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Update ADO YAML to use shared variables (#608)
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This commit is contained in:
parent
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commit
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@ -59,13 +59,21 @@ resources:
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name: $(Year:yyyy).$(Month).$(DayOfMonth)$(Rev:.r)
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variables:
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Codeql.Enabled: false
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VCPKG_ROOT: $(Build.SourcesDirectory)/vcpkg
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VCPKG_CMAKE_DIR: $(Build.SourcesDirectory)/vcpkg/scripts/buildsystems/vcpkg.cmake
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VCPKG_MANIFEST_DIR: $(Build.SourcesDirectory)/build
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VS_GENERATOR: 'Visual Studio 17 2022'
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WIN10_SDK: '10.0.19041.0'
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WIN11_SDK: '10.0.22000.0'
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- group: dxtex-shared-variables
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- name: Codeql.Enabled
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value: false
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- name: VCPKG_ROOT
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value: '$(Build.SourcesDirectory)/vcpkg'
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- name: VCPKG_CMAKE_DIR
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value: '$(Build.SourcesDirectory)/vcpkg/scripts/buildsystems/vcpkg.cmake'
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- name: VCPKG_MANIFEST_DIR
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value: '$(Build.SourcesDirectory)/build'
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- name: VS_GENERATOR
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value: 'Visual Studio 17 2022'
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- name: WIN10_SDK
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value: '10.0.19041.0'
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- name: WIN11_SDK
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value: '10.0.22000.0'
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pool:
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vmImage: windows-2022
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@ -37,14 +37,21 @@ resources:
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name: $(Year:yyyy).$(Month).$(DayOfMonth)$(Rev:.r)
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variables:
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Codeql.Enabled: false
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VS_GENERATOR: 'Visual Studio 17 2022'
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WIN10_SDK: '10.0.19041.0'
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EXTRACTED_FOLDER: $(ExtractedFolder)
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GDK_EDITION: $(GDKEditionNumber)
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URL_FEED: $(ADOFeedURL)
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GameDKLatest: '$(ExtractedFolder)\Microsoft.gdk.xbox.$(GDKEditionNumber)\native\$(GDKEditionNumber)\'
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skipNugetSecurityAnalysis: true # We explicitly call this task so we don't need it to be auto-injected
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- group: dxtex-shared-variables
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- name: Codeql.Enabled
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value: false
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- name: VS_GENERATOR
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value: 'Visual Studio 17 2022'
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- name: WIN10_SDK
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value: '10.0.19041.0'
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- name: EXTRACTED_FOLDER
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value: '$(ExtractedFolder)'
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- name: URL_FEED
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value: $(ADOFeedURL)
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- name: GameDKLatest
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value: '$(ExtractedFolder)\Microsoft.gdk.xbox.$(GDK_EDITION)\native\$(GDK_EDITION)\'
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- name: skipNugetSecurityAnalysis
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value: true # We explicitly call this task so we don't need it to be auto-injected
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pool:
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vmImage: windows-2022
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@ -54,14 +54,21 @@ resources:
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name: $(Year:yyyy).$(Month).$(DayOfMonth)$(Rev:.r)
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variables:
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Codeql.Enabled: false
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VS_GENERATOR: 'Visual Studio 16 2019'
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WIN10_SDK: '10.0.19041.0'
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EXTRACTED_FOLDER: $(ExtractedFolder)
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GDK_EDITION: $(GDKEditionNumber)
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URL_FEED: $(ADOFeedURL)
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GameDKLatest: '$(ExtractedFolder)\Microsoft.gdk.xbox.$(GDKEditionNumber)\native\$(GDKEditionNumber)\'
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skipNugetSecurityAnalysis: true # We explicitly call this task so we don't need it to be auto-injected
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- group: dxtex-shared-variables
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- name: Codeql.Enabled
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value: false
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- name: VS_GENERATOR
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value: 'Visual Studio 16 2019'
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- name: WIN10_SDK
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value: '10.0.19041.0'
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- name: EXTRACTED_FOLDER
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value: '$(ExtractedFolder)'
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- name: URL_FEED
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value: $(ADOFeedURL)
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- name: GameDKLatest
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value: '$(ExtractedFolder)\Microsoft.gdk.xbox.$(GDK_EDITION)\native\$(GDK_EDITION)\'
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- name: skipNugetSecurityAnalysis
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value: true # We explicitly call this task so we don't need it to be auto-injected
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pool:
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vmImage: windows-2019
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@ -59,13 +59,21 @@ resources:
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name: $(Year:yyyy).$(Month).$(DayOfMonth)$(Rev:.r)
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variables:
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Codeql.Enabled: false
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VCPKG_ROOT: $(Build.SourcesDirectory)/vcpkg
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VCPKG_CMAKE_DIR: $(Build.SourcesDirectory)/vcpkg/scripts/buildsystems/vcpkg.cmake
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VCPKG_MANIFEST_DIR: $(Build.SourcesDirectory)/build
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VS_GENERATOR: 'Visual Studio 16 2019'
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WIN10_SDK: '10.0.19041.0'
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WIN11_SDK: '10.0.22000.0'
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- group: dxtex-shared-variables
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- name: Codeql.Enabled
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value: false
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- name: VCPKG_ROOT
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value: '$(Build.SourcesDirectory)/vcpkg'
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- name: VCPKG_CMAKE_DIR
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value: '$(Build.SourcesDirectory)/vcpkg/scripts/buildsystems/vcpkg.cmake'
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- name: VCPKG_MANIFEST_DIR
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value: '$(Build.SourcesDirectory)/build'
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- name: VS_GENERATOR
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value: 'Visual Studio 16 2019'
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- name: WIN10_SDK
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value: '10.0.19041.0'
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- name: WIN11_SDK
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value: '10.0.22000.0'
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pool:
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vmImage: windows-2019
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@ -41,13 +41,17 @@ pool:
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vmImage: windows-2022
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variables:
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Codeql.Enabled: false
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EXTRACTED_FOLDER: $(ExtractedFolder)
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GDK_EDITION: $(GDKEditionNumber)
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GDKEnableBWOI: true
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URL_FEED: $(ADOFeedURL)
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VC_PATH: 'C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC'
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skipNugetSecurityAnalysis: true # We explicitly call this task so we don't need it to be auto-injected
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- group: dxtex-shared-variables
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- name: Codeql.Enabled
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value: false
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- name: EXTRACTED_FOLDER
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value: '$(ExtractedFolder)'
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- name: GDKEnableBWOI
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value: true
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- name: URL_FEED
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value: $(ADOFeedURL)
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- name: skipNugetSecurityAnalysis
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value: true # We explicitly call this task so we don't need it to be auto-injected
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jobs:
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- job: BUILD_GDK
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@ -107,6 +111,7 @@ jobs:
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solution: build/SetupBWOI.targets
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msbuildVersion: 17.0
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msbuildArchitecture: x64
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msbuildArguments: /p:GDKEditionNumber=$(GDK_EDITION)
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- task: VSBuild@1
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displayName: Build solution DirectXTex_GDK_2022 pcdbg
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continueOnError: True
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@ -116,6 +121,7 @@ jobs:
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platform: Gaming.Desktop.x64
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configuration: Debug
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msbuildArchitecture: x64
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msbuildArgs: /p:GDKEditionNumber=$(GDK_EDITION)
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- task: VSBuild@1
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displayName: Build solution DirectXTex_GDK_2022 pcrel
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continueOnError: True
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@ -125,6 +131,7 @@ jobs:
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platform: Gaming.Desktop.x64
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configuration: Release
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msbuildArchitecture: x64
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msbuildArgs: /p:GDKEditionNumber=$(GDK_EDITION)
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- task: VSBuild@1
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displayName: Build solution DirectXTex_GDK_2022 xbdbg
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continueOnError: True
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@ -134,6 +141,7 @@ jobs:
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platform: Gaming.Xbox.XboxOne.x64
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configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
msbuildArgs: /p:GDKEditionNumber=$(GDK_EDITION)
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_GDK_2022 xbrel
|
||||
continueOnError: True
|
||||
@ -143,6 +151,7 @@ jobs:
|
||||
platform: Gaming.Xbox.XboxOne.x64
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
msbuildArgs: /p:GDKEditionNumber=$(GDK_EDITION)
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_GDK_2022 scardbg
|
||||
continueOnError: True
|
||||
@ -152,6 +161,7 @@ jobs:
|
||||
platform: Gaming.Xbox.Scarlett.x64
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
msbuildArgs: /p:GDKEditionNumber=$(GDK_EDITION)
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_GDK_2022 scarrel
|
||||
continueOnError: True
|
||||
@ -161,6 +171,7 @@ jobs:
|
||||
platform: Gaming.Xbox.Scarlett.x64
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
msbuildArgs: /p:GDKEditionNumber=$(GDK_EDITION)
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_GDK_PC_2022 dbg
|
||||
continueOnError: True
|
||||
@ -171,6 +182,7 @@ jobs:
|
||||
platform: x64
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
msbuildArgs: /p:GDKEditionNumber=$(GDK_EDITION)
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_GDK_PC_2022 rel
|
||||
continueOnError: True
|
||||
@ -181,6 +193,7 @@ jobs:
|
||||
platform: x64
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
msbuildArgs: /p:GDKEditionNumber=$(GDK_EDITION)
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_GDK_PC_2022 scardbg
|
||||
continueOnError: True
|
||||
@ -191,6 +204,7 @@ jobs:
|
||||
platform: x64
|
||||
configuration: Debug_Scarlett
|
||||
msbuildArchitecture: x64
|
||||
msbuildArgs: /p:GDKEditionNumber=$(GDK_EDITION)
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_GDK_PC_2022 scarrel
|
||||
continueOnError: True
|
||||
@ -201,6 +215,7 @@ jobs:
|
||||
platform: x64
|
||||
configuration: Release_Scarlett
|
||||
msbuildArchitecture: x64
|
||||
msbuildArgs: /p:GDKEditionNumber=$(GDK_EDITION)
|
||||
|
||||
- job: BUILD_GDK_CMAKE_SCAR
|
||||
displayName: 'Microsoft Game Development Kit (GDK) using CMake (Scarlett)'
|
||||
|
@ -61,12 +61,17 @@ pool:
|
||||
vmImage: windows-2019
|
||||
|
||||
variables:
|
||||
Codeql.Enabled: false
|
||||
EXTRACTED_FOLDER: $(ExtractedFolder)
|
||||
GDK_EDITION: $(GDKEditionNumber)
|
||||
GDKEnableBWOI: true
|
||||
URL_FEED: $(ADOFeedURL)
|
||||
skipNugetSecurityAnalysis: true # We explicitly call this task so we don't need it to be auto-injected
|
||||
- group: dxtex-shared-variables
|
||||
- name: Codeql.Enabled
|
||||
value: false
|
||||
- name: EXTRACTED_FOLDER
|
||||
value: '$(ExtractedFolder)'
|
||||
- name: GDKEnableBWOI
|
||||
value: true
|
||||
- name: URL_FEED
|
||||
value: $(ADOFeedURL)
|
||||
- name: skipNugetSecurityAnalysis
|
||||
value: true # We explicitly call this task so we don't need it to be auto-injected
|
||||
|
||||
jobs:
|
||||
- job: BUILD_GDK
|
||||
@ -126,6 +131,7 @@ jobs:
|
||||
solution: build/SetupBWOI.targets
|
||||
msbuildVersion: 16.0
|
||||
msbuildArchitecture: x64
|
||||
msbuildArguments: /p:GDKEditionNumber=$(GDK_EDITION)
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_GDK_2019 pcdbg
|
||||
continueOnError: True
|
||||
@ -135,6 +141,7 @@ jobs:
|
||||
platform: Gaming.Desktop.x64
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
msbuildArgs: /p:GDKEditionNumber=$(GDK_EDITION)
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_GDK_2019 pcrel
|
||||
continueOnError: True
|
||||
@ -144,6 +151,7 @@ jobs:
|
||||
platform: Gaming.Desktop.x64
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
msbuildArgs: /p:GDKEditionNumber=$(GDK_EDITION)
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_GDK_2019 xbdbg
|
||||
continueOnError: True
|
||||
@ -153,6 +161,7 @@ jobs:
|
||||
platform: Gaming.Xbox.XboxOne.x64
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
msbuildArgs: /p:GDKEditionNumber=$(GDK_EDITION)
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_GDK_2019 xbrel
|
||||
continueOnError: True
|
||||
@ -162,6 +171,7 @@ jobs:
|
||||
platform: Gaming.Xbox.XboxOne.x64
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
msbuildArgs: /p:GDKEditionNumber=$(GDK_EDITION)
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_GDK_2019 scardbg
|
||||
continueOnError: True
|
||||
@ -171,6 +181,7 @@ jobs:
|
||||
platform: Gaming.Xbox.Scarlett.x64
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
msbuildArgs: /p:GDKEditionNumber=$(GDK_EDITION)
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_GDK_2019 scarrel
|
||||
continueOnError: True
|
||||
@ -180,6 +191,7 @@ jobs:
|
||||
platform: Gaming.Xbox.Scarlett.x64
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
msbuildArgs: /p:GDKEditionNumber=$(GDK_EDITION)
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_GDK_PC_2019 dbg
|
||||
continueOnError: True
|
||||
@ -190,6 +202,7 @@ jobs:
|
||||
platform: x64
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
msbuildArgs: /p:GDKEditionNumber=$(GDK_EDITION)
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_GDK_PC_2019 rel
|
||||
continueOnError: True
|
||||
@ -200,6 +213,7 @@ jobs:
|
||||
platform: x64
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
msbuildArgs: /p:GDKEditionNumber=$(GDK_EDITION)
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_GDK_PC_2019 scardbg
|
||||
continueOnError: True
|
||||
@ -210,6 +224,7 @@ jobs:
|
||||
platform: x64
|
||||
configuration: Debug_Scarlett
|
||||
msbuildArchitecture: x64
|
||||
msbuildArgs: /p:GDKEditionNumber=$(GDK_EDITION)
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_GDK_PC_2019 scarrel
|
||||
continueOnError: True
|
||||
@ -220,3 +235,4 @@ jobs:
|
||||
platform: x64
|
||||
configuration: Release_Scarlett
|
||||
msbuildArchitecture: x64
|
||||
msbuildArgs: /p:GDKEditionNumber=$(GDK_EDITION)
|
||||
|
@ -67,14 +67,23 @@ pool:
|
||||
vmImage: windows-2022
|
||||
|
||||
variables:
|
||||
Codeql.Enabled: false
|
||||
VCPKG_ROOT: $(Build.SourcesDirectory)/vcpkg
|
||||
VCPKG_CMAKE_DIR: $(Build.SourcesDirectory)/vcpkg/scripts/buildsystems/vcpkg.cmake
|
||||
VCPKG_MANIFEST_DIR: $(Build.SourcesDirectory)/build
|
||||
WIN11_SDK: '10.0.22000.0'
|
||||
URL_MINGW32: https://github.com/brechtsanders/winlibs_mingw/releases/download/12.2.0-14.0.6-10.0.0-ucrt-r2/winlibs-i686-posix-dwarf-gcc-12.2.0-llvm-14.0.6-mingw-w64ucrt-10.0.0-r2.zip
|
||||
HASH_MINGW32: 'fcd1e11b896190da01c83d5b5fb0d37b7c61585e53446c2dab0009debc3915e757213882c35e35396329338de6f0222ba012e23a5af86932db45186a225d1272'
|
||||
CompileShadersOutput: $(Build.BinariesDirectory)\Shaders
|
||||
- group: dxtex-shared-variables
|
||||
- name: Codeql.Enabled
|
||||
value: false
|
||||
- name: VCPKG_ROOT
|
||||
value: '$(Build.SourcesDirectory)/vcpkg'
|
||||
- name: VCPKG_CMAKE_DIR
|
||||
value: '$(Build.SourcesDirectory)/vcpkg/scripts/buildsystems/vcpkg.cmake'
|
||||
- name: VCPKG_MANIFEST_DIR
|
||||
value: '$(Build.SourcesDirectory)/build'
|
||||
- name: WIN11_SDK
|
||||
value: '10.0.22000.0'
|
||||
- name: URL_MINGW32
|
||||
value: https://github.com/brechtsanders/winlibs_mingw/releases/download/12.2.0-14.0.6-10.0.0-ucrt-r2/winlibs-i686-posix-dwarf-gcc-12.2.0-llvm-14.0.6-mingw-w64ucrt-10.0.0-r2.zip
|
||||
- name: HASH_MINGW32
|
||||
value: 'fcd1e11b896190da01c83d5b5fb0d37b7c61585e53446c2dab0009debc3915e757213882c35e35396329338de6f0222ba012e23a5af86932db45186a225d1272'
|
||||
- name: CompileShadersOutput
|
||||
value: '$(Build.BinariesDirectory)\Shaders'
|
||||
|
||||
jobs:
|
||||
- job: MINGW32_BUILD
|
||||
|
@ -25,11 +25,17 @@ resources:
|
||||
name: $(Year:yyyy).$(Month).$(DayOfMonth)$(Rev:.r)
|
||||
|
||||
variables:
|
||||
Codeql.Enabled: false
|
||||
EXTRACTED_FOLDER: $(ExtractedFolder)
|
||||
WSDKEnableBWOI: true
|
||||
URL_FEED: $(ADOFeedURL)
|
||||
skipNugetSecurityAnalysis: true # We explicitly call this task so we don't need it to be auto-injected
|
||||
- group: dxtex-shared-variables
|
||||
- name: Codeql.Enabled
|
||||
value: false
|
||||
- name: EXTRACTED_FOLDER
|
||||
value: $(ExtractedFolder)
|
||||
- name: WSDKEnableBWOI
|
||||
value: true
|
||||
- name: URL_FEED
|
||||
value: $(ADOFeedURL)
|
||||
- name: skipNugetSecurityAnalysis
|
||||
value: true # We explicitly call this task so we don't need it to be auto-injected
|
||||
|
||||
pool:
|
||||
vmImage: windows-2022
|
||||
|
@ -25,11 +25,17 @@ resources:
|
||||
name: $(Year:yyyy).$(Month).$(DayOfMonth)$(Rev:.r)
|
||||
|
||||
variables:
|
||||
Codeql.Enabled: false
|
||||
EXTRACTED_FOLDER: $(ExtractedFolder)
|
||||
WSDKEnableBWOI: true
|
||||
URL_FEED: $(ADOFeedURL)
|
||||
skipNugetSecurityAnalysis: true # We explicitly call this task so we don't need it to be auto-injected
|
||||
- group: dxtex-shared-variables
|
||||
- name: Codeql.Enabled
|
||||
value: false
|
||||
- name: EXTRACTED_FOLDER
|
||||
value: $(ExtractedFolder)
|
||||
- name: WSDKEnableBWOI
|
||||
value: true
|
||||
- name: URL_FEED
|
||||
value: $(ADOFeedURL)
|
||||
- name: skipNugetSecurityAnalysis
|
||||
value: true # We explicitly call this task so we don't need it to be auto-injected
|
||||
|
||||
pool:
|
||||
vmImage: windows-2022
|
||||
|
@ -39,9 +39,13 @@ pool:
|
||||
vmImage: windows-2019
|
||||
|
||||
variables:
|
||||
Codeql.Enabled: false
|
||||
VC_PATH: 'C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\VC'
|
||||
GUID_FEED: $(ADOFeedGUID)
|
||||
- group: dxtex-shared-variables
|
||||
- name: Codeql.Enabled
|
||||
value: false
|
||||
- name: VC_PATH
|
||||
value: 'C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\VC'
|
||||
- name: GUID_FEED
|
||||
value: $(ADOFeedGUID)
|
||||
|
||||
jobs:
|
||||
- job: DESKTOP_BUILD
|
||||
|
@ -67,10 +67,15 @@ pool:
|
||||
vmImage: windows-2022
|
||||
|
||||
variables:
|
||||
Codeql.Enabled: false
|
||||
VCPKG_ROOT: $(Build.SourcesDirectory)/vcpkg
|
||||
VCPKG_CMAKE_DIR: $(Build.SourcesDirectory)/vcpkg/scripts/buildsystems/vcpkg.cmake
|
||||
VCPKG_MANIFEST_DIR: $(Build.SourcesDirectory)/build
|
||||
- group: dxtex-shared-variables
|
||||
- name: Codeql.Enabled
|
||||
value: false
|
||||
- name: VCPKG_ROOT
|
||||
value: '$(Build.SourcesDirectory)/vcpkg'
|
||||
- name: VCPKG_CMAKE_DIR
|
||||
value: '$(Build.SourcesDirectory)/vcpkg/scripts/buildsystems/vcpkg.cmake'
|
||||
- name: VCPKG_MANIFEST_DIR
|
||||
value: '$(Build.SourcesDirectory)/build'
|
||||
|
||||
jobs:
|
||||
- job: VCPKG_BUILD
|
||||
|
@ -56,11 +56,17 @@ pool:
|
||||
vmImage: ubuntu-22.04
|
||||
|
||||
variables:
|
||||
Codeql.Enabled: false
|
||||
VCPKG_ROOT: $(Build.SourcesDirectory)/vcpkg
|
||||
VCPKG_CMAKE_DIR: $(Build.SourcesDirectory)/vcpkg/scripts/buildsystems/vcpkg.cmake
|
||||
VCPKG_MANIFEST_DIR: $(Build.SourcesDirectory)/build
|
||||
LOCAL_PKG_DIR: '$(Agent.BuildDirectory)/install/'
|
||||
- group: dxtex-shared-variables
|
||||
- name: Codeql.Enabled
|
||||
value: false
|
||||
- name: VCPKG_ROOT
|
||||
value: '$(Build.SourcesDirectory)/vcpkg'
|
||||
- name: VCPKG_CMAKE_DIR
|
||||
value: '$(Build.SourcesDirectory)/vcpkg/scripts/buildsystems/vcpkg.cmake'
|
||||
- name: VCPKG_MANIFEST_DIR
|
||||
value: '$(Build.SourcesDirectory)/build'
|
||||
- name: LOCAL_PKG_DIR
|
||||
value: '$(Agent.BuildDirectory)/install/'
|
||||
|
||||
jobs:
|
||||
- job: BUILD_WSL
|
||||
|
@ -56,11 +56,17 @@ pool:
|
||||
vmImage: ubuntu-24.04
|
||||
|
||||
variables:
|
||||
Codeql.Enabled: false
|
||||
VCPKG_ROOT: $(Build.SourcesDirectory)/vcpkg
|
||||
VCPKG_CMAKE_DIR: $(Build.SourcesDirectory)/vcpkg/scripts/buildsystems/vcpkg.cmake
|
||||
VCPKG_MANIFEST_DIR: $(Build.SourcesDirectory)/build
|
||||
LOCAL_PKG_DIR: '$(Agent.BuildDirectory)/install/'
|
||||
- group: dxtex-shared-variables
|
||||
- name: Codeql.Enabled
|
||||
value: false
|
||||
- name: VCPKG_ROOT
|
||||
value: '$(Build.SourcesDirectory)/vcpkg'
|
||||
- name: VCPKG_CMAKE_DIR
|
||||
value: '$(Build.SourcesDirectory)/vcpkg/scripts/buildsystems/vcpkg.cmake'
|
||||
- name: VCPKG_MANIFEST_DIR
|
||||
value: '$(Build.SourcesDirectory)/build'
|
||||
- name: LOCAL_PKG_DIR
|
||||
value: '$(Agent.BuildDirectory)/install/'
|
||||
|
||||
jobs:
|
||||
- job: BUILD_WSL
|
||||
|
Loading…
x
Reference in New Issue
Block a user