Chuck Walbourn
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9cde0a9ffa
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Minor project cleanup
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2018-04-17 18:27:05 -07:00 |
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Chuck Walbourn
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32619fb627
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Don't need to use DIRECTX_NOEXCEPT macro
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2018-04-17 10:49:53 -07:00 |
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Chuck Walbourn
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cdeb3fe508
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Minor code review feedback
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2018-04-12 10:34:52 -07:00 |
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Chuck Walbourn
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79799e4f60
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D3DX12 updates including VS 2017 (15.7 Preview) /analyze fixes
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2018-04-11 19:27:18 -07:00 |
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Chuck Walbourn
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8480f4fe5a
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Additional C++ Core Checker cleanup
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2018-03-29 12:00:16 -07:00 |
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Chuck Walbourn
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4724707546
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VS 2017 (15.7 preview) /analyze cleanup
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2018-03-29 10:17:31 -07:00 |
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Chuck Walbourn
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327586970d
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Reformat code
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2018-03-16 12:52:21 -07:00 |
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Chuck Walbourn
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56956f817a
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Sync DDS header
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2018-02-23 23:46:30 -08:00 |
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Chuck Walbourn
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dc45c1d964
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Fix minor namespace syntax issue
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2018-02-23 22:42:26 -08:00 |
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Chuck Walbourn
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3b05453e98
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Fixed up comment header block
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2018-02-23 22:24:46 -08:00 |
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Chuck Walbourn
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dce34a8b2b
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February 9, 2018
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2018-02-09 17:20:39 -08:00 |
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Chuck Walbourn
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99fb44b402
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Some HDR files use alternative header signature
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2018-02-09 17:08:25 -08:00 |
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Chuck Walbourn
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dd5f68c60d
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Whitespace fix
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2018-02-07 17:40:45 -08:00 |
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Chuck Walbourn
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46e7ad7020
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Minor code review
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2018-01-18 15:02:05 -08:00 |
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Chuck Walbourn
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b872c3840f
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Suppress more off-by-default warnings
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2018-01-17 15:59:33 -08:00 |
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Chuck Walbourn
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1e98b64ab5
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Fixed encode issue with mode 1, fixup 6
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2018-01-16 17:18:59 -08:00 |
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Chuck Walbourn
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5baac8121d
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Updated for VS 2017 (15.5)
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2017-12-05 14:04:26 -08:00 |
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Chuck Walbourn
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09e19e15b6
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Cleaned up some warnings
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2017-12-05 13:49:15 -08:00 |
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Chuck Walbourn
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1e1fdb8d86
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Removed unneeded warning disable
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2017-12-05 13:47:01 -08:00 |
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Chuck Walbourn
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d749841658
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Updated shader build script
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2017-11-17 17:09:40 -08:00 |
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darwikey
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534863cab1
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Fix compiler errors (Clang 5.0.0) (#65)
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2017-11-17 09:33:30 -08:00 |
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Chuck Walbourn
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4f92d66111
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Minor code review
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2017-11-16 23:00:28 -08:00 |
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Chuck Walbourn
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9bac14c9b9
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Use XMVectorMultiplyAdd in diffusion dither
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2017-11-15 19:57:40 -08:00 |
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Chuck Walbourn
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f87786b8f1
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Update to use Windows 10 Fall Creators Update SDK (#63)
* Updated for Windows 10 Fall Creators Update SDK (16299)
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2017-11-01 19:48:22 -07:00 |
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Chuck Walbourn
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79e328b2fb
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Updated for latest d3dx12.h (10.0.16299.15)
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2017-10-24 15:05:48 -07:00 |
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Chuck Walbourn
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506f1e3582
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Regenerated shaders using Windows 10 Fall Creators Update SDK (16299)
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2017-10-18 18:35:27 -07:00 |
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Chuck Walbourn
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30fa3c621d
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Updated compiler script
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2017-10-18 14:18:10 -07:00 |
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Chuck Walbourn
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fddcbb0fc8
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minor code review
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2017-10-12 16:02:44 -07:00 |
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Chuck Walbourn
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37bd7113de
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Added VS 2015 version of Windows 10 projects
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2017-10-11 17:37:44 -07:00 |
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Chuck Walbourn
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8ae822241a
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ScreenGrab updated to use non-sRGB metadataa for PNG
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2017-09-19 11:39:39 -07:00 |
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Chris Oates
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211d960034
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Added support for linear color space PNG writing (#48)
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2017-09-19 09:57:36 -07:00 |
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Chuck Walbourn
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0eab1e7f83
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Another update for VS 2017 (15.3)
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2017-08-18 00:01:33 -07:00 |
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Chuck Walbourn
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e87e49cbe3
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Updated for VS 2017 (15.3)
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2017-08-14 23:43:27 -07:00 |
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Chuck Walbourn
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c123b8e37e
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July 26, 2017
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2017-07-26 18:26:43 -07:00 |
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Chuck Walbourn
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10ff4955d5
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Build library with Wall
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2017-07-14 16:44:44 -07:00 |
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Chuck Walbourn
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6fcd00fdbd
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Support DDS files with non-standard nVidia Texture Tools flags
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2017-07-14 00:44:00 -07:00 |
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Chuck Walbourn
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983bb95575
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Minor code cleanup
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2017-07-13 19:24:22 -07:00 |
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Chuck Walbourn
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52aead71d7
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Fixed ComputeMSE bug when using CMSE_IMAGE2_X2_BIAS flag
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2017-07-12 10:06:05 -07:00 |
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Chuck Walbourn
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31b6c9309c
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Minor code cleanup
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2017-07-12 00:56:51 -07:00 |
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Chuck Walbourn
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6bac563715
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Code review feedback
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2017-07-10 00:09:56 -07:00 |
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Chuck Walbourn
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0a85ac75a0
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WIC format converter should use WICBitmapPaletteTypeMedianCut
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2017-07-03 16:04:01 -07:00 |
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Chuck Walbourn
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4a7cf669f9
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Updated for latest d3dx12.h (10.0.15063)
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2017-04-19 18:16:34 -07:00 |
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Chuck Walbourn
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795fb5808b
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Regenerated shaders using Windows 10 Creators Update SDK (15063)
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2017-04-17 15:16:50 -07:00 |
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Chuck Walbourn
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68a7fd6e93
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Added VS 2017 Win10 projects
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2017-04-12 21:16:17 -07:00 |
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Chuck Walbourn
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5935e6baf0
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VS 2017 updated for Windows Creators Update SDK (15063)
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2017-04-07 23:09:28 -07:00 |
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Chuck Walbourn
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7245687c6c
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SAL annotation for switch fallthrough
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2017-02-14 16:02:25 -08:00 |
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Chuck Walbourn
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59ec7c951f
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Added build target to ensure shaders are built
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2017-01-31 16:02:35 -08:00 |
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Chuck Walbourn
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88e72488dc
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Added more VS 2017 RC projects
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2017-01-31 12:45:01 -08:00 |
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Chuck Walbourn
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b9bf00c0ea
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DirectX 12 planar resource handling
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2017-01-30 22:29:45 -08:00 |
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Chuck Walbourn
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7be023e608
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DXGI_FORMAT_R32G8X24_TYPELESS and DXGI_FORMAT_R24G8_TYPELESS are stencil typeless formats
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2017-01-28 17:58:54 -08:00 |
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