbourn 2022-11-22 11:37:25 -08:00
  • 5935c67ebe Fixed minor texconv output issue Chuck Walbourn 2022-11-20 15:22:30 -08:00
  • 2e6cd01cd4 Fix C4777 warning Chuck Walbourn 2022-11-20 11:47:21 -08:00
  • 166dd269b0
    Texassemble updates for cubemap generation from a image (#290) matyalatte 2022-11-21 03:47:30 +09:00
  • 5837e1b482 Fix build issue with updated D3DX12 Chuck Walbourn 2022-11-19 14:22:48 -08:00
  • 79e898607d Fix -Wold-style-cast warning Chuck Walbourn 2022-11-19 13:49:10 -08:00
  • c4e64db644 Update D3DX12 for Agility SDK 1.608 Chuck Walbourn 2022-11-19 13:03:20 -08:00
  • 8c4ad29001 CMakeLists updated to CMake 3.20 walbourn 2022-11-15 12:09:51 -08:00
  • 159d512086
    texassemble updates for cubemap image generation (#289) Chuck Walbourn 2022-11-04 17:42:27 -07:00
  • d3289691b7 Code review update Chuck Walbourn 2022-10-25 13:18:09 -07:00
  • 5b420edd7a Add EXR source in Auxiliary directory oct2022b walbourn 2022-10-22 14:35:26 -07:00
  • 411ed658e2 Update for OpenEXR support due to vcpkg change oct2022 walbourn 2022-10-18 18:34:15 -07:00
  • e1d8d29914 October 17, 2022 release Chuck Walbourn 2022-10-17 21:38:02 -07:00
  • 70f7e65e9c Update for VS 2022 17.4 Chuck Walbourn 2022-10-17 18:41:09 -07:00
  • 54af4abdf8 Update NuGet packages targets files Chuck Walbourn 2022-10-17 16:41:38 -07:00
  • 7873063c1c Add CMake presets for WSL Chuck Walbourn 2022-09-29 11:07:52 -07:00
  • 5a7b9b51ed malloc.h should be guarded by _WIN32 Chuck Walbourn 2022-09-28 09:31:20 -07:00
  • a189a1952a Code review feedback Chuck Walbourn 2022-09-18 12:17:41 -07:00
  • 9668a8d6b6 Fixed -Wshadow-field warning in d3dx12.h Chuck Walbourn 2022-09-17 19:04:30 -07:00
  • e51730e6fc CMake missing rc for tex tools Chuck Walbourn 2022-08-30 18:27:46 -07:00
  • 3382be5986 Fix path issue with spaces Chuck Walbourn 2022-08-24 20:16:53 -07:00
  • e976dcc656 July 22, 2022 jul2022 Chuck Walbourn 2022-07-29 19:08:34 -07:00
  • a60399e849 Fixes for GDK projects Chuck Walbourn 2022-07-28 18:03:06 -07:00
  • 10d8902e6c
    Change bool forceSRGB parameters for D3D interop to CREATETEX_FLAGS (#281) Chuck Walbourn 2022-07-28 16:35:12 -07:00
  • 4333376df1 Add DDS_LOADER_IGNORE_SRGB parameter/functionality to CreateDDSTexture*Ex Chuck Walbourn 2022-07-28 12:13:09 -07:00
  • f904ecf09b Added MakeLinear utility function Chuck Walbourn 2022-07-27 16:56:43 -07:00
  • 9eb8605dbe CMake fix for clang v12 Chuck Walbourn 2022-07-25 23:49:34 -07:00
  • 0279397bfb Enable guard:ehcont compiler flag for MSVC 64 bit architectures (#280) Chuck Walbourn 2022-07-25 14:57:05 -07:00
  • 33e9632f50
    Update to support ABI for MinGW in DX Agility SDK v1.606.3 (#279) Chuck Walbourn 2022-07-25 14:48:46 -07:00
  • e4b385cb3b Code review feedback Chuck Walbourn 2022-07-25 14:48:27 -07:00
  • 058d2de2d4 Fixed tipo Sergio Ricardo Zerbetto Masson 2022-07-25 16:52:23 -03:00
  • 664a518c31 Fixed guard:ehcont project setup Sergio Ricardo Zerbetto Masson 2022-07-25 16:44:37 -03:00
  • de64926fcc Removed unecessary changes Sergio Ricardo Zerbetto Masson 2022-07-25 11:22:47 -03:00
  • fd1a747b14 Enable guard:ehcont compiler flag for MSVC 64 bit architectures Sergio Ricardo Zerbetto Masson 2022-07-25 11:03:23 -03:00
  • 679538ee83 CMakePresets edit Chuck Walbourn 2022-06-06 00:00:07 -07:00
  • 2c73d66cbf CMake code review Chuck Walbourn 2022-06-03 00:33:58 -07:00
  • c6b0acbd16 CMake updated to require clients use C++11 Chuck Walbourn 2022-05-27 17:18:38 -07:00
  • ad9c7cbb3a Fix -Wunused-variable warnings Chuck Walbourn 2022-05-24 18:00:28 -07:00
  • 9a9fb5e39e Code review feedback Chuck Walbourn 2022-05-18 15:18:54 -07:00
  • 3eed3ae913 A few more uses of const Chuck Walbourn 2022-05-12 12:24:53 -07:00
  • 49c4299f74 Minor Cmake fix for DDSView Chuck Walbourn 2022-05-10 21:15:30 -07:00
  • ba4c12bdfc Minor readme update Chuck Walbourn 2022-05-10 13:06:32 -07:00
  • 1e0f633c61 Minor edit of history file Chuck Walbourn 2022-05-10 11:46:19 -07:00
  • e02d38a2e2 May 9, 2022 may2022 Chuck Walbourn 2022-05-09 14:48:11 -07:00
  • 01b664dfd1 D3DX12 updated for Agility SDK 1.602.0 Chuck Walbourn 2022-05-08 14:25:55 -07:00
  • 25a2cb4a2c Code review Chuck Walbourn 2022-05-08 00:33:37 -07:00
  • 536937fbf7 Minor code cleanup Chuck Walbourn 2022-05-07 23:17:35 -07:00
  • 178753de4a Added IsBGR utility function Chuck Walbourn 2022-05-07 15:10:55 -07:00
  • 55a7bb03c4 texconv: improved height-map to compressed normal maps for 16bpp sources Chuck Walbourn 2022-05-07 14:58:09 -07:00
  • 9951875603 Add partial support for indexed TGA files (#274) Chuck Walbourn 2022-05-06 19:10:47 -07:00
  • 33b69f39bc Make CMake use of CompileShaders more robust Chuck Walbourn 2022-05-06 14:01:02 -07:00
  • bf546e9e2f HLSL.cmd return 1 on failure Chuck Walbourn 2022-05-06 00:43:45 -07:00
  • ea977860c2 Fixes for CMake USE_PREBUILT_SHADERS option Chuck Walbourn 2022-05-06 00:29:00 -07:00
  • 8215747e05 Make sure CompileShaders.cmd returns 1 on failure Chuck Walbourn 2022-05-05 23:57:30 -07:00
  • 9c72f2c6cd
    CMake support added for building with MinGW (#275) Chuck Walbourn 2022-05-05 14:50:13 -07:00
  • 24c1415c9a CMake cleanup and more presets Chuck Walbourn 2022-05-03 23:44:20 -07:00
  • 0f204f9a2f Updated CMake to use GNUInstallDirs Chuck Walbourn 2022-05-02 03:01:40 -07:00
  • 98c5b56edf Fixed some missing standard includes for better conformance again Chuck Walbourn 2022-05-01 12:01:42 -07:00
  • 1c8fe32e87 Fixed some missing standard includes for better conformance Chuck Walbourn 2022-05-01 00:44:49 -07:00
  • a6b1c557dc Another warning suppression for VS 2022 17.2 Chuck Walbourn 2022-04-21 21:31:43 -07:00
  • 3ac77cf2c0
    Remove VS 2017 projects (#273) Chuck Walbourn 2022-04-21 16:27:30 -07:00
  • 55f5f21e4c CMake fix for WIC2 usage on Win7 Chuck Walbourn 2022-04-21 00:45:19 -07:00
  • a58ad988bb Fixed bug with CaptureTexture of 1D textures for Direct3D 11 Chuck Walbourn 2022-04-06 00:40:30 -07:00
  • b736e9edc3 Add check for unexpected EOF to LoadDDSTextureFromFile Chuck Walbourn 2022-04-06 00:40:10 -07:00
  • bc1aecbcf8 Avoid WIC bitmap scalar for box/fant/point resizing for > 8 bpc HDR/XR formats Chuck Walbourn 2022-04-06 00:00:46 -07:00
  • b1001d15b3
    .edtiorconfig driven reformat of source (#271) Chuck Walbourn 2022-04-04 15:03:02 -07:00
  • 091835fa86 Readme updates Chuck Walbourn 2022-03-28 16:29:27 -07:00
  • 2530c2e550 Updated DDSView sample's shader building logic Chuck Walbourn 2022-03-27 23:03:24 -07:00