450 Commits

Author SHA1 Message Date
Chuck Walbourn
d8852d3b00 Fixed -Wunused-macros warning 2021-10-19 13:38:57 -07:00
Chuck Walbourn
1363046e2b std::ignore usage instead of (void) for ignoring return values 2021-10-17 11:57:07 -07:00
Chuck Walbourn
42445c4474 Fixed shader script 2021-10-14 17:11:43 -07:00
Chuck Walbourn
800aa853e8
CMake updated to use BINARY dir instead of SOURCE dir for generated shaders (#250) 2021-10-06 23:14:26 -07:00
Chuck Walbourn
fd45216373 Update for latest D3DX12.h 2021-10-05 17:41:32 -07:00
Chuck Walbourn
094ebdcf9f Remove D3DX12.h guards for older Windows SDKs 2021-10-05 12:52:45 -07:00
Chuck Walbourn
193ee1982f D3DX12.h comment fixes 2021-10-04 23:51:02 -07:00
Chuck Walbourn
10ab96e22a VS 2017 projects updated to use Windows 10 SDK (19041) 2021-09-29 23:06:25 -07:00
Chuck Walbourn
e6e4ac513e Clean up DisableSpecificWarning usage 2021-09-08 11:25:13 -07:00
Chuck Walbourn
93b425f78f Suppress warning in VS 2022 2021-09-08 10:32:06 -07:00
Chuck Walbourn
54ce2c8da9 August 1, 2021 2021-08-01 23:52:17 -07:00
Chuck Walbourn
b11ad7b1c0 Fixed weight problem with custom linear filtering and wrap mode 2021-07-29 17:06:19 -07:00
Chuck Walbourn
7e6b4a0993 Added VS 2022 Preview projets for v143 Platform Toolset 2021-07-27 18:45:56 -07:00
Chuck Walbourn
103170232f Fixed -Wnonportable-system-include-path when using Windows 10 SDK (20348) 2021-06-27 00:24:35 -07:00
Chuck Walbourn
fb8393ec8e June 9, 2021 2021-06-09 18:26:00 -07:00
Maks Naumov
ac071b3425
Fix CONV_FLAGS_NOALPHA flag for 16bpp format (#238) 2021-06-06 20:58:32 -07:00
Chuck Walbourn
be1050bce2 Use DirectX-Headers via vcpkg 2021-05-11 22:49:27 -07:00
Chuck Walbourn
80bac6c1c9 Fixed typo 2021-04-24 20:23:18 -07:00
Chuck Walbourn
d729c9bcc9 Fixed /Wall 2021-04-24 20:09:28 -07:00
Chuck Walbourn
29c99117f2 Set External Warning Level coming in VS 2019 (16.10) to /W4 2021-04-23 14:28:21 -07:00
Chuck Walbourn
27b581cbf4 Fixed /analyze warning in d3dx12.h 2021-04-20 17:07:33 -07:00
Chuck Walbourn
63d671ee9b Fixed -Wnonportable-system-include-path when using Windows Insider SDK 2021-04-14 17:59:56 -07:00
Chuck Walbourn
edee596475 April 6, 2021 2021-04-06 18:09:27 -07:00
Chuck Walbourn
60fde45d28 Replaced use of CreateStreamOnHGlobal with a custom IStream 2021-04-06 17:52:47 -07:00
Chuck Walbourn
5f22c7cc39 NVTT 1.x wrote L8/L16 as RGB instead of LUMINANCE 2021-04-02 17:08:56 -07:00
Chuck Walbourn
7b4b9b18f7
NVTT 1.x wrote A8L8 as RGB instead of LUMINANCE (#229) 2021-03-30 15:16:12 -07:00
Chuck Walbourn
eda513ceba Fix TGA reader regression for TGA files smaller than 26 bytes 2021-03-26 21:43:56 -07:00
Chuck Walbourn
77f1a6fc86 Fixed /analyze warnings 2021-03-26 16:55:17 -07:00
Chuck Walbourn
5a3659ff99 Detabify 2021-03-22 20:16:16 -07:00
Chuck Walbourn
7df49719a1 Updated copyright banner 2021-02-26 22:59:42 -08:00
Boris Galochkin
87e5b0e9fa
Fix of CaptureTexture for Reserved and MultiSample resources (#218) 2021-02-18 22:19:42 -08:00
Chuck Walbourn
fe43f39242 Minor -Wsign-conversion warning fix for d3dx12.h 2021-02-10 13:53:09 -08:00
Chuck Walbourn
fa75757c5f Minor code cleanup 2021-01-18 14:21:16 -08:00
Chuck Walbourn
152b44d1ec A few more Standard C++ Library header cleanups 2021-01-17 11:59:46 -08:00
Chuck Walbourn
237f3d4f48 Fix initial WIN32 detection 2021-01-08 13:31:20 -08:00
Chuck Walbourn
234eee8a01
Support for Windows Subsystem for Linux (#208) 2021-01-08 02:20:55 -08:00
Chuck Walbourn
be2277523f DDS header updated for GNUC compiler 2021-01-05 01:53:13 -08:00
Chuck Walbourn
95c4991486 Added make_AlignedArray helpers to scoped.h 2021-01-04 23:10:30 -08:00
Chuck Walbourn
fd13c32036 Make use of DirectXMath XM_ALIGNED_STRUCT macro 2021-01-03 14:09:39 -08:00
Chuck Walbourn
f764da5176 Replaced _countof / ARRAYSIZE with std::size 2021-01-02 12:44:35 -08:00
Chuck Walbourn
e14c36125c
Code review for standard library header usage (#207) 2020-12-29 18:04:51 -08:00
Chuck Walbourn
6960436109 Added arm64 config to cmake 2020-11-10 23:26:09 -08:00
Chuck Walbourn
1016b6a77a Removed WPO setting for static library 2020-11-09 13:19:56 -08:00
Chuck Walbourn
c32f12a3c1 Use SHCreateMemStream instead of CreateStreamOnHGlobal when possible 2020-11-09 13:15:55 -08:00
Chuck Walbourn
a403767285 Updated for latest D3DX12.h 2020-11-02 13:00:21 -08:00
Chuck Walbourn
c1a3e42e4d September 30, 2020 2020-09-30 13:59:10 -07:00
Chuck Walbourn
7823346987 R16_SNORM, R8_SNORM pixel write code updated to round instead of truncate 2020-09-30 13:37:40 -07:00
Chuck Walbourn
836cabd0f9
TGA flags for sRGB colorspace in TGA 2.0 extension area (#199) 2020-09-29 14:51:25 -07:00
Chuck Walbourn
5624f948af Fixed TGA 2.0 metadata writing for small images 2020-09-28 22:40:27 -07:00
Chuck Walbourn
80f38c3903
Added TGA_FLAGS for TGA reader (#197) 2020-09-22 11:57:22 -07:00