VS 2012 and VS 2010+SDK8.0 projects don't use <xnamath.h>, they use DirectXMath

Fixed DDSView to use DirectXMath when it should
This commit is contained in:
walbourn_cp
2013-04-10 23:37:19 -07:00
parent ec03b62e6d
commit dc401291a1
6 changed files with 29 additions and 31 deletions

View File

@@ -12,7 +12,11 @@
#include <dxgiformat.h>
#include <d3d11.h>
#include "xnamath.h"
#ifdef USE_XNAMATH
#include <xnamath.h>
#else
#include <directxmath.h>
#endif
#include "DirectXTex.h"