mirror of
https://github.com/microsoft/DirectXTex.git
synced 2025-08-24 16:31:41 +02:00
Some checks failed
CMake (WSL) / build (x64-Debug-Linux, 14) (push) Failing after 6s
CMake (WSL) / build (x64-Release-Linux, 12) (push) Failing after 6s
CMake (WSL) / build (x64-Debug-Linux, 12) (push) Failing after 8s
CMake (WSL) / build (x64-Debug-Linux, 13) (push) Failing after 5s
CMake (WSL) / build (x64-Release-Linux, 13) (push) Failing after 6s
CMake (WSL) / build (x64-Release-Linux, 14) (push) Failing after 6s
CTest (BVTs) / build (amd64, x64-Release, windows-2019) (push) Has been cancelled
CTest (BVTs) / build (amd64, x64-Release, windows-2022) (push) Has been cancelled
CodeQL / Analyze (C/C++) (push) Has been cancelled
CMake (Windows) / build (amd64_x86, x86-Debug, windows-2019) (push) Has been cancelled
CMake (Windows) / build (amd64_x86, x86-Debug, windows-2022) (push) Has been cancelled
CMake (Windows) / build (amd64_x86, x86-Debug-Clang, windows-2022) (push) Has been cancelled
CMake (Windows) / build (amd64_x86, x86-Release, windows-2019) (push) Has been cancelled
CMake (Windows) / build (amd64_x86, x86-Release, windows-2022) (push) Has been cancelled
CMake (Windows) / build (amd64, x64-Debug-Clang, windows-2022) (push) Has been cancelled
CMake (Windows) / build (amd64, x64-Debug-Win8, windows-2022) (push) Has been cancelled
CMake (Windows) / build (amd64, x64-Release, windows-2019) (push) Has been cancelled
CMake (Windows) / build (amd64, x64-Release, windows-2022) (push) Has been cancelled
CMake (Windows) / build (amd64, x64-Release-Clang, windows-2022) (push) Has been cancelled
CMake (Windows) / build (amd64, x64-Release-Win8, windows-2022) (push) Has been cancelled
CMake (Windows) / build (amd64_arm64, arm64-Debug, windows-2022) (push) Has been cancelled
CMake (Windows) / build (amd64_arm64, arm64-Debug-Clang, windows-2022) (push) Has been cancelled
CMake (Windows) / build (amd64_arm64, arm64-Release, windows-2022) (push) Has been cancelled
CMake (Windows) / build (amd64_arm64, arm64-Release-Clang, windows-2022) (push) Has been cancelled
CMake (Windows) / build (amd64_arm64, arm64ec-Debug, windows-2022) (push) Has been cancelled
CMake (Windows) / build (amd64_arm64, arm64ec-Release, windows-2022) (push) Has been cancelled
CMake (Windows) / build (amd64, x64-Debug, windows-2019) (push) Has been cancelled
CMake (Windows) / build (amd64, x64-Debug, windows-2022) (push) Has been cancelled
CMake (Windows) / build (amd64_x86, x86-Release-Clang, windows-2022) (push) Has been cancelled
MSBuild / build (Release, ARM64, 2022) (push) Has been cancelled
MSBuild / build (Release, x64, 2019) (push) Has been cancelled
MSBuild / build (Release, x64, 2022) (push) Has been cancelled
MSBuild / build (Release, x86, 2019) (push) Has been cancelled
MSBuild / build (Release, x86, 2022) (push) Has been cancelled
MSBuild / build (Debug, ARM64, 2019) (push) Has been cancelled
MSBuild / build (Debug, ARM64, 2022) (push) Has been cancelled
MSBuild / build (Debug, x64, 2019) (push) Has been cancelled
MSBuild / build (Debug, x64, 2022) (push) Has been cancelled
MSBuild / build (Debug, x86, 2019) (push) Has been cancelled
MSBuild / build (Debug, x86, 2022) (push) Has been cancelled
MSBuild / build (Release, ARM64, 2019) (push) Has been cancelled
Microsoft C++ Code Analysis / Analyze (push) Has been cancelled
CTest (Windows) / build (amd64, x64-Debug, windows-2019) (push) Has been cancelled
CTest (Windows) / build (amd64, x64-Debug, windows-2022) (push) Has been cancelled
CTest (Windows) / build (amd64, x64-Debug-Clang, windows-2022) (push) Has been cancelled
CTest (Windows) / build (amd64, x64-Release, windows-2019) (push) Has been cancelled
CTest (Windows) / build (amd64, x64-Release, windows-2022) (push) Has been cancelled
CTest (Windows) / build (amd64, x64-Release-Clang, windows-2022) (push) Has been cancelled
CTest (Windows) / build (amd64_arm64, arm64-Debug, windows-2022) (push) Has been cancelled
CTest (Windows) / build (amd64_arm64, arm64-Release, windows-2022) (push) Has been cancelled
CTest (Windows) / build (amd64_arm64, arm64ec-Debug, windows-2022) (push) Has been cancelled
CTest (Windows) / build (amd64_arm64, arm64ec-Release, windows-2022) (push) Has been cancelled
CTest (Windows) / build (amd64_x86, x86-Debug, windows-2019) (push) Has been cancelled
CTest (Windows) / build (amd64_x86, x86-Debug, windows-2022) (push) Has been cancelled
CTest (Windows) / build (amd64_x86, x86-Debug-Clang, windows-2022) (push) Has been cancelled
CTest (Windows) / build (amd64_x86, x86-Release, windows-2019) (push) Has been cancelled
CTest (Windows) / build (amd64_x86, x86-Release, windows-2022) (push) Has been cancelled
CTest (Windows) / build (amd64_x86, x86-Release-Clang, windows-2022) (push) Has been cancelled
CMake (UWP) / build (amd64_arm64, arm64-Release-UWP-Clang) (push) Has been cancelled
CMake (UWP) / build (amd64, x64-Debug-UWP) (push) Has been cancelled
CMake (UWP) / build (amd64, x64-Debug-UWP-Clang) (push) Has been cancelled
CMake (UWP) / build (amd64, x64-Release-UWP) (push) Has been cancelled
CMake (UWP) / build (amd64, x64-Release-UWP-Clang) (push) Has been cancelled
CMake (UWP) / build (amd64_arm64, arm64-Debug-UWP) (push) Has been cancelled
CMake (UWP) / build (amd64_arm64, arm64-Debug-UWP-Clang) (push) Has been cancelled
CMake (UWP) / build (amd64_arm64, arm64-Release-UWP) (push) Has been cancelled
CMake (UWP) / build (amd64_x86, x86-Debug-UWP) (push) Has been cancelled
CMake (UWP) / build (amd64_x86, x86-Debug-UWP-Clang) (push) Has been cancelled
CMake (UWP) / build (amd64_x86, x86-Release-UWP) (push) Has been cancelled
CMake (UWP) / build (amd64_x86, x86-Release-UWP-Clang) (push) Has been cancelled
CMake (Windows using VCPKG) / build (amd64, x64-Debug-Clang-VCPKG, windows-2022, OFF) (push) Has been cancelled
CMake (Windows using VCPKG) / build (amd64, x64-Debug-MinGW, windows-2022, OFF) (push) Has been cancelled
CMake (Windows using VCPKG) / build (amd64, x64-Debug-MinGW, windows-2022, ON) (push) Has been cancelled
CMake (Windows using VCPKG) / build (amd64, x64-Debug-VCPKG, windows-2019, OFF) (push) Has been cancelled
CMake (Windows using VCPKG) / build (amd64, x64-Debug-VCPKG, windows-2022, OFF) (push) Has been cancelled
CMake (Windows using VCPKG) / build (amd64, x64-Release-MinGW, windows-2022, OFF) (push) Has been cancelled
CMake (Windows using VCPKG) / build (amd64, x64-Release-MinGW, windows-2022, ON) (push) Has been cancelled
CMake (Windows using VCPKG) / build (amd64_arm64, arm64-Debug-VCPKG, windows-2022, OFF) (push) Has been cancelled
CMake (Windows using VCPKG) / build (amd64_arm64, arm64ec-Debug-VCPKG, windows-2022, OFF) (push) Has been cancelled
CMake (Windows using VCPKG) / build (amd64_x86, x86-Debug-VCPKG, windows-2022, OFF) (push) Has been cancelled
546 lines
32 KiB
XML
546 lines
32 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
|
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
<ItemGroup Label="ProjectConfigurations">
|
|
<ProjectConfiguration Include="Debug|Gaming.Desktop.x64">
|
|
<Configuration>Debug</Configuration>
|
|
<Platform>Gaming.Desktop.x64</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Debug|Gaming.Xbox.Scarlett.x64">
|
|
<Configuration>Debug</Configuration>
|
|
<Platform>Gaming.Xbox.Scarlett.x64</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Profile|Gaming.Desktop.x64">
|
|
<Configuration>Profile</Configuration>
|
|
<Platform>Gaming.Desktop.x64</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Profile|Gaming.Xbox.Scarlett.x64">
|
|
<Configuration>Profile</Configuration>
|
|
<Platform>Gaming.Xbox.Scarlett.x64</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Release|Gaming.Desktop.x64">
|
|
<Configuration>Release</Configuration>
|
|
<Platform>Gaming.Desktop.x64</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Release|Gaming.Xbox.Scarlett.x64">
|
|
<Configuration>Release</Configuration>
|
|
<Platform>Gaming.Xbox.Scarlett.x64</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Release|Gaming.Xbox.XboxOne.x64">
|
|
<Configuration>Release</Configuration>
|
|
<Platform>Gaming.Xbox.XboxOne.x64</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Profile|Gaming.Xbox.XboxOne.x64">
|
|
<Configuration>Profile</Configuration>
|
|
<Platform>Gaming.Xbox.XboxOne.x64</Platform>
|
|
</ProjectConfiguration>
|
|
<ProjectConfiguration Include="Debug|Gaming.Xbox.XboxOne.x64">
|
|
<Configuration>Debug</Configuration>
|
|
<Platform>Gaming.Xbox.XboxOne.x64</Platform>
|
|
</ProjectConfiguration>
|
|
</ItemGroup>
|
|
<PropertyGroup Label="Globals">
|
|
<RootNamespace>DirectXTex</RootNamespace>
|
|
<ProjectGuid>{e66dd892-857b-4e89-b135-5e2a971a9933}</ProjectGuid>
|
|
<DefaultLanguage>en-US</DefaultLanguage>
|
|
<Keyword>Win32Proj</Keyword>
|
|
<!-- - - - -->
|
|
<MinimumVisualStudioVersion>15.0</MinimumVisualStudioVersion>
|
|
<TargetRuntime>Native</TargetRuntime>
|
|
<PreferredToolArchitecture>x64</PreferredToolArchitecture>
|
|
</PropertyGroup>
|
|
<Import Condition="Exists($(ATGBuildProps))" Project="$(ATGBuildProps)" />
|
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'" Label="Configuration">
|
|
<ConfigurationType>StaticLibrary</ConfigurationType>
|
|
<PlatformToolset>v142</PlatformToolset>
|
|
<UseDebugLibraries>false</UseDebugLibraries>
|
|
<CharacterSet>Unicode</CharacterSet>
|
|
<EmbedManifest>false</EmbedManifest>
|
|
<GenerateManifest>false</GenerateManifest>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'" Label="Configuration">
|
|
<ConfigurationType>StaticLibrary</ConfigurationType>
|
|
<PlatformToolset>v142</PlatformToolset>
|
|
<UseDebugLibraries>false</UseDebugLibraries>
|
|
<CharacterSet>Unicode</CharacterSet>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'" Label="Configuration">
|
|
<ConfigurationType>StaticLibrary</ConfigurationType>
|
|
<PlatformToolset>v142</PlatformToolset>
|
|
<UseDebugLibraries>false</UseDebugLibraries>
|
|
<CharacterSet>Unicode</CharacterSet>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Gaming.Xbox.XboxOne.x64'" Label="Configuration">
|
|
<ConfigurationType>StaticLibrary</ConfigurationType>
|
|
<PlatformToolset>v142</PlatformToolset>
|
|
<UseDebugLibraries>false</UseDebugLibraries>
|
|
<CharacterSet>Unicode</CharacterSet>
|
|
<EmbedManifest>false</EmbedManifest>
|
|
<GenerateManifest>false</GenerateManifest>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Gaming.Desktop.x64'" Label="Configuration">
|
|
<ConfigurationType>StaticLibrary</ConfigurationType>
|
|
<PlatformToolset>v142</PlatformToolset>
|
|
<UseDebugLibraries>false</UseDebugLibraries>
|
|
<CharacterSet>Unicode</CharacterSet>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Gaming.Xbox.Scarlett.x64'" Label="Configuration">
|
|
<ConfigurationType>StaticLibrary</ConfigurationType>
|
|
<PlatformToolset>v142</PlatformToolset>
|
|
<UseDebugLibraries>false</UseDebugLibraries>
|
|
<CharacterSet>Unicode</CharacterSet>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'" Label="Configuration">
|
|
<ConfigurationType>StaticLibrary</ConfigurationType>
|
|
<PlatformToolset>v142</PlatformToolset>
|
|
<UseDebugLibraries>true</UseDebugLibraries>
|
|
<CharacterSet>Unicode</CharacterSet>
|
|
<EmbedManifest>false</EmbedManifest>
|
|
<GenerateManifest>false</GenerateManifest>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'" Label="Configuration">
|
|
<ConfigurationType>StaticLibrary</ConfigurationType>
|
|
<PlatformToolset>v142</PlatformToolset>
|
|
<UseDebugLibraries>true</UseDebugLibraries>
|
|
<CharacterSet>Unicode</CharacterSet>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'" Label="Configuration">
|
|
<ConfigurationType>StaticLibrary</ConfigurationType>
|
|
<PlatformToolset>v142</PlatformToolset>
|
|
<UseDebugLibraries>true</UseDebugLibraries>
|
|
<CharacterSet>Unicode</CharacterSet>
|
|
</PropertyGroup>
|
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
|
<ImportGroup Label="ExtensionSettings">
|
|
</ImportGroup>
|
|
<PropertyGroup Label="UserMacros" />
|
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'" Label="PropertySheets">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
</ImportGroup>
|
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'" Label="PropertySheets">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
</ImportGroup>
|
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'" Label="PropertySheets">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
</ImportGroup>
|
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Gaming.Xbox.XboxOne.x64'" Label="PropertySheets">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
</ImportGroup>
|
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Gaming.Desktop.x64'" Label="PropertySheets">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
</ImportGroup>
|
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Gaming.Xbox.Scarlett.x64'" Label="PropertySheets">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
</ImportGroup>
|
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'" Label="PropertySheets">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
</ImportGroup>
|
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'" Label="PropertySheets">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
</ImportGroup>
|
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'" Label="PropertySheets">
|
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
|
</ImportGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">
|
|
<ReferencePath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</ReferencePath>
|
|
<LibraryPath>$(Console_SdkLibPath)</LibraryPath>
|
|
<LibraryWPath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</LibraryWPath>
|
|
<IncludePath>$(Console_SdkIncludeRoot)</IncludePath>
|
|
<ExecutablePath>$(Console_SdkRoot)bin;$(Console_SdkToolPath);$(ExecutablePath)</ExecutablePath>
|
|
<LinkIncremental>false</LinkIncremental>
|
|
<OutDir>Bin\GDK_2019\$(Platform)\$(Configuration)\</OutDir>
|
|
<IntDir>Bin\GDK_2019\$(Platform)\$(Configuration)\</IntDir>
|
|
<TargetName>DirectXTex</TargetName>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">
|
|
<LibraryPath>$(Console_SdkLibPath);$(LibraryPath)</LibraryPath>
|
|
<IncludePath>$(Console_SdkIncludeRoot);$(IncludePath)</IncludePath>
|
|
<ExecutablePath>$(Console_SdkRoot)bin;$(Console_SdkToolPath);$(ExecutablePath)</ExecutablePath>
|
|
<LinkIncremental>false</LinkIncremental>
|
|
<OutDir>Bin\GDK_2019\$(Platform)\$(Configuration)\</OutDir>
|
|
<IntDir>Bin\GDK_2019\$(Platform)\$(Configuration)\</IntDir>
|
|
<TargetName>DirectXTex</TargetName>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">
|
|
<LibraryPath>$(Console_SdkLibPath);$(LibraryPath)</LibraryPath>
|
|
<IncludePath>$(Console_SdkIncludeRoot);$(IncludePath)</IncludePath>
|
|
<ExecutablePath>$(Console_SdkRoot)bin;$(Console_SdkToolPath);$(ExecutablePath)</ExecutablePath>
|
|
<LinkIncremental>false</LinkIncremental>
|
|
<OutDir>Bin\GDK_2019\$(Platform)\$(Configuration)\</OutDir>
|
|
<IntDir>Bin\GDK_2019\$(Platform)\$(Configuration)\</IntDir>
|
|
<TargetName>DirectXTex</TargetName>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Gaming.Xbox.XboxOne.x64'">
|
|
<ReferencePath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</ReferencePath>
|
|
<LibraryPath>$(Console_SdkLibPath)</LibraryPath>
|
|
<LibraryWPath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</LibraryWPath>
|
|
<IncludePath>$(Console_SdkIncludeRoot)</IncludePath>
|
|
<ExecutablePath>$(Console_SdkRoot)bin;$(Console_SdkToolPath);$(ExecutablePath)</ExecutablePath>
|
|
<LinkIncremental>false</LinkIncremental>
|
|
<OutDir>Bin\GDK_2019\$(Platform)\$(Configuration)\</OutDir>
|
|
<IntDir>Bin\GDK_2019\$(Platform)\$(Configuration)\</IntDir>
|
|
<TargetName>DirectXTex</TargetName>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Gaming.Desktop.x64'">
|
|
<LibraryPath>$(Console_SdkLibPath);$(LibraryPath)</LibraryPath>
|
|
<IncludePath>$(Console_SdkIncludeRoot);$(IncludePath)</IncludePath>
|
|
<ExecutablePath>$(Console_SdkRoot)bin;$(Console_SdkToolPath);$(ExecutablePath)</ExecutablePath>
|
|
<LinkIncremental>false</LinkIncremental>
|
|
<OutDir>Bin\GDK_2019\$(Platform)\$(Configuration)\</OutDir>
|
|
<IntDir>Bin\GDK_2019\$(Platform)\$(Configuration)\</IntDir>
|
|
<TargetName>DirectXTex</TargetName>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Gaming.Xbox.Scarlett.x64'">
|
|
<LibraryPath>$(Console_SdkLibPath);$(LibraryPath)</LibraryPath>
|
|
<IncludePath>$(Console_SdkIncludeRoot);$(IncludePath)</IncludePath>
|
|
<ExecutablePath>$(Console_SdkRoot)bin;$(Console_SdkToolPath);$(ExecutablePath)</ExecutablePath>
|
|
<LinkIncremental>false</LinkIncremental>
|
|
<OutDir>Bin\GDK_2019\$(Platform)\$(Configuration)\</OutDir>
|
|
<IntDir>Bin\GDK_2019\$(Platform)\$(Configuration)\</IntDir>
|
|
<TargetName>DirectXTex</TargetName>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">
|
|
<ReferencePath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</ReferencePath>
|
|
<LibraryPath>$(Console_SdkLibPath)</LibraryPath>
|
|
<LibraryWPath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</LibraryWPath>
|
|
<IncludePath>$(Console_SdkIncludeRoot)</IncludePath>
|
|
<ExecutablePath>$(Console_SdkRoot)bin;$(Console_SdkToolPath);$(ExecutablePath)</ExecutablePath>
|
|
<LinkIncremental>false</LinkIncremental>
|
|
<OutDir>Bin\GDK_2019\$(Platform)\$(Configuration)\</OutDir>
|
|
<IntDir>Bin\GDK_2019\$(Platform)\$(Configuration)\</IntDir>
|
|
<TargetName>DirectXTex</TargetName>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">
|
|
<LibraryPath>$(Console_SdkLibPath);$(LibraryPath)</LibraryPath>
|
|
<IncludePath>$(Console_SdkIncludeRoot);$(IncludePath)</IncludePath>
|
|
<ExecutablePath>$(Console_SdkRoot)bin;$(Console_SdkToolPath);$(ExecutablePath)</ExecutablePath>
|
|
<LinkIncremental>false</LinkIncremental>
|
|
<OutDir>Bin\GDK_2019\$(Platform)\$(Configuration)\</OutDir>
|
|
<IntDir>Bin\GDK_2019\$(Platform)\$(Configuration)\</IntDir>
|
|
<TargetName>DirectXTex</TargetName>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">
|
|
<LibraryPath>$(Console_SdkLibPath);$(LibraryPath)</LibraryPath>
|
|
<IncludePath>$(Console_SdkIncludeRoot);$(IncludePath)</IncludePath>
|
|
<ExecutablePath>$(Console_SdkRoot)bin;$(Console_SdkToolPath);$(ExecutablePath)</ExecutablePath>
|
|
<LinkIncremental>false</LinkIncremental>
|
|
<OutDir>Bin\GDK_2019\$(Platform)\$(Configuration)\</OutDir>
|
|
<IntDir>Bin\GDK_2019\$(Platform)\$(Configuration)\</IntDir>
|
|
<TargetName>DirectXTex</TargetName>
|
|
</PropertyGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">
|
|
<Link>
|
|
<AdditionalDependencies>$(Console_Libs);%(XboxExtensionsDependencies);%(AdditionalDependencies)</AdditionalDependencies>
|
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|
<SubSystem>Windows</SubSystem>
|
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
|
<OptimizeReferences>true</OptimizeReferences>
|
|
</Link>
|
|
<ClCompile>
|
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
<Optimization>MaxSpeed</Optimization>
|
|
<PreprocessorDefinitions>NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<WarningLevel>EnableAllWarnings</WarningLevel>
|
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
|
<ConformanceMode>true</ConformanceMode>
|
|
<OpenMPSupport>true</OpenMPSupport>
|
|
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions)</AdditionalOptions>
|
|
<ExternalWarningLevel>Level4</ExternalWarningLevel>
|
|
</ClCompile>
|
|
<FXCompile>
|
|
<ShaderModel>6.0</ShaderModel>
|
|
</FXCompile>
|
|
</ItemDefinitionGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">
|
|
<Link>
|
|
<AdditionalDependencies>$(Console_Libs);%(XboxExtensionsDependencies);%(AdditionalDependencies)</AdditionalDependencies>
|
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|
<SubSystem>Windows</SubSystem>
|
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
|
<OptimizeReferences>true</OptimizeReferences>
|
|
</Link>
|
|
<ClCompile>
|
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
<Optimization>MaxSpeed</Optimization>
|
|
<PreprocessorDefinitions>NDEBUG;__WRL_NO_DEFAULT_LIB__;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<WarningLevel>EnableAllWarnings</WarningLevel>
|
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
|
<ConformanceMode>true</ConformanceMode>
|
|
<OpenMPSupport>true</OpenMPSupport>
|
|
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions)</AdditionalOptions>
|
|
<ExternalWarningLevel>Level4</ExternalWarningLevel>
|
|
<GuardEHContMetadata>true</GuardEHContMetadata>
|
|
</ClCompile>
|
|
<FXCompile>
|
|
<ShaderModel>6.0</ShaderModel>
|
|
</FXCompile>
|
|
</ItemDefinitionGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">
|
|
<Link>
|
|
<AdditionalDependencies>$(Console_Libs);%(XboxExtensionsDependencies);%(AdditionalDependencies)</AdditionalDependencies>
|
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|
<SubSystem>Windows</SubSystem>
|
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
|
<OptimizeReferences>true</OptimizeReferences>
|
|
</Link>
|
|
<ClCompile>
|
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
<Optimization>MaxSpeed</Optimization>
|
|
<PreprocessorDefinitions>NDEBUG;__WRL_NO_DEFAULT_LIB__;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<WarningLevel>EnableAllWarnings</WarningLevel>
|
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
|
<ConformanceMode>true</ConformanceMode>
|
|
<OpenMPSupport>true</OpenMPSupport>
|
|
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions)</AdditionalOptions>
|
|
<ExternalWarningLevel>Level4</ExternalWarningLevel>
|
|
</ClCompile>
|
|
<FXCompile>
|
|
<ShaderModel>6.0</ShaderModel>
|
|
</FXCompile>
|
|
</ItemDefinitionGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Gaming.Xbox.XboxOne.x64'">
|
|
<Link>
|
|
<AdditionalDependencies>$(Console_Libs);%(XboxExtensionsDependencies);%(AdditionalDependencies)</AdditionalDependencies>
|
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|
<SubSystem>Windows</SubSystem>
|
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
|
<OptimizeReferences>true</OptimizeReferences>
|
|
</Link>
|
|
<ClCompile>
|
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
<Optimization>MaxSpeed</Optimization>
|
|
<PreprocessorDefinitions>NDEBUG;_LIB;PROFILE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<WarningLevel>EnableAllWarnings</WarningLevel>
|
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
|
<ConformanceMode>true</ConformanceMode>
|
|
<OpenMPSupport>true</OpenMPSupport>
|
|
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions)</AdditionalOptions>
|
|
<ExternalWarningLevel>Level4</ExternalWarningLevel>
|
|
</ClCompile>
|
|
<FXCompile>
|
|
<ShaderModel>6.0</ShaderModel>
|
|
</FXCompile>
|
|
</ItemDefinitionGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Gaming.Desktop.x64'">
|
|
<Link>
|
|
<AdditionalDependencies>$(Console_Libs);%(XboxExtensionsDependencies);%(AdditionalDependencies)</AdditionalDependencies>
|
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|
<SubSystem>Windows</SubSystem>
|
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
|
<OptimizeReferences>true</OptimizeReferences>
|
|
</Link>
|
|
<ClCompile>
|
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
<Optimization>MaxSpeed</Optimization>
|
|
<PreprocessorDefinitions>NDEBUG;__WRL_NO_DEFAULT_LIB__;_LIB;PROFILE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<WarningLevel>EnableAllWarnings</WarningLevel>
|
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
|
<ConformanceMode>true</ConformanceMode>
|
|
<OpenMPSupport>true</OpenMPSupport>
|
|
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions)</AdditionalOptions>
|
|
<ExternalWarningLevel>Level4</ExternalWarningLevel>
|
|
<GuardEHContMetadata>true</GuardEHContMetadata>
|
|
</ClCompile>
|
|
<FXCompile>
|
|
<ShaderModel>6.0</ShaderModel>
|
|
</FXCompile>
|
|
</ItemDefinitionGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Gaming.Xbox.Scarlett.x64'">
|
|
<Link>
|
|
<AdditionalDependencies>$(Console_Libs);%(XboxExtensionsDependencies);%(AdditionalDependencies)</AdditionalDependencies>
|
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|
<SubSystem>Windows</SubSystem>
|
|
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
|
<OptimizeReferences>true</OptimizeReferences>
|
|
</Link>
|
|
<ClCompile>
|
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
<Optimization>MaxSpeed</Optimization>
|
|
<PreprocessorDefinitions>NDEBUG;__WRL_NO_DEFAULT_LIB__;_LIB;PROFILE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<WarningLevel>EnableAllWarnings</WarningLevel>
|
|
<FunctionLevelLinking>true</FunctionLevelLinking>
|
|
<IntrinsicFunctions>true</IntrinsicFunctions>
|
|
<ConformanceMode>true</ConformanceMode>
|
|
<OpenMPSupport>true</OpenMPSupport>
|
|
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions)</AdditionalOptions>
|
|
<ExternalWarningLevel>Level4</ExternalWarningLevel>
|
|
</ClCompile>
|
|
<FXCompile>
|
|
<ShaderModel>6.0</ShaderModel>
|
|
</FXCompile>
|
|
</ItemDefinitionGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">
|
|
<Link>
|
|
<AdditionalDependencies>$(Console_Libs);%(XboxExtensionsDependencies);%(AdditionalDependencies)</AdditionalDependencies>
|
|
<SubSystem>Windows</SubSystem>
|
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|
</Link>
|
|
<ClCompile>
|
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
|
<MinimalRebuild>false</MinimalRebuild>
|
|
<WarningLevel>EnableAllWarnings</WarningLevel>
|
|
<Optimization>Disabled</Optimization>
|
|
<PreprocessorDefinitions>_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<ConformanceMode>true</ConformanceMode>
|
|
<OpenMPSupport>true</OpenMPSupport>
|
|
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions)</AdditionalOptions>
|
|
<ExternalWarningLevel>Level4</ExternalWarningLevel>
|
|
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
|
<SupportJustMyCode>false</SupportJustMyCode>
|
|
</ClCompile>
|
|
<FXCompile>
|
|
<ShaderModel>6.0</ShaderModel>
|
|
</FXCompile>
|
|
</ItemDefinitionGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">
|
|
<Link>
|
|
<AdditionalDependencies>$(Console_Libs);%(XboxExtensionsDependencies);%(AdditionalDependencies)</AdditionalDependencies>
|
|
<SubSystem>Windows</SubSystem>
|
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|
</Link>
|
|
<ClCompile>
|
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
|
<MinimalRebuild>false</MinimalRebuild>
|
|
<WarningLevel>EnableAllWarnings</WarningLevel>
|
|
<Optimization>Disabled</Optimization>
|
|
<PreprocessorDefinitions>_DEBUG;__WRL_NO_DEFAULT_LIB__;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<ConformanceMode>true</ConformanceMode>
|
|
<OpenMPSupport>true</OpenMPSupport>
|
|
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions)</AdditionalOptions>
|
|
<ExternalWarningLevel>Level4</ExternalWarningLevel>
|
|
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
|
<SupportJustMyCode>false</SupportJustMyCode>
|
|
</ClCompile>
|
|
<FXCompile>
|
|
<ShaderModel>6.0</ShaderModel>
|
|
</FXCompile>
|
|
</ItemDefinitionGroup>
|
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">
|
|
<Link>
|
|
<AdditionalDependencies>$(Console_Libs);%(XboxExtensionsDependencies);%(AdditionalDependencies)</AdditionalDependencies>
|
|
<SubSystem>Windows</SubSystem>
|
|
<GenerateDebugInformation>true</GenerateDebugInformation>
|
|
</Link>
|
|
<ClCompile>
|
|
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
|
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
|
<MinimalRebuild>false</MinimalRebuild>
|
|
<WarningLevel>EnableAllWarnings</WarningLevel>
|
|
<Optimization>Disabled</Optimization>
|
|
<PreprocessorDefinitions>_DEBUG;__WRL_NO_DEFAULT_LIB__;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
|
<ConformanceMode>true</ConformanceMode>
|
|
<OpenMPSupport>true</OpenMPSupport>
|
|
<AdditionalOptions>/Zc:twoPhase- /Zc:__cplusplus /ZH:SHA_256 %(AdditionalOptions)</AdditionalOptions>
|
|
<ExternalWarningLevel>Level4</ExternalWarningLevel>
|
|
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
|
<SupportJustMyCode>false</SupportJustMyCode>
|
|
</ClCompile>
|
|
<FXCompile>
|
|
<ShaderModel>6.0</ShaderModel>
|
|
</FXCompile>
|
|
</ItemDefinitionGroup>
|
|
<ItemGroup>
|
|
<ClInclude Include="..\Common\d3dx12.h" />
|
|
<ClInclude Include="BC.h" />
|
|
<ClInclude Include="DDS.h" />
|
|
<ClInclude Include="DirectXTex.h" />
|
|
<ClInclude Include="DirectXTexP.h" />
|
|
<ClInclude Include="..\Auxiliary\DirectXTexXbox.h">
|
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">true</ExcludedFromBuild>
|
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">true</ExcludedFromBuild>
|
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Profile|Gaming.Desktop.x64'">true</ExcludedFromBuild>
|
|
</ClInclude>
|
|
<ClInclude Include="filters.h" />
|
|
<ClInclude Include="scoped.h" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<None Include="..\README.md" />
|
|
<None Include="DirectXTex.inl" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<ClCompile Include="BC.cpp" />
|
|
<ClCompile Include="BC4BC5.cpp" />
|
|
<ClCompile Include="BC6HBC7.cpp" />
|
|
<ClCompile Include="DirectXTexCompress.cpp" />
|
|
<ClCompile Include="DirectXTexConvert.cpp" />
|
|
<ClCompile Include="DirectXTexD3D12.cpp" />
|
|
<ClCompile Include="DirectXTexDDS.cpp" />
|
|
<ClCompile Include="DirectXTexFlipRotate.cpp" />
|
|
<ClCompile Include="DirectXTexHDR.cpp" />
|
|
<ClCompile Include="DirectXTexImage.cpp" />
|
|
<ClCompile Include="DirectXTexMipmaps.cpp" />
|
|
<ClCompile Include="DirectXTexMisc.cpp" />
|
|
<ClCompile Include="DirectXTexNormalMaps.cpp" />
|
|
<ClCompile Include="DirectXTexPMAlpha.cpp" />
|
|
<ClCompile Include="DirectXTexResize.cpp" />
|
|
<ClCompile Include="DirectXTexTGA.cpp" />
|
|
<ClCompile Include="DirectXTexUtil.cpp">
|
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.XboxOne.x64'">Create</PrecompiledHeader>
|
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">Create</PrecompiledHeader>
|
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Xbox.Scarlett.x64'">Create</PrecompiledHeader>
|
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.XboxOne.x64'">Create</PrecompiledHeader>
|
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">Create</PrecompiledHeader>
|
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Xbox.Scarlett.x64'">Create</PrecompiledHeader>
|
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Profile|Gaming.Xbox.XboxOne.x64'">Create</PrecompiledHeader>
|
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Profile|Gaming.Desktop.x64'">Create</PrecompiledHeader>
|
|
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Profile|Gaming.Xbox.Scarlett.x64'">Create</PrecompiledHeader>
|
|
</ClCompile>
|
|
<ClCompile Include="DirectXTexWIC.cpp" />
|
|
<ClCompile Include="..\Auxiliary\DirectXTexXboxD3D12X.cpp">
|
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">true</ExcludedFromBuild>
|
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">true</ExcludedFromBuild>
|
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Profile|Gaming.Desktop.x64'">true</ExcludedFromBuild>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Auxiliary\DirectXTexXboxDDS.cpp">
|
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">true</ExcludedFromBuild>
|
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">true</ExcludedFromBuild>
|
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Profile|Gaming.Desktop.x64'">true</ExcludedFromBuild>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Auxiliary\DirectXTexXboxDetile.cpp">
|
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">true</ExcludedFromBuild>
|
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">true</ExcludedFromBuild>
|
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Profile|Gaming.Desktop.x64'">true</ExcludedFromBuild>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Auxiliary\DirectXTexXboxImage.cpp">
|
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">true</ExcludedFromBuild>
|
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">true</ExcludedFromBuild>
|
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Profile|Gaming.Desktop.x64'">true</ExcludedFromBuild>
|
|
</ClCompile>
|
|
<ClCompile Include="..\Auxiliary\DirectXTexXboxTile.cpp">
|
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Gaming.Desktop.x64'">true</ExcludedFromBuild>
|
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Gaming.Desktop.x64'">true</ExcludedFromBuild>
|
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Profile|Gaming.Desktop.x64'">true</ExcludedFromBuild>
|
|
</ClCompile>
|
|
</ItemGroup>
|
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
|
<ImportGroup Label="ExtensionTargets" />
|
|
<Target Name="EnsureGDK" BeforeTargets="_CheckForInvalidConfigurationAndPlatform" Condition="$([System.Text.RegularExpressions.Regex]::IsMatch('$(Platform)', 'Gaming\..+\.x64'))">
|
|
<PropertyGroup>
|
|
<ErrorText Condition="'$(Platform)'=='Gaming.Desktop.x64'">This project requires the Microsoft GDK to be installed. If you have already installed the GDK, then run Repair to ensure proper integration with Visual Studio. The missing platform is {0}.</ErrorText>
|
|
<ErrorText Condition="'$(Platform)'!='Gaming.Desktop.x64'">This project requires the Microsoft GDK with Xbox Extensions to be installed. If you have already installed the GDK, then run Repair to ensure proper integration with Visual Studio. The missing platform is {0}.</ErrorText>
|
|
</PropertyGroup>
|
|
<Error Condition="!Exists('$(VCTargetsPath)\Platforms\$(Platform)\Platform.props')" Text="$([System.String]::Format('$(ErrorText)', '$(Platform)'))" />
|
|
</Target>
|
|
</Project> |