DirectXTex: BC6H / BC7 DirectCompute codec integration

This commit is contained in:
walbourn_cp
2013-08-05 10:58:54 -07:00
parent 851b8d4be1
commit 8eec65caf4
28 changed files with 57379 additions and 33 deletions

View File

@@ -383,19 +383,21 @@
</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemGroup />
<ItemGroup>
<CLInclude Include="BC.h" />
<ClCompile Include="BC.cpp" />
<ClCompile Include="BC4BC5.cpp" />
<ClCompile Include="BC6HBC7.cpp" />
<ClInclude Include="BCDirectCompute.h" />
<CLInclude Include="DDS.h" />
<ClInclude Include="filters.h" />
<CLInclude Include="scoped.h" />
<CLInclude Include="DirectXTex.h" />
<CLInclude Include="DirectXTexp.h" />
<CLInclude Include="DirectXTex.inl" />
<ClCompile Include="BCDirectCompute.cpp" />
<ClCompile Include="DirectXTexCompress.cpp" />
<ClCompile Include="DirectXTexCompressGPU.cpp" />
<ClCompile Include="DirectXTexConvert.cpp" />
<ClCompile Include="DirectXTexD3D11.cpp" />
<ClCompile Include="DirectXTexDDS.cpp" />