Removed unused code

This commit is contained in:
Nan1t 2024-05-02 13:52:42 +03:00
parent f137495c4e
commit f36f8dac6c
3 changed files with 3 additions and 7 deletions

View File

@ -264,10 +264,6 @@ public class ClientConnection extends ChannelInboundHandlerAdapter {
encoder.updateState(state);
}
public void updateDecoderState(State state) {
decoder.updateState(state);
}
public void updateEncoderState(State state) {
encoder.updateState(state);
}

View File

@ -52,7 +52,7 @@ public final class PacketSnapshots {
public static PacketSnapshot PACKET_HEADER_AND_FOOTER;
public static PacketSnapshot PACKET_PLAYER_POS_AND_LOOK_LEGACY;
// For 1.19 we need to spawn player outside world to avoid stuck in terrain loading
// For 1.19 we need to spawn player outside the world to avoid stuck in terrain loading
public static PacketSnapshot PACKET_PLAYER_POS_AND_LOOK;
public static PacketSnapshot PACKET_TITLE_TITLE;

View File

@ -23,8 +23,8 @@ import java.util.HashMap;
import java.util.Map;
/**
* PacketSnapshot encodes packet to byte array for each MC version.
* Some versions have same snapshot, so there are mappings to avoid data copying
* PacketSnapshot encodes a packet to byte array for each MC version.
* Some versions have the same snapshot, so there are mappings to avoid data copying
*/
public class PacketSnapshot implements PacketOut {