mirror of
https://github.com/GTAmodding/modelviewjs.git
synced 2025-07-09 02:20:14 +02:00
84 lines
1.9 KiB
HTML
84 lines
1.9 KiB
HTML
<!doctype html>
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<html lang="en">
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<head>
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<title>WebGL</title>
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<meta charset="utf-8">
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<link rel="stylesheet" href="webgl.css" type="text/css">
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</head>
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<body>
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<div id="control">
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<a href="javascript: startVehicleViewerIII();">III</a>
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<a href="javascript: startVehicleViewerVC();">VC</a>
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<a href="javascript: startVehicleViewerSA();">SA</a>
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</div>
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<canvas id="glcanvas" width="640" height="480" style="float:left"></canvas>
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<div style="float:left">
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<select id="objects" size="25">
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<!-- JS inserts models here -->
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</select>
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</div>
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<table id="colors" style="float:left">
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<!-- JS inserts colors here -->
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</table>
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<div style="display:table;">
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<ul id="frames">
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<!-- JS inserts frames here -->
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</ul>
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</div>
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<div style="clear:both;"></div>
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</body>
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<script src="gl-matrix.js"></script>
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<script src="gl-util.js"></script>
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<script src="rw.js"></script>
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<script src="rwrender.js"></script>
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<script src="shaders.js"></script>
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<script src="rwstream.js"></script>
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<script src="main.js"></script>
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<script src="loaddata.js"></script>
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<script>
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InitRW();
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function
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startVehicleViewerIII()
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{
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DataDirPath = "iii/data";
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ModelsDirPath = "iii/models";
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TexturesDirPath = "iii/textures";
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loadCar = loadCarIII;
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loadVehicleViewer("default.ide", function() {
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SelectModel("cheetah");
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});
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}
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function
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startVehicleViewerVC()
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{
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DataDirPath = "vc/data";
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ModelsDirPath = "vc/models";
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TexturesDirPath = "vc/textures";
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loadCar = loadCarVC;
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loadVehicleViewer("default.ide", function() {
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SelectModel("cheetah");
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});
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}
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function
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startVehicleViewerSA()
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{
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DataDirPath = "sa/data";
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ModelsDirPath = "sa/models";
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TexturesDirPath = "sa/textures";
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loadCar = loadCarSA;
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loadVehicleViewer("vehicles.ide", function() {
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SelectModel("cheetah");
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});
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}
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startVehicleViewerIII();
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</script>
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</html>
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