DirectXTex/.azuredevops/pipelines/DirectXTex-GitHub-Dev17.yml
2025-06-02 17:49:20 -07:00

155 lines
4.4 KiB
YAML

# Copyright (c) Microsoft Corporation.
# Licensed under the MIT License.
#
# http://go.microsoft.com/fwlink/?LinkId=248926
# Builds the library for Windows Desktop and UWP.
schedules:
- cron: "0 3 * * *"
displayName: 'Nightly build'
branches:
include:
- main
# GitHub Actions handles MSBuild for CI/PR
trigger: none
pr:
branches:
include:
- main
paths:
include:
- '.azuredevops/pipelines/DirectXTex-GitHub-Dev17.yml'
- DirectXTex/Shaders/CompileShaders.cmd
resources:
repositories:
- repository: self
type: git
ref: refs/heads/main
name: $(Year:yyyy).$(Month).$(DayOfMonth)$(Rev:.r)
variables:
Codeql.Enabled: false
pool:
vmImage: windows-2022
jobs:
- job: DESKTOP_BUILD
displayName: 'Windows Desktop'
timeoutInMinutes: 120
cancelTimeoutInMinutes: 1
strategy:
maxParallel: 3
matrix:
Release_arm64:
BuildPlatform: ARM64
BuildConfiguration: Release
SpectreMitigation: false
Debug_arm64:
BuildPlatform: ARM64
BuildConfiguration: Debug
SpectreMitigation: false
Release_x64:
BuildPlatform: x64
BuildConfiguration: Release
SpectreMitigation: false
Debug_x64:
BuildPlatform: x64
BuildConfiguration: Debug
SpectreMitigation: false
Release_x86:
BuildPlatform: x86
BuildConfiguration: Release
SpectreMitigation: false
Debug_x86:
BuildPlatform: x86
BuildConfiguration: Debug
SpectreMitigation: false
Release_arm64_SpectreMitigated:
BuildPlatform: ARM64
BuildConfiguration: Release
SpectreMitigation: 'Spectre'
Debug_arm64_SpectreMitigated:
BuildPlatform: ARM64
BuildConfiguration: Debug
SpectreMitigation: 'Spectre'
Release_x64_SpectreMitigated:
BuildPlatform: x64
BuildConfiguration: Release
SpectreMitigation: 'Spectre'
Debug_x64_SpectreMitigated:
BuildPlatform: x64
BuildConfiguration: Debug
SpectreMitigation: 'Spectre'
Release_x86_SpectreMitigated:
BuildPlatform: x86
BuildConfiguration: Release
SpectreMitigation: 'Spectre'
Debug_x86_SpectreMitigated:
BuildPlatform: x86
BuildConfiguration: Debug
SpectreMitigation: 'Spectre'
steps:
- checkout: self
clean: true
fetchTags: false
- task: VSBuild@1
displayName: Build solution DirectXTex_Desktop_2022.sln
inputs:
solution: DirectXTex_Desktop_2022.sln
msbuildArgs: /p:PreferredToolArchitecture=x64 /p:SpectreMitigation=$(SpectreMitigation)
platform: '$(BuildPlatform)'
configuration: '$(BuildConfiguration)'
msbuildArchitecture: x64
condition: ne(variables['BuildPlatform'], 'ARM64')
- task: VSBuild@1
displayName: Build solution DirectXTex_Desktop_2022_Win10.sln
inputs:
solution: DirectXTex_Desktop_2022_Win10.sln
msbuildArgs: /p:PreferredToolArchitecture=x64 /p:SpectreMitigation=$(SpectreMitigation)
platform: '$(BuildPlatform)'
configuration: '$(BuildConfiguration)'
msbuildArchitecture: x64
- job: UWP_BUILD
displayName: 'Universal Windows Platform (UWP)'
timeoutInMinutes: 120
cancelTimeoutInMinutes: 1
strategy:
maxParallel: 3
matrix:
Release_arm64:
BuildPlatform: ARM64
BuildConfiguration: Release
Debug_arm64:
BuildPlatform: ARM64
BuildConfiguration: Debug
Release_x64:
BuildPlatform: x64
BuildConfiguration: Release
Debug_x64:
BuildPlatform: x64
BuildConfiguration: Debug
Release_x86:
BuildPlatform: x86
BuildConfiguration: Release
Debug_x86:
BuildPlatform: x86
BuildConfiguration: Debug
steps:
- checkout: self
clean: true
fetchTags: false
- task: VSBuild@1
displayName: Build solution DirectXTex_Windows10_2022.sln
inputs:
solution: DirectXTex_Windows10_2022.sln
msbuildArgs: /p:PreferredToolArchitecture=x64
platform: '$(BuildPlatform)'
configuration: '$(BuildConfiguration)'
msbuildArchitecture: x64