Update readme. Minor changes in settings file and build script

This commit is contained in:
Nanit 2020-11-27 21:35:59 +02:00
parent 321c2f1772
commit 9db59c0471

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@ -1,60 +0,0 @@
#
# NanoLimbo configuration
#
# Server's host address and port. Set ip empty to use public address
bind:
ip: 'localhost'
port: 65535
# Max amount of players can join to server
maxPlayers: 100
# Server's data in servers list
ping:
description: '{"text": "&9NanoLimbo"}'
version: 'NanoLimbo'
# Available dimensions: OVERWORLD, NETHER, THE_END
dimension: THE_END
# Spawn position in the world
spawnPosition:
x: 0.0
y: 64.0
z: 0.0
yaw: 0.0
pitch: 0.0
# Message sends when player join to server
joinMessage:
enable: true
text: '{"text": "&eWelcome to the Limbo!"}'
# Bossbar sends when player join to server
bossBar:
enable: true
text: '{"text": "Welcome to the Limbo!"}'
health: 1.0
# Available colors: PINK, BLUE, RED, GREEN, YELLOW, PURPLE, WHITE
color: PINK
# Available divisions: SOLID, DASHES_6, DASHES_10, DASHES_12, DASHES_20
division: SOLID
# Player info forwarding support. Available types: NONE, LEGACY, MODERN
# Don't use secret if you not use MODERN type
infoForwarding:
type: LEGACY
secret: '<YOUR_SECRET_HERE>'
# Read timeout for connections in milliseconds
readTimeout: 30000
# Define debug level. On release, i recommend to use 0 level, since
# there are many useless for release information about ping, received packets, etc.
# Levels:
# 0 - Display only useful info
# 1 - Display info and some debug
# 2 - Display info and warnings
# 3 - Display info, warnings, errors
debugLevel: 3