Added shader PDBs to vcxproj file lsit

This commit is contained in:
Chuck Walbourn 2016-09-20 17:34:38 -07:00
parent c825869b65
commit 9a97695ef9
14 changed files with 217 additions and 0 deletions

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@ -426,12 +426,19 @@
</ItemGroup>
<ItemGroup>
<None Include="Shaders\Compiled\BC6HEncode_EncodeBlockCS.inc" />
<None Include="Shaders\Compiled\BC6HEncode_EncodeBlockCS.pdb" />
<None Include="Shaders\Compiled\BC6HEncode_TryModeG10CS.inc" />
<None Include="Shaders\Compiled\BC6HEncode_TryModeG10CS.pdb" />
<None Include="Shaders\Compiled\BC6HEncode_TryModeLE10CS.inc" />
<None Include="Shaders\Compiled\BC6HEncode_TryModeLE10CS.pdb" />
<None Include="Shaders\Compiled\BC7Encode_EncodeBlockCS.inc" />
<None Include="Shaders\Compiled\BC7Encode_EncodeBlockCS.pdb" />
<None Include="Shaders\Compiled\BC7Encode_TryMode02CS.inc" />
<None Include="Shaders\Compiled\BC7Encode_TryMode02CS.pdb" />
<None Include="Shaders\Compiled\BC7Encode_TryMode137CS.inc" />
<None Include="Shaders\Compiled\BC7Encode_TryMode137CS.pdb" />
<None Include="Shaders\Compiled\BC7Encode_TryMode456CS.inc" />
<None Include="Shaders\Compiled\BC7Encode_TryMode456CS.pdb" />
<None Include="Shaders\CompileShaders.cmd" />
</ItemGroup>
<ItemGroup>

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@ -13,6 +13,9 @@
<Filter Include="Source Files\Shaders\Compiled">
<UniqueIdentifier>{30730940-319b-4b9d-bc3c-f4f00029cafb}</UniqueIdentifier>
</Filter>
<Filter Include="Source Files\Shaders\Symbols">
<UniqueIdentifier>{ca7fdb2a-e99b-4b62-a803-629281c5ebe9}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<CLInclude Include="DirectXTex.h">
@ -135,5 +138,26 @@
<None Include="Shaders\BC6HEncode.hlsl">
<Filter>Source Files\Shaders</Filter>
</None>
<None Include="Shaders\Compiled\BC6HEncode_EncodeBlockCS.pdb">
<Filter>Source Files\Shaders\Symbols</Filter>
</None>
<None Include="Shaders\Compiled\BC6HEncode_TryModeG10CS.pdb">
<Filter>Source Files\Shaders\Symbols</Filter>
</None>
<None Include="Shaders\Compiled\BC6HEncode_TryModeLE10CS.pdb">
<Filter>Source Files\Shaders\Symbols</Filter>
</None>
<None Include="Shaders\Compiled\BC7Encode_EncodeBlockCS.pdb">
<Filter>Source Files\Shaders\Symbols</Filter>
</None>
<None Include="Shaders\Compiled\BC7Encode_TryMode02CS.pdb">
<Filter>Source Files\Shaders\Symbols</Filter>
</None>
<None Include="Shaders\Compiled\BC7Encode_TryMode137CS.pdb">
<Filter>Source Files\Shaders\Symbols</Filter>
</None>
<None Include="Shaders\Compiled\BC7Encode_TryMode456CS.pdb">
<Filter>Source Files\Shaders\Symbols</Filter>
</None>
</ItemGroup>
</Project>

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@ -425,12 +425,19 @@
</ItemGroup>
<ItemGroup>
<None Include="Shaders\Compiled\BC6HEncode_EncodeBlockCS.inc" />
<None Include="Shaders\Compiled\BC6HEncode_EncodeBlockCS.pdb" />
<None Include="Shaders\Compiled\BC6HEncode_TryModeG10CS.inc" />
<None Include="Shaders\Compiled\BC6HEncode_TryModeG10CS.pdb" />
<None Include="Shaders\Compiled\BC6HEncode_TryModeLE10CS.inc" />
<None Include="Shaders\Compiled\BC6HEncode_TryModeLE10CS.pdb" />
<None Include="Shaders\Compiled\BC7Encode_EncodeBlockCS.inc" />
<None Include="Shaders\Compiled\BC7Encode_EncodeBlockCS.pdb" />
<None Include="Shaders\Compiled\BC7Encode_TryMode02CS.inc" />
<None Include="Shaders\Compiled\BC7Encode_TryMode02CS.pdb" />
<None Include="Shaders\Compiled\BC7Encode_TryMode137CS.inc" />
<None Include="Shaders\Compiled\BC7Encode_TryMode137CS.pdb" />
<None Include="Shaders\Compiled\BC7Encode_TryMode456CS.inc" />
<None Include="Shaders\Compiled\BC7Encode_TryMode456CS.pdb" />
<None Include="Shaders\CompileShaders.cmd" />
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<ItemGroup>

View File

@ -13,6 +13,9 @@
<Filter Include="Source Files\Shaders\Compiled">
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<UniqueIdentifier>{c0d1c51b-c157-45b8-9169-af3cc2c4f4b6}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<CLInclude Include="DirectXTex.h">
@ -135,5 +138,26 @@
<None Include="Shaders\Compiled\BC7Encode_TryMode456CS.inc">
<Filter>Source Files\Shaders\Compiled</Filter>
</None>
<None Include="Shaders\Compiled\BC6HEncode_EncodeBlockCS.pdb">
<Filter>Source Files\Shaders\Symbols</Filter>
</None>
<None Include="Shaders\Compiled\BC6HEncode_TryModeG10CS.pdb">
<Filter>Source Files\Shaders\Symbols</Filter>
</None>
<None Include="Shaders\Compiled\BC6HEncode_TryModeLE10CS.pdb">
<Filter>Source Files\Shaders\Symbols</Filter>
</None>
<None Include="Shaders\Compiled\BC7Encode_EncodeBlockCS.pdb">
<Filter>Source Files\Shaders\Symbols</Filter>
</None>
<None Include="Shaders\Compiled\BC7Encode_TryMode02CS.pdb">
<Filter>Source Files\Shaders\Symbols</Filter>
</None>
<None Include="Shaders\Compiled\BC7Encode_TryMode137CS.pdb">
<Filter>Source Files\Shaders\Symbols</Filter>
</None>
<None Include="Shaders\Compiled\BC7Encode_TryMode456CS.pdb">
<Filter>Source Files\Shaders\Symbols</Filter>
</None>
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</Project>

View File

@ -426,12 +426,19 @@
</ItemGroup>
<ItemGroup>
<None Include="Shaders\Compiled\BC6HEncode_EncodeBlockCS.inc" />
<None Include="Shaders\Compiled\BC6HEncode_EncodeBlockCS.pdb" />
<None Include="Shaders\Compiled\BC6HEncode_TryModeG10CS.inc" />
<None Include="Shaders\Compiled\BC6HEncode_TryModeG10CS.pdb" />
<None Include="Shaders\Compiled\BC6HEncode_TryModeLE10CS.inc" />
<None Include="Shaders\Compiled\BC6HEncode_TryModeLE10CS.pdb" />
<None Include="Shaders\Compiled\BC7Encode_EncodeBlockCS.inc" />
<None Include="Shaders\Compiled\BC7Encode_EncodeBlockCS.pdb" />
<None Include="Shaders\Compiled\BC7Encode_TryMode02CS.inc" />
<None Include="Shaders\Compiled\BC7Encode_TryMode02CS.pdb" />
<None Include="Shaders\Compiled\BC7Encode_TryMode137CS.inc" />
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<None Include="Shaders\Compiled\BC7Encode_TryMode456CS.inc" />
<None Include="Shaders\Compiled\BC7Encode_TryMode456CS.pdb" />
<None Include="Shaders\CompileShaders.cmd" />
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<ItemGroup>

View File

@ -13,6 +13,9 @@
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<Filter Include="Source Files\Shaders\Symbols">
<UniqueIdentifier>{34309123-96a2-4472-b288-885f1fd2ac6c}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<CLInclude Include="DirectXTex.h">
@ -135,5 +138,26 @@
<None Include="Shaders\Compiled\BC7Encode_TryMode456CS.inc">
<Filter>Source Files\Shaders\Compiled</Filter>
</None>
<None Include="Shaders\Compiled\BC6HEncode_EncodeBlockCS.pdb">
<Filter>Source Files\Shaders\Symbols</Filter>
</None>
<None Include="Shaders\Compiled\BC6HEncode_TryModeG10CS.pdb">
<Filter>Source Files\Shaders\Symbols</Filter>
</None>
<None Include="Shaders\Compiled\BC6HEncode_TryModeLE10CS.pdb">
<Filter>Source Files\Shaders\Symbols</Filter>
</None>
<None Include="Shaders\Compiled\BC7Encode_EncodeBlockCS.pdb">
<Filter>Source Files\Shaders\Symbols</Filter>
</None>
<None Include="Shaders\Compiled\BC7Encode_TryMode02CS.pdb">
<Filter>Source Files\Shaders\Symbols</Filter>
</None>
<None Include="Shaders\Compiled\BC7Encode_TryMode137CS.pdb">
<Filter>Source Files\Shaders\Symbols</Filter>
</None>
<None Include="Shaders\Compiled\BC7Encode_TryMode456CS.pdb">
<Filter>Source Files\Shaders\Symbols</Filter>
</None>
</ItemGroup>
</Project>

View File

@ -67,12 +67,19 @@
<ItemGroup>
<None Include="DirectXTex.inl" />
<None Include="Shaders\Compiled\BC6HEncode_EncodeBlockCS.inc" />
<None Include="Shaders\Compiled\BC6HEncode_EncodeBlockCS.pdb" />
<None Include="Shaders\Compiled\BC6HEncode_TryModeG10CS.inc" />
<None Include="Shaders\Compiled\BC6HEncode_TryModeG10CS.pdb" />
<None Include="Shaders\Compiled\BC6HEncode_TryModeLE10CS.inc" />
<None Include="Shaders\Compiled\BC6HEncode_TryModeLE10CS.pdb" />
<None Include="Shaders\Compiled\BC7Encode_EncodeBlockCS.inc" />
<None Include="Shaders\Compiled\BC7Encode_EncodeBlockCS.pdb" />
<None Include="Shaders\Compiled\BC7Encode_TryMode02CS.inc" />
<None Include="Shaders\Compiled\BC7Encode_TryMode02CS.pdb" />
<None Include="Shaders\Compiled\BC7Encode_TryMode137CS.inc" />
<None Include="Shaders\Compiled\BC7Encode_TryMode137CS.pdb" />
<None Include="Shaders\Compiled\BC7Encode_TryMode456CS.inc" />
<None Include="Shaders\Compiled\BC7Encode_TryMode456CS.pdb" />
<None Include="Shaders\CompileShaders.cmd" />
</ItemGroup>
<ItemGroup>

View File

@ -98,6 +98,9 @@
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<UniqueIdentifier>{fbc9373c-d511-4fd1-a7b8-d55df1b27d2e}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<None Include="DirectXTex.inl">
@ -133,5 +136,26 @@
<None Include="Shaders\Compiled\BC7Encode_TryMode456CS.inc">
<Filter>Source Files\Shaders\Compiled</Filter>
</None>
<None Include="Shaders\Compiled\BC6HEncode_EncodeBlockCS.pdb">
<Filter>Source Files\Shaders\Symbols</Filter>
</None>
<None Include="Shaders\Compiled\BC6HEncode_TryModeG10CS.pdb">
<Filter>Source Files\Shaders\Symbols</Filter>
</None>
<None Include="Shaders\Compiled\BC6HEncode_TryModeLE10CS.pdb">
<Filter>Source Files\Shaders\Symbols</Filter>
</None>
<None Include="Shaders\Compiled\BC7Encode_EncodeBlockCS.pdb">
<Filter>Source Files\Shaders\Symbols</Filter>
</None>
<None Include="Shaders\Compiled\BC7Encode_TryMode02CS.pdb">
<Filter>Source Files\Shaders\Symbols</Filter>
</None>
<None Include="Shaders\Compiled\BC7Encode_TryMode137CS.pdb">
<Filter>Source Files\Shaders\Symbols</Filter>
</None>
<None Include="Shaders\Compiled\BC7Encode_TryMode456CS.pdb">
<Filter>Source Files\Shaders\Symbols</Filter>
</None>
</ItemGroup>
</Project>

View File

@ -638,12 +638,19 @@
</ItemGroup>
<ItemGroup>
<None Include="Shaders\Compiled\BC6HEncode_EncodeBlockCS.inc" />
<None Include="Shaders\Compiled\BC6HEncode_EncodeBlockCS.pdb" />
<None Include="Shaders\Compiled\BC6HEncode_TryModeG10CS.inc" />
<None Include="Shaders\Compiled\BC6HEncode_TryModeG10CS.pdb" />
<None Include="Shaders\Compiled\BC6HEncode_TryModeLE10CS.inc" />
<None Include="Shaders\Compiled\BC6HEncode_TryModeLE10CS.pdb" />
<None Include="Shaders\Compiled\BC7Encode_EncodeBlockCS.inc" />
<None Include="Shaders\Compiled\BC7Encode_EncodeBlockCS.pdb" />
<None Include="Shaders\Compiled\BC7Encode_TryMode02CS.inc" />
<None Include="Shaders\Compiled\BC7Encode_TryMode02CS.pdb" />
<None Include="Shaders\Compiled\BC7Encode_TryMode137CS.inc" />
<None Include="Shaders\Compiled\BC7Encode_TryMode137CS.pdb" />
<None Include="Shaders\Compiled\BC7Encode_TryMode456CS.inc" />
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<None Include="Shaders\CompileShaders.cmd" />
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<ItemGroup>

View File

@ -13,6 +13,9 @@
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<Filter Include="Source Files\Shaders\Symbols">
<UniqueIdentifier>{53dd160e-d654-4210-ad80-ba533a55a740}</UniqueIdentifier>
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<ItemGroup>
<CLInclude Include="DirectXTex.h">
@ -135,5 +138,26 @@
<None Include="Shaders\BC7Encode.hlsl">
<Filter>Source Files\Shaders</Filter>
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<None Include="Shaders\Compiled\BC6HEncode_EncodeBlockCS.pdb">
<Filter>Source Files\Shaders\Symbols</Filter>
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<Filter>Source Files\Shaders\Symbols</Filter>
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<Filter>Source Files\Shaders\Symbols</Filter>
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<Filter>Source Files\Shaders\Symbols</Filter>
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<Filter>Source Files\Shaders\Symbols</Filter>
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<None Include="Shaders\Compiled\BC7Encode_TryMode137CS.pdb">
<Filter>Source Files\Shaders\Symbols</Filter>
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<Filter>Source Files\Shaders\Symbols</Filter>
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View File

@ -192,12 +192,19 @@
</ItemGroup>
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<None Include="Shaders\Compiled\BC6HEncode_EncodeBlockCS.inc" />
<None Include="Shaders\Compiled\BC6HEncode_EncodeBlockCS.pdb" />
<None Include="Shaders\Compiled\BC6HEncode_TryModeG10CS.inc" />
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<None Include="Shaders\CompileShaders.cmd" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />

View File

@ -101,6 +101,9 @@
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<None Include="Shaders\CompileShaders.cmd">
@ -133,5 +136,26 @@
<None Include="Shaders\BC7Encode.hlsl">
<Filter>Source Files\Shaders</Filter>
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<Filter>Source Files\Shaders\Symbols</Filter>
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<Filter>Source Files\Shaders\Symbols</Filter>
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<Filter>Source Files\Shaders\Symbols</Filter>
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<Filter>Source Files\Shaders\Symbols</Filter>
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<Filter>Source Files\Shaders\Symbols</Filter>
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<Filter>Source Files\Shaders\Symbols</Filter>
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View File

@ -26,12 +26,19 @@
<ItemGroup>
<None Include="DirectXTex.inl" />
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<None Include="Shaders\Compiled\BC6HEncode_TryModeG10CS.inc" />
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<None Include="Shaders\Compiled\BC7Encode_EncodeBlockCS.inc" />
<None Include="Shaders\Compiled\BC7Encode_EncodeBlockCS.pdb" />
<None Include="Shaders\Compiled\BC7Encode_TryMode02CS.inc" />
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View File

@ -15,6 +15,9 @@
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@ -73,6 +76,27 @@
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<ClCompile Include="BC.cpp">