Debug ARM64 Debug Win32 Debug x64 Profile ARM64 Profile Win32 Profile x64 Release ARM64 Release Win32 Release x64 DirectXTex {371B9FA9-4C90-4AC6-A123-ACED756D6C77} DirectXTex Win32Proj 10.0 x64 StaticLibrary true Unicode v142 StaticLibrary true Unicode v142 StaticLibrary true Unicode v142 StaticLibrary Unicode v142 StaticLibrary Unicode v142 StaticLibrary Unicode v142 StaticLibrary Unicode v142 StaticLibrary Unicode v142 StaticLibrary Unicode v142 Bin\Desktop_2019_Win10\$(Platform)\$(Configuration)\ Bin\Desktop_2019_Win10\$(Platform)\$(Configuration)\ DirectXTex true Bin\Desktop_2019_Win10\$(Platform)\$(Configuration)\ Bin\Desktop_2019_Win10\$(Platform)\$(Configuration)\ DirectXTex true Bin\Desktop_2019_Win10\$(Platform)\$(Configuration)\ Bin\Desktop_2019_Win10\$(Platform)\$(Configuration)\ DirectXTex true Bin\Desktop_2019_Win10\$(Platform)\$(Configuration)\ Bin\Desktop_2019_Win10\$(Platform)\$(Configuration)\ DirectXTex true Bin\Desktop_2019_Win10\$(Platform)\$(Configuration)\ Bin\Desktop_2019_Win10\$(Platform)\$(Configuration)\ DirectXTex true Bin\Desktop_2019_Win10\$(Platform)\$(Configuration)\ Bin\Desktop_2019_Win10\$(Platform)\$(Configuration)\ DirectXTex true Bin\Desktop_2019_Win10\$(Platform)\$(Configuration)\ Bin\Desktop_2019_Win10\$(Platform)\$(Configuration)\ DirectXTex true Bin\Desktop_2019_Win10\$(Platform)\$(Configuration)\ Bin\Desktop_2019_Win10\$(Platform)\$(Configuration)\ DirectXTex true Bin\Desktop_2019_Win10\$(Platform)\$(Configuration)\ Bin\Desktop_2019_Win10\$(Platform)\$(Configuration)\ DirectXTex true Bin\Desktop_2019_Win10\$(Platform)\$(Configuration)Spectre\ Bin\Desktop_2019_Win10\$(Platform)\$(Configuration)Spectre\ DirectXTex_Spectre EnableAllWarnings Disabled MultiThreadedDebugDLL true Fast StreamingSIMDExtensions2 /Zc:twoPhase- /Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions) _UNICODE;UNICODE;WIN32;_DEBUG;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions) Use DirectXTexP.h $(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories) $(IntDir)$(TargetName).pdb true true Level4 ProgramDatabase false Windows true false EnableAllWarnings Disabled MultiThreadedDebugDLL true Fast /Zc:twoPhase- /Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions) _UNICODE;UNICODE;WIN32;_DEBUG;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions) Use DirectXTexP.h $(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories) $(IntDir)$(TargetName).pdb true true Level4 ProgramDatabase false Windows true false EnableAllWarnings Disabled MultiThreadedDebugDLL true Fast /Zc:twoPhase- /Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions) _UNICODE;UNICODE;WIN32;_DEBUG;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions) Use DirectXTexP.h $(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories) $(IntDir)$(TargetName).pdb true true Level4 ProgramDatabase false Windows true false EnableAllWarnings MaxSpeed true Fast StreamingSIMDExtensions2 /Zc:twoPhase- /Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions) _UNICODE;UNICODE;WIN32;NDEBUG;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions) Use DirectXTexP.h $(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories) $(IntDir)$(TargetName).pdb true true Level4 true Windows true true false EnableAllWarnings MaxSpeed true Fast /Zc:twoPhase- /Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions) _UNICODE;UNICODE;WIN32;NDEBUG;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions) Use DirectXTexP.h $(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories) $(IntDir)$(TargetName).pdb true true Level4 true true Windows true true false EnableAllWarnings MaxSpeed true Fast /Zc:twoPhase- /Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions) _UNICODE;UNICODE;WIN32;NDEBUG;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions) Use DirectXTexP.h $(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories) $(IntDir)$(TargetName).pdb true true Level4 true true Windows true true false EnableAllWarnings MaxSpeed true Fast StreamingSIMDExtensions2 /Zc:twoPhase- /Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions) _UNICODE;UNICODE;WIN32;NDEBUG;PROFILE;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions) Use DirectXTexP.h $(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories) $(IntDir)$(TargetName).pdb true true Level4 true Windows true true false EnableAllWarnings MaxSpeed true Fast /Zc:twoPhase- /Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions) _UNICODE;UNICODE;WIN32;NDEBUG;PROFILE;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions) Use DirectXTexP.h $(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories) $(IntDir)$(TargetName).pdb true true Level4 true true Windows true true false EnableAllWarnings MaxSpeed true Fast /Zc:twoPhase- /Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions) _UNICODE;UNICODE;WIN32;NDEBUG;PROFILE;_LIB;_WIN32_WINNT=0x0A00;_CRT_STDIO_ARBITRARY_WIDE_SPECIFIERS;%(PreprocessorDefinitions) Use DirectXTexP.h $(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories) $(IntDir)$(TargetName).pdb true true Level4 true true Windows true true false Document Document Create Create Create Create Create Create Create Create Create <_ATGFXCPath>$(WindowsSDK_ExecutablePath_x64.Split(';')[0]) <_ATGFXCPath>$(_ATGFXCPath.Replace("x64","")) <_ATGFXCPath Condition="'$(_ATGFXCPath)' != '' and !HasTrailingSlash('$(_ATGFXCPath)')">$(_ATGFXCPath)\ <_ATGFXCVer>$([System.Text.RegularExpressions.Regex]::Match($(_ATGFXCPath), `10\.0\.\d+\.0`)) <_ATGFXCVer Condition="'$(_ATGFXCVer)' != '' and !HasTrailingSlash('$(_ATGFXCVer)')">$(_ATGFXCVer)\ <_ATGFXCPath /> <_ATGFXCVer /> <_ATGShaderHeaders Include="$(ProjectDir)Shaders/Compiled/*.inc" /> <_ATGShaderSymbols Include="$(ProjectDir)Shaders/Compiled/*.pdb" />