mirror of
https://github.com/microsoft/DirectXTex.git
synced 2025-07-09 03:30:13 +02:00
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370
.azuredevops/pipelines/DirectXTex-GitHub-CMake-Dev17.yml
Normal file
370
.azuredevops/pipelines/DirectXTex-GitHub-CMake-Dev17.yml
Normal file
@ -0,0 +1,370 @@
|
||||
# Copyright (c) Microsoft Corporation.
|
||||
# Licensed under the MIT License.
|
||||
#
|
||||
# https://go.microsoft.com/fwlink/?LinkId=248926
|
||||
|
||||
# Builds the library using CMake with VS Generator (GitHub Actions covers Ninja).
|
||||
|
||||
schedules:
|
||||
- cron: "0 5 * * *"
|
||||
displayName: 'Nightly build'
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
|
||||
trigger:
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
paths:
|
||||
exclude:
|
||||
- '*.md'
|
||||
- LICENSE
|
||||
- '.github/**'
|
||||
- '.nuget/*'
|
||||
- build/*.cmd
|
||||
- build/OneFuzz*.json
|
||||
- build/*.props
|
||||
- build/*.ps1
|
||||
- build/*.targets
|
||||
|
||||
pr:
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
paths:
|
||||
exclude:
|
||||
- '*.md'
|
||||
- LICENSE
|
||||
- '.github/**'
|
||||
- '.nuget/*'
|
||||
- build/*.cmd
|
||||
- build/OneFuzz*.json
|
||||
- build/*.props
|
||||
- build/*.ps1
|
||||
- build/*.targets
|
||||
drafts: false
|
||||
|
||||
resources:
|
||||
repositories:
|
||||
- repository: self
|
||||
type: git
|
||||
ref: refs/heads/main
|
||||
- repository: vcpkgRepo
|
||||
name: Microsoft/vcpkg
|
||||
type: github
|
||||
endpoint: microsoft
|
||||
ref: refs/tags/$(VCPKG_TAG)
|
||||
|
||||
name: $(Year:yyyy).$(Month).$(DayOfMonth)$(Rev:.r)
|
||||
|
||||
variables:
|
||||
- group: dxtex-shared-variables
|
||||
- name: Codeql.Enabled
|
||||
value: false
|
||||
- name: VCPKG_ROOT
|
||||
value: '$(Build.SourcesDirectory)/vcpkg'
|
||||
- name: VCPKG_CMAKE_DIR
|
||||
value: '$(Build.SourcesDirectory)/vcpkg/scripts/buildsystems/vcpkg.cmake'
|
||||
- name: VCPKG_MANIFEST_DIR
|
||||
value: '$(Build.SourcesDirectory)/build'
|
||||
- name: VS_GENERATOR
|
||||
value: 'Visual Studio 17 2022'
|
||||
- name: WIN10_SDK
|
||||
value: '10.0.19041.0'
|
||||
- name: WIN11_SDK
|
||||
value: '10.0.22000.0'
|
||||
|
||||
pool:
|
||||
vmImage: windows-2022
|
||||
|
||||
jobs:
|
||||
- job: CMAKE_BUILD
|
||||
displayName: CMake using VS Generator
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Config x64'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out
|
||||
-DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DBUILD_DX12=OFF
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build x64 Debug'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build x64 Release'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out -v --config RelWithDebInfo
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Config x86'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A Win32 -B out2
|
||||
-DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DBUILD_DX12=OFF
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build x86 Debug'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out2 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build x86 Release'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out2 -v --config RelWithDebInfo
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Config ARM64'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A ARM64 -B out3
|
||||
-DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DBUILD_DX12=OFF
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build ARM64 Debug'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out3 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build ARM64 Release'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out3 -v --config RelWithDebInfo
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (UWP): Config x64'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out4
|
||||
-DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=10.0
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (UWP): Build x64'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out4 -v
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (ClangCl): Config x64'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -T clangcl -B out5
|
||||
-DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (ClangCl): Build x64 Debug'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out5 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (ClangCl): Build x64 Release'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out5 -v --config RelWithDebInfo
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (ClangCl): Config ARM64'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A ARM64 -T clangcl -B out6
|
||||
-DCMAKE_SYSTEM_VERSION=$(WIN11_SDK)
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (ClangCl): Build ARM64'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out6 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (Win10): Config'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out7
|
||||
-DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DBUILD_DX12=ON
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (Win10): Build'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out7 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC Spectre): Config x64'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out8
|
||||
-DENABLE_SPECTRE_MITIGATION=ON -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON
|
||||
-DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DBUILD_DX12=OFF
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC Spectre): Build x64 Debug'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out8 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC Spectre): Build x64 Release'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out8 -v --config RelWithDebInfo
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC Spectre): Config ARM64'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A ARM64 -B out9
|
||||
-DENABLE_SPECTRE_MITIGATION=ON -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON
|
||||
-DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DBUILD_DX12=OFF
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC Spectre): Build ARM64 Debug'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out9 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC Spectre): Build ARM64 Release'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out9 -v --config RelWithDebInfo
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (Win10 Spectre): Config'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out10
|
||||
-DENABLE_SPECTRE_MITIGATION=ON -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON
|
||||
-DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DBUILD_DX12=ON
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (Win10 Spectre): Build'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out10 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (NO_WCHAR_T): Config'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out11
|
||||
-DNO_WCHAR_T=ON
|
||||
-DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=$(WIN11_SDK)
|
||||
-DBUILD_DX12=ON
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (NO_WCHAR_T): Build'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out11 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (DLL): Config x64'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out12
|
||||
-DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DBUILD_DX12=ON
|
||||
-DBUILD_SHARED_LIBS=ON
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (DLL): Build x64 Debug'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out12 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (DLL): Build x64 Release'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out12 -v --config RelWithDebInfo
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (UWP DLL): Config x64'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out13
|
||||
-DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=10.0
|
||||
-DBUILD_SHARED_LIBS=ON
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (UWP DLL): Build x64'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out13 -v
|
||||
|
||||
- job: CMAKE_BUILD_VCPKG
|
||||
displayName: CMake using VCPKG
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's'
|
||||
- checkout: vcpkgRepo
|
||||
displayName: Fetch VCPKG
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's/vcpkg'
|
||||
- task: CmdLine@2
|
||||
displayName: VCPKG Bootstrap
|
||||
inputs:
|
||||
script: call bootstrap-vcpkg.bat
|
||||
workingDirectory: $(VCPKG_ROOT)
|
||||
- task: CmdLine@2
|
||||
displayName: VCPKG install packages
|
||||
inputs:
|
||||
script: call vcpkg install --x-manifest-root=$(VCPKG_MANIFEST_DIR) --triplet=x64-windows
|
||||
workingDirectory: $(VCPKG_ROOT)
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Config x64'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)"
|
||||
-DVCPKG_MANIFEST_DIR="$(VCPKG_MANIFEST_DIR)" -DVCPKG_TARGET_TRIPLET=x64-windows
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build x64 Debug'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Config x64 w/ OpenEXR'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out2 -DENABLE_OPENEXR_SUPPORT=ON -DBUILD_TESTING=OFF -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)"
|
||||
-DVCPKG_MANIFEST_DIR="$(VCPKG_MANIFEST_DIR)" -DVCPKG_TARGET_TRIPLET=x64-windows
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build x64 Debug w/ OpenEXR'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out2 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Config x64 w/ libjpeg'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out3 -DENABLE_LIBJPEG_SUPPORT=ON -DBUILD_TESTING=OFF -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)"
|
||||
-DVCPKG_MANIFEST_DIR="$(VCPKG_MANIFEST_DIR)" -DVCPKG_TARGET_TRIPLET=x64-windows
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build x64 Debug w/ libjpeg'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out3 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Config x64 w/ libpng'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out4 -DENABLE_LIBPNG_SUPPORT=ON -DBUILD_TESTING=OFF -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)"
|
||||
-DVCPKG_MANIFEST_DIR="$(VCPKG_MANIFEST_DIR)" -DVCPKG_TARGET_TRIPLET=x64-windows
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build x64 Debug w/ libpng'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out4 -v --config Debug
|
397
.azuredevops/pipelines/DirectXTex-GitHub-CMake-Xbox-Dev17.yml
Normal file
397
.azuredevops/pipelines/DirectXTex-GitHub-CMake-Xbox-Dev17.yml
Normal file
@ -0,0 +1,397 @@
|
||||
# Copyright (c) Microsoft Corporation.
|
||||
# Licensed under the MIT License.
|
||||
#
|
||||
# http://go.microsoft.com/fwlink/?LinkId=248926
|
||||
|
||||
# Builds the library with Xbox extensions using CMake.
|
||||
|
||||
schedules:
|
||||
- cron: "0 4 * * *"
|
||||
displayName: 'Nightly build'
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
|
||||
trigger: none
|
||||
|
||||
pr:
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
paths:
|
||||
include:
|
||||
- '.azuredevops/pipelines/DirectXTex-GitHub-CMake-Xbox-Dev17.yml'
|
||||
- CMake*
|
||||
- build/*.cmake
|
||||
- build/*.in
|
||||
- DirectXTex/Shaders/CompileShaders.cmd
|
||||
- Auxiliary/*Xbox*
|
||||
|
||||
resources:
|
||||
repositories:
|
||||
- repository: self
|
||||
type: git
|
||||
ref: refs/heads/main
|
||||
trigger: none
|
||||
- repository: testRepo
|
||||
name: walbourn/directxtextest
|
||||
type: github
|
||||
endpoint: microsoft
|
||||
ref: refs/heads/main
|
||||
|
||||
name: $(Year:yyyy).$(Month).$(DayOfMonth)$(Rev:.r)
|
||||
|
||||
variables:
|
||||
- group: dxtex-shared-variables
|
||||
- name: Codeql.Enabled
|
||||
value: false
|
||||
- name: VS_GENERATOR
|
||||
value: 'Visual Studio 17 2022'
|
||||
- name: WIN10_SDK
|
||||
value: '10.0.19041.0'
|
||||
- name: EXTRACTED_FOLDER
|
||||
value: '$(ExtractedFolder)'
|
||||
- name: URL_FEED
|
||||
value: $(ADOFeedURL)
|
||||
- name: VC_PATH
|
||||
value: 'C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC'
|
||||
- name: GameDKLatest
|
||||
value: '$(ExtractedFolder)\Microsoft.gdk.xbox.$(GDK_EDITION)\native\$(GDK_EDITION)\'
|
||||
- name: skipNugetSecurityAnalysis
|
||||
value: true # We explicitly call this task so we don't need it to be auto-injected
|
||||
|
||||
pool:
|
||||
vmImage: windows-2022
|
||||
|
||||
jobs:
|
||||
- job: CMAKE_BUILD
|
||||
displayName: CMake using VS Generator
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
- task: NuGetToolInstaller@1
|
||||
displayName: 'Use NuGet'
|
||||
- task: PowerShell@2
|
||||
displayName: 'Create nuget.config with single source'
|
||||
inputs:
|
||||
targetType: inline
|
||||
script: |
|
||||
$xml = @'
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<configuration>
|
||||
<packageSources>
|
||||
<clear />
|
||||
</packageSources>
|
||||
</configuration>
|
||||
'@
|
||||
$xml | Set-Content -Path "$(Build.SourcesDirectory)\NuGet.config"
|
||||
|
||||
- task: NuGetCommand@2
|
||||
# We have to use a nuget.config to provide the feed for the 'nuget install' option.
|
||||
displayName: 'NuGet set package source to ADO feed'
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: sources add -Name xboxgdk -Source $(URL_FEED) -ConfigFile $(Build.SourcesDirectory)\NuGet.config
|
||||
- task: nuget-security-analysis@0
|
||||
displayName: 'Secure Supply Chain Analysis'
|
||||
- task: NuGetAuthenticate@1
|
||||
displayName: 'NuGet Auth'
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet install PGDK
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: install -prerelease Microsoft.GDK.PC.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet install GDKX
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: install -prerelease Microsoft.GDK.Xbox.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Config x64 (Xbox Series X|S)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out
|
||||
-DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DBUILD_XBOX_EXTS_SCARLETT=ON -DBUILD_SAMPLE=OFF
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build x64 Debug (Xbox Series X|S)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build x64 Release (Xbox Series X|S)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out -v --config RelWithDebInfo
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (ClangCl): Config x64 (Xbox Series X|S)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -T clangcl -B out2
|
||||
-DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DBUILD_XBOX_EXTS_SCARLETT=ON -DBUILD_SAMPLE=OFF
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (ClangCl): Build x64 Debug (Xbox Series X|S)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out2 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (ClangCl): Build x64 Release (Xbox Series X|S)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out2 -v --config RelWithDebInfo
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Config x64 (Xbox One)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out3
|
||||
-DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DBUILD_XBOX_EXTS_XBOXONE=ON -DBUILD_SAMPLE=OFF
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build x64 Debug (Xbox One)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out3 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build x64 Release (Xbox One)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out3 -v --config RelWithDebInfo
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (ClangCl): Config x64 (Xbox One)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -T clangcl -B out4
|
||||
-DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DBUILD_XBOX_EXTS_XBOXONE=ON -DBUILD_SAMPLE=OFF
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (ClangCl): Build x64 Debug (Xbox One)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out4 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (ClangCl): Build x64 Release (Xbox One)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out4 -v --config RelWithDebInfo
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (DLL): Config x64 (Xbox Series X|S)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out5
|
||||
-DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DBUILD_XBOX_EXTS_SCARLETT=ON -DBUILD_SAMPLE=OFF
|
||||
-DBUILD_SHARED_LIBS=ON
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (DLL): Build x64 Debug (Xbox Series X|S)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out5 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (DLL): Config x64 (Xbox One)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out6
|
||||
-DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DBUILD_XBOX_EXTS_XBOXONE=ON -DBUILD_SAMPLE=OFF
|
||||
-DBUILD_SHARED_LIBS=ON
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (DLL): Build x64 Debug (Xbox One)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out6 -v --config Debug
|
||||
|
||||
- job: BUILD_GDK_CMAKE_XS
|
||||
displayName: 'Xbox Series X|S Extensions BUILD_TESTING=ON'
|
||||
timeoutInMinutes: 120
|
||||
cancelTimeoutInMinutes: 1
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's'
|
||||
- checkout: testRepo
|
||||
displayName: Fetch Tests
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's/Tests'
|
||||
- task: NuGetToolInstaller@1
|
||||
displayName: 'Use NuGet'
|
||||
- task: PowerShell@2
|
||||
displayName: 'Create nuget.config with single source'
|
||||
inputs:
|
||||
targetType: inline
|
||||
script: |
|
||||
$xml = @'
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<configuration>
|
||||
<packageSources>
|
||||
<clear />
|
||||
</packageSources>
|
||||
</configuration>
|
||||
'@
|
||||
$xml | Set-Content -Path "$(Build.SourcesDirectory)\NuGet.config"
|
||||
|
||||
- task: NuGetCommand@2
|
||||
# We have to use a nuget.config to provide the feed for the 'nuget install' option.
|
||||
displayName: 'NuGet set package source to ADO feed'
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: sources add -Name xboxgdk -Source $(URL_FEED) -ConfigFile $(Build.SourcesDirectory)\NuGet.config
|
||||
- task: nuget-security-analysis@0
|
||||
displayName: 'Secure Supply Chain Analysis'
|
||||
- task: NuGetAuthenticate@1
|
||||
displayName: 'NuGet Auth'
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet install PGDK
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: install -prerelease Microsoft.GDK.PC.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet install GDKX
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: install -prerelease Microsoft.GDK.Xbox.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
|
||||
- task: CmdLine@2
|
||||
displayName: Setup BWOI for GDK command-line
|
||||
inputs:
|
||||
script: |
|
||||
call "$(VC_PATH)\Auxiliary\Build\vcvars64.bat"
|
||||
echo ##vso[task.setvariable variable=WindowsSdkVerBinPath;]%WindowsSdkVerBinPath%
|
||||
echo ##vso[task.prependpath]%VSINSTALLDIR%Common7\IDE\CommonExtensions\Microsoft\CMake\Ninja
|
||||
echo ##vso[task.prependpath]%VCINSTALLDIR%Tools\Llvm\x64\bin
|
||||
echo ##vso[task.prependpath]%WindowsSdkBinPath%x64
|
||||
echo ##vso[task.prependpath]%WindowsSdkVerBinPath%x64
|
||||
echo ##vso[task.prependpath]%VCToolsInstallDir%bin\HostX64\x64
|
||||
call $(Build.SourcesDirectory)\build\SetupBWOI.cmd $(EXTRACTED_FOLDER) $(GDK_EDITION) Scarlett
|
||||
echo ##vso[task.setvariable variable=GameDKLatest;]%GameDKLatest%
|
||||
echo ##vso[task.setvariable variable=GRDKLatest;]%GRDKLatest%
|
||||
echo ##vso[task.setvariable variable=GXDKLatest;]%GXDKLatest%
|
||||
echo ##vso[task.setvariable variable=INCLUDE;]%INCLUDE%
|
||||
echo ##vso[task.setvariable variable=LIB;]%LIB%
|
||||
echo ##vso[task.prependpath]%ADDBIN%
|
||||
|
||||
failOnStderr: true
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Config Debug'
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --preset=x64-Debug-GDKX-S
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build Debug'
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --build out\build\x64-Debug-GDKX-S
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Config Release'
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --preset=x64-Release-GDKX-S
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build Release'
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --build out\build\x64-Release-GDKX-S
|
||||
|
||||
- job: BUILD_GDK_CMAKE_X
|
||||
displayName: 'Xbox One Extensions BUILD_TESTING=ON'
|
||||
timeoutInMinutes: 120
|
||||
cancelTimeoutInMinutes: 1
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's'
|
||||
- checkout: testRepo
|
||||
displayName: Fetch Tests
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's/Tests'
|
||||
- task: NuGetToolInstaller@1
|
||||
displayName: 'Use NuGet'
|
||||
- task: PowerShell@2
|
||||
displayName: 'Create nuget.config with single source'
|
||||
inputs:
|
||||
targetType: inline
|
||||
script: |
|
||||
$xml = @'
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<configuration>
|
||||
<packageSources>
|
||||
<clear />
|
||||
</packageSources>
|
||||
</configuration>
|
||||
'@
|
||||
$xml | Set-Content -Path "$(Build.SourcesDirectory)\NuGet.config"
|
||||
|
||||
- task: NuGetCommand@2
|
||||
# We have to use a nuget.config to provide the feed for the 'nuget install' option.
|
||||
displayName: 'NuGet set package source to ADO feed'
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: sources add -Name xboxgdk -Source $(URL_FEED) -ConfigFile $(Build.SourcesDirectory)\NuGet.config
|
||||
- task: nuget-security-analysis@0
|
||||
displayName: 'Secure Supply Chain Analysis'
|
||||
- task: NuGetAuthenticate@1
|
||||
displayName: 'NuGet Auth'
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet install PGDK
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: install -prerelease Microsoft.GDK.PC.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet install GDKX
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: install -prerelease Microsoft.GDK.Xbox.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
|
||||
- task: CmdLine@2
|
||||
displayName: Setup BWOI for GDK command-line
|
||||
inputs:
|
||||
script: |
|
||||
call "$(VC_PATH)\Auxiliary\Build\vcvars64.bat"
|
||||
echo ##vso[task.setvariable variable=WindowsSdkVerBinPath;]%WindowsSdkVerBinPath%
|
||||
echo ##vso[task.prependpath]%VSINSTALLDIR%Common7\IDE\CommonExtensions\Microsoft\CMake\Ninja
|
||||
echo ##vso[task.prependpath]%VCINSTALLDIR%Tools\Llvm\x64\bin
|
||||
echo ##vso[task.prependpath]%WindowsSdkBinPath%x64
|
||||
echo ##vso[task.prependpath]%WindowsSdkVerBinPath%x64
|
||||
echo ##vso[task.prependpath]%VCToolsInstallDir%bin\HostX64\x64
|
||||
call $(Build.SourcesDirectory)\build\SetupBWOI.cmd $(EXTRACTED_FOLDER) $(GDK_EDITION) XboxOne
|
||||
echo ##vso[task.setvariable variable=GameDKLatest;]%GameDKLatest%
|
||||
echo ##vso[task.setvariable variable=GRDKLatest;]%GRDKLatest%
|
||||
echo ##vso[task.setvariable variable=GXDKLatest;]%GXDKLatest%
|
||||
echo ##vso[task.setvariable variable=INCLUDE;]%INCLUDE%
|
||||
echo ##vso[task.setvariable variable=LIB;]%LIB%
|
||||
echo ##vso[task.prependpath]%ADDBIN%
|
||||
|
||||
failOnStderr: true
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Config Debug'
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --preset=x64-Debug-GDKX
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build Debug'
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --build out\build\x64-Debug-GDKX
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Config Release'
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --preset=x64-Release-GDKX
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build Release'
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --build out\build\x64-Release-GDKX
|
229
.azuredevops/pipelines/DirectXTex-GitHub-CMake-Xbox.yml
Normal file
229
.azuredevops/pipelines/DirectXTex-GitHub-CMake-Xbox.yml
Normal file
@ -0,0 +1,229 @@
|
||||
# Copyright (c) Microsoft Corporation.
|
||||
# Licensed under the MIT License.
|
||||
#
|
||||
# http://go.microsoft.com/fwlink/?LinkId=248926
|
||||
|
||||
# Builds the library with Xbox extensions using CMake.
|
||||
|
||||
schedules:
|
||||
- cron: "0 4 * * *"
|
||||
displayName: 'Nightly build'
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
|
||||
trigger:
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
paths:
|
||||
exclude:
|
||||
- '*.md'
|
||||
- LICENSE
|
||||
- '.github/**'
|
||||
- '.nuget/*'
|
||||
- build/*.cmd
|
||||
- build/*.json
|
||||
- build/*.props
|
||||
- build/*.ps1
|
||||
- build/*.targets
|
||||
|
||||
pr:
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
paths:
|
||||
exclude:
|
||||
- '*.md'
|
||||
- LICENSE
|
||||
- '.github/**'
|
||||
- '.nuget/*'
|
||||
- build/*.cmd
|
||||
- build/*.json
|
||||
- build/*.props
|
||||
- build/*.ps1
|
||||
- build/*.targets
|
||||
drafts: false
|
||||
|
||||
resources:
|
||||
repositories:
|
||||
- repository: self
|
||||
type: git
|
||||
ref: refs/heads/main
|
||||
|
||||
name: $(Year:yyyy).$(Month).$(DayOfMonth)$(Rev:.r)
|
||||
|
||||
variables:
|
||||
- group: dxtex-shared-variables
|
||||
- name: Codeql.Enabled
|
||||
value: false
|
||||
- name: VS_GENERATOR
|
||||
value: 'Visual Studio 16 2019'
|
||||
- name: WIN10_SDK
|
||||
value: '10.0.19041.0'
|
||||
- name: EXTRACTED_FOLDER
|
||||
value: '$(ExtractedFolder)'
|
||||
- name: URL_FEED
|
||||
value: $(ADOFeedURL)
|
||||
- name: GameDKLatest
|
||||
value: '$(ExtractedFolder)\Microsoft.gdk.xbox.$(GDK_EDITION)\native\$(GDK_EDITION)\'
|
||||
- name: skipNugetSecurityAnalysis
|
||||
value: true # We explicitly call this task so we don't need it to be auto-injected
|
||||
|
||||
pool:
|
||||
vmImage: windows-2019
|
||||
|
||||
jobs:
|
||||
- job: CMAKE_BUILD
|
||||
displayName: CMake using VS Generator
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
- task: NuGetToolInstaller@1
|
||||
displayName: 'Use NuGet'
|
||||
- task: PowerShell@2
|
||||
displayName: 'Create nuget.config with single source'
|
||||
inputs:
|
||||
targetType: inline
|
||||
script: |
|
||||
$xml = @'
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<configuration>
|
||||
<packageSources>
|
||||
<clear />
|
||||
</packageSources>
|
||||
</configuration>
|
||||
'@
|
||||
$xml | Set-Content -Path "$(Build.SourcesDirectory)\NuGet.config"
|
||||
|
||||
- task: NuGetCommand@2
|
||||
# We have to use a nuget.config to provide the feed for the 'nuget install' option.
|
||||
displayName: 'NuGet set package source to ADO feed'
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: sources add -Name xboxgdk -Source $(URL_FEED) -ConfigFile $(Build.SourcesDirectory)\NuGet.config
|
||||
- task: nuget-security-analysis@0
|
||||
displayName: 'Secure Supply Chain Analysis'
|
||||
- task: NuGetAuthenticate@1
|
||||
displayName: 'NuGet Auth'
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet install PGDK
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: install -prerelease Microsoft.GDK.PC.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet install GDKX
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: install -prerelease Microsoft.GDK.Xbox.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Config x64 (Xbox Series X|S)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out
|
||||
-DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DBUILD_XBOX_EXTS_SCARLETT=ON -DBUILD_SAMPLE=OFF
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build x64 Debug (Xbox Series X|S)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build x64 Release (Xbox Series X|S)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out -v --config RelWithDebInfo
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (ClangCl): Config x64 (Xbox Series X|S)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -T clangcl -B out2
|
||||
-DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DBUILD_XBOX_EXTS_SCARLETT=ON -DBUILD_SAMPLE=OFF
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (ClangCl): Build x64 Debug (Xbox Series X|S)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out2 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (ClangCl): Build x64 Release (Xbox Series X|S)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out2 -v --config RelWithDebInfo
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Config x64 (Xbox One)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out3
|
||||
-DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DBUILD_XBOX_EXTS_XBOXONE=ON -DBUILD_SAMPLE=OFF
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build x64 Debug (Xbox One)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out3 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build x64 Release (Xbox One)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out3 -v --config RelWithDebInfo
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (ClangCl): Config x64 (Xbox One)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -T clangcl -B out4
|
||||
-DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DBUILD_XBOX_EXTS_XBOXONE=ON -DBUILD_SAMPLE=OFF
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (ClangCl): Build x64 Debug (Xbox One)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out4 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (ClangCl): Build x64 Release (Xbox One)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out4 -v --config RelWithDebInfo
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (DLL): Config x64 (Xbox Series X|S)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out5
|
||||
-DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DBUILD_XBOX_EXTS_SCARLETT=ON -DBUILD_SAMPLE=OFF
|
||||
-DBUILD_SHARED_LIBS=ON
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (DLL): Build x64 Debug (Xbox Series X|S)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out5 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (DLL): Build x64 Release (Xbox Series X|S)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out5 -v --config RelWithDebInfo
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (DLL): Config x64 (Xbox One)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out6
|
||||
-DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DBUILD_XBOX_EXTS_XBOXONE=ON -DBUILD_SAMPLE=OFF
|
||||
-DBUILD_SHARED_LIBS=ON
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (DLL): Build x64 Debug (Xbox One)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out6 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (DLL): Build x64 Release (Xbox One)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out6 -v --config RelWithDebInfo
|
321
.azuredevops/pipelines/DirectXTex-GitHub-CMake.yml
Normal file
321
.azuredevops/pipelines/DirectXTex-GitHub-CMake.yml
Normal file
@ -0,0 +1,321 @@
|
||||
# Copyright (c) Microsoft Corporation.
|
||||
# Licensed under the MIT License.
|
||||
#
|
||||
# https://go.microsoft.com/fwlink/?LinkId=248926
|
||||
|
||||
# Builds the library using CMake with VS Generator (GitHub Actions covers Ninja).
|
||||
|
||||
schedules:
|
||||
- cron: "0 5 * * *"
|
||||
displayName: 'Nightly build'
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
|
||||
trigger:
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
paths:
|
||||
exclude:
|
||||
- '*.md'
|
||||
- LICENSE
|
||||
- '.github/**'
|
||||
- '.nuget/*'
|
||||
- build/*.cmd
|
||||
- build/OneFuzz*.json
|
||||
- build/*.props
|
||||
- build/*.ps1
|
||||
- build/*.targets
|
||||
|
||||
pr:
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
paths:
|
||||
exclude:
|
||||
- '*.md'
|
||||
- LICENSE
|
||||
- '.github/**'
|
||||
- '.nuget/*'
|
||||
- build/*.cmd
|
||||
- build/OneFuzz*.json
|
||||
- build/*.props
|
||||
- build/*.ps1
|
||||
- build/*.targets
|
||||
drafts: false
|
||||
|
||||
resources:
|
||||
repositories:
|
||||
- repository: self
|
||||
type: git
|
||||
ref: refs/heads/main
|
||||
- repository: vcpkgRepo
|
||||
name: Microsoft/vcpkg
|
||||
type: github
|
||||
endpoint: microsoft
|
||||
ref: refs/tags/$(VCPKG_TAG)
|
||||
|
||||
name: $(Year:yyyy).$(Month).$(DayOfMonth)$(Rev:.r)
|
||||
|
||||
variables:
|
||||
- group: dxtex-shared-variables
|
||||
- name: Codeql.Enabled
|
||||
value: false
|
||||
- name: VCPKG_ROOT
|
||||
value: '$(Build.SourcesDirectory)/vcpkg'
|
||||
- name: VCPKG_CMAKE_DIR
|
||||
value: '$(Build.SourcesDirectory)/vcpkg/scripts/buildsystems/vcpkg.cmake'
|
||||
- name: VCPKG_MANIFEST_DIR
|
||||
value: '$(Build.SourcesDirectory)/build'
|
||||
- name: VS_GENERATOR
|
||||
value: 'Visual Studio 16 2019'
|
||||
- name: WIN10_SDK
|
||||
value: '10.0.19041.0'
|
||||
- name: WIN11_SDK
|
||||
value: '10.0.22000.0'
|
||||
|
||||
pool:
|
||||
vmImage: windows-2019
|
||||
|
||||
jobs:
|
||||
- job: CMAKE_BUILD
|
||||
displayName: CMake using VS Generator
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Config x64'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out
|
||||
-DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DBUILD_DX12=OFF
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build x64 Debug'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build x64 Release'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out -v --config RelWithDebInfo
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Config x86'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A Win32 -B out2
|
||||
-DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DBUILD_DX12=OFF
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build x86 Debug'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out2 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build x86 Release'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out2 -v --config RelWithDebInfo
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (UWP): Config x64'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out3
|
||||
-DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=10.0
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (UWP): Build x64'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out3 -v
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (ClangCl): Config x64'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -T clangcl -B out4
|
||||
-DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (ClangCl): Build x64 Debug'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out4 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (ClangCl): Build x64 Release'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out4 -v --config RelWithDebInfo
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (Win10): Config'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out5
|
||||
-DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DBUILD_DX12=ON
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (Win10): Build'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out5 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC Spectre): Config x64'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out6
|
||||
-DENABLE_SPECTRE_MITIGATION=ON -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON
|
||||
-DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DBUILD_DX12=OFF
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC Spectre): Build x64 Debug'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out6 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC Spectre): Build x64 Release'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out6 -v --config RelWithDebInfo
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (Win10 Spectre): Config'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out7
|
||||
-DENABLE_SPECTRE_MITIGATION=ON -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON
|
||||
-DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DBUILD_DX12=ON
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (Win10 Spectre): Build'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out7 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (NO_WCHAR_T): Config'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out8
|
||||
-DNO_WCHAR_T=ON -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON
|
||||
-DCMAKE_SYSTEM_VERSION=$(WIN11_SDK)
|
||||
-DBUILD_DX12=ON
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (NO_WCHAR_T): Build'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out8 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (DLL): Config x64'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out9
|
||||
-DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DBUILD_DX12=ON
|
||||
-DBUILD_SHARED_LIBS=ON
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (DLL): Build x64 Debug'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out9 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (DLL): Build x64 Release'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out9 -v --config RelWithDebInfo
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (UWP DLL): Config x64'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out10
|
||||
-DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=10.0
|
||||
-DBUILD_SHARED_LIBS=ON
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (UWP DLL): Build x64'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out10 -v
|
||||
|
||||
- job: CMAKE_BUILD_VCPKG
|
||||
displayName: CMake using VCPKG
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's'
|
||||
- checkout: vcpkgRepo
|
||||
displayName: Fetch VCPKG
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's/vcpkg'
|
||||
- task: CmdLine@2
|
||||
displayName: VCPKG Bootstrap
|
||||
inputs:
|
||||
script: call bootstrap-vcpkg.bat
|
||||
workingDirectory: $(VCPKG_ROOT)
|
||||
- task: CmdLine@2
|
||||
displayName: VCPKG install packages
|
||||
inputs:
|
||||
script: call vcpkg install --x-manifest-root=$(VCPKG_MANIFEST_DIR) --triplet=x64-windows
|
||||
workingDirectory: $(VCPKG_ROOT)
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Config x64'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)"
|
||||
-DVCPKG_MANIFEST_DIR="$(VCPKG_MANIFEST_DIR)" -DVCPKG_TARGET_TRIPLET=x64-windows
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build x64 Debug'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Config x64 w/ OpenEXR'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out2 -DENABLE_OPENEXR_SUPPORT=ON -DBUILD_TESTING=OFF -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)"
|
||||
-DVCPKG_MANIFEST_DIR="$(VCPKG_MANIFEST_DIR)" -DVCPKG_TARGET_TRIPLET=x64-windows
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build x64 Debug w/ OpenEXR'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out2 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Config x64 w/ libjpeg'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out3 -DENABLE_LIBJPEG_SUPPORT=ON -DBUILD_TESTING=OFF -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)"
|
||||
-DVCPKG_MANIFEST_DIR="$(VCPKG_MANIFEST_DIR)" -DVCPKG_TARGET_TRIPLET=x64-windows
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build x64 Debug w/ libjpeg'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out3 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Config x64 w/ libpng'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out4 -DENABLE_LIBPNG_SUPPORT=ON -DBUILD_TESTING=OFF -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)"
|
||||
-DVCPKG_MANIFEST_DIR="$(VCPKG_MANIFEST_DIR)" -DVCPKG_TARGET_TRIPLET=x64-windows
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build x64 Debug w/ libpng'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out4 -v --config Debug
|
154
.azuredevops/pipelines/DirectXTex-GitHub-Dev17.yml
Normal file
154
.azuredevops/pipelines/DirectXTex-GitHub-Dev17.yml
Normal file
@ -0,0 +1,154 @@
|
||||
# Copyright (c) Microsoft Corporation.
|
||||
# Licensed under the MIT License.
|
||||
#
|
||||
# http://go.microsoft.com/fwlink/?LinkId=248926
|
||||
|
||||
# Builds the library for Windows Desktop and UWP.
|
||||
|
||||
schedules:
|
||||
- cron: "0 3 * * *"
|
||||
displayName: 'Nightly build'
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
|
||||
# GitHub Actions handles MSBuild for CI/PR
|
||||
trigger: none
|
||||
pr:
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
paths:
|
||||
include:
|
||||
- '.azuredevops/pipelines/DirectXTex-GitHub-Dev17.yml'
|
||||
- DirectXTex/Shaders/CompileShaders.cmd
|
||||
|
||||
resources:
|
||||
repositories:
|
||||
- repository: self
|
||||
type: git
|
||||
ref: refs/heads/main
|
||||
|
||||
name: $(Year:yyyy).$(Month).$(DayOfMonth)$(Rev:.r)
|
||||
|
||||
variables:
|
||||
Codeql.Enabled: false
|
||||
|
||||
pool:
|
||||
vmImage: windows-2022
|
||||
|
||||
jobs:
|
||||
- job: DESKTOP_BUILD
|
||||
displayName: 'Windows Desktop'
|
||||
timeoutInMinutes: 120
|
||||
cancelTimeoutInMinutes: 1
|
||||
strategy:
|
||||
maxParallel: 3
|
||||
matrix:
|
||||
Release_arm64:
|
||||
BuildPlatform: ARM64
|
||||
BuildConfiguration: Release
|
||||
SpectreMitigation: false
|
||||
Debug_arm64:
|
||||
BuildPlatform: ARM64
|
||||
BuildConfiguration: Debug
|
||||
SpectreMitigation: false
|
||||
Release_x64:
|
||||
BuildPlatform: x64
|
||||
BuildConfiguration: Release
|
||||
SpectreMitigation: false
|
||||
Debug_x64:
|
||||
BuildPlatform: x64
|
||||
BuildConfiguration: Debug
|
||||
SpectreMitigation: false
|
||||
Release_x86:
|
||||
BuildPlatform: x86
|
||||
BuildConfiguration: Release
|
||||
SpectreMitigation: false
|
||||
Debug_x86:
|
||||
BuildPlatform: x86
|
||||
BuildConfiguration: Debug
|
||||
SpectreMitigation: false
|
||||
Release_arm64_SpectreMitigated:
|
||||
BuildPlatform: ARM64
|
||||
BuildConfiguration: Release
|
||||
SpectreMitigation: 'Spectre'
|
||||
Debug_arm64_SpectreMitigated:
|
||||
BuildPlatform: ARM64
|
||||
BuildConfiguration: Debug
|
||||
SpectreMitigation: 'Spectre'
|
||||
Release_x64_SpectreMitigated:
|
||||
BuildPlatform: x64
|
||||
BuildConfiguration: Release
|
||||
SpectreMitigation: 'Spectre'
|
||||
Debug_x64_SpectreMitigated:
|
||||
BuildPlatform: x64
|
||||
BuildConfiguration: Debug
|
||||
SpectreMitigation: 'Spectre'
|
||||
Release_x86_SpectreMitigated:
|
||||
BuildPlatform: x86
|
||||
BuildConfiguration: Release
|
||||
SpectreMitigation: 'Spectre'
|
||||
Debug_x86_SpectreMitigated:
|
||||
BuildPlatform: x86
|
||||
BuildConfiguration: Debug
|
||||
SpectreMitigation: 'Spectre'
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2022.sln
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2022.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64 /p:SpectreMitigation=$(SpectreMitigation)
|
||||
platform: '$(BuildPlatform)'
|
||||
configuration: '$(BuildConfiguration)'
|
||||
msbuildArchitecture: x64
|
||||
condition: ne(variables['BuildPlatform'], 'ARM64')
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2022_Win10.sln
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2022_Win10.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64 /p:SpectreMitigation=$(SpectreMitigation)
|
||||
platform: '$(BuildPlatform)'
|
||||
configuration: '$(BuildConfiguration)'
|
||||
msbuildArchitecture: x64
|
||||
|
||||
- job: UWP_BUILD
|
||||
displayName: 'Universal Windows Platform (UWP)'
|
||||
timeoutInMinutes: 120
|
||||
cancelTimeoutInMinutes: 1
|
||||
strategy:
|
||||
maxParallel: 3
|
||||
matrix:
|
||||
Release_arm64:
|
||||
BuildPlatform: ARM64
|
||||
BuildConfiguration: Release
|
||||
Debug_arm64:
|
||||
BuildPlatform: ARM64
|
||||
BuildConfiguration: Debug
|
||||
Release_x64:
|
||||
BuildPlatform: x64
|
||||
BuildConfiguration: Release
|
||||
Debug_x64:
|
||||
BuildPlatform: x64
|
||||
BuildConfiguration: Debug
|
||||
Release_x86:
|
||||
BuildPlatform: x86
|
||||
BuildConfiguration: Release
|
||||
Debug_x86:
|
||||
BuildPlatform: x86
|
||||
BuildConfiguration: Debug
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Windows10_2022.sln
|
||||
inputs:
|
||||
solution: DirectXTex_Windows10_2022.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: '$(BuildPlatform)'
|
||||
configuration: '$(BuildConfiguration)'
|
||||
msbuildArchitecture: x64
|
359
.azuredevops/pipelines/DirectXTex-GitHub-GDK-Dev17.yml
Normal file
359
.azuredevops/pipelines/DirectXTex-GitHub-GDK-Dev17.yml
Normal file
@ -0,0 +1,359 @@
|
||||
# Copyright (c) Microsoft Corporation.
|
||||
# Licensed under the MIT License.
|
||||
#
|
||||
# http://go.microsoft.com/fwlink/?LinkId=248926
|
||||
|
||||
# Builds the library using the Microsoft GDK.
|
||||
|
||||
schedules:
|
||||
- cron: "30 3 * * *"
|
||||
displayName: 'Nightly build'
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
|
||||
trigger: none
|
||||
|
||||
pr:
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
paths:
|
||||
include:
|
||||
- '.azuredevops/pipelines/DirectXTex-GitHub-GDK-Dev17.yml'
|
||||
- '.azuredevops/templates/DirectXTex-build-gdk.yml'
|
||||
- CMakeList.txt
|
||||
- build/*.in
|
||||
- build/*.cmake
|
||||
- build/SetupBWOI.*
|
||||
- DirectXTex/Shaders/CompileShaders.cmd
|
||||
- Auxiliary/*Xbox*
|
||||
|
||||
resources:
|
||||
repositories:
|
||||
- repository: self
|
||||
type: git
|
||||
ref: refs/heads/main
|
||||
trigger: none
|
||||
|
||||
name: $(Year:yyyy).$(Month).$(DayOfMonth)$(Rev:.r)
|
||||
|
||||
pool:
|
||||
vmImage: windows-2022
|
||||
|
||||
variables:
|
||||
- group: dxtex-shared-variables
|
||||
- name: Codeql.Enabled
|
||||
value: false
|
||||
- name: EXTRACTED_FOLDER
|
||||
value: '$(ExtractedFolder)'
|
||||
- name: GDKEnableBWOI
|
||||
value: true
|
||||
- name: URL_FEED
|
||||
value: $(ADOFeedURL)
|
||||
- name: VC_PATH
|
||||
value: 'C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC'
|
||||
- name: skipNugetSecurityAnalysis
|
||||
value: true # We explicitly call this task so we don't need it to be auto-injected
|
||||
|
||||
jobs:
|
||||
- job: BUILD_GDK
|
||||
displayName: 'Microsoft Game Development Kit (GDK)'
|
||||
timeoutInMinutes: 120
|
||||
cancelTimeoutInMinutes: 1
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
- task: NuGetToolInstaller@1
|
||||
displayName: 'Use NuGet'
|
||||
- task: PowerShell@2
|
||||
displayName: 'Create nuget.config with single source'
|
||||
inputs:
|
||||
targetType: inline
|
||||
script: |
|
||||
$xml = @'
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<configuration>
|
||||
<packageSources>
|
||||
<clear />
|
||||
</packageSources>
|
||||
</configuration>
|
||||
'@
|
||||
$xml | Set-Content -Path "$(Build.SourcesDirectory)\NuGet.config"
|
||||
|
||||
- task: NuGetCommand@2
|
||||
# We have to use a nuget.config to provide the feed for the 'nuget install' option.
|
||||
displayName: 'NuGet set package source to ADO feed'
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: sources add -Name xboxgdk -Source $(URL_FEED) -ConfigFile $(Build.SourcesDirectory)\NuGet.config
|
||||
- task: nuget-security-analysis@0
|
||||
displayName: 'Secure Supply Chain Analysis'
|
||||
- task: NuGetAuthenticate@1
|
||||
displayName: 'NuGet Auth'
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet install PGDK
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: install -prerelease Microsoft.GDK.PC.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet install GDKX
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: install -prerelease Microsoft.GDK.Xbox.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
|
||||
- task: CopyFiles@2
|
||||
displayName: Set up Directory.Build.props
|
||||
inputs:
|
||||
SourceFolder: build
|
||||
Contents: 'Directory.Build.props'
|
||||
TargetFolder: $(Build.SourcesDirectory)
|
||||
- task: MSBuild@1
|
||||
displayName: Setup BWOI VCTargets
|
||||
inputs:
|
||||
solution: build/SetupBWOI.targets
|
||||
msbuildVersion: 17.0
|
||||
msbuildArchitecture: x64
|
||||
msbuildArguments: /p:GDKEditionNumber=$(GDK_EDITION)
|
||||
- template: '/.azuredevops/templates/DirectXTex-build-gdk.yml'
|
||||
parameters:
|
||||
msVersion: '17.0'
|
||||
vsYear: 2022
|
||||
|
||||
- job: BUILD_GDK_CMAKE_SCAR
|
||||
displayName: 'Microsoft Game Development Kit (GDK) using CMake (Scarlett)'
|
||||
timeoutInMinutes: 120
|
||||
cancelTimeoutInMinutes: 1
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
- task: NuGetToolInstaller@1
|
||||
displayName: 'Use NuGet'
|
||||
- task: PowerShell@2
|
||||
displayName: 'Create nuget.config with single source'
|
||||
inputs:
|
||||
targetType: inline
|
||||
script: |
|
||||
$xml = @'
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<configuration>
|
||||
<packageSources>
|
||||
<clear />
|
||||
</packageSources>
|
||||
</configuration>
|
||||
'@
|
||||
$xml | Set-Content -Path "$(Build.SourcesDirectory)\NuGet.config"
|
||||
|
||||
- task: NuGetCommand@2
|
||||
# We have to use a nuget.config to provide the feed for the 'nuget install' option.
|
||||
displayName: 'NuGet set package source to ADO feed'
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: sources add -Name xboxgdk -Source $(URL_FEED) -ConfigFile $(Build.SourcesDirectory)\NuGet.config
|
||||
- task: nuget-security-analysis@0
|
||||
displayName: 'Secure Supply Chain Analysis'
|
||||
- task: NuGetAuthenticate@1
|
||||
displayName: 'NuGet Auth'
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet install PGDK
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: install -prerelease Microsoft.GDK.PC.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet install GDKX
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: install -prerelease Microsoft.GDK.Xbox.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
|
||||
- task: CmdLine@2
|
||||
displayName: Setup BWOI for GDK command-line
|
||||
inputs:
|
||||
script: |
|
||||
call "$(VC_PATH)\Auxiliary\Build\vcvars64.bat"
|
||||
echo ##vso[task.setvariable variable=WindowsSdkVerBinPath;]%WindowsSdkVerBinPath%
|
||||
echo ##vso[task.prependpath]%VSINSTALLDIR%Common7\IDE\CommonExtensions\Microsoft\CMake\Ninja
|
||||
echo ##vso[task.prependpath]%VCINSTALLDIR%Tools\Llvm\x64\bin
|
||||
echo ##vso[task.prependpath]%WindowsSdkBinPath%x64
|
||||
echo ##vso[task.prependpath]%WindowsSdkVerBinPath%x64
|
||||
echo ##vso[task.prependpath]%VCToolsInstallDir%bin\HostX64\x64
|
||||
call $(Build.SourcesDirectory)\build\SetupBWOI.cmd $(EXTRACTED_FOLDER) $(GDK_EDITION) Scarlett
|
||||
echo ##vso[task.setvariable variable=GameDKLatest;]%GameDKLatest%
|
||||
echo ##vso[task.setvariable variable=GRDKLatest;]%GRDKLatest%
|
||||
echo ##vso[task.setvariable variable=GXDKLatest;]%GXDKLatest%
|
||||
echo ##vso[task.setvariable variable=INCLUDE;]%INCLUDE%
|
||||
echo ##vso[task.setvariable variable=LIB;]%LIB%
|
||||
echo ##vso[task.prependpath]%ADDBIN%
|
||||
|
||||
failOnStderr: true
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Config Scarlett Debug'
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --preset=x64-Debug-Scarlett
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build Scarlett Debug'
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --build out\build\x64-Debug-Scarlett
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Config Scarlett Release'
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --preset=x64-Release-Scarlett
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build Scarlett Release'
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --build out\build\x64-Release-Scarlett
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (Clang): Config Scarlett Debug'
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --preset=x64-Debug-Scarlett-Clang
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (Clang): Build Scarlett Debug'
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --build out\build\x64-Debug-Scarlett-Clang
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (Clang): Config Scarlett Release'
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --preset=x64-Release-Scarlett-Clang
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (Clang): Build Scarlett Release'
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --build out\build\x64-Release-Scarlett-Clang
|
||||
- task: DeleteFiles@1
|
||||
inputs:
|
||||
Contents: 'out/build'
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (DLL): Config Scarlett Debug'
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --preset=x64-Debug-Scarlett -DBUILD_SHARED_LIBS=ON
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (DLL): Build Scarlett Debug'
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --build out\build\x64-Debug-Scarlett
|
||||
|
||||
- job: BUILD_GDK_CMAKE_XBONE
|
||||
displayName: 'Microsoft Game Development Kit (GDK) using CMake (XboxOne)'
|
||||
timeoutInMinutes: 120
|
||||
cancelTimeoutInMinutes: 1
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
- task: NuGetToolInstaller@1
|
||||
displayName: 'Use NuGet'
|
||||
- task: PowerShell@2
|
||||
displayName: 'Create nuget.config with single source'
|
||||
inputs:
|
||||
targetType: inline
|
||||
script: |
|
||||
$xml = @'
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<configuration>
|
||||
<packageSources>
|
||||
<clear />
|
||||
</packageSources>
|
||||
</configuration>
|
||||
'@
|
||||
$xml | Set-Content -Path "$(Build.SourcesDirectory)\NuGet.config"
|
||||
|
||||
- task: NuGetCommand@2
|
||||
# We have to use a nuget.config to provide the feed for the 'nuget install' option.
|
||||
displayName: 'NuGet set package source to ADO feed'
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: sources add -Name xboxgdk -Source $(URL_FEED) -ConfigFile $(Build.SourcesDirectory)\NuGet.config
|
||||
- task: nuget-security-analysis@0
|
||||
displayName: 'Secure Supply Chain Analysis'
|
||||
- task: NuGetAuthenticate@1
|
||||
displayName: 'NuGet Auth'
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet install PGDK
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: install -prerelease Microsoft.GDK.PC.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet install GDKX
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: install -prerelease Microsoft.GDK.Xbox.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
|
||||
- task: CmdLine@2
|
||||
displayName: Setup BWOI for GDK command-line
|
||||
inputs:
|
||||
script: |
|
||||
call "$(VC_PATH)\Auxiliary\Build\vcvars64.bat"
|
||||
echo ##vso[task.setvariable variable=WindowsSdkVerBinPath;]%WindowsSdkVerBinPath%
|
||||
echo ##vso[task.prependpath]%VSINSTALLDIR%Common7\IDE\CommonExtensions\Microsoft\CMake\Ninja
|
||||
echo ##vso[task.prependpath]%VCINSTALLDIR%Tools\Llvm\x64\bin
|
||||
echo ##vso[task.prependpath]%WindowsSdkBinPath%x64
|
||||
echo ##vso[task.prependpath]%WindowsSdkVerBinPath%x64
|
||||
echo ##vso[task.prependpath]%VCToolsInstallDir%bin\HostX64\x64
|
||||
call $(Build.SourcesDirectory)\build\SetupBWOI.cmd $(EXTRACTED_FOLDER) $(GDK_EDITION) XboxOne
|
||||
echo ##vso[task.setvariable variable=GameDKLatest;]%GameDKLatest%
|
||||
echo ##vso[task.setvariable variable=GRDKLatest;]%GRDKLatest%
|
||||
echo ##vso[task.setvariable variable=GXDKLatest;]%GXDKLatest%
|
||||
echo ##vso[task.setvariable variable=INCLUDE;]%INCLUDE%
|
||||
echo ##vso[task.setvariable variable=LIB;]%LIB%
|
||||
echo ##vso[task.prependpath]%ADDBIN%
|
||||
|
||||
failOnStderr: true
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Config XboxOne Debug'
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --preset=x64-Debug-XboxOne
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build XboxOne Debug'
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --build out\build\x64-Debug-XboxOne
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Config XboxOne Release'
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --preset=x64-Release-XboxOne
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build XboxOne Release'
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --build out\build\x64-Release-XboxOne
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (Clang): Config XboxOne Debug'
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --preset=x64-Debug-XboxOne-Clang
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (Clang): Build XboxOne Debug'
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --build out\build\x64-Debug-XboxOne-Clang
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (Clang): Config XboxOne Release'
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --preset=x64-Release-XboxOne-Clang
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (Clang): Build XboxOne Release'
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --build out\build\x64-Release-XboxOne-Clang
|
||||
- task: DeleteFiles@1
|
||||
inputs:
|
||||
Contents: 'out/build'
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (DLL): Config XboxOne Debug'
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --preset=x64-Debug-XboxOne -DBUILD_SHARED_LIBS=ON
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (DLL): Build XboxOne Debug'
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --build out\build\x64-Debug-XboxOne
|
138
.azuredevops/pipelines/DirectXTex-GitHub-GDK.yml
Normal file
138
.azuredevops/pipelines/DirectXTex-GitHub-GDK.yml
Normal file
@ -0,0 +1,138 @@
|
||||
# Copyright (c) Microsoft Corporation.
|
||||
# Licensed under the MIT License.
|
||||
#
|
||||
# http://go.microsoft.com/fwlink/?LinkId=248926
|
||||
|
||||
# Builds the library using the Microsoft GDK.
|
||||
|
||||
# NOTE: We use x64 MSBuild for the GDK as the NuGets don't include 32-bit support to avoid cross-arch dependencies.
|
||||
|
||||
schedules:
|
||||
- cron: "30 3 * * *"
|
||||
displayName: 'Nightly build'
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
|
||||
trigger:
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
paths:
|
||||
exclude:
|
||||
- '*.md'
|
||||
- LICENSE
|
||||
- CMake*
|
||||
- '.github/**'
|
||||
- '.nuget/*'
|
||||
- build/*.cmake
|
||||
- build/*.cmd
|
||||
- build/*.in
|
||||
- build/*.json
|
||||
- build/*.ps1
|
||||
|
||||
pr:
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
paths:
|
||||
exclude:
|
||||
- '*.md'
|
||||
- LICENSE
|
||||
- CMake*
|
||||
- '.github/**'
|
||||
- '.nuget/*'
|
||||
- build/*.cmake
|
||||
- build/*.cmd
|
||||
- build/*.in
|
||||
- build/*.json
|
||||
- build/*.ps1
|
||||
drafts: false
|
||||
|
||||
resources:
|
||||
repositories:
|
||||
- repository: self
|
||||
type: git
|
||||
ref: refs/heads/main
|
||||
|
||||
name: $(Year:yyyy).$(Month).$(DayOfMonth)$(Rev:.r)
|
||||
|
||||
pool:
|
||||
vmImage: windows-2019
|
||||
|
||||
variables:
|
||||
- group: dxtex-shared-variables
|
||||
- name: Codeql.Enabled
|
||||
value: false
|
||||
- name: EXTRACTED_FOLDER
|
||||
value: '$(ExtractedFolder)'
|
||||
- name: GDKEnableBWOI
|
||||
value: true
|
||||
- name: URL_FEED
|
||||
value: $(ADOFeedURL)
|
||||
- name: skipNugetSecurityAnalysis
|
||||
value: true # We explicitly call this task so we don't need it to be auto-injected
|
||||
|
||||
jobs:
|
||||
- job: BUILD_GDK
|
||||
displayName: 'Microsoft Game Development Kit (GDK)'
|
||||
timeoutInMinutes: 120
|
||||
cancelTimeoutInMinutes: 1
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
- task: NuGetToolInstaller@1
|
||||
displayName: 'Use NuGet'
|
||||
- task: PowerShell@2
|
||||
displayName: 'Create nuget.config with single source'
|
||||
inputs:
|
||||
targetType: inline
|
||||
script: |
|
||||
$xml = @'
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<configuration>
|
||||
<packageSources>
|
||||
<clear />
|
||||
</packageSources>
|
||||
</configuration>
|
||||
'@
|
||||
$xml | Set-Content -Path "$(Build.SourcesDirectory)\NuGet.config"
|
||||
|
||||
- task: NuGetCommand@2
|
||||
# We have to use a nuget.config to provide the feed for the 'nuget install' option.
|
||||
displayName: 'NuGet set package source to ADO feed'
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: sources add -Name xboxgdk -Source $(URL_FEED) -ConfigFile $(Build.SourcesDirectory)\NuGet.config
|
||||
- task: nuget-security-analysis@0
|
||||
displayName: 'Secure Supply Chain Analysis'
|
||||
- task: NuGetAuthenticate@1
|
||||
displayName: 'NuGet Auth'
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet install PGDK
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: install -prerelease Microsoft.GDK.PC.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet install GDKX
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: install -prerelease Microsoft.GDK.Xbox.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
|
||||
- task: CopyFiles@2
|
||||
displayName: Set up Directory.Build.props
|
||||
inputs:
|
||||
SourceFolder: build
|
||||
Contents: 'Directory.Build.props'
|
||||
TargetFolder: $(Build.SourcesDirectory)
|
||||
- task: MSBuild@1
|
||||
displayName: Setup BWOI VCTargets
|
||||
inputs:
|
||||
solution: build/SetupBWOI.targets
|
||||
msbuildVersion: 16.0
|
||||
msbuildArchitecture: x64
|
||||
msbuildArguments: /p:GDKEditionNumber=$(GDK_EDITION)
|
||||
- template: '/.azuredevops/templates/DirectXTex-build-gdk.yml'
|
||||
parameters:
|
||||
msVersion: '16.0'
|
||||
vsYear: 2019
|
354
.azuredevops/pipelines/DirectXTex-GitHub-MinGW.yml
Normal file
354
.azuredevops/pipelines/DirectXTex-GitHub-MinGW.yml
Normal file
@ -0,0 +1,354 @@
|
||||
# Copyright (c) Microsoft Corporation.
|
||||
# Licensed under the MIT License.
|
||||
#
|
||||
# https://go.microsoft.com/fwlink/?LinkId=248926
|
||||
|
||||
# Builds the library and test suite using the MinGW compiler.
|
||||
|
||||
schedules:
|
||||
- cron: "0 5 * * *"
|
||||
displayName: 'Nightly build'
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
|
||||
trigger:
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
paths:
|
||||
exclude:
|
||||
- '*.md'
|
||||
- LICENSE
|
||||
- '.github/**'
|
||||
- '.nuget/*'
|
||||
- build/*.cmd
|
||||
- build/OneFuzz*.json
|
||||
- build/*.props
|
||||
- build/*.ps1
|
||||
- build/*.targets
|
||||
|
||||
pr:
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
paths:
|
||||
exclude:
|
||||
- '*.md'
|
||||
- LICENSE
|
||||
- '.github/**'
|
||||
- '.nuget/*'
|
||||
- build/*.cmd
|
||||
- build/OneFuzz*.json
|
||||
- build/*.props
|
||||
- build/*.ps1
|
||||
- build/*.targets
|
||||
drafts: false
|
||||
|
||||
resources:
|
||||
repositories:
|
||||
- repository: self
|
||||
type: git
|
||||
ref: refs/heads/main
|
||||
- repository: vcpkgRepo
|
||||
name: Microsoft/vcpkg
|
||||
type: github
|
||||
endpoint: microsoft
|
||||
ref: refs/tags/$(VCPKG_TAG)
|
||||
- repository: testRepo
|
||||
name: walbourn/directxtextest
|
||||
type: github
|
||||
endpoint: microsoft
|
||||
ref: refs/heads/main
|
||||
|
||||
name: $(Year:yyyy).$(Month).$(DayOfMonth)$(Rev:.r)
|
||||
|
||||
pool:
|
||||
vmImage: windows-2022
|
||||
|
||||
variables:
|
||||
- group: dxtex-shared-variables
|
||||
- name: Codeql.Enabled
|
||||
value: false
|
||||
- name: VCPKG_ROOT
|
||||
value: '$(Build.SourcesDirectory)/vcpkg'
|
||||
- name: VCPKG_CMAKE_DIR
|
||||
value: '$(Build.SourcesDirectory)/vcpkg/scripts/buildsystems/vcpkg.cmake'
|
||||
- name: VCPKG_MANIFEST_DIR
|
||||
value: '$(Build.SourcesDirectory)/build'
|
||||
- name: WIN11_SDK
|
||||
value: '10.0.22000.0'
|
||||
- name: BASE_URL
|
||||
value: https://github.com/brechtsanders/winlibs_mingw/releases/download
|
||||
- name: URL_MINGW32
|
||||
value: $(BASE_URL)/12.2.0-14.0.6-10.0.0-ucrt-r2/winlibs-i686-posix-dwarf-gcc-12.2.0-llvm-14.0.6-mingw-w64ucrt-10.0.0-r2.zip
|
||||
- name: HASH_MINGW32
|
||||
value: 'fcd1e11b896190da01c83d5b5fb0d37b7c61585e53446c2dab0009debc3915e757213882c35e35396329338de6f0222ba012e23a5af86932db45186a225d1272'
|
||||
- name: CompileShadersOutput
|
||||
value: '$(Build.BinariesDirectory)\Shaders'
|
||||
|
||||
jobs:
|
||||
- job: MINGW32_BUILD
|
||||
displayName: 'Minimalist GNU for Windows (MinGW32)'
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's'
|
||||
- checkout: vcpkgRepo
|
||||
displayName: Fetch VCPKG
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's/vcpkg'
|
||||
- task: CmdLine@2
|
||||
displayName: VCPKG Bootstrap
|
||||
inputs:
|
||||
script: |
|
||||
call bootstrap-vcpkg.bat
|
||||
echo ##vso[task.setvariable variable=VCPKG_DEFAULT_TRIPLET;]x86-mingw-static
|
||||
echo ##vso[task.setvariable variable=VCPKG_DEFAULT_HOST_TRIPLET;]x86-mingw-static
|
||||
|
||||
workingDirectory: $(Build.SourcesDirectory)\vcpkg
|
||||
- task: PowerShell@2
|
||||
displayName: Install MinGW32 and setup for Windows 11 SDK
|
||||
inputs:
|
||||
targetType: inline
|
||||
script: |
|
||||
$ProgressPreference = 'SilentlyContinue'
|
||||
Write-Host "Downloading winlibs..."
|
||||
Invoke-WebRequest -Uri "$(URL_MINGW32)" -OutFile "gw32.zip"
|
||||
Write-Host "Downloaded."
|
||||
$fileHash = Get-FileHash -Algorithm SHA512 gw32.zip | ForEach { $_.Hash} | Out-String
|
||||
$filehash = $fileHash.Trim()
|
||||
Write-Host "##[debug]SHA512: " $fileHash
|
||||
if ($fileHash -ne '$(HASH_MINGW32)') {
|
||||
Write-Error -Message "##[error]Computed hash does not match!" -ErrorAction Stop
|
||||
}
|
||||
Write-Host "Extracting winlibs..."
|
||||
Expand-Archive -LiteralPath 'gw32.zip'
|
||||
Write-Host "Extracted."
|
||||
Write-Host "Added to path: $env:BUILD_SOURCESDIRECTORY\gw32\mingw32\bin"
|
||||
Write-Host "##vso[task.prependpath]$env:BUILD_SOURCESDIRECTORY\gw32\mingw32\bin"
|
||||
$sdkroot = Get-ItemProperty -Path 'HKLM:\SOFTWARE\Wow6432Node\Microsoft\Windows Kits\Installed Roots' | Select-Object -ExpandProperty KitsRoot10
|
||||
$wsdkbin = "{0}bin\" -f $sdkroot
|
||||
$wsdkverbin = "{0}bin\$(WIN11_SDK)\" -f $sdkroot
|
||||
$wsdkarchbin = "{0}bin\$(WIN11_SDK)\x86" -f $sdkroot
|
||||
if (Test-Path "$wsdkarchbin") {
|
||||
Write-Host "##vso[task.setvariable variable=WindowsSdkBinPath;]$wsdkbin"
|
||||
Write-Host "##vso[task.setvariable variable=WindowsSdkVerBinPath;]$wsdkverbin"
|
||||
Write-Host "##vso[task.prependpath]$wsdkarchbin"
|
||||
}
|
||||
else {
|
||||
Write-Error -Message "##[error]Can't find Windows SDK ($(WIN11_SDK))" -ErrorAction Stop
|
||||
}
|
||||
|
||||
workingDirectory: $(Build.SourcesDirectory)
|
||||
- task: CmdLine@2
|
||||
displayName: GCC version
|
||||
inputs:
|
||||
script: g++ --version
|
||||
- task: BatchScript@1
|
||||
displayName: CompileShaders
|
||||
inputs:
|
||||
filename: DirectXTex/Shaders/CompileShaders.cmd
|
||||
workingFolder: $(Build.SourcesDirectory)\DirectXTex\Shaders
|
||||
- task: BatchScript@1
|
||||
displayName: HLSL
|
||||
inputs:
|
||||
filename: DDSView/hlsl.cmd
|
||||
workingFolder: $(Build.SourcesDirectory)\DDSView
|
||||
- task: CmdLine@2
|
||||
displayName: VCPKG install packages
|
||||
inputs:
|
||||
script: call vcpkg install --x-manifest-root=$(VCPKG_MANIFEST_DIR) --triplet=x86-mingw-static
|
||||
workingDirectory: $(VCPKG_ROOT)
|
||||
- task: CMake@1
|
||||
displayName: CMake (MinGW32)
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-B out -DCMAKE_BUILD_TYPE="Debug" -DDIRECTX_ARCH=x86
|
||||
-DCMAKE_CXX_COMPILER="g++.exe" -G "MinGW Makefiles"
|
||||
-DUSE_PREBUILT_SHADERS=ON -DCOMPILED_SHADERS=$(CompileShadersOutput)
|
||||
-DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)"
|
||||
-DVCPKG_MANIFEST_DIR="$(VCPKG_MANIFEST_DIR)" -DVCPKG_TARGET_TRIPLET=x86-mingw-static
|
||||
- task: CMake@1
|
||||
displayName: CMake (MinGW32) Build
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out
|
||||
- task: CMake@1
|
||||
displayName: CMake (MinGW32) w/ OpenEXR
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-B out2 -DCMAKE_BUILD_TYPE="Debug" -DENABLE_OPENEXR_SUPPORT=ON -DDIRECTX_ARCH=x86
|
||||
-DCMAKE_CXX_COMPILER="g++.exe" -G "MinGW Makefiles"
|
||||
-DUSE_PREBUILT_SHADERS=ON -DCOMPILED_SHADERS=$(CompileShadersOutput)
|
||||
-DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)"
|
||||
-DVCPKG_MANIFEST_DIR="$(VCPKG_MANIFEST_DIR)" -DVCPKG_TARGET_TRIPLET=x86-mingw-static
|
||||
- task: CMake@1
|
||||
displayName: CMake (MinGW32) Build w/ OpenEXR
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out2
|
||||
- task: CMake@1
|
||||
displayName: CMake (MinGW32) w/ libjpeg
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-B out3 -DCMAKE_BUILD_TYPE="Debug" -DENABLE_LIBJPEG_SUPPORT=ON -DDIRECTX_ARCH=x86
|
||||
-DCMAKE_CXX_COMPILER="g++.exe" -G "MinGW Makefiles"
|
||||
-DUSE_PREBUILT_SHADERS=ON -DCOMPILED_SHADERS=$(CompileShadersOutput)
|
||||
-DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)"
|
||||
-DVCPKG_MANIFEST_DIR="$(VCPKG_MANIFEST_DIR)" -DVCPKG_TARGET_TRIPLET=x86-mingw-static
|
||||
- task: CMake@1
|
||||
displayName: CMake (MinGW32) Build w/ libjpeg
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out3
|
||||
- task: CMake@1
|
||||
displayName: CMake (MinGW32) w/ libpng
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-B out4 -DCMAKE_BUILD_TYPE="Debug" -DENABLE_LIBPNG_SUPPORT=ON -DDIRECTX_ARCH=x86
|
||||
-DCMAKE_CXX_COMPILER="g++.exe" -G "MinGW Makefiles"
|
||||
-DUSE_PREBUILT_SHADERS=ON -DCOMPILED_SHADERS=$(CompileShadersOutput)
|
||||
-DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)"
|
||||
-DVCPKG_MANIFEST_DIR="$(VCPKG_MANIFEST_DIR)" -DVCPKG_TARGET_TRIPLET=x86-mingw-static
|
||||
- task: CMake@1
|
||||
displayName: CMake (MinGW32) Build w/ libpng
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out4
|
||||
|
||||
- job: MINGW64_BUILD
|
||||
displayName: 'Minimalist GNU for Windows (MinGW-W64) BUILD_TESTING=ON'
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's'
|
||||
- checkout: vcpkgRepo
|
||||
displayName: Fetch VCPKG
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's/vcpkg'
|
||||
- checkout: testRepo
|
||||
displayName: Fetch Tests
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's/Tests'
|
||||
- task: CmdLine@2
|
||||
displayName: VCPKG Bootstrap
|
||||
inputs:
|
||||
script: |
|
||||
call bootstrap-vcpkg.bat
|
||||
echo ##vso[task.setvariable variable=VCPKG_DEFAULT_TRIPLET;]x64-mingw-static
|
||||
echo ##vso[task.setvariable variable=VCPKG_DEFAULT_HOST_TRIPLET;]x64-mingw-static
|
||||
|
||||
workingDirectory: $(Build.SourcesDirectory)\vcpkg
|
||||
- task: PowerShell@2
|
||||
displayName: Setup for Shader Compilation
|
||||
inputs:
|
||||
targetType: inline
|
||||
script: |
|
||||
$ProgressPreference = 'SilentlyContinue'
|
||||
$sdkroot = Get-ItemProperty -Path 'HKLM:\SOFTWARE\Wow6432Node\Microsoft\Windows Kits\Installed Roots' | Select-Object -ExpandProperty KitsRoot10
|
||||
$wsdkbin = "{0}bin\" -f $sdkroot
|
||||
$wsdkverbin = "{0}bin\$(WIN11_SDK)\" -f $sdkroot
|
||||
$wsdkarchbin = "{0}bin\$(WIN11_SDK)\x64" -f $sdkroot
|
||||
if (Test-Path "$wsdkarchbin") {
|
||||
Write-Host "##vso[task.setvariable variable=WindowsSdkBinPath;]$wsdkbin"
|
||||
Write-Host "##vso[task.setvariable variable=WindowsSdkVerBinPath;]$wsdkverbin"
|
||||
Write-Host "##vso[task.prependpath]$wsdkarchbin"
|
||||
}
|
||||
else {
|
||||
Write-Error -Message "##[error]Can't find Windows SDK ($(WIN11_SDK))" -ErrorAction Stop
|
||||
}
|
||||
|
||||
- task: CmdLine@2
|
||||
displayName: GCC version
|
||||
inputs:
|
||||
script: g++ --version
|
||||
- task: BatchScript@1
|
||||
displayName: CompileShaders.cmd
|
||||
inputs:
|
||||
filename: DirectXTex/Shaders/CompileShaders.cmd
|
||||
workingFolder: $(Build.SourcesDirectory)\DirectXTex\Shaders
|
||||
- task: BatchScript@1
|
||||
displayName: HLSL
|
||||
inputs:
|
||||
filename: DDSView/hlsl.cmd
|
||||
workingFolder: $(Build.SourcesDirectory)\DDSView
|
||||
- task: CmdLine@2
|
||||
displayName: VCPKG install packages
|
||||
inputs:
|
||||
script: call vcpkg install --x-manifest-root=$(VCPKG_MANIFEST_DIR) --triplet=x64-mingw-static
|
||||
workingDirectory: $(VCPKG_ROOT)
|
||||
- task: CMake@1
|
||||
displayName: CMake (MinGW-W64)
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-B out -DCMAKE_BUILD_TYPE="Debug" -DDIRECTX_ARCH=x64
|
||||
-DCMAKE_CXX_COMPILER="g++.exe" -G "MinGW Makefiles"
|
||||
-DUSE_PREBUILT_SHADERS=ON -DCOMPILED_SHADERS=$(CompileShadersOutput)
|
||||
-DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)"
|
||||
-DVCPKG_MANIFEST_DIR="$(VCPKG_MANIFEST_DIR)" -DVCPKG_TARGET_TRIPLET=x64-mingw-static
|
||||
- task: CMake@1
|
||||
displayName: CMake (MinGW-W64) Build
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out
|
||||
- task: CMake@1
|
||||
displayName: CMake (MinGW-W64) w/ OpenEXR
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-B out2 -DCMAKE_BUILD_TYPE="Debug" -DENABLE_OPENEXR_SUPPORT=ON -DDIRECTX_ARCH=x64 -DBUILD_TESTING=OFF
|
||||
-DCMAKE_CXX_COMPILER="g++.exe" -G "MinGW Makefiles"
|
||||
-DUSE_PREBUILT_SHADERS=ON -DCOMPILED_SHADERS=$(CompileShadersOutput)
|
||||
-DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)"
|
||||
-DVCPKG_MANIFEST_DIR="$(VCPKG_MANIFEST_DIR)" -DVCPKG_TARGET_TRIPLET=x64-mingw-static
|
||||
- task: CMake@1
|
||||
displayName: CMake (MinGW-W64) Build w/ OpenEXR
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out2
|
||||
- task: CMake@1
|
||||
displayName: CMake (MinGW-W64) w/ libjpeg
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-B out3 -DCMAKE_BUILD_TYPE="Debug" -DENABLE_LIBJPEG_SUPPORT=ON -DDIRECTX_ARCH=x64 -DBUILD_TESTING=OFF
|
||||
-DCMAKE_CXX_COMPILER="g++.exe" -G "MinGW Makefiles"
|
||||
-DUSE_PREBUILT_SHADERS=ON -DCOMPILED_SHADERS=$(CompileShadersOutput)
|
||||
-DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)"
|
||||
-DVCPKG_MANIFEST_DIR="$(VCPKG_MANIFEST_DIR)" -DVCPKG_TARGET_TRIPLET=x64-mingw-static
|
||||
- task: CMake@1
|
||||
displayName: CMake (MinGW-W64) Build w/ libjpeg
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out3
|
||||
- task: CMake@1
|
||||
displayName: CMake (MinGW-W64) w/ libpng
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-B out4 -DCMAKE_BUILD_TYPE="Debug" -DENABLE_LIBPNG_SUPPORT=ON -DDIRECTX_ARCH=x64 -DBUILD_TESTING=OFF
|
||||
-DCMAKE_CXX_COMPILER="g++.exe" -G "MinGW Makefiles"
|
||||
-DUSE_PREBUILT_SHADERS=ON -DCOMPILED_SHADERS=$(CompileShadersOutput)
|
||||
-DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)"
|
||||
-DVCPKG_MANIFEST_DIR="$(VCPKG_MANIFEST_DIR)" -DVCPKG_TARGET_TRIPLET=x64-mingw-static
|
||||
- task: CMake@1
|
||||
displayName: CMake (MinGW-W64) Build w/ libpng
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out4
|
157
.azuredevops/pipelines/DirectXTex-GitHub-SDK-prerelease.yml
Normal file
157
.azuredevops/pipelines/DirectXTex-GitHub-SDK-prerelease.yml
Normal file
@ -0,0 +1,157 @@
|
||||
# Copyright (c) Microsoft Corporation.
|
||||
# Licensed under the MIT License.
|
||||
#
|
||||
# http://go.microsoft.com/fwlink/?LinkId=248926
|
||||
|
||||
# Builds the library using the latest prerelease of the Windows SDK from nuget.org.
|
||||
|
||||
schedules:
|
||||
- cron: "0 3 * * 6"
|
||||
displayName: 'Saturday night build'
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
always: true
|
||||
|
||||
trigger: none
|
||||
pr: none
|
||||
|
||||
resources:
|
||||
repositories:
|
||||
- repository: self
|
||||
type: git
|
||||
ref: refs/heads/main
|
||||
|
||||
name: $(Year:yyyy).$(Month).$(DayOfMonth)$(Rev:.r)
|
||||
|
||||
variables:
|
||||
- group: dxtex-shared-variables
|
||||
- name: Codeql.Enabled
|
||||
value: false
|
||||
- name: EXTRACTED_FOLDER
|
||||
value: $(ExtractedFolder)
|
||||
- name: WSDKEnableBWOI
|
||||
value: true
|
||||
- name: URL_FEED
|
||||
value: $(ADOFeedURL)
|
||||
- name: skipNugetSecurityAnalysis
|
||||
value: true # We explicitly call this task so we don't need it to be auto-injected
|
||||
|
||||
pool:
|
||||
vmImage: windows-2022
|
||||
|
||||
jobs:
|
||||
- job: DESKTOP_BUILD
|
||||
displayName: 'Windows Desktop'
|
||||
timeoutInMinutes: 120
|
||||
cancelTimeoutInMinutes: 1
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
- task: NuGetToolInstaller@1
|
||||
displayName: 'Use NuGet'
|
||||
- task: PowerShell@2
|
||||
displayName: 'Create nuget.config with single source'
|
||||
inputs:
|
||||
targetType: inline
|
||||
script: |
|
||||
$xml = @'
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<configuration>
|
||||
<packageSources>
|
||||
<clear />
|
||||
</packageSources>
|
||||
</configuration>
|
||||
'@
|
||||
$xml | Set-Content -Path "$(Build.SourcesDirectory)\NuGet.config"
|
||||
|
||||
- task: NuGetCommand@2
|
||||
# We have to use a nuget.config to provide the feed for the 'nuget install' option.
|
||||
displayName: 'NuGet set package source to ADO feed'
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: sources add -Name xboxgdk -Source $(URL_FEED) -ConfigFile $(Build.SourcesDirectory)\NuGet.config
|
||||
- task: nuget-security-analysis@0
|
||||
displayName: 'Secure Supply Chain Analysis'
|
||||
- task: NuGetAuthenticate@1
|
||||
displayName: 'NuGet Auth'
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet Install WSDK x64
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: install -prerelease Microsoft.Windows.SDK.CPP.x64 -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet Install WSDK x86
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: install -prerelease Microsoft.Windows.SDK.CPP.x86 -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet Install WSDK arm64
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: install -prerelease Microsoft.Windows.SDK.CPP.arm64 -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
|
||||
- task: CopyFiles@2
|
||||
displayName: Set up Directory.Build.props
|
||||
inputs:
|
||||
SourceFolder: build
|
||||
Contents: 'Directory.Build.props'
|
||||
TargetFolder: $(Build.SourcesDirectory)
|
||||
- template: '/.azuredevops/templates/DirectXTex-build-win32.yml'
|
||||
|
||||
- job: UWP_BUILD
|
||||
displayName: 'Universal Windows Platform (UWP)'
|
||||
timeoutInMinutes: 240
|
||||
cancelTimeoutInMinutes: 1
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
- task: NuGetToolInstaller@1
|
||||
displayName: 'Use NuGet'
|
||||
- task: PowerShell@2
|
||||
displayName: 'Create nuget.config with single source'
|
||||
inputs:
|
||||
targetType: inline
|
||||
script: |
|
||||
$xml = @'
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<configuration>
|
||||
<packageSources>
|
||||
<clear />
|
||||
</packageSources>
|
||||
</configuration>
|
||||
'@
|
||||
$xml | Set-Content -Path "$(Build.SourcesDirectory)\NuGet.config"
|
||||
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet set package source to ADO feed
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: sources add -Name xboxgdk -Source $(URL_FEED) -ConfigFile $(Build.SourcesDirectory)\NuGet.config
|
||||
- task: nuget-security-analysis@0
|
||||
displayName: 'Secure Supply Chain Analysis'
|
||||
- task: NuGetAuthenticate@1
|
||||
displayName: 'NuGet Auth'
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet Install WSDK x64
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: install -prerelease Microsoft.Windows.SDK.CPP.x64 -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet Install WSDK x86
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: install -prerelease Microsoft.Windows.SDK.CPP.x86 -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet Install WSDK arm64
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: install -prerelease Microsoft.Windows.SDK.CPP.arm64 -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
|
||||
- task: CopyFiles@2
|
||||
displayName: Set up Directory.Build.props
|
||||
inputs:
|
||||
SourceFolder: build
|
||||
Contents: 'Directory.Build.props'
|
||||
TargetFolder: $(Build.SourcesDirectory)
|
||||
- template: '/.azuredevops/templates/DirectXTex-build-uwp.yml'
|
157
.azuredevops/pipelines/DirectXTex-GitHub-SDK-release.yml
Normal file
157
.azuredevops/pipelines/DirectXTex-GitHub-SDK-release.yml
Normal file
@ -0,0 +1,157 @@
|
||||
# Copyright (c) Microsoft Corporation.
|
||||
# Licensed under the MIT License.
|
||||
#
|
||||
# http://go.microsoft.com/fwlink/?LinkId=248926
|
||||
|
||||
# Builds the library using the latest release of the Windows SDK from nuget.org.
|
||||
|
||||
schedules:
|
||||
- cron: "0 3 * * 0"
|
||||
displayName: 'Sunday night build'
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
always: true
|
||||
|
||||
trigger: none
|
||||
pr: none
|
||||
|
||||
resources:
|
||||
repositories:
|
||||
- repository: self
|
||||
type: git
|
||||
ref: refs/heads/main
|
||||
|
||||
name: $(Year:yyyy).$(Month).$(DayOfMonth)$(Rev:.r)
|
||||
|
||||
variables:
|
||||
- group: dxtex-shared-variables
|
||||
- name: Codeql.Enabled
|
||||
value: false
|
||||
- name: EXTRACTED_FOLDER
|
||||
value: $(ExtractedFolder)
|
||||
- name: WSDKEnableBWOI
|
||||
value: true
|
||||
- name: URL_FEED
|
||||
value: $(ADOFeedURL)
|
||||
- name: skipNugetSecurityAnalysis
|
||||
value: true # We explicitly call this task so we don't need it to be auto-injected
|
||||
|
||||
pool:
|
||||
vmImage: windows-2022
|
||||
|
||||
jobs:
|
||||
- job: DESKTOP_BUILD
|
||||
displayName: 'Windows Desktop'
|
||||
timeoutInMinutes: 120
|
||||
cancelTimeoutInMinutes: 1
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
- task: NuGetToolInstaller@1
|
||||
displayName: 'Use NuGet'
|
||||
- task: PowerShell@2
|
||||
displayName: 'Create nuget.config with single source'
|
||||
inputs:
|
||||
targetType: inline
|
||||
script: |
|
||||
$xml = @'
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<configuration>
|
||||
<packageSources>
|
||||
<clear />
|
||||
</packageSources>
|
||||
</configuration>
|
||||
'@
|
||||
$xml | Set-Content -Path "$(Build.SourcesDirectory)\NuGet.config"
|
||||
|
||||
- task: NuGetCommand@2
|
||||
# We have to use a nuget.config to provide the feed for the 'nuget install' option.
|
||||
displayName: 'NuGet set package source to ADO feed'
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: sources add -Name xboxgdk -Source $(URL_FEED) -ConfigFile $(Build.SourcesDirectory)\NuGet.config
|
||||
- task: nuget-security-analysis@0
|
||||
displayName: 'Secure Supply Chain Analysis'
|
||||
- task: NuGetAuthenticate@1
|
||||
displayName: 'NuGet Auth'
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet Install WSDK x64
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: install Microsoft.Windows.SDK.CPP.x64 -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet Install WSDK x86
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: install Microsoft.Windows.SDK.CPP.x86 -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet Install WSDK arm64
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: install Microsoft.Windows.SDK.CPP.arm64 -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
|
||||
- task: CopyFiles@2
|
||||
displayName: Set up Directory.Build.props
|
||||
inputs:
|
||||
SourceFolder: build
|
||||
Contents: 'Directory.Build.props'
|
||||
TargetFolder: $(Build.SourcesDirectory)
|
||||
- template: '/.azuredevops/templates/DirectXTex-build-win32.yml'
|
||||
|
||||
- job: UWP_BUILD
|
||||
displayName: 'Universal Windows Platform (UWP)'
|
||||
timeoutInMinutes: 240
|
||||
cancelTimeoutInMinutes: 1
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
- task: NuGetToolInstaller@1
|
||||
displayName: 'Use NuGet'
|
||||
- task: PowerShell@2
|
||||
displayName: 'Create nuget.config with single source'
|
||||
inputs:
|
||||
targetType: inline
|
||||
script: |
|
||||
$xml = @'
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<configuration>
|
||||
<packageSources>
|
||||
<clear />
|
||||
</packageSources>
|
||||
</configuration>
|
||||
'@
|
||||
$xml | Set-Content -Path "$(Build.SourcesDirectory)\NuGet.config"
|
||||
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet set package source to ADO feed
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: sources add -Name xboxgdk -Source $(URL_FEED) -ConfigFile $(Build.SourcesDirectory)\NuGet.config
|
||||
- task: nuget-security-analysis@0
|
||||
displayName: 'Secure Supply Chain Analysis'
|
||||
- task: NuGetAuthenticate@1
|
||||
displayName: 'NuGet Auth'
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet Install WSDK x64
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: install Microsoft.Windows.SDK.CPP.x64 -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet Install WSDK x86
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: install Microsoft.Windows.SDK.CPP.x86 -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet Install WSDK arm64
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: install Microsoft.Windows.SDK.CPP.arm64 -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
|
||||
- task: CopyFiles@2
|
||||
displayName: Set up Directory.Build.props
|
||||
inputs:
|
||||
SourceFolder: build
|
||||
Contents: 'Directory.Build.props'
|
||||
TargetFolder: $(Build.SourcesDirectory)
|
||||
- template: '/.azuredevops/templates/DirectXTex-build-uwp.yml'
|
300
.azuredevops/pipelines/DirectXTex-GitHub-Test-Dev17.yml
Normal file
300
.azuredevops/pipelines/DirectXTex-GitHub-Test-Dev17.yml
Normal file
@ -0,0 +1,300 @@
|
||||
# Copyright (c) Microsoft Corporation.
|
||||
# Licensed under the MIT License.
|
||||
#
|
||||
# https://go.microsoft.com/fwlink/?LinkId=248926
|
||||
|
||||
# Builds the library and test suite.
|
||||
|
||||
schedules:
|
||||
- cron: "30 3 * * *"
|
||||
displayName: 'Nightly build'
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
|
||||
# GitHub Actions handles test suite for CI/PR
|
||||
trigger: none
|
||||
pr:
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
paths:
|
||||
include:
|
||||
- '.azuredevops/pipelines/DirectXTex-GitHub-Test-Dev17.yml'
|
||||
|
||||
resources:
|
||||
repositories:
|
||||
- repository: self
|
||||
type: git
|
||||
ref: refs/heads/main
|
||||
- repository: testRepo
|
||||
name: walbourn/directxtextest
|
||||
type: github
|
||||
endpoint: microsoft
|
||||
ref: refs/heads/main
|
||||
|
||||
name: $(Year:yyyy).$(Month).$(DayOfMonth)$(Rev:.r)
|
||||
|
||||
pool:
|
||||
vmImage: windows-2022
|
||||
|
||||
variables:
|
||||
Codeql.Enabled: false
|
||||
VC_PATH: 'C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC'
|
||||
GUID_FEED: $(ADOFeedGUID)
|
||||
|
||||
jobs:
|
||||
- job: DESKTOP_BUILD
|
||||
displayName: 'Windows Desktop'
|
||||
timeoutInMinutes: 120
|
||||
cancelTimeoutInMinutes: 1
|
||||
strategy:
|
||||
maxParallel: 3
|
||||
matrix:
|
||||
Release_arm64:
|
||||
BuildPlatform: ARM64
|
||||
BuildConfiguration: Release
|
||||
Debug_arm64:
|
||||
BuildPlatform: ARM64
|
||||
BuildConfiguration: Debug
|
||||
Release_x64:
|
||||
BuildPlatform: x64
|
||||
BuildConfiguration: Release
|
||||
Debug_x64:
|
||||
BuildPlatform: x64
|
||||
BuildConfiguration: Debug
|
||||
Release_x86:
|
||||
BuildPlatform: x86
|
||||
BuildConfiguration: Release
|
||||
Debug_x86:
|
||||
BuildPlatform: x86
|
||||
BuildConfiguration: Debug
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's'
|
||||
- checkout: testRepo
|
||||
displayName: Fetch Tests
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's/Tests'
|
||||
- task: NuGetToolInstaller@1
|
||||
displayName: 'Use NuGet'
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet restore tests
|
||||
inputs:
|
||||
solution: Tests/DirectXTex_Tests_Desktop_2022.sln
|
||||
feedRestore: $(GUID_FEED)
|
||||
includeNuGetOrg: false
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Tests_Desktop_2022.sln
|
||||
inputs:
|
||||
solution: Tests/DirectXTex_Tests_Desktop_2022.sln
|
||||
vsVersion: 17.0
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: '$(BuildPlatform)'
|
||||
configuration: '$(BuildConfiguration)'
|
||||
msbuildArchitecture: x64
|
||||
condition: ne(variables['BuildPlatform'], 'ARM64')
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Tests_Desktop_2022_Win10.sln
|
||||
inputs:
|
||||
solution: Tests/DirectXTex_Tests_Desktop_2022_Win10.sln
|
||||
vsVersion: 17.0
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: '$(BuildPlatform)'
|
||||
configuration: '$(BuildConfiguration)'
|
||||
msbuildArchitecture: x64
|
||||
|
||||
- job: CMAKE_BUILD_X64
|
||||
displayName: 'CMake for X64 BUILD_TESTING=ON'
|
||||
timeoutInMinutes: 120
|
||||
workspace:
|
||||
clean: all
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's'
|
||||
- checkout: testRepo
|
||||
displayName: Fetch Tests
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's/Tests'
|
||||
- task: CmdLine@2
|
||||
displayName: Setup environment for CMake to use VS
|
||||
inputs:
|
||||
script: |
|
||||
call "$(VC_PATH)\Auxiliary\Build\vcvars64.bat"
|
||||
echo ##vso[task.setvariable variable=WindowsSdkVerBinPath;]%WindowsSdkVerBinPath%
|
||||
echo ##vso[task.prependpath]%VSINSTALLDIR%Common7\IDE\CommonExtensions\Microsoft\CMake\Ninja
|
||||
echo ##vso[task.prependpath]%VCINSTALLDIR%Tools\Llvm\x64\bin
|
||||
echo ##vso[task.prependpath]%WindowsSdkBinPath%x64
|
||||
echo ##vso[task.prependpath]%WindowsSdkVerBinPath%x64
|
||||
echo ##vso[task.prependpath]%VCToolsInstallDir%bin\Hostx64\x64
|
||||
echo ##vso[task.setvariable variable=EXTERNAL_INCLUDE;]%EXTERNAL_INCLUDE%
|
||||
echo ##vso[task.setvariable variable=INCLUDE;]%INCLUDE%
|
||||
echo ##vso[task.setvariable variable=LIB;]%LIB%
|
||||
|
||||
- task: CMake@1
|
||||
displayName: CMake (MSVC; x64-Debug) Config
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --preset=x64-Debug
|
||||
- task: CMake@1
|
||||
displayName: CMake (MSVC; x64-Debug) Build
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --build out/build/x64-Debug -v
|
||||
- task: DeleteFiles@1
|
||||
inputs:
|
||||
Contents: 'out'
|
||||
- task: CMake@1
|
||||
displayName: CMake (MSVC; x64-Release) Config
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --preset=x64-Release
|
||||
- task: CMake@1
|
||||
displayName: CMake (MSVC; x64-Release) Build
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --build out/build/x64-Release -v
|
||||
- task: DeleteFiles@1
|
||||
inputs:
|
||||
Contents: 'out'
|
||||
- task: CMake@1
|
||||
displayName: CMake (clang/LLVM; x64-Debug) Config
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --preset=x64-Debug-Clang
|
||||
- task: CMake@1
|
||||
displayName: CMake (clang/LLVM; x64-Debug) Build
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --build out/build/x64-Debug-Clang -v
|
||||
- task: DeleteFiles@1
|
||||
inputs:
|
||||
Contents: 'out'
|
||||
- task: CMake@1
|
||||
displayName: CMake (clang/LLVM; x64-Release) Config
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --preset=x64-Release-Clang
|
||||
- task: CMake@1
|
||||
displayName: CMake (clang/LLVM; x64-Release) Build
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --build out/build/x64-Release-Clang -v
|
||||
|
||||
- job: CMAKE_BUILD_ARM64
|
||||
displayName: 'CMake for ARM64 BUILD_TESTING=ON'
|
||||
timeoutInMinutes: 120
|
||||
workspace:
|
||||
clean: all
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's'
|
||||
- checkout: testRepo
|
||||
displayName: Fetch Tests
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's/Tests'
|
||||
- task: CmdLine@2
|
||||
displayName: Setup environment for CMake to use VS
|
||||
inputs:
|
||||
script: |
|
||||
call "$(VC_PATH)\Auxiliary\Build\vcvarsamd64_arm64.bat"
|
||||
echo ##vso[task.setvariable variable=WindowsSdkVerBinPath;]%WindowsSdkVerBinPath%
|
||||
echo ##vso[task.prependpath]%VSINSTALLDIR%Common7\IDE\CommonExtensions\Microsoft\CMake\Ninja
|
||||
echo ##vso[task.prependpath]%VCINSTALLDIR%Tools\Llvm\x64\bin
|
||||
echo ##vso[task.prependpath]%WindowsSdkBinPath%x64
|
||||
echo ##vso[task.prependpath]%WindowsSdkVerBinPath%x64
|
||||
echo ##vso[task.prependpath]%VCToolsInstallDir%bin\Hostx64\arm64
|
||||
echo ##vso[task.setvariable variable=EXTERNAL_INCLUDE;]%EXTERNAL_INCLUDE%
|
||||
echo ##vso[task.setvariable variable=INCLUDE;]%INCLUDE%
|
||||
echo ##vso[task.setvariable variable=LIB;]%LIB%
|
||||
|
||||
- task: CMake@1
|
||||
displayName: CMake (MSVC; arm64-Debug) Config
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --preset=arm64-Debug
|
||||
- task: CMake@1
|
||||
displayName: CMake (MSVC; arm64-Debug) Build
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --build out/build/arm64-Debug -v
|
||||
- task: DeleteFiles@1
|
||||
inputs:
|
||||
Contents: 'out'
|
||||
- task: CMake@1
|
||||
displayName: CMake (MSVC; arm64-Release) Config
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --preset=arm64-Release
|
||||
- task: CMake@1
|
||||
displayName: CMake (MSVC; arm64-Release) Build
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --build out/build/arm64-Release -v
|
||||
- task: DeleteFiles@1
|
||||
inputs:
|
||||
Contents: 'out'
|
||||
- task: CMake@1
|
||||
displayName: CMake (clang/LLVM; arm64-Debug) Config
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --preset=arm64-Debug-Clang
|
||||
- task: CMake@1
|
||||
displayName: CMake (clang/LLVM; arm64-Debug) Build
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --build out/build/arm64-Debug-Clang -v
|
||||
- task: DeleteFiles@1
|
||||
inputs:
|
||||
Contents: 'out'
|
||||
- task: CMake@1
|
||||
displayName: CMake (clang/LLVM; arm64-Release) Config
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --preset=arm64-Release-Clang
|
||||
- task: CMake@1
|
||||
displayName: CMake (clang/LLVM; arm64-Release) Build
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --build out/build/arm64-Release-Clang -v
|
||||
- task: DeleteFiles@1
|
||||
inputs:
|
||||
Contents: 'out'
|
||||
- task: CMake@1
|
||||
displayName: CMake (MSVC; arm64ec-Debug) Config
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --preset=arm64ec-Debug
|
||||
- task: CMake@1
|
||||
displayName: CMake (MSVC; arm64ec-Debug) Build
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --build out/build/arm64ec-Debug -v
|
||||
- task: DeleteFiles@1
|
||||
inputs:
|
||||
Contents: 'out'
|
||||
- task: CMake@1
|
||||
displayName: CMake (MSVC; arm64ec-Release) Config
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --preset=arm64ec-Release
|
||||
- task: CMake@1
|
||||
displayName: CMake (MSVC; arm64ec-Release) Build
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --build out/build/arm64ec-Release -v
|
187
.azuredevops/pipelines/DirectXTex-GitHub-Test.yml
Normal file
187
.azuredevops/pipelines/DirectXTex-GitHub-Test.yml
Normal file
@ -0,0 +1,187 @@
|
||||
# Copyright (c) Microsoft Corporation.
|
||||
# Licensed under the MIT License.
|
||||
#
|
||||
# https://go.microsoft.com/fwlink/?LinkId=248926
|
||||
|
||||
# Builds the library and test suite.
|
||||
|
||||
schedules:
|
||||
- cron: "30 3 * * *"
|
||||
displayName: 'Nightly build'
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
|
||||
# GitHub Actions handles test suite for CI/PR
|
||||
trigger: none
|
||||
pr:
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
paths:
|
||||
include:
|
||||
- '.azuredevops/pipelines/DirectXTex-GitHub-Test.yml'
|
||||
|
||||
resources:
|
||||
repositories:
|
||||
- repository: self
|
||||
type: git
|
||||
ref: refs/heads/main
|
||||
- repository: testRepo
|
||||
name: walbourn/directxtextest
|
||||
type: github
|
||||
endpoint: microsoft
|
||||
ref: refs/heads/main
|
||||
|
||||
name: $(Year:yyyy).$(Month).$(DayOfMonth)$(Rev:.r)
|
||||
|
||||
pool:
|
||||
vmImage: windows-2019
|
||||
|
||||
variables:
|
||||
- group: dxtex-shared-variables
|
||||
- name: Codeql.Enabled
|
||||
value: false
|
||||
- name: VC_PATH
|
||||
value: 'C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\VC'
|
||||
- name: GUID_FEED
|
||||
value: $(ADOFeedGUID)
|
||||
|
||||
jobs:
|
||||
- job: DESKTOP_BUILD
|
||||
displayName: 'Windows Desktop'
|
||||
timeoutInMinutes: 120
|
||||
cancelTimeoutInMinutes: 1
|
||||
strategy:
|
||||
maxParallel: 2
|
||||
matrix:
|
||||
Release_x64:
|
||||
BuildPlatform: x64
|
||||
BuildConfiguration: Release
|
||||
Debug_x64:
|
||||
BuildPlatform: x64
|
||||
BuildConfiguration: Debug
|
||||
Release_x86:
|
||||
BuildPlatform: x86
|
||||
BuildConfiguration: Release
|
||||
Debug_x86:
|
||||
BuildPlatform: x86
|
||||
BuildConfiguration: Debug
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's'
|
||||
- checkout: testRepo
|
||||
displayName: Fetch Tests
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's/Tests'
|
||||
- task: NuGetToolInstaller@1
|
||||
displayName: 'Use NuGet'
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet restore tests
|
||||
inputs:
|
||||
solution: Tests/DirectXTex_Tests_Desktop_2019.sln
|
||||
feedRestore: $(GUID_FEED)
|
||||
includeNuGetOrg: false
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Tests_Desktop_2019.sln
|
||||
inputs:
|
||||
solution: Tests/DirectXTex_Tests_Desktop_2019.sln
|
||||
vsVersion: 16.0
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: '$(BuildPlatform)'
|
||||
configuration: '$(BuildConfiguration)'
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Tests_Desktop_2019_Win10.sln
|
||||
inputs:
|
||||
solution: Tests/DirectXTex_Tests_Desktop_2019_Win10.sln
|
||||
vsVersion: 16.0
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: '$(BuildPlatform)'
|
||||
configuration: '$(BuildConfiguration)'
|
||||
|
||||
- job: CMAKE_BUILD_X64
|
||||
displayName: 'CMake for X64 BUILD_TESTING=ON'
|
||||
timeoutInMinutes: 120
|
||||
workspace:
|
||||
clean: all
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's'
|
||||
- checkout: testRepo
|
||||
displayName: Fetch Tests
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's/Tests'
|
||||
- task: CmdLine@2
|
||||
displayName: Setup environment for CMake to use VS
|
||||
inputs:
|
||||
script: |
|
||||
call "$(VC_PATH)\Auxiliary\Build\vcvars64.bat"
|
||||
echo ##vso[task.setvariable variable=WindowsSdkVerBinPath;]%WindowsSdkVerBinPath%
|
||||
echo ##vso[task.prependpath]%VSINSTALLDIR%Common7\IDE\CommonExtensions\Microsoft\CMake\Ninja
|
||||
echo ##vso[task.prependpath]%VCINSTALLDIR%Tools\Llvm\x64\bin
|
||||
echo ##vso[task.prependpath]%WindowsSdkBinPath%x64
|
||||
echo ##vso[task.prependpath]%WindowsSdkVerBinPath%x64
|
||||
echo ##vso[task.prependpath]%VCToolsInstallDir%bin\Hostx64\x64
|
||||
echo ##vso[task.setvariable variable=EXTERNAL_INCLUDE;]%EXTERNAL_INCLUDE%
|
||||
echo ##vso[task.setvariable variable=INCLUDE;]%INCLUDE%
|
||||
echo ##vso[task.setvariable variable=LIB;]%LIB%
|
||||
|
||||
- task: CMake@1
|
||||
displayName: CMake (MSVC; x64-Debug) Config
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --preset=x64-Debug
|
||||
- task: CMake@1
|
||||
displayName: CMake (MSVC; x64-Debug) Build
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --build out/build/x64-Debug -v
|
||||
- task: DeleteFiles@1
|
||||
inputs:
|
||||
Contents: 'out'
|
||||
- task: CMake@1
|
||||
displayName: CMake (MSVC; x64-Release) Config
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --preset=x64-Release
|
||||
- task: CMake@1
|
||||
displayName: CMake (MSVC; x64-Release) Build
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --build out/build/x64-Release -v
|
||||
- task: DeleteFiles@1
|
||||
inputs:
|
||||
Contents: 'out'
|
||||
- task: CMake@1
|
||||
displayName: CMake (clang/LLVM; x64-Debug) Config
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --preset=x64-Debug-Clang
|
||||
- task: CMake@1
|
||||
displayName: CMake (clang/LLVM; x64-Debug) Build
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --build out/build/x64-Debug-Clang -v
|
||||
- task: DeleteFiles@1
|
||||
inputs:
|
||||
Contents: 'out'
|
||||
- task: CMake@1
|
||||
displayName: CMake (clang/LLVM; x64-Release) Config
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --preset=x64-Release-Clang
|
||||
- task: CMake@1
|
||||
displayName: CMake (clang/LLVM; x64-Release) Build
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --build out/build/x64-Release-Clang -v
|
171
.azuredevops/pipelines/DirectXTex-GitHub-VCPKG.yml
Normal file
171
.azuredevops/pipelines/DirectXTex-GitHub-VCPKG.yml
Normal file
@ -0,0 +1,171 @@
|
||||
# Copyright (c) Microsoft Corporation.
|
||||
# Licensed under the MIT License.
|
||||
#
|
||||
# https://go.microsoft.com/fwlink/?LinkId=248926
|
||||
|
||||
# Builds the library and test suite using MSBuild+VCPKO
|
||||
|
||||
schedules:
|
||||
- cron: "0 5 * * *"
|
||||
displayName: 'Nightly build'
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
|
||||
trigger:
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
paths:
|
||||
exclude:
|
||||
- '*.md'
|
||||
- LICENSE
|
||||
- '.github/**'
|
||||
- '.nuget/*'
|
||||
- build/*.cmd
|
||||
- build/OneFuzz*.json
|
||||
- build/*.props
|
||||
- build/*.ps1
|
||||
- build/*.targets
|
||||
|
||||
pr:
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
paths:
|
||||
exclude:
|
||||
- '*.md'
|
||||
- LICENSE
|
||||
- '.github/**'
|
||||
- '.nuget/*'
|
||||
- build/*.cmd
|
||||
- build/OneFuzz*.json
|
||||
- build/*.props
|
||||
- build/*.ps1
|
||||
- build/*.targets
|
||||
drafts: false
|
||||
|
||||
resources:
|
||||
repositories:
|
||||
- repository: self
|
||||
type: git
|
||||
ref: refs/heads/main
|
||||
- repository: vcpkgRepo
|
||||
name: Microsoft/vcpkg
|
||||
type: github
|
||||
endpoint: microsoft
|
||||
ref: refs/tags/$(VCPKG_TAG)
|
||||
- repository: testRepo
|
||||
name: walbourn/directxtextest
|
||||
type: github
|
||||
endpoint: microsoft
|
||||
ref: refs/heads/main
|
||||
|
||||
name: $(Year:yyyy).$(Month).$(DayOfMonth)$(Rev:.r)
|
||||
|
||||
pool:
|
||||
vmImage: windows-2022
|
||||
|
||||
variables:
|
||||
- group: dxtex-shared-variables
|
||||
- name: Codeql.Enabled
|
||||
value: false
|
||||
- name: VCPKG_ROOT
|
||||
value: '$(Build.SourcesDirectory)/vcpkg'
|
||||
- name: VCPKG_CMAKE_DIR
|
||||
value: '$(Build.SourcesDirectory)/vcpkg/scripts/buildsystems/vcpkg.cmake'
|
||||
- name: VCPKG_MANIFEST_DIR
|
||||
value: '$(Build.SourcesDirectory)/build'
|
||||
|
||||
jobs:
|
||||
- job: VCPKG_BUILD
|
||||
displayName: 'Build with MSBuild+VCPKG'
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's'
|
||||
- checkout: vcpkgRepo
|
||||
displayName: Fetch VCPKG
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's/vcpkg'
|
||||
- task: CmdLine@2
|
||||
displayName: VCPKG Bootstrap
|
||||
inputs:
|
||||
script: |
|
||||
call bootstrap-vcpkg.bat
|
||||
echo ##vso[task.setvariable variable=VCPKG_DEFAULT_TRIPLET;]x64-windows
|
||||
echo ##vso[task.setvariable variable=VCPKG_DEFAULT_HOST_TRIPLET;]x64-windows
|
||||
|
||||
workingDirectory: $(Build.SourcesDirectory)\vcpkg
|
||||
- task: CmdLine@2
|
||||
displayName: VCPKG install packages
|
||||
inputs:
|
||||
script: |
|
||||
call vcpkg install --x-manifest-root=$(VCPKG_MANIFEST_DIR) --triplet=x64-windows
|
||||
call vcpkg install --x-manifest-root=$(VCPKG_MANIFEST_DIR) --triplet=x86-windows
|
||||
call vcpkg install --x-manifest-root=$(VCPKG_MANIFEST_DIR) --triplet=arm64-windows
|
||||
|
||||
workingDirectory: $(VCPKG_ROOT)
|
||||
- task: PowerShell@2
|
||||
displayName: Setup VCPKG Directory.Build.props and .target files
|
||||
inputs:
|
||||
targetType: inline
|
||||
script: |
|
||||
$props = "<Project>`n <Import Project=`"`$(MSBuildThisFileDirectory)vcpkg\scripts\buildsystems\msbuild\vcpkg.props`" />`n</Project>`n"
|
||||
$targets = "<Project>`n <Import Project=`"`$(MSBuildThisFileDirectory)vcpkg\scripts\buildsystems\msbuild\vcpkg.targets`" />`n</Project>`n"
|
||||
Set-Content -Path "Directory.Build.props" -Value $props
|
||||
Set-Content -Path "Directory.Build.targets" -Value $targets
|
||||
|
||||
workingDirectory: $(Build.SourcesDirectory)
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2022_Win10.sln 32dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2022_Win10.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x86
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2022_Win10.sln 32rel
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2022_Win10.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x86
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2022_Win10.sln 64dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2022_Win10.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2022_Win10.sln 64rel
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2022_Win10.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2022_Win10.sln arm64dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2022_Win10.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: ARM64
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2022_Win10.sln arm64rel
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2022_Win10.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: ARM64
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
267
.azuredevops/pipelines/DirectXTex-GitHub-WSL-11.yml
Normal file
267
.azuredevops/pipelines/DirectXTex-GitHub-WSL-11.yml
Normal file
@ -0,0 +1,267 @@
|
||||
# Copyright (c) Microsoft Corporation.
|
||||
# Licensed under the MIT License.
|
||||
#
|
||||
# https://go.microsoft.com/fwlink/?LinkId=248926
|
||||
|
||||
# Builds the library for Windows Subsystem for Linux (WSL)
|
||||
|
||||
schedules:
|
||||
- cron: "0 3 * * *"
|
||||
displayName: 'Nightly build'
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
|
||||
trigger: none
|
||||
|
||||
pr:
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
paths:
|
||||
include:
|
||||
- '.azuredevops/pipelines/DirectXTex-GitHub-WSL-11.yml'
|
||||
- CMake*
|
||||
- build/*.cmake
|
||||
- build/*.in
|
||||
- Auxiliary/*EXR*
|
||||
- Auxiliary/*JPEG*
|
||||
- Auxiliary/*PNG*
|
||||
|
||||
resources:
|
||||
repositories:
|
||||
- repository: self
|
||||
type: git
|
||||
ref: refs/heads/main
|
||||
trigger: none
|
||||
- repository: dxHeadersRepo
|
||||
name: Microsoft/DirectX-Headers
|
||||
type: github
|
||||
endpoint: microsoft
|
||||
ref: refs/heads/main
|
||||
- repository: dxMathRepo
|
||||
name: Microsoft/DirectXMath
|
||||
type: github
|
||||
endpoint: microsoft
|
||||
ref: refs/heads/main
|
||||
- repository: vcpkgRepo
|
||||
name: Microsoft/vcpkg
|
||||
type: github
|
||||
endpoint: microsoft
|
||||
ref: refs/tags/$(VCPKG_TAG)
|
||||
|
||||
name: $(Year:yyyy).$(Month).$(DayOfMonth)$(Rev:.r)
|
||||
|
||||
pool:
|
||||
vmImage: ubuntu-22.04
|
||||
|
||||
variables:
|
||||
- group: dxtex-shared-variables
|
||||
- name: Codeql.Enabled
|
||||
value: false
|
||||
- name: VCPKG_ROOT
|
||||
value: '$(Build.SourcesDirectory)/vcpkg'
|
||||
- name: VCPKG_CMAKE_DIR
|
||||
value: '$(Build.SourcesDirectory)/vcpkg/scripts/buildsystems/vcpkg.cmake'
|
||||
- name: VCPKG_MANIFEST_DIR
|
||||
value: '$(Build.SourcesDirectory)/build'
|
||||
- name: LOCAL_PKG_DIR
|
||||
value: '$(Agent.BuildDirectory)/install/'
|
||||
- name: SAL_URL
|
||||
value: https://raw.githubusercontent.com/dotnet/runtime/v8.0.1/src/coreclr/pal/inc/rt/sal.h
|
||||
- name: SAL_HASH
|
||||
value: 0f5a80b97564217db2ba3e4624cc9eb308e19cc9911dae21d983c4ab37003f4756473297ba81b386c498514cedc1ef5a3553d7002edc09aeb6a1335df973095f
|
||||
|
||||
jobs:
|
||||
- job: BUILD_WSL
|
||||
displayName: 'Windows Subsystem for Linux (WSL)'
|
||||
timeoutInMinutes: 120
|
||||
cancelTimeoutInMinutes: 1
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's'
|
||||
- checkout: dxHeadersRepo
|
||||
displayName: Fetch DirectX-Headers
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's/DirectX-Headers'
|
||||
- checkout: dxMathRepo
|
||||
displayName: Fetch DirectX-Math
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's/DirectXMath'
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectX-Headers
|
||||
inputs:
|
||||
cwd: DirectX-Headers
|
||||
cmakeArgs: >
|
||||
. -DDXHEADERS_BUILD_TEST=OFF -DDXHEADERS_BUILD_GOOGLE_TEST=OFF
|
||||
-DCMAKE_INSTALL_PREFIX=$(LOCAL_PKG_DIR)
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectX-Headers (Build)
|
||||
inputs:
|
||||
cwd: DirectX-Headers
|
||||
cmakeArgs: --build . -v
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectX-Headers (Install)
|
||||
inputs:
|
||||
cwd: DirectX-Headers
|
||||
cmakeArgs: --install .
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXMath
|
||||
inputs:
|
||||
cwd: DirectXMath
|
||||
cmakeArgs: . -DCMAKE_INSTALL_PREFIX=$(LOCAL_PKG_DIR)
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXMath (Build)
|
||||
inputs:
|
||||
cwd: DirectXMath
|
||||
cmakeArgs: --build . -v
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXMath (Install)
|
||||
inputs:
|
||||
cwd: DirectXMath
|
||||
cmakeArgs: --install .
|
||||
- task: PowerShell@2
|
||||
displayName: Fetch SAL.H
|
||||
inputs:
|
||||
targetType: inline
|
||||
script: |
|
||||
$ProgressPreference = 'SilentlyContinue'
|
||||
Invoke-WebRequest -Uri "$(SAL_URL)" -OutFile $(LOCAL_PKG_DIR)/include/sal.h
|
||||
$fileHash = Get-FileHash -Algorithm SHA512 $(LOCAL_PKG_DIR)/include/sal.h | ForEach { $_.Hash} | Out-String
|
||||
$filehash = $fileHash.Trim()
|
||||
Write-Host "##[debug]SHA512: " $filehash
|
||||
if ($fileHash -ne "$(SAL_HASH)") {
|
||||
Write-Error -Message "##[error]Computed hash does not match!" -ErrorAction Stop
|
||||
}
|
||||
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Config) dbg
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-B out -DCMAKE_BUILD_TYPE=Debug
|
||||
-DCMAKE_PREFIX_PATH=$(LOCAL_PKG_DIR)/share;$(LOCAL_PKG_DIR)/cmake
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Build) dbg
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out -v
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Config) rel
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-B out2 -DCMAKE_BUILD_TYPE=Release
|
||||
-DCMAKE_PREFIX_PATH=$(LOCAL_PKG_DIR)/share;$(LOCAL_PKG_DIR)/cmake
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Build) rel
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out2 -v
|
||||
|
||||
- job: BUILD_WSL_VCPKG
|
||||
displayName: 'Windows Subsystem for Linux (WSL) using VCPKG'
|
||||
timeoutInMinutes: 120
|
||||
cancelTimeoutInMinutes: 1
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's'
|
||||
- checkout: vcpkgRepo
|
||||
displayName: Fetch VCPKG
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's/vcpkg'
|
||||
- task: Bash@3
|
||||
displayName: VCPKG Bootstrap
|
||||
inputs:
|
||||
targetType: filePath
|
||||
filePath: $(Build.SourcesDirectory)/vcpkg/bootstrap-vcpkg.sh
|
||||
workingDirectory: $(Build.SourcesDirectory)/vcpkg
|
||||
- task: CmdLine@2
|
||||
displayName: GCC and CMake version
|
||||
inputs:
|
||||
script: |
|
||||
g++ --version
|
||||
cmake --version
|
||||
|
||||
- task: CmdLine@2
|
||||
displayName: VCPKG install packages
|
||||
inputs:
|
||||
script: vcpkg install --x-manifest-root=$(VCPKG_MANIFEST_DIR) --triplet=x64-linux
|
||||
workingDirectory: $(VCPKG_ROOT)
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Config) dbg
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-B out -DCMAKE_BUILD_TYPE=Debug -DDIRECTX_ARCH=x64
|
||||
-DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)"
|
||||
-DVCPKG_MANIFEST_DIR="$(VCPKG_MANIFEST_DIR)" -DVCPKG_TARGET_TRIPLET=x64-linux
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Build) dbg
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out -v
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Config) rel
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-B out2 -DCMAKE_BUILD_TYPE=Release -DDIRECTX_ARCH=x64
|
||||
-DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)"
|
||||
-DVCPKG_MANIFEST_DIR="$(VCPKG_MANIFEST_DIR)" -DVCPKG_TARGET_TRIPLET=x64-linux
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Build) rel
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out2 -v
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Config) w/ OpenEXR
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-B out3 -DCMAKE_BUILD_TYPE=Debug -DENABLE_OPENEXR_SUPPORT=ON -DDIRECTX_ARCH=x64
|
||||
-DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)"
|
||||
-DVCPKG_MANIFEST_DIR="$(VCPKG_MANIFEST_DIR)" -DVCPKG_TARGET_TRIPLET=x64-linux
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Build) w/ OpenEXR
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out3 -v
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Config) w/ libjpeg
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-B out4 -DCMAKE_BUILD_TYPE=Debug -DENABLE_LIBJPEG_SUPPORT=ON -DDIRECTX_ARCH=x64
|
||||
-DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)"
|
||||
-DVCPKG_MANIFEST_DIR="$(VCPKG_MANIFEST_DIR)" -DVCPKG_TARGET_TRIPLET=x64-linux
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Build) w/ libjpeg
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out4 -v
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Config) w/ libpng
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-B out5 -DCMAKE_BUILD_TYPE=Debug -DENABLE_LIBPNG_SUPPORT=ON -DDIRECTX_ARCH=x64
|
||||
-DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)"
|
||||
-DVCPKG_MANIFEST_DIR="$(VCPKG_MANIFEST_DIR)" -DVCPKG_TARGET_TRIPLET=x64-linux
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Build) w/ libpng
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out5 -v
|
267
.azuredevops/pipelines/DirectXTex-GitHub-WSL-13.yml
Normal file
267
.azuredevops/pipelines/DirectXTex-GitHub-WSL-13.yml
Normal file
@ -0,0 +1,267 @@
|
||||
# Copyright (c) Microsoft Corporation.
|
||||
# Licensed under the MIT License.
|
||||
#
|
||||
# https://go.microsoft.com/fwlink/?LinkId=248926
|
||||
|
||||
# Builds the library for Windows Subsystem for Linux (WSL)
|
||||
|
||||
schedules:
|
||||
- cron: "0 3 * * *"
|
||||
displayName: 'Nightly build'
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
|
||||
trigger: none
|
||||
|
||||
pr:
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
paths:
|
||||
include:
|
||||
- '.azuredevops/pipelines/DirectXTex-GitHub-WSL-13.yml'
|
||||
- CMake*
|
||||
- build/*.cmake
|
||||
- build/*.in
|
||||
- Auxiliary/*EXR*
|
||||
- Auxiliary/*JPEG*
|
||||
- Auxiliary/*PNG*
|
||||
|
||||
resources:
|
||||
repositories:
|
||||
- repository: self
|
||||
type: git
|
||||
ref: refs/heads/main
|
||||
trigger: none
|
||||
- repository: dxHeadersRepo
|
||||
name: Microsoft/DirectX-Headers
|
||||
type: github
|
||||
endpoint: microsoft
|
||||
ref: refs/heads/main
|
||||
- repository: dxMathRepo
|
||||
name: Microsoft/DirectXMath
|
||||
type: github
|
||||
endpoint: microsoft
|
||||
ref: refs/heads/main
|
||||
- repository: vcpkgRepo
|
||||
name: Microsoft/vcpkg
|
||||
type: github
|
||||
endpoint: microsoft
|
||||
ref: refs/tags/$(VCPKG_TAG)
|
||||
|
||||
name: $(Year:yyyy).$(Month).$(DayOfMonth)$(Rev:.r)
|
||||
|
||||
pool:
|
||||
vmImage: ubuntu-24.04
|
||||
|
||||
variables:
|
||||
- group: dxtex-shared-variables
|
||||
- name: Codeql.Enabled
|
||||
value: false
|
||||
- name: VCPKG_ROOT
|
||||
value: '$(Build.SourcesDirectory)/vcpkg'
|
||||
- name: VCPKG_CMAKE_DIR
|
||||
value: '$(Build.SourcesDirectory)/vcpkg/scripts/buildsystems/vcpkg.cmake'
|
||||
- name: VCPKG_MANIFEST_DIR
|
||||
value: '$(Build.SourcesDirectory)/build'
|
||||
- name: LOCAL_PKG_DIR
|
||||
value: '$(Agent.BuildDirectory)/install/'
|
||||
- name: SAL_URL
|
||||
value: https://raw.githubusercontent.com/dotnet/runtime/v8.0.1/src/coreclr/pal/inc/rt/sal.h
|
||||
- name: SAL_HASH
|
||||
value: 0f5a80b97564217db2ba3e4624cc9eb308e19cc9911dae21d983c4ab37003f4756473297ba81b386c498514cedc1ef5a3553d7002edc09aeb6a1335df973095f
|
||||
|
||||
jobs:
|
||||
- job: BUILD_WSL
|
||||
displayName: 'Windows Subsystem for Linux (WSL)'
|
||||
timeoutInMinutes: 120
|
||||
cancelTimeoutInMinutes: 1
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's'
|
||||
- checkout: dxHeadersRepo
|
||||
displayName: Fetch DirectX-Headers
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's/DirectX-Headers'
|
||||
- checkout: dxMathRepo
|
||||
displayName: Fetch DirectX-Math
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's/DirectXMath'
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectX-Headers
|
||||
inputs:
|
||||
cwd: DirectX-Headers
|
||||
cmakeArgs: >
|
||||
. -DDXHEADERS_BUILD_TEST=OFF -DDXHEADERS_BUILD_GOOGLE_TEST=OFF
|
||||
-DCMAKE_INSTALL_PREFIX=$(LOCAL_PKG_DIR)
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectX-Headers (Build)
|
||||
inputs:
|
||||
cwd: DirectX-Headers
|
||||
cmakeArgs: --build . -v
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectX-Headers (Install)
|
||||
inputs:
|
||||
cwd: DirectX-Headers
|
||||
cmakeArgs: --install .
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXMath
|
||||
inputs:
|
||||
cwd: DirectXMath
|
||||
cmakeArgs: . -DCMAKE_INSTALL_PREFIX=$(LOCAL_PKG_DIR)
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXMath (Build)
|
||||
inputs:
|
||||
cwd: DirectXMath
|
||||
cmakeArgs: --build . -v
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXMath (Install)
|
||||
inputs:
|
||||
cwd: DirectXMath
|
||||
cmakeArgs: --install .
|
||||
- task: PowerShell@2
|
||||
displayName: Fetch SAL.H
|
||||
inputs:
|
||||
targetType: inline
|
||||
script: |
|
||||
$ProgressPreference = 'SilentlyContinue'
|
||||
Invoke-WebRequest -Uri "$(SAL_URL)" -OutFile $(LOCAL_PKG_DIR)/include/sal.h
|
||||
$fileHash = Get-FileHash -Algorithm SHA512 $(LOCAL_PKG_DIR)/include/sal.h | ForEach { $_.Hash} | Out-String
|
||||
$filehash = $fileHash.Trim()
|
||||
Write-Host "##[debug]SHA512: " $filehash
|
||||
if ($fileHash -ne "$(SAL_HASH)") {
|
||||
Write-Error -Message "##[error]Computed hash does not match!" -ErrorAction Stop
|
||||
}
|
||||
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Config) dbg
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-B out -DCMAKE_BUILD_TYPE=Debug
|
||||
-DCMAKE_PREFIX_PATH=$(LOCAL_PKG_DIR)/share;$(LOCAL_PKG_DIR)/cmake
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Build) dbg
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out -v
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Config) rel
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-B out2 -DCMAKE_BUILD_TYPE=Release
|
||||
-DCMAKE_PREFIX_PATH=$(LOCAL_PKG_DIR)/share;$(LOCAL_PKG_DIR)/cmake
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Build) rel
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out2 -v
|
||||
|
||||
- job: BUILD_WSL_VCPKG
|
||||
displayName: 'Windows Subsystem for Linux (WSL) using VCPKG'
|
||||
timeoutInMinutes: 120
|
||||
cancelTimeoutInMinutes: 1
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's'
|
||||
- checkout: vcpkgRepo
|
||||
displayName: Fetch VCPKG
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's/vcpkg'
|
||||
- task: Bash@3
|
||||
displayName: VCPKG Bootstrap
|
||||
inputs:
|
||||
targetType: filePath
|
||||
filePath: $(Build.SourcesDirectory)/vcpkg/bootstrap-vcpkg.sh
|
||||
workingDirectory: $(Build.SourcesDirectory)/vcpkg
|
||||
- task: CmdLine@2
|
||||
displayName: GCC and CMake version
|
||||
inputs:
|
||||
script: |
|
||||
g++ --version
|
||||
cmake --version
|
||||
|
||||
- task: CmdLine@2
|
||||
displayName: VCPKG install packages
|
||||
inputs:
|
||||
script: vcpkg install --x-manifest-root=$(VCPKG_MANIFEST_DIR) --triplet=x64-linux
|
||||
workingDirectory: $(VCPKG_ROOT)
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Config) dbg
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-B out -DCMAKE_BUILD_TYPE=Debug -DDIRECTX_ARCH=x64
|
||||
-DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)"
|
||||
-DVCPKG_MANIFEST_DIR="$(VCPKG_MANIFEST_DIR)" -DVCPKG_TARGET_TRIPLET=x64-linux
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Build) dbg
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out -v
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Config) rel
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-B out2 -DCMAKE_BUILD_TYPE=Release -DDIRECTX_ARCH=x64
|
||||
-DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)"
|
||||
-DVCPKG_MANIFEST_DIR="$(VCPKG_MANIFEST_DIR)" -DVCPKG_TARGET_TRIPLET=x64-linux
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Build) rel
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out2 -v
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Config) w/ OpenEXR
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-B out3 -DCMAKE_BUILD_TYPE=Debug -DENABLE_OPENEXR_SUPPORT=ON -DDIRECTX_ARCH=x64
|
||||
-DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)"
|
||||
-DVCPKG_MANIFEST_DIR="$(VCPKG_MANIFEST_DIR)" -DVCPKG_TARGET_TRIPLET=x64-linux
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Build) w/ OpenEXR
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out3 -v
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Config) w/ libjpeg
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-B out4 -DCMAKE_BUILD_TYPE=Debug -DENABLE_LIBJPEG_SUPPORT=ON -DDIRECTX_ARCH=x64
|
||||
-DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)"
|
||||
-DVCPKG_MANIFEST_DIR="$(VCPKG_MANIFEST_DIR)" -DVCPKG_TARGET_TRIPLET=x64-linux
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Build) w/ libjpeg
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out4 -v
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Config) w/ libpng
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-B out5 -DCMAKE_BUILD_TYPE=Debug -DENABLE_LIBPNG_SUPPORT=ON -DDIRECTX_ARCH=x64
|
||||
-DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)"
|
||||
-DVCPKG_MANIFEST_DIR="$(VCPKG_MANIFEST_DIR)" -DVCPKG_TARGET_TRIPLET=x64-linux
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Build) w/ libpng
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out5 -v
|
97
.azuredevops/pipelines/DirectXTex-GitHub.yml
Normal file
97
.azuredevops/pipelines/DirectXTex-GitHub.yml
Normal file
@ -0,0 +1,97 @@
|
||||
# Copyright (c) Microsoft Corporation.
|
||||
# Licensed under the MIT License.
|
||||
#
|
||||
# http://go.microsoft.com/fwlink/?LinkId=248926
|
||||
|
||||
# Builds the library for Windows Desktop.
|
||||
|
||||
schedules:
|
||||
- cron: "5 3 * * *"
|
||||
displayName: 'Nightly build'
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
|
||||
# GitHub Actions handles MSBuild for CI/PR
|
||||
trigger: none
|
||||
pr:
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
paths:
|
||||
include:
|
||||
- '.azuredevops/pipelines/DirectXTex-GitHub.yml'
|
||||
- DirectXTex/Shaders/CompileShaders.cmd
|
||||
|
||||
resources:
|
||||
repositories:
|
||||
- repository: self
|
||||
type: git
|
||||
ref: refs/heads/main
|
||||
|
||||
name: $(Year:yyyy).$(Month).$(DayOfMonth)$(Rev:.r)
|
||||
|
||||
variables:
|
||||
Codeql.Enabled: false
|
||||
|
||||
pool:
|
||||
vmImage: windows-2019
|
||||
|
||||
jobs:
|
||||
- job: DESKTOP_BUILD
|
||||
displayName: 'Windows Desktop'
|
||||
timeoutInMinutes: 120
|
||||
cancelTimeoutInMinutes: 1
|
||||
strategy:
|
||||
maxParallel: 2
|
||||
matrix:
|
||||
Release_x64:
|
||||
BuildPlatform: x64
|
||||
BuildConfiguration: Release
|
||||
SpectreMitigation: false
|
||||
Debug_x64:
|
||||
BuildPlatform: x64
|
||||
BuildConfiguration: Debug
|
||||
SpectreMitigation: false
|
||||
Release_x86:
|
||||
BuildPlatform: x86
|
||||
BuildConfiguration: Release
|
||||
SpectreMitigation: false
|
||||
Debug_x86:
|
||||
BuildPlatform: x86
|
||||
BuildConfiguration: Debug
|
||||
SpectreMitigation: false
|
||||
Release_x64_SpectreMitigated:
|
||||
BuildPlatform: x64
|
||||
BuildConfiguration: Release
|
||||
SpectreMitigation: 'Spectre'
|
||||
Debug_x64_SpectreMitigated:
|
||||
BuildPlatform: x64
|
||||
BuildConfiguration: Debug
|
||||
SpectreMitigation: 'Spectre'
|
||||
Release_x86_SpectreMitigated:
|
||||
BuildPlatform: x86
|
||||
BuildConfiguration: Release
|
||||
SpectreMitigation: 'Spectre'
|
||||
Debug_x86_SpectreMitigated:
|
||||
BuildPlatform: x86
|
||||
BuildConfiguration: Debug
|
||||
SpectreMitigation: 'Spectre'
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2019.sln
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2019.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64 /p:SpectreMitigation=$(SpectreMitigation)
|
||||
platform: '$(BuildPlatform)'
|
||||
configuration: '$(BuildConfiguration)'
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2019_Win10.sln
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2019_Win10.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64 /p:SpectreMitigation=$(SpectreMitigation)
|
||||
platform: '$(BuildPlatform)'
|
||||
configuration: '$(BuildConfiguration)'
|
92
.azuredevops/pipelines/DirectXTex-OneFuzz-Coverage.yml
Normal file
92
.azuredevops/pipelines/DirectXTex-OneFuzz-Coverage.yml
Normal file
@ -0,0 +1,92 @@
|
||||
# Copyright (c) Microsoft Corporation.
|
||||
# Licensed under the MIT License.
|
||||
#
|
||||
# https://go.microsoft.com/fwlink/?LinkId=248926
|
||||
|
||||
# OneFuzz code coverage pipeline
|
||||
|
||||
pr: none
|
||||
trigger: none
|
||||
|
||||
resources:
|
||||
repositories:
|
||||
- repository: self
|
||||
type: git
|
||||
ref: refs/heads/main
|
||||
- repository: testRepo
|
||||
name: walbourn/directxtextest
|
||||
type: github
|
||||
endpoint: microsoft
|
||||
ref: refs/heads/main
|
||||
|
||||
pool:
|
||||
vmImage: windows-latest
|
||||
|
||||
parameters:
|
||||
- name: sasUrl
|
||||
type: string
|
||||
displayName: SAS URL
|
||||
- name: branch
|
||||
type: string
|
||||
displayName: Branch
|
||||
- name: jobID
|
||||
type: string
|
||||
displayName: OneFuzz Job ID
|
||||
- name: buildDate
|
||||
type: string
|
||||
displayName: Build Date
|
||||
- name: commitID
|
||||
type: string
|
||||
displayName: Commit ID
|
||||
|
||||
variables:
|
||||
- name: coverage-file
|
||||
value: cobertura-coverage.xml
|
||||
- name: job-ID
|
||||
value: ${{ parameters.jobID }}
|
||||
- name: build-date
|
||||
value: ${{ parameters.buildDate }}
|
||||
- name: branch
|
||||
value: ${{ parameters.branch }}
|
||||
- name: sas-url
|
||||
value: ${{ parameters.sasUrl }}
|
||||
- name: commit-ID
|
||||
value: ${{ parameters.commitID }}
|
||||
|
||||
jobs:
|
||||
- job: prod
|
||||
displayName: Prod Task
|
||||
workspace:
|
||||
clean: all
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's'
|
||||
- checkout: testRepo
|
||||
displayName: Fetch Tests
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's/Tests'
|
||||
- powershell: |
|
||||
Write-Host "Job ID: $(job-ID), Build Date: $(build-date), Branch: $(branch)"
|
||||
$SASUrl = [System.Uri]::new("$(sas-url)")
|
||||
azcopy cp $SASUrl.AbsoluteUri ./ --recursive
|
||||
$ContainerName = $SASURL.LocalPath.Split("/")[1]
|
||||
Write-Host "##vso[task.setvariable variable=container-name;]$ContainerName"
|
||||
cd $ContainerName
|
||||
$size = ((Get-Item .\$(coverage-file)).length)
|
||||
if ($size -eq 0) {
|
||||
Write-Host "Cobertura coverage XML is empty."
|
||||
exit 1
|
||||
}
|
||||
displayName: 'Get code coverage from OneFuzz'
|
||||
|
||||
- task: PublishCodeCoverageResults@1
|
||||
inputs:
|
||||
codeCoverageTool: 'Cobertura'
|
||||
summaryFileLocation: ./$(container-name)\$(coverage-file)
|
||||
pathToSources: $(Build.SourcesDirectory)
|
||||
displayName: 'Generate coverage report'
|
152
.azuredevops/pipelines/DirectXTex-OneFuzz.yml
Normal file
152
.azuredevops/pipelines/DirectXTex-OneFuzz.yml
Normal file
@ -0,0 +1,152 @@
|
||||
# Copyright (c) Microsoft Corporation.
|
||||
# Licensed under the MIT License.
|
||||
#
|
||||
# https://go.microsoft.com/fwlink/?LinkId=248926
|
||||
|
||||
# Builds the library using CMake and submit for file fuzzing
|
||||
|
||||
schedules:
|
||||
- cron: "0 12 1 * *"
|
||||
displayName: 'Submit for File Fuzzing (Monthly)'
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
always: true
|
||||
|
||||
trigger: none
|
||||
pr: none
|
||||
|
||||
resources:
|
||||
repositories:
|
||||
- repository: self
|
||||
type: git
|
||||
ref: refs/heads/main
|
||||
- repository: testRepo
|
||||
name: walbourn/directxtextest
|
||||
type: github
|
||||
endpoint: microsoft
|
||||
ref: refs/heads/main
|
||||
|
||||
name: $(Year:yyyy).$(Month).$(DayOfMonth)$(Rev:.r)
|
||||
|
||||
variables:
|
||||
Codeql.Enabled: false
|
||||
VS_GENERATOR: 'Visual Studio 17 2022'
|
||||
WIN11_SDK: '10.0.22000.0'
|
||||
|
||||
pool:
|
||||
vmImage: windows-2022
|
||||
|
||||
jobs:
|
||||
- job: FUZZ_BUILD
|
||||
displayName: 'Build for file fuzzing'
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's'
|
||||
- checkout: testRepo
|
||||
displayName: Fetch Tests
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's/Tests'
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Config with ASan'
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out
|
||||
-DCMAKE_SYSTEM_VERSION=$(WIN11_SDK) -DBUILD_TOOLS=OFF -DBUILD_SAMPLE=OFF
|
||||
-DBUILD_FUZZING=ON -DBUILD_TESTING=OFF
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build with ASan'
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --build out -v --config RelWithDebInfo
|
||||
- task: CopyFiles@2
|
||||
displayName: Copy fuzzer
|
||||
inputs:
|
||||
Contents: |
|
||||
build\OneFuzzConfig.json
|
||||
out\bin\RelWithDebInfo\fuzzloaders.exe
|
||||
TargetFolder: .drop
|
||||
OverWrite: true
|
||||
flattenFolders: true
|
||||
- task: CopyFiles@2
|
||||
displayName: Copy symbols
|
||||
inputs:
|
||||
Contents: |
|
||||
out\bin\RelWithDebInfo\fuzzloaders.pdb
|
||||
TargetFolder: .drop\symbols
|
||||
OverWrite: true
|
||||
flattenFolders: true
|
||||
- task: PowerShell@2
|
||||
displayName: Download seed files
|
||||
inputs:
|
||||
targetType: inline
|
||||
script: |
|
||||
$seedfiles = "AlphaEdge.dds",
|
||||
"cubea8r8g8b8.dds",
|
||||
"default_texture_nm.dds",
|
||||
"dx5_logo.dds",
|
||||
"hdrtest.dds",
|
||||
"normalmap.dds",
|
||||
"grad4d.hdr",
|
||||
"grad4dunc.hdr",
|
||||
"BigTree.hdr",
|
||||
"CBW8.TGA",
|
||||
"ccm8.tga",
|
||||
"CTC16.TGA",
|
||||
"CTC24.TGA",
|
||||
"CTC32.TGA",
|
||||
"UTC16.TGA",
|
||||
"UTC24.TGA",
|
||||
"UTC32.TGA",
|
||||
"UBW8.TGA",
|
||||
"ucm8.tga",
|
||||
"testimg.ppm",
|
||||
"grad4d.pfm",
|
||||
"grad4d.phm",
|
||||
"grad4d_mono.pfm",
|
||||
"grad4d_mono.phm";
|
||||
|
||||
New-Item -ItemType Directory -Force -Path .drop\seeds\
|
||||
|
||||
foreach($filename in $seedfiles)
|
||||
{
|
||||
Write-Host "Fetching: $filename"
|
||||
$url = "https://raw.githubusercontent.com/walbourn/directxtexmedia/main/" + $filename
|
||||
$target = [System.IO.Path]::Combine(".drop\seeds\", $filename)
|
||||
Invoke-WebRequest -Uri $url -OutFile $target
|
||||
}
|
||||
|
||||
- task: PowerShell@2
|
||||
displayName: Copy OneFuzz setup script
|
||||
inputs:
|
||||
targetType: 'inline'
|
||||
script: |
|
||||
Copy-Item -Path .\build\onefuzz-setup.ps1 -Destination .drop/setup.ps1
|
||||
|
||||
- task: MSBuild@1
|
||||
displayName: 'Copy ASan binaries'
|
||||
inputs:
|
||||
solution: build/CopyASAN.targets
|
||||
msbuildArguments: /p:TargetFolder=$(Build.SourcesDirectory)\.drop
|
||||
msbuildVersion: 17.0
|
||||
msbuildArchitecture: x64
|
||||
- task: PowerShell@2
|
||||
displayName: List drop files
|
||||
inputs:
|
||||
targetType: inline
|
||||
script: |
|
||||
Get-ChildItem ".drop" -Recurse | select FullName
|
||||
|
||||
- task: onefuzz-task@0
|
||||
displayName: 'Submit to OneFuzz'
|
||||
inputs:
|
||||
onefuzzOSes: 'Windows'
|
||||
env:
|
||||
onefuzzDropDirectory: $(Build.SourcesDirectory)\.drop
|
||||
SYSTEM_ACCESSTOKEN: $(System.AccessToken)
|
201
.azuredevops/pipelines/DirectXTex-SDL.yml
Normal file
201
.azuredevops/pipelines/DirectXTex-SDL.yml
Normal file
@ -0,0 +1,201 @@
|
||||
# Copyright (c) Microsoft Corporation.
|
||||
# Licensed under the MIT License.
|
||||
#
|
||||
# http://go.microsoft.com/fwlink/?LinkId=248926
|
||||
|
||||
# Runs various SDL recommended tools on the code.
|
||||
|
||||
schedules:
|
||||
- cron: "0 3 * * 0,3,5"
|
||||
displayName: 'Three times a week'
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
always: true
|
||||
|
||||
# GitHub Actions handles CodeQL and PREFAST for CI/PR
|
||||
trigger: none
|
||||
pr:
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
paths:
|
||||
include:
|
||||
- '.azuredevops/pipelines/DirectXTex-SDL.yml'
|
||||
|
||||
resources:
|
||||
repositories:
|
||||
- repository: self
|
||||
type: git
|
||||
ref: refs/heads/main
|
||||
|
||||
name: $(Year:yyyy).$(Month).$(DayOfMonth)$(Rev:.r)
|
||||
|
||||
variables:
|
||||
Codeql.Enabled: true
|
||||
Codeql.Language: cpp
|
||||
VC_PATH: 'C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC'
|
||||
VS_GENERATOR: 'Visual Studio 17 2022'
|
||||
|
||||
pool:
|
||||
vmImage: windows-2022
|
||||
|
||||
jobs:
|
||||
- job: SDL_BUILD
|
||||
displayName: 'Build using required SDL tools'
|
||||
workspace:
|
||||
clean: all
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
- task: NodeTool@0
|
||||
displayName: 'NPM install'
|
||||
inputs:
|
||||
versionSpec: 14.x
|
||||
- task: securedevelopmentteam.vss-secure-development-tools.build-task-credscan.CredScan@3
|
||||
displayName: 'Run Credential Scanner'
|
||||
inputs:
|
||||
debugMode: false
|
||||
folderSuppression: false
|
||||
- task: PoliCheck@2
|
||||
displayName: 'Run PoliCheck'
|
||||
inputs:
|
||||
result: PoliCheck.xml
|
||||
- task: Armory@2
|
||||
displayName: Run ARMory
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Config x64'
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out -DENABLE_SPECTRE_MITIGATION=ON
|
||||
- task: CodeQL3000Init@0
|
||||
inputs:
|
||||
Enabled: true
|
||||
- task: VSBuild@1
|
||||
displayName: 'Build C++ with CodeQL'
|
||||
inputs:
|
||||
solution: '$(Build.SourcesDirectory)/out/DirectXTex.sln'
|
||||
vsVersion: 17.0
|
||||
platform: x64
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
- task: CodeQL3000Finalize@0
|
||||
condition: always()
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build x64 Release'
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --build out -v --config RelWithDebInfo
|
||||
- task: securedevelopmentteam.vss-secure-development-tools.build-task-antimalware.AntiMalware@4
|
||||
displayName: 'Run AntiMalware'
|
||||
inputs:
|
||||
InputType: 'Basic'
|
||||
ScanType: 'CustomScan'
|
||||
FileDirPath: $(Agent.BuildDirectory)
|
||||
EnableSERVICEs: true
|
||||
SupportLogOnError: false
|
||||
TreatSignatureUpdateFailureAs: 'Warning'
|
||||
SignatureFreshness: 'OneDay'
|
||||
TreatStaleSignatureAs: 'Error'
|
||||
condition: always()
|
||||
- task: securedevelopmentteam.vss-secure-development-tools.build-task-binskim.BinSkim@4
|
||||
displayName: 'Run BinSkim'
|
||||
inputs:
|
||||
AnalyzeTargetBinskim: ''
|
||||
AnalyzeTargetGlob: +:file|out\bin\**\RelWithDebInfo\*.exe
|
||||
AnalyzeVerbose: true
|
||||
- task: securedevelopmentteam.vss-secure-development-tools.build-task-postanalysis.PostAnalysis@2
|
||||
displayName: 'Post Analysis'
|
||||
inputs:
|
||||
GdnBreakAllTools: true
|
||||
GdnBreakPolicy: 'Microsoft'
|
||||
GdnBreakPolicyMinSev: 'Error'
|
||||
- task: ComponentGovernanceComponentDetection@0
|
||||
displayName: Component Detection
|
||||
|
||||
- job: SDL_BUILD_DLL
|
||||
displayName: 'Build using required SDL tools for DLLs'
|
||||
workspace:
|
||||
clean: all
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
- task: NodeTool@0
|
||||
displayName: 'NPM install'
|
||||
inputs:
|
||||
versionSpec: 14.x
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Config x64'
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out
|
||||
-DENABLE_SPECTRE_MITIGATION=ON -DBUILD_SHARED_LIBS=ON -DBUILD_TOOLS=OFF
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build x64 Release'
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --build out -v --config RelWithDebInfo
|
||||
- task: securedevelopmentteam.vss-secure-development-tools.build-task-antimalware.AntiMalware@4
|
||||
displayName: 'Run AntiMalware'
|
||||
inputs:
|
||||
InputType: 'Basic'
|
||||
ScanType: 'CustomScan'
|
||||
FileDirPath: $(Agent.BuildDirectory)
|
||||
EnableSERVICEs: true
|
||||
SupportLogOnError: false
|
||||
TreatSignatureUpdateFailureAs: 'Warning'
|
||||
SignatureFreshness: 'OneDay'
|
||||
TreatStaleSignatureAs: 'Error'
|
||||
condition: always()
|
||||
- task: securedevelopmentteam.vss-secure-development-tools.build-task-binskim.BinSkim@4
|
||||
displayName: 'Run BinSkim'
|
||||
inputs:
|
||||
AnalyzeTargetBinskim: ''
|
||||
AnalyzeTargetGlob: +:file|out\bin\**\RelWithDebInfo\*.dll
|
||||
AnalyzeVerbose: true
|
||||
- task: securedevelopmentteam.vss-secure-development-tools.build-task-postanalysis.PostAnalysis@2
|
||||
displayName: 'Post Analysis'
|
||||
inputs:
|
||||
GdnBreakAllTools: true
|
||||
GdnBreakPolicy: 'Microsoft'
|
||||
GdnBreakPolicyMinSev: 'Error'
|
||||
- task: ComponentGovernanceComponentDetection@0
|
||||
displayName: Component Detection
|
||||
|
||||
- job: VC_PREFAST
|
||||
displayName: 'Build using /analyze (PREFAST)'
|
||||
workspace:
|
||||
clean: all
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
- task: CmdLine@2
|
||||
displayName: Setup environment for CMake to use VS
|
||||
inputs:
|
||||
script: |
|
||||
call "$(VC_PATH)\Auxiliary\Build\vcvars64.bat"
|
||||
echo ##vso[task.setvariable variable=WindowsSdkVerBinPath;]%WindowsSdkVerBinPath%
|
||||
echo ##vso[task.prependpath]%VSINSTALLDIR%Common7\IDE\CommonExtensions\Microsoft\CMake\Ninja
|
||||
echo ##vso[task.prependpath]%VCINSTALLDIR%Tools\Llvm\x64\bin
|
||||
echo ##vso[task.prependpath]%WindowsSdkBinPath%x64
|
||||
echo ##vso[task.prependpath]%WindowsSdkVerBinPath%x64
|
||||
echo ##vso[task.prependpath]%VCToolsInstallDir%bin\Hostx64\x64
|
||||
echo ##vso[task.setvariable variable=EXTERNAL_INCLUDE;]%EXTERNAL_INCLUDE%
|
||||
echo ##vso[task.setvariable variable=INCLUDE;]%INCLUDE%
|
||||
echo ##vso[task.setvariable variable=LIB;]%LIB%
|
||||
|
||||
- task: CMake@1
|
||||
displayName: CMake Config
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --preset=x64-Debug -DENABLE_CODE_ANALYSIS=ON
|
||||
- task: CMake@1
|
||||
displayName: CMake Build
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --build out/build/x64-Debug
|
20
.azuredevops/policies/approvercountpolicy.yml
Normal file
20
.azuredevops/policies/approvercountpolicy.yml
Normal file
@ -0,0 +1,20 @@
|
||||
name: approver_count
|
||||
description: Approver count policy for mscodehub/DirectXTex/DirectXTex repository
|
||||
resource: repository
|
||||
where:
|
||||
configuration:
|
||||
approverCountPolicySettings:
|
||||
isBlocking: true
|
||||
requireMinimumApproverCount: 1
|
||||
creatorVoteCounts: false
|
||||
allowDownvotes: false
|
||||
sourcePushOptions:
|
||||
resetOnSourcePush: false
|
||||
requireVoteOnLastIteration: true
|
||||
requireVoteOnEachIteration: false
|
||||
resetRejectionsOnSourcePush: false
|
||||
blockLastPusherVote: true
|
||||
branchNames:
|
||||
- refs/heads/release
|
||||
- refs/heads/main
|
||||
displayName: mscodehub/DirectXTex/DirectXTex Approver Count Policy
|
120
.azuredevops/templates/DirectXTex-build-gdk.yml
Normal file
120
.azuredevops/templates/DirectXTex-build-gdk.yml
Normal file
@ -0,0 +1,120 @@
|
||||
# Copyright (c) Microsoft Corporation.
|
||||
# Licensed under the MIT License.
|
||||
#
|
||||
# http://go.microsoft.com/fwlink/?LinkId=248926
|
||||
|
||||
# Template used by GitHub-GDK-* pipelines
|
||||
|
||||
parameters:
|
||||
- name: msVersion
|
||||
type: string
|
||||
values:
|
||||
- '16.0'
|
||||
- '17.0'
|
||||
- name: vsYear
|
||||
type: number
|
||||
values:
|
||||
- 2019
|
||||
- 2022
|
||||
|
||||
steps:
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_GDK_${{ parameters.vsYear }} pcdbg
|
||||
continueOnError: true
|
||||
inputs:
|
||||
solution: DirectXTex_GDK_${{ parameters.vsYear }}.sln
|
||||
vsVersion: ${{ parameters.msVersion }}
|
||||
platform: Gaming.Desktop.x64
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
msbuildArgs: /p:GDKEditionNumber=$(GDK_EDITION)
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_GDK_${{ parameters.vsYear }} pcrel
|
||||
continueOnError: true
|
||||
inputs:
|
||||
solution: DirectXTex_GDK_${{ parameters.vsYear }}.sln
|
||||
vsVersion: ${{ parameters.msVersion }}
|
||||
platform: Gaming.Desktop.x64
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
msbuildArgs: /p:GDKEditionNumber=$(GDK_EDITION)
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_GDK_${{ parameters.vsYear }} xbdbg
|
||||
continueOnError: true
|
||||
inputs:
|
||||
solution: DirectXTex_GDK_${{ parameters.vsYear }}.sln
|
||||
vsVersion: ${{ parameters.msVersion }}
|
||||
platform: Gaming.Xbox.XboxOne.x64
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
msbuildArgs: /p:GDKEditionNumber=$(GDK_EDITION)
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_GDK_${{ parameters.vsYear }} xbrel
|
||||
continueOnError: true
|
||||
inputs:
|
||||
solution: DirectXTex_GDK_${{ parameters.vsYear }}.sln
|
||||
vsVersion: ${{ parameters.msVersion }}
|
||||
platform: Gaming.Xbox.XboxOne.x64
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
msbuildArgs: /p:GDKEditionNumber=$(GDK_EDITION)
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_GDK_${{ parameters.vsYear }} scardbg
|
||||
continueOnError: true
|
||||
inputs:
|
||||
solution: DirectXTex_GDK_${{ parameters.vsYear }}.sln
|
||||
vsVersion: ${{ parameters.msVersion }}
|
||||
platform: Gaming.Xbox.Scarlett.x64
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
msbuildArgs: /p:GDKEditionNumber=$(GDK_EDITION)
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_GDK_${{ parameters.vsYear }} scarrel
|
||||
continueOnError: true
|
||||
inputs:
|
||||
solution: DirectXTex_GDK_${{ parameters.vsYear }}.sln
|
||||
vsVersion: ${{ parameters.msVersion }}
|
||||
platform: Gaming.Xbox.Scarlett.x64
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
msbuildArgs: /p:GDKEditionNumber=$(GDK_EDITION)
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_GDK_PC_${{ parameters.vsYear }} dbg
|
||||
continueOnError: true
|
||||
inputs:
|
||||
solution: DirectXTex_GXDK_PC_${{ parameters.vsYear }}.sln
|
||||
vsVersion: ${{ parameters.msVersion }}
|
||||
platform: x64
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64 /p:GDKEditionNumber=$(GDK_EDITION)
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_GDK_PC_${{ parameters.vsYear }} rel
|
||||
continueOnError: true
|
||||
inputs:
|
||||
solution: DirectXTex_GXDK_PC_${{ parameters.vsYear }}.sln
|
||||
vsVersion: ${{ parameters.msVersion }}
|
||||
platform: x64
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64 /p:GDKEditionNumber=$(GDK_EDITION)
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_GDK_PC_${{ parameters.vsYear }} scardbg
|
||||
continueOnError: true
|
||||
inputs:
|
||||
solution: DirectXTex_GXDK_PC_${{ parameters.vsYear }}.sln
|
||||
vsVersion: ${{ parameters.msVersion }}
|
||||
platform: x64
|
||||
configuration: Debug_Scarlett
|
||||
msbuildArchitecture: x64
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64 /p:GDKEditionNumber=$(GDK_EDITION)
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_GDK_PC_${{ parameters.vsYear }} scarrel
|
||||
continueOnError: true
|
||||
inputs:
|
||||
solution: DirectXTex_GXDK_PC_${{ parameters.vsYear }}.sln
|
||||
vsVersion: ${{ parameters.msVersion }}
|
||||
platform: x64
|
||||
configuration: Release_Scarlett
|
||||
msbuildArchitecture: x64
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64 /p:GDKEditionNumber=$(GDK_EDITION)
|
57
.azuredevops/templates/DirectXTex-build-uwp.yml
Normal file
57
.azuredevops/templates/DirectXTex-build-uwp.yml
Normal file
@ -0,0 +1,57 @@
|
||||
# Copyright (c) Microsoft Corporation.
|
||||
# Licensed under the MIT License.
|
||||
#
|
||||
# http://go.microsoft.com/fwlink/?LinkId=248926
|
||||
|
||||
# Template used by SDK-release and SDK-prerelease pipelines
|
||||
|
||||
steps:
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Windows10_2022.sln 32dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Windows10_2022.sln
|
||||
platform: x86
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Windows10_2022.sln 32rel
|
||||
inputs:
|
||||
solution: DirectXTex_Windows10_2022.sln
|
||||
platform: x86
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Windows10_2022.sln 64dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Windows10_2022.sln
|
||||
platform: x64
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Windows10_2022.sln 64rel
|
||||
inputs:
|
||||
solution: DirectXTex_Windows10_2022.sln
|
||||
platform: x64
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
# Windows on ARM 32-bit is deprecated. https://learn.microsoft.com/windows/arm/arm32-to-arm64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Windows10_2022.sln arm64dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Windows10_2022.sln
|
||||
platform: ARM64
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Windows10_2022.sln arm64rel
|
||||
inputs:
|
||||
solution: DirectXTex_Windows10_2022.sln
|
||||
platform: ARM64
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
89
.azuredevops/templates/DirectXTex-build-win32.yml
Normal file
89
.azuredevops/templates/DirectXTex-build-win32.yml
Normal file
@ -0,0 +1,89 @@
|
||||
# Copyright (c) Microsoft Corporation.
|
||||
# Licensed under the MIT License.
|
||||
#
|
||||
# http://go.microsoft.com/fwlink/?LinkId=248926
|
||||
|
||||
# Template used by SDK-release and SDK-prerelease pipelines
|
||||
|
||||
steps:
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2019.sln 32dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2019.sln
|
||||
platform: x86
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2019.sln 32rel
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2019.sln
|
||||
platform: x86
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2019.sln 64dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2019.sln
|
||||
platform: x64
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2019.sln 64rel
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2019.sln
|
||||
platform: x64
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2019_Win10.sln 32dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2019_Win10.sln
|
||||
platform: x86
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2019_Win10.sln 32rel
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2019_Win10.sln
|
||||
platform: x86
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2019_Win10.sln 64dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2019_Win10.sln
|
||||
platform: x64
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2019_Win10.sln 64rel
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2019_Win10.sln
|
||||
platform: x64
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
# VS 2019 for Win32 on ARM64 is out of support.
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2022_Win10.sln arm64dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2022_Win10.sln
|
||||
platform: ARM64
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2022_Win10.sln arm64rel
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2022_Win10.sln
|
||||
platform: ARM64
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
@ -1,5 +1,13 @@
|
||||
root = true
|
||||
|
||||
[*.{yml}]
|
||||
indent_size = 2
|
||||
indent_style = space
|
||||
trim_trailing_whitespace = true
|
||||
insert_final_newline = true
|
||||
end_of_line = crlf
|
||||
charset = latin1
|
||||
|
||||
[*.{fx,fxh,hlsl,hlsli}]
|
||||
indent_size = 4
|
||||
indent_style = space
|
||||
|
1
.gitattributes
vendored
1
.gitattributes
vendored
@ -14,6 +14,7 @@
|
||||
*.vcxproj eol=crlf
|
||||
*.filters eol=crlf
|
||||
*.sln eol=crlf
|
||||
*.yml eol=crlf
|
||||
|
||||
# Explicitly declare resource files as binary
|
||||
*.pdb binary
|
||||
|
9
.github/linters/.editorconfig-checker.json
vendored
Normal file
9
.github/linters/.editorconfig-checker.json
vendored
Normal file
@ -0,0 +1,9 @@
|
||||
{
|
||||
"Format": "github-actions",
|
||||
"exclude": [
|
||||
".git",
|
||||
"LICENSE",
|
||||
"Tests",
|
||||
"Common/d3dx12.h"
|
||||
]
|
||||
}
|
20
.github/linters/.markdown-lint.yml
vendored
Normal file
20
.github/linters/.markdown-lint.yml
vendored
Normal file
@ -0,0 +1,20 @@
|
||||
# Copyright (c) Microsoft Corporation.
|
||||
# Licensed under the MIT License.
|
||||
|
||||
# line-length
|
||||
MD013: false
|
||||
|
||||
# blanks-around-headings
|
||||
MD022: false
|
||||
|
||||
# blanks-around-lists
|
||||
MD032: false
|
||||
|
||||
# no-inline-html
|
||||
MD033: false
|
||||
|
||||
# no-bare-urls
|
||||
MD034: false
|
||||
|
||||
# first-line-heading
|
||||
MD041: false
|
5
.github/linters/.powershell-psscriptanalyzer.psd1
vendored
Normal file
5
.github/linters/.powershell-psscriptanalyzer.psd1
vendored
Normal file
@ -0,0 +1,5 @@
|
||||
# PSScriptAnalyzerSettings.psd1
|
||||
@{
|
||||
Severity=@('Error','Warning')
|
||||
ExcludeRules=@('PSAvoidUsingWriteHost')
|
||||
}
|
17
.github/linters/.yaml-lint.yml
vendored
Normal file
17
.github/linters/.yaml-lint.yml
vendored
Normal file
@ -0,0 +1,17 @@
|
||||
# Copyright (c) Microsoft Corporation.
|
||||
# Licensed under the MIT License.
|
||||
|
||||
ignore-from-file: .gitignore
|
||||
|
||||
extends: default
|
||||
|
||||
rules:
|
||||
truthy:
|
||||
check-keys: false
|
||||
document-start: disable
|
||||
line-length:
|
||||
max: 160
|
||||
comments:
|
||||
min-spaces-from-content: 1
|
||||
new-lines:
|
||||
type: dos
|
167
.github/workflows/bvt.yml
vendored
167
.github/workflows/bvt.yml
vendored
@ -7,114 +7,127 @@ name: 'CTest (BVTs)'
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [ "main" ]
|
||||
pull_request:
|
||||
branches: [ "main" ]
|
||||
branches: "main"
|
||||
paths-ignore:
|
||||
- '*.md'
|
||||
- LICENSE
|
||||
- '.azuredevops/**'
|
||||
- '.nuget/*'
|
||||
- build/*.cmd
|
||||
- build/*.json
|
||||
- build/*.props
|
||||
- build/*.ps1
|
||||
- build/*.targets
|
||||
- build/*.yml
|
||||
- build/*.xvd
|
||||
pull_request:
|
||||
branches: "main"
|
||||
paths-ignore:
|
||||
- '*.md'
|
||||
- LICENSE
|
||||
- '.azuredevops/**'
|
||||
- '.nuget/*'
|
||||
- build/*.cmd
|
||||
- build/*.json
|
||||
- build/*.props
|
||||
- build/*.ps1
|
||||
- build/*.targets
|
||||
- build/*.xvd
|
||||
|
||||
permissions:
|
||||
contents: read
|
||||
|
||||
jobs:
|
||||
build:
|
||||
runs-on: ${{ matrix.os }}
|
||||
runs-on: windows-2022
|
||||
timeout-minutes: 60
|
||||
|
||||
strategy:
|
||||
fail-fast: false
|
||||
|
||||
matrix:
|
||||
os: [windows-2019, windows-2022]
|
||||
toolver: ['14.29', '14']
|
||||
build_type: [x64-Release]
|
||||
arch: [amd64]
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@11bd71901bbe5b1630ceea73d27597364c9af683 # v4.2.2
|
||||
- uses: actions/checkout@11bd71901bbe5b1630ceea73d27597364c9af683 # v4.2.2
|
||||
|
||||
- name: Clone test repository
|
||||
uses: actions/checkout@11bd71901bbe5b1630ceea73d27597364c9af683 # v4.2.2
|
||||
with:
|
||||
repository: walbourn/directxtextest
|
||||
path: Tests
|
||||
ref: main
|
||||
- name: Clone test repository
|
||||
uses: actions/checkout@11bd71901bbe5b1630ceea73d27597364c9af683 # v4.2.2
|
||||
with:
|
||||
repository: walbourn/directxtextest
|
||||
path: Tests
|
||||
ref: main
|
||||
|
||||
- name: 'Install Ninja'
|
||||
run: choco install ninja
|
||||
- name: 'Install Ninja'
|
||||
run: choco install ninja
|
||||
|
||||
- uses: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756 # v1.13.0
|
||||
with:
|
||||
arch: ${{ matrix.arch }}
|
||||
- uses: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756 # v1.13.0
|
||||
with:
|
||||
arch: ${{ matrix.arch }}
|
||||
toolset: ${{ matrix.toolver }}
|
||||
|
||||
- name: 'Set triplet'
|
||||
shell: pwsh
|
||||
run: |
|
||||
if ("${{ matrix.arch }}" -eq "amd64")
|
||||
{
|
||||
echo "VCPKG_DEFAULT_TRIPLET=x64-windows" >> $env:GITHUB_ENV
|
||||
}
|
||||
elseif ("${{ matrix.arch }}" -eq "amd64_x86")
|
||||
{
|
||||
echo "VCPKG_DEFAULT_TRIPLET=x86-windows" >> $env:GITHUB_ENV
|
||||
}
|
||||
elseif ("${{ matrix.arch }}" -eq "amd64_arm64")
|
||||
{
|
||||
if ("${{ matrix.build_type }}" -match "^arm64ec")
|
||||
{
|
||||
echo "VCPKG_DEFAULT_TRIPLET=arm64ec-windows" >> $env:GITHUB_ENV
|
||||
}
|
||||
else
|
||||
{
|
||||
echo "VCPKG_DEFAULT_TRIPLET=arm64-windows" >> $env:GITHUB_ENV
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
echo "::error Unknown architecture/build-type triplet mapping"
|
||||
}
|
||||
- name: 'Set triplet'
|
||||
shell: pwsh
|
||||
run: |
|
||||
if ("${{ matrix.arch }}" -eq "amd64")
|
||||
{
|
||||
echo "VCPKG_DEFAULT_TRIPLET=x64-windows" >> $env:GITHUB_ENV
|
||||
}
|
||||
elseif ("${{ matrix.arch }}" -eq "amd64_x86")
|
||||
{
|
||||
echo "VCPKG_DEFAULT_TRIPLET=x86-windows" >> $env:GITHUB_ENV
|
||||
}
|
||||
elseif ("${{ matrix.arch }}" -eq "amd64_arm64")
|
||||
{
|
||||
if ("${{ matrix.build_type }}" -match "^arm64ec")
|
||||
{
|
||||
echo "VCPKG_DEFAULT_TRIPLET=arm64ec-windows" >> $env:GITHUB_ENV
|
||||
}
|
||||
else
|
||||
{
|
||||
echo "VCPKG_DEFAULT_TRIPLET=arm64-windows" >> $env:GITHUB_ENV
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
echo "::error Unknown architecture/build-type triplet mapping"
|
||||
}
|
||||
|
||||
- name: Get vcpkg commit hash
|
||||
shell: pwsh
|
||||
run: |
|
||||
if ($Env:vcpkgRelease) {
|
||||
echo "Using vcpkg commit from repo variable..."
|
||||
$VCPKG_COMMIT_ID = $Env:vcpkgRelease
|
||||
}
|
||||
else {
|
||||
echo "Fetching latest vcpkg commit hash..."
|
||||
$commit = (git ls-remote https://github.com/microsoft/vcpkg.git HEAD | Select-String -Pattern '([a-f0-9]{40})').Matches.Value
|
||||
$VCPKG_COMMIT_ID = $commit
|
||||
}
|
||||
Write-Host "VCPKG_COMMIT_ID=$VCPKG_COMMIT_ID"
|
||||
echo "VCPKG_COMMIT_ID=$VCPKG_COMMIT_ID" >> $env:GITHUB_ENV
|
||||
env:
|
||||
vcpkgRelease: '${{ vars.VCPKG_COMMIT_ID }}'
|
||||
- name: Get vcpkg commit hash
|
||||
shell: pwsh
|
||||
run: |
|
||||
if ($Env:vcpkgRelease) {
|
||||
echo "Using vcpkg commit from repo variable..."
|
||||
$VCPKG_COMMIT_ID = $Env:vcpkgRelease
|
||||
}
|
||||
else {
|
||||
echo "Fetching latest vcpkg commit hash..."
|
||||
$commit = (git ls-remote https://github.com/microsoft/vcpkg.git HEAD | Select-String -Pattern '([a-f0-9]{40})').Matches.Value
|
||||
$VCPKG_COMMIT_ID = $commit
|
||||
}
|
||||
Write-Host "VCPKG_COMMIT_ID=$VCPKG_COMMIT_ID"
|
||||
echo "VCPKG_COMMIT_ID=$VCPKG_COMMIT_ID" >> $env:GITHUB_ENV
|
||||
env:
|
||||
vcpkgRelease: '${{ vars.VCPKG_COMMIT_ID }}'
|
||||
|
||||
- uses: lukka/run-vcpkg@7d259227a1fb6471a0253dd5ab7419835228f7d7 # v11
|
||||
with:
|
||||
runVcpkgInstall: true
|
||||
vcpkgJsonGlob: '**/build/vcpkg.json'
|
||||
vcpkgGitCommitId: '${{ env.VCPKG_COMMIT_ID }}'
|
||||
- uses: lukka/run-vcpkg@7d259227a1fb6471a0253dd5ab7419835228f7d7 # v11
|
||||
with:
|
||||
runVcpkgInstall: true
|
||||
vcpkgJsonGlob: '**/build/vcpkg.json'
|
||||
vcpkgGitCommitId: '${{ env.VCPKG_COMMIT_ID }}'
|
||||
|
||||
- name: 'Configure CMake'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: >
|
||||
cmake --preset=${{ matrix.build_type }} -DBUILD_TESTING=ON -DBUILD_TOOLS=OFF -DBUILD_SAMPLE=OFF -DBUILD_BVT=ON
|
||||
-DCMAKE_TOOLCHAIN_FILE="${{ github.workspace }}/vcpkg/scripts/buildsystems/vcpkg.cmake" -DVCPKG_MANIFEST_DIR="${{ github.workspace }}/build"
|
||||
-DVCPKG_TARGET_TRIPLET="${env:VCPKG_DEFAULT_TRIPLET}"
|
||||
- name: 'Configure CMake'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: >
|
||||
cmake --preset=${{ matrix.build_type }} -DBUILD_TESTING=ON -DBUILD_TOOLS=OFF -DBUILD_SAMPLE=OFF -DBUILD_BVT=ON
|
||||
-DCMAKE_TOOLCHAIN_FILE="${{ github.workspace }}/vcpkg/scripts/buildsystems/vcpkg.cmake" -DVCPKG_MANIFEST_DIR="${{ github.workspace }}/build"
|
||||
-DVCPKG_TARGET_TRIPLET="${env:VCPKG_DEFAULT_TRIPLET}"
|
||||
|
||||
- name: 'Build'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: cmake --build out\build\${{ matrix.build_type }}
|
||||
- name: 'Build'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: cmake --build out\build\${{ matrix.build_type }}
|
||||
|
||||
- name: 'Run BVTs'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: ctest --preset=${{ matrix.build_type }} --output-on-failure
|
||||
- name: 'Run BVTs'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: ctest --preset=${{ matrix.build_type }} --output-on-failure
|
||||
|
144
.github/workflows/codeql.yml
vendored
144
.github/workflows/codeql.yml
vendored
@ -1,66 +1,78 @@
|
||||
# Copyright (c) Microsoft Corporation.
|
||||
# Licensed under the MIT License.
|
||||
#
|
||||
# http://go.microsoft.com/fwlink/?LinkId=248926
|
||||
|
||||
name: "CodeQL"
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [ "main" ]
|
||||
pull_request:
|
||||
branches: [ "main" ]
|
||||
paths-ignore:
|
||||
- '*.md'
|
||||
- LICENSE
|
||||
- '.nuget/*'
|
||||
- build/*.cmd
|
||||
- build/*.json
|
||||
- build/*.props
|
||||
- build/*.ps1
|
||||
- build/*.targets
|
||||
- build/*.yml
|
||||
schedule:
|
||||
- cron: '43 3 * * 3'
|
||||
|
||||
permissions:
|
||||
contents: read
|
||||
|
||||
jobs:
|
||||
analyze:
|
||||
name: Analyze (C/C++)
|
||||
runs-on: windows-latest
|
||||
timeout-minutes: 360
|
||||
permissions:
|
||||
actions: read # for github/codeql-action/init to get workflow details
|
||||
contents: read # for actions/checkout to fetch code
|
||||
security-events: write # for github/codeql-action/autobuild to send a status report
|
||||
packages: read
|
||||
|
||||
steps:
|
||||
- name: Checkout repository
|
||||
uses: actions/checkout@11bd71901bbe5b1630ceea73d27597364c9af683 # v4.2.2
|
||||
|
||||
- name: 'Install Ninja'
|
||||
run: choco install ninja
|
||||
|
||||
- uses: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756 # v1.13.0
|
||||
|
||||
- name: Initialize CodeQL
|
||||
uses: github/codeql-action/init@b56ba49b26e50535fa1e7f7db0f4f7b4bf65d80d # v3.28.10
|
||||
with:
|
||||
languages: c-cpp
|
||||
build-mode: manual
|
||||
|
||||
- name: 'Configure CMake'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: cmake --preset=x64-Debug
|
||||
|
||||
- name: 'Build'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: cmake --build out\build\x64-Debug
|
||||
|
||||
- name: Perform CodeQL Analysis
|
||||
uses: github/codeql-action/analyze@b56ba49b26e50535fa1e7f7db0f4f7b4bf65d80d # v3.28.10
|
||||
with:
|
||||
category: "/language:c-cpp"
|
||||
# Copyright (c) Microsoft Corporation.
|
||||
# Licensed under the MIT License.
|
||||
#
|
||||
# http://go.microsoft.com/fwlink/?LinkId=248926
|
||||
|
||||
name: "CodeQL"
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: "main"
|
||||
paths-ignore:
|
||||
- '*.md'
|
||||
- LICENSE
|
||||
- '.azuredevops/**'
|
||||
- '.nuget/*'
|
||||
- build/*.cmd
|
||||
- build/*.json
|
||||
- build/*.props
|
||||
- build/*.ps1
|
||||
- build/*.targets
|
||||
- build/*.xvd
|
||||
pull_request:
|
||||
branches: "main"
|
||||
paths-ignore:
|
||||
- '*.md'
|
||||
- LICENSE
|
||||
- '.azuredevops/**'
|
||||
- '.nuget/*'
|
||||
- build/*.cmd
|
||||
- build/*.json
|
||||
- build/*.props
|
||||
- build/*.ps1
|
||||
- build/*.targets
|
||||
- build/*.xvd
|
||||
schedule:
|
||||
- cron: '43 3 * * 3'
|
||||
|
||||
permissions:
|
||||
contents: read
|
||||
|
||||
jobs:
|
||||
analyze:
|
||||
name: Analyze (C/C++)
|
||||
runs-on: windows-latest
|
||||
timeout-minutes: 360
|
||||
permissions:
|
||||
actions: read # for github/codeql-action/init to get workflow details
|
||||
contents: read # for actions/checkout to fetch code
|
||||
security-events: write # for github/codeql-action/autobuild to send a status report
|
||||
packages: read
|
||||
|
||||
steps:
|
||||
- name: Checkout repository
|
||||
uses: actions/checkout@11bd71901bbe5b1630ceea73d27597364c9af683 # v4.2.2
|
||||
|
||||
- name: 'Install Ninja'
|
||||
run: choco install ninja
|
||||
|
||||
- uses: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756 # v1.13.0
|
||||
|
||||
- name: Initialize CodeQL
|
||||
uses: github/codeql-action/init@181d5eefc20863364f96762470ba6f862bdef56b # v3.29.2
|
||||
with:
|
||||
languages: c-cpp
|
||||
build-mode: manual
|
||||
|
||||
- name: 'Configure CMake'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: cmake --preset=x64-Debug
|
||||
|
||||
- name: 'Build'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: cmake --build out\build\x64-Debug
|
||||
|
||||
- name: Perform CodeQL Analysis
|
||||
uses: github/codeql-action/analyze@181d5eefc20863364f96762470ba6f862bdef56b # v3.29.2
|
||||
with:
|
||||
category: "/language:c-cpp"
|
||||
|
46
.github/workflows/lint.yml
vendored
Normal file
46
.github/workflows/lint.yml
vendored
Normal file
@ -0,0 +1,46 @@
|
||||
# Copyright (c) Microsoft Corporation.
|
||||
# Licensed under the MIT License.
|
||||
#
|
||||
# http://go.microsoft.com/fwlink/?LinkId=248926
|
||||
|
||||
name: Lint
|
||||
|
||||
on:
|
||||
pull_request:
|
||||
branches: "main"
|
||||
paths-ignore:
|
||||
- LICENSE
|
||||
- build/*.in
|
||||
|
||||
permissions: {}
|
||||
|
||||
jobs:
|
||||
analyze:
|
||||
permissions:
|
||||
contents: read
|
||||
packages: read
|
||||
statuses: write
|
||||
name: Lint
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
steps:
|
||||
- name: Checkout repository
|
||||
uses: actions/checkout@11bd71901bbe5b1630ceea73d27597364c9af683 # v4.2.2
|
||||
with:
|
||||
fetch-depth: 0
|
||||
|
||||
- name: Lint Code Base
|
||||
uses: super-linter/super-linter@12150456a73e248bdc94d0794898f94e23127c88 # v7.4.0
|
||||
env:
|
||||
DEFAULT_BRANCH: origin/main
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
IGNORE_GITIGNORED_FILES: true
|
||||
VALIDATE_ALL_CODEBASE: true
|
||||
VALIDATE_CHECKOV: true
|
||||
VALIDATE_EDITORCONFIG: true
|
||||
VALIDATE_GITHUB_ACTIONS: true
|
||||
VALIDATE_JSON: true
|
||||
VALIDATE_MARKDOWN: true
|
||||
VALIDATE_POWERSHELL: true
|
||||
VALIDATE_GITLEAKS: true
|
||||
VALIDATE_YAML: true
|
123
.github/workflows/main.yml
vendored
123
.github/workflows/main.yml
vendored
@ -7,125 +7,138 @@ name: 'CMake (Windows)'
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [ "main" ]
|
||||
pull_request:
|
||||
branches: [ "main" ]
|
||||
branches: "main"
|
||||
paths-ignore:
|
||||
- '*.md'
|
||||
- LICENSE
|
||||
- '.azuredevops/**'
|
||||
- '.nuget/*'
|
||||
- build/*.cmd
|
||||
- build/*.json
|
||||
- build/*.props
|
||||
- build/*.ps1
|
||||
- build/*.targets
|
||||
- build/*.yml
|
||||
- build/*.xvd
|
||||
pull_request:
|
||||
branches: "main"
|
||||
paths-ignore:
|
||||
- '*.md'
|
||||
- LICENSE
|
||||
- '.azuredevops/**'
|
||||
- '.nuget/*'
|
||||
- build/*.cmd
|
||||
- build/*.json
|
||||
- build/*.props
|
||||
- build/*.ps1
|
||||
- build/*.targets
|
||||
- build/*.xvd
|
||||
|
||||
permissions:
|
||||
contents: read
|
||||
|
||||
jobs:
|
||||
build:
|
||||
runs-on: ${{ matrix.os }}
|
||||
runs-on: windows-2022
|
||||
|
||||
strategy:
|
||||
fail-fast: false
|
||||
|
||||
matrix:
|
||||
os: [windows-2019, windows-2022]
|
||||
toolver: ['14.29', '14']
|
||||
build_type: [x64-Debug, x64-Release]
|
||||
arch: [amd64]
|
||||
include:
|
||||
- os: windows-2019
|
||||
- toolver: '14.29'
|
||||
build_type: x86-Debug
|
||||
arch: amd64_x86
|
||||
- os: windows-2019
|
||||
- toolver: '14.29'
|
||||
build_type: x86-Release
|
||||
arch: amd64_x86
|
||||
- os: windows-2022
|
||||
- toolver: '14'
|
||||
build_type: x86-Debug
|
||||
arch: amd64_x86
|
||||
- os: windows-2022
|
||||
- toolver: '14'
|
||||
build_type: x86-Release
|
||||
arch: amd64_x86
|
||||
- os: windows-2022
|
||||
- toolver: '14'
|
||||
build_type: arm64-Debug
|
||||
arch: amd64_arm64
|
||||
- os: windows-2022
|
||||
- toolver: '14'
|
||||
build_type: arm64-Release
|
||||
arch: amd64_arm64
|
||||
- os: windows-2022
|
||||
- toolver: '14'
|
||||
build_type: arm64ec-Debug
|
||||
arch: amd64_arm64
|
||||
- os: windows-2022
|
||||
- toolver: '14'
|
||||
build_type: arm64ec-Release
|
||||
arch: amd64_arm64
|
||||
- os: windows-2022
|
||||
- toolver: '14'
|
||||
build_type: x64-Debug-Win8
|
||||
arch: amd64
|
||||
- os: windows-2022
|
||||
- toolver: '14'
|
||||
build_type: x64-Release-Win8
|
||||
arch: amd64
|
||||
- os: windows-2022
|
||||
- toolver: '14'
|
||||
build_type: x64-Debug-Clang
|
||||
arch: amd64
|
||||
- os: windows-2022
|
||||
- toolver: '14'
|
||||
build_type: x64-Release-Clang
|
||||
arch: amd64
|
||||
- os: windows-2022
|
||||
- toolver: '14'
|
||||
build_type: x86-Debug-Clang
|
||||
arch: amd64_x86
|
||||
- os: windows-2022
|
||||
- toolver: '14'
|
||||
build_type: x86-Release-Clang
|
||||
arch: amd64_x86
|
||||
- os: windows-2022
|
||||
- toolver: '14'
|
||||
build_type: arm64-Debug-Clang
|
||||
arch: amd64_arm64
|
||||
- os: windows-2022
|
||||
- toolver: '14'
|
||||
build_type: arm64-Release-Clang
|
||||
arch: amd64_arm64
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@11bd71901bbe5b1630ceea73d27597364c9af683 # v4.2.2
|
||||
- uses: actions/checkout@11bd71901bbe5b1630ceea73d27597364c9af683 # v4.2.2
|
||||
|
||||
- name: 'Install Ninja'
|
||||
run: choco install ninja
|
||||
- name: 'Install Ninja'
|
||||
run: choco install ninja
|
||||
|
||||
- uses: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756 # v1.13.0
|
||||
with:
|
||||
arch: ${{ matrix.arch }}
|
||||
- uses: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756 # v1.13.0
|
||||
with:
|
||||
arch: ${{ matrix.arch }}
|
||||
toolset: ${{ matrix.toolver }}
|
||||
|
||||
- name: 'Configure CMake'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: cmake --preset=${{ matrix.build_type }}
|
||||
- name: 'Configure CMake'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: cmake --preset=${{ matrix.build_type }}
|
||||
|
||||
- name: 'Build'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: cmake --build out\build\${{ matrix.build_type }}
|
||||
- name: 'Build'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: cmake --build out\build\${{ matrix.build_type }}
|
||||
|
||||
- name: 'Clean up'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: Remove-Item -Path out -Recurse -Force
|
||||
- name: 'Clean up'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: Remove-Item -Path out -Recurse -Force
|
||||
|
||||
- if: matrix.arch != 'amd64_arm64'
|
||||
name: 'Configure CMake (Spectre)'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: cmake --preset=${{ matrix.build_type }} -DENABLE_SPECTRE_MITIGATION=ON
|
||||
- if: matrix.arch != 'amd64_arm64'
|
||||
name: 'Configure CMake (Spectre)'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: cmake --preset=${{ matrix.build_type }} -DENABLE_SPECTRE_MITIGATION=ON
|
||||
|
||||
- if: matrix.arch != 'amd64_arm64'
|
||||
name: 'Build (Spectre)'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: cmake --build out\build\${{ matrix.build_type }}
|
||||
- if: matrix.arch != 'amd64_arm64'
|
||||
name: 'Build (Spectre)'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: cmake --build out\build\${{ matrix.build_type }}
|
||||
|
||||
- if: matrix.arch != 'amd64_arm64'
|
||||
name: 'Clean up'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: Remove-Item -Path out -Recurse -Force
|
||||
- if: matrix.arch != 'amd64_arm64'
|
||||
name: 'Clean up'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: Remove-Item -Path out -Recurse -Force
|
||||
|
||||
- name: 'Configure CMake (DLL)'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: cmake --preset=${{ matrix.build_type }} -DBUILD_SHARED_LIBS=ON
|
||||
- name: 'Configure CMake (DLL)'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: cmake --preset=${{ matrix.build_type }} -DBUILD_SHARED_LIBS=ON
|
||||
|
||||
- name: 'Build (DLL)'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: cmake --build out\build\${{ matrix.build_type }}
|
||||
- name: 'Build (DLL)'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: cmake --build out\build\${{ matrix.build_type }}
|
||||
|
74
.github/workflows/msbuild.yml
vendored
74
.github/workflows/msbuild.yml
vendored
@ -7,12 +7,19 @@ name: MSBuild
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [ "main" ]
|
||||
pull_request:
|
||||
branches: [ "main" ]
|
||||
branches: "main"
|
||||
paths-ignore:
|
||||
- '*.md'
|
||||
- LICENSE
|
||||
- '.azuredevops/**'
|
||||
- '.nuget/*'
|
||||
- build/*
|
||||
pull_request:
|
||||
branches: "main"
|
||||
paths-ignore:
|
||||
- '*.md'
|
||||
- LICENSE
|
||||
- '.azuredevops/**'
|
||||
- '.nuget/*'
|
||||
- build/*
|
||||
|
||||
@ -21,7 +28,7 @@ permissions:
|
||||
|
||||
jobs:
|
||||
build:
|
||||
runs-on: windows-${{ matrix.vs }}
|
||||
runs-on: windows-2022 # has v142 tools but not v142 spectre libs
|
||||
|
||||
strategy:
|
||||
fail-fast: false
|
||||
@ -30,33 +37,48 @@ jobs:
|
||||
vs: [2019, 2022]
|
||||
build_type: [Debug, Release]
|
||||
platform: [x86, x64, ARM64]
|
||||
exclude:
|
||||
- vs: 2019
|
||||
platform: ARM64
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@11bd71901bbe5b1630ceea73d27597364c9af683 # v4.2.2
|
||||
- uses: actions/checkout@11bd71901bbe5b1630ceea73d27597364c9af683 # v4.2.2
|
||||
|
||||
- name: Add MSBuild to PATH
|
||||
uses: microsoft/setup-msbuild@6fb02220983dee41ce7ae257b6f4d8f9bf5ed4ce # v2.0.0
|
||||
- name: Add MSBuild to PATH
|
||||
uses: microsoft/setup-msbuild@6fb02220983dee41ce7ae257b6f4d8f9bf5ed4ce # v2.0.0
|
||||
|
||||
- if: matrix.platform != 'ARM64'
|
||||
name: Build
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: msbuild /m /p:Configuration=${{ matrix.build_type }} /p:Platform=${{ matrix.platform }} ./DirectXTex_Desktop_${{ matrix.vs }}.sln
|
||||
- if: matrix.platform != 'ARM64'
|
||||
name: Build
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: >
|
||||
msbuild /m /p:Configuration=${{ matrix.build_type }} /p:Platform=${{ matrix.platform }}
|
||||
DirectXTex_Desktop_${{ matrix.vs }}.sln
|
||||
|
||||
- name: 'Build (Windows 10)'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: msbuild /m /p:Configuration=${{ matrix.build_type }} /p:Platform=${{ matrix.platform }} ./DirectXTex_Desktop_${{ matrix.vs }}_Win10.sln
|
||||
- name: 'Build (Windows 10)'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: >
|
||||
msbuild /m /p:Configuration=${{ matrix.build_type }} /p:Platform=${{ matrix.platform }}
|
||||
DirectXTex_Desktop_${{ matrix.vs }}_Win10.sln
|
||||
|
||||
- if: matrix.vs == '2022'
|
||||
name: 'Build (UWP)'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: msbuild /m /p:Configuration=${{ matrix.build_type }} /p:Platform=${{ matrix.platform }} ./DirectXTex_Windows10_2022.sln
|
||||
- if: matrix.vs == '2022'
|
||||
name: 'Build (UWP)'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: >
|
||||
msbuild /m /p:Configuration=${{ matrix.build_type }} /p:Platform=${{ matrix.platform }}
|
||||
DirectXTex_Windows10_2022.sln
|
||||
|
||||
- if: matrix.platform != 'ARM64'
|
||||
name: 'Build (Spectre)'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: msbuild /m /p:SpectreMitigation=Spectre /p:Configuration=${{ matrix.build_type }} /p:Platform=${{ matrix.platform }} ./DirectXTex_Desktop_${{ matrix.vs }}.sln
|
||||
- if: matrix.platform != 'ARM64' && matrix.vs != '2019'
|
||||
name: 'Build (Spectre)'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: >
|
||||
msbuild /m /p:Configuration=${{ matrix.build_type }} /p:Platform=${{ matrix.platform }}
|
||||
/p:SpectreMitigation=Spectre
|
||||
DirectXTex_Desktop_${{ matrix.vs }}.sln
|
||||
|
||||
- if: matrix.platform != 'ARM64'
|
||||
name: 'Build (Spectre Windows 10)'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: msbuild /m /p:SpectreMitigation=Spectre /p:Configuration=${{ matrix.build_type }} /p:Platform=${{ matrix.platform }} ./DirectXTex_Desktop_${{ matrix.vs }}_Win10.sln
|
||||
- if: matrix.platform != 'ARM64' && matrix.vs != '2019'
|
||||
name: 'Build (Spectre Windows 10)'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: >
|
||||
msbuild /m /p:Configuration=${{ matrix.build_type }} /p:Platform=${{ matrix.platform }}
|
||||
/p:SpectreMitigation=Spectre
|
||||
DirectXTex_Desktop_${{ matrix.vs }}_Win10.sln
|
||||
|
164
.github/workflows/msvc.yml
vendored
164
.github/workflows/msvc.yml
vendored
@ -1,76 +1,88 @@
|
||||
# Copyright (c) Microsoft Corporation.
|
||||
# Licensed under the MIT License.
|
||||
#
|
||||
# http://go.microsoft.com/fwlink/?LinkId=248926
|
||||
|
||||
name: Microsoft C++ Code Analysis
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [ "main" ]
|
||||
pull_request:
|
||||
branches: [ "main" ]
|
||||
paths-ignore:
|
||||
- '*.md'
|
||||
- LICENSE
|
||||
- '.nuget/*'
|
||||
- build/*.cmd
|
||||
- build/*.json
|
||||
- build/*.props
|
||||
- build/*.ps1
|
||||
- build/*.targets
|
||||
- build/*.yml
|
||||
schedule:
|
||||
- cron: '41 16 * * 1'
|
||||
|
||||
permissions:
|
||||
contents: read
|
||||
|
||||
jobs:
|
||||
analyze:
|
||||
permissions:
|
||||
contents: read
|
||||
security-events: write
|
||||
actions: read
|
||||
name: Analyze
|
||||
runs-on: windows-latest
|
||||
|
||||
steps:
|
||||
- name: Checkout repository
|
||||
uses: actions/checkout@11bd71901bbe5b1630ceea73d27597364c9af683 # v4.2.2
|
||||
|
||||
- uses: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756 # v1.13.0
|
||||
with:
|
||||
arch: amd64
|
||||
|
||||
- name: Configure CMake
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: cmake -B out -DCMAKE_DISABLE_PRECOMPILE_HEADERS=ON
|
||||
|
||||
- name: 'Build Shaders (BC)'
|
||||
shell: cmd
|
||||
working-directory: ./DirectXTex/Shaders
|
||||
run: CompileShaders.cmd
|
||||
env:
|
||||
CompileShadersOutput: ${{ github.workspace }}/out/Shaders/Compiled
|
||||
|
||||
- name: 'Build Shaders (DDSVIEW)'
|
||||
shell: cmd
|
||||
working-directory: ./DDSView
|
||||
run: hlsl.cmd
|
||||
env:
|
||||
CompileShadersOutput: ${{ github.workspace }}/out/Shaders/Compiled
|
||||
|
||||
- name: Initialize MSVC Code Analysis
|
||||
uses: microsoft/msvc-code-analysis-action@24c285ab36952c9e9182f4b78dfafbac38a7e5ee # v0.1.1
|
||||
id: run-analysis
|
||||
with:
|
||||
cmakeBuildDirectory: ./out
|
||||
buildConfiguration: Debug
|
||||
ruleset: NativeRecommendedRules.ruleset
|
||||
|
||||
# Upload SARIF file to GitHub Code Scanning Alerts
|
||||
- name: Upload SARIF to GitHub
|
||||
uses: github/codeql-action/upload-sarif@b56ba49b26e50535fa1e7f7db0f4f7b4bf65d80d # v3.28.10
|
||||
with:
|
||||
sarif_file: ${{ steps.run-analysis.outputs.sarif }}
|
||||
# Copyright (c) Microsoft Corporation.
|
||||
# Licensed under the MIT License.
|
||||
#
|
||||
# http://go.microsoft.com/fwlink/?LinkId=248926
|
||||
|
||||
name: Microsoft C++ Code Analysis
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: "main"
|
||||
paths-ignore:
|
||||
- '*.md'
|
||||
- LICENSE
|
||||
- '.azuredevops/**'
|
||||
- '.nuget/*'
|
||||
- build/*.cmd
|
||||
- build/*.json
|
||||
- build/*.props
|
||||
- build/*.ps1
|
||||
- build/*.targets
|
||||
- build/*.xvd
|
||||
pull_request:
|
||||
branches: "main"
|
||||
paths-ignore:
|
||||
- '*.md'
|
||||
- LICENSE
|
||||
- '.azuredevops/**'
|
||||
- '.nuget/*'
|
||||
- build/*.cmd
|
||||
- build/*.json
|
||||
- build/*.props
|
||||
- build/*.ps1
|
||||
- build/*.targets
|
||||
- build/*.xvd
|
||||
schedule:
|
||||
- cron: '41 16 * * 1'
|
||||
|
||||
permissions:
|
||||
contents: read
|
||||
|
||||
jobs:
|
||||
analyze:
|
||||
permissions:
|
||||
contents: read
|
||||
security-events: write
|
||||
actions: read
|
||||
name: Analyze
|
||||
runs-on: windows-latest
|
||||
|
||||
steps:
|
||||
- name: Checkout repository
|
||||
uses: actions/checkout@11bd71901bbe5b1630ceea73d27597364c9af683 # v4.2.2
|
||||
|
||||
- uses: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756 # v1.13.0
|
||||
with:
|
||||
arch: amd64
|
||||
|
||||
- name: Configure CMake
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: cmake -B out -DCMAKE_DISABLE_PRECOMPILE_HEADERS=ON
|
||||
|
||||
- name: 'Build Shaders (BC)'
|
||||
shell: cmd
|
||||
working-directory: ./DirectXTex/Shaders
|
||||
run: CompileShaders.cmd
|
||||
env:
|
||||
CompileShadersOutput: ${{ github.workspace }}/out/Shaders/Compiled
|
||||
|
||||
- name: 'Build Shaders (DDSVIEW)'
|
||||
shell: cmd
|
||||
working-directory: ./DDSView
|
||||
run: hlsl.cmd
|
||||
env:
|
||||
CompileShadersOutput: ${{ github.workspace }}/out/Shaders/Compiled
|
||||
|
||||
- name: Initialize MSVC Code Analysis
|
||||
uses: microsoft/msvc-code-analysis-action@24c285ab36952c9e9182f4b78dfafbac38a7e5ee # v0.1.1
|
||||
id: run-analysis
|
||||
with:
|
||||
cmakeBuildDirectory: ./out
|
||||
buildConfiguration: Debug
|
||||
ruleset: NativeRecommendedRules.ruleset
|
||||
|
||||
# Upload SARIF file to GitHub Code Scanning Alerts
|
||||
- name: Upload SARIF to GitHub
|
||||
uses: github/codeql-action/upload-sarif@181d5eefc20863364f96762470ba6f862bdef56b # v3.29.2
|
||||
with:
|
||||
sarif_file: ${{ steps.run-analysis.outputs.sarif }}
|
||||
|
213
.github/workflows/test.yml
vendored
213
.github/workflows/test.yml
vendored
@ -7,19 +7,31 @@ name: 'CTest (Windows)'
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [ "main" ]
|
||||
pull_request:
|
||||
branches: [ "main" ]
|
||||
branches: "main"
|
||||
paths-ignore:
|
||||
- '*.md'
|
||||
- LICENSE
|
||||
- '.azuredevops/**'
|
||||
- '.nuget/*'
|
||||
- build/*.cmd
|
||||
- build/*.json
|
||||
- build/*.props
|
||||
- build/*.ps1
|
||||
- build/*.targets
|
||||
- build/*.yml
|
||||
- build/*.xvd
|
||||
pull_request:
|
||||
branches: "main"
|
||||
paths-ignore:
|
||||
- '*.md'
|
||||
- LICENSE
|
||||
- '.azuredevops/**'
|
||||
- '.nuget/*'
|
||||
- build/*.cmd
|
||||
- build/*.json
|
||||
- build/*.props
|
||||
- build/*.ps1
|
||||
- build/*.targets
|
||||
- build/*.xvd
|
||||
|
||||
env:
|
||||
DIRECTXTEX_MEDIA_PATH: ${{ github.workspace }}/Media
|
||||
@ -29,143 +41,148 @@ permissions:
|
||||
|
||||
jobs:
|
||||
build:
|
||||
runs-on: ${{ matrix.os }}
|
||||
runs-on: windows-2022
|
||||
timeout-minutes: 60
|
||||
|
||||
strategy:
|
||||
fail-fast: false
|
||||
|
||||
matrix:
|
||||
os: [windows-2019, windows-2022]
|
||||
toolver: ['14.29', '14']
|
||||
build_type: [x64-Debug, x64-Release]
|
||||
arch: [amd64]
|
||||
include:
|
||||
- os: windows-2019
|
||||
- toolver: '14.29'
|
||||
build_type: x86-Debug
|
||||
arch: amd64_x86
|
||||
- os: windows-2019
|
||||
- toolver: '14.29'
|
||||
build_type: x86-Release
|
||||
arch: amd64_x86
|
||||
- os: windows-2022
|
||||
- toolver: '14'
|
||||
build_type: x86-Debug
|
||||
arch: amd64_x86
|
||||
- os: windows-2022
|
||||
- toolver: '14'
|
||||
build_type: x86-Release
|
||||
arch: amd64_x86
|
||||
- os: windows-2022
|
||||
- toolver: '14'
|
||||
build_type: x64-Debug-Clang
|
||||
arch: amd64
|
||||
- os: windows-2022
|
||||
- toolver: '14'
|
||||
build_type: x64-Release-Clang
|
||||
arch: amd64
|
||||
- os: windows-2022
|
||||
- toolver: '14'
|
||||
build_type: x86-Debug-Clang
|
||||
arch: amd64_x86
|
||||
- os: windows-2022
|
||||
- toolver: '14'
|
||||
build_type: x86-Release-Clang
|
||||
arch: amd64_x86
|
||||
- os: windows-2022
|
||||
- toolver: '14'
|
||||
build_type: arm64-Debug
|
||||
arch: amd64_arm64
|
||||
- os: windows-2022
|
||||
- toolver: '14'
|
||||
build_type: arm64-Release
|
||||
arch: amd64_arm64
|
||||
- os: windows-2022
|
||||
- toolver: '14'
|
||||
build_type: arm64ec-Debug
|
||||
arch: amd64_arm64
|
||||
- os: windows-2022
|
||||
- toolver: '14'
|
||||
build_type: arm64ec-Release
|
||||
arch: amd64_arm64
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@11bd71901bbe5b1630ceea73d27597364c9af683 # v4.2.2
|
||||
- uses: actions/checkout@11bd71901bbe5b1630ceea73d27597364c9af683 # v4.2.2
|
||||
|
||||
- name: Clone test repository
|
||||
uses: actions/checkout@11bd71901bbe5b1630ceea73d27597364c9af683 # v4.2.2
|
||||
with:
|
||||
repository: walbourn/directxtextest
|
||||
path: Tests
|
||||
ref: main
|
||||
- name: Clone test repository
|
||||
uses: actions/checkout@11bd71901bbe5b1630ceea73d27597364c9af683 # v4.2.2
|
||||
with:
|
||||
repository: walbourn/directxtextest
|
||||
path: Tests
|
||||
ref: main
|
||||
|
||||
- name: 'Install Ninja'
|
||||
run: choco install ninja
|
||||
- name: 'Install Ninja'
|
||||
run: choco install ninja
|
||||
|
||||
- uses: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756 # v1.13.0
|
||||
with:
|
||||
arch: ${{ matrix.arch }}
|
||||
- uses: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756 # v1.13.0
|
||||
with:
|
||||
arch: ${{ matrix.arch }}
|
||||
toolset: ${{ matrix.toolver }}
|
||||
|
||||
- name: 'Set triplet'
|
||||
shell: pwsh
|
||||
run: |
|
||||
if ("${{ matrix.arch }}" -eq "amd64")
|
||||
{
|
||||
echo "VCPKG_DEFAULT_TRIPLET=x64-windows" >> $env:GITHUB_ENV
|
||||
}
|
||||
elseif ("${{ matrix.arch }}" -eq "amd64_x86")
|
||||
{
|
||||
echo "VCPKG_DEFAULT_TRIPLET=x86-windows" >> $env:GITHUB_ENV
|
||||
}
|
||||
elseif ("${{ matrix.arch }}" -eq "amd64_arm64")
|
||||
{
|
||||
if ("${{ matrix.build_type }}" -match "^arm64ec")
|
||||
{
|
||||
echo "VCPKG_DEFAULT_TRIPLET=arm64ec-windows" >> $env:GITHUB_ENV
|
||||
}
|
||||
else
|
||||
{
|
||||
echo "VCPKG_DEFAULT_TRIPLET=arm64-windows" >> $env:GITHUB_ENV
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
echo "::error Unknown architecture/build-type triplet mapping"
|
||||
}
|
||||
- name: 'Set triplet'
|
||||
shell: pwsh
|
||||
run: |
|
||||
if ("${{ matrix.arch }}" -eq "amd64")
|
||||
{
|
||||
echo "VCPKG_DEFAULT_TRIPLET=x64-windows" >> $env:GITHUB_ENV
|
||||
}
|
||||
elseif ("${{ matrix.arch }}" -eq "amd64_x86")
|
||||
{
|
||||
echo "VCPKG_DEFAULT_TRIPLET=x86-windows" >> $env:GITHUB_ENV
|
||||
}
|
||||
elseif ("${{ matrix.arch }}" -eq "amd64_arm64")
|
||||
{
|
||||
if ("${{ matrix.build_type }}" -match "^arm64ec")
|
||||
{
|
||||
echo "VCPKG_DEFAULT_TRIPLET=arm64ec-windows" >> $env:GITHUB_ENV
|
||||
}
|
||||
else
|
||||
{
|
||||
echo "VCPKG_DEFAULT_TRIPLET=arm64-windows" >> $env:GITHUB_ENV
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
echo "::error Unknown architecture/build-type triplet mapping"
|
||||
}
|
||||
|
||||
- name: Get vcpkg commit hash
|
||||
shell: pwsh
|
||||
run: |
|
||||
if ($Env:vcpkgRelease) {
|
||||
echo "Using vcpkg commit from repo variable..."
|
||||
$VCPKG_COMMIT_ID = $Env:vcpkgRelease
|
||||
}
|
||||
else {
|
||||
echo "Fetching latest vcpkg commit hash..."
|
||||
$commit = (git ls-remote https://github.com/microsoft/vcpkg.git HEAD | Select-String -Pattern '([a-f0-9]{40})').Matches.Value
|
||||
$VCPKG_COMMIT_ID = $commit
|
||||
}
|
||||
Write-Host "VCPKG_COMMIT_ID=$VCPKG_COMMIT_ID"
|
||||
echo "VCPKG_COMMIT_ID=$VCPKG_COMMIT_ID" >> $env:GITHUB_ENV
|
||||
env:
|
||||
vcpkgRelease: '${{ vars.VCPKG_COMMIT_ID }}'
|
||||
- name: Get vcpkg commit hash
|
||||
shell: pwsh
|
||||
run: |
|
||||
if ($Env:vcpkgRelease) {
|
||||
echo "Using vcpkg commit from repo variable..."
|
||||
$VCPKG_COMMIT_ID = $Env:vcpkgRelease
|
||||
}
|
||||
else {
|
||||
echo "Fetching latest vcpkg commit hash..."
|
||||
$commit = (git ls-remote https://github.com/microsoft/vcpkg.git HEAD | Select-String -Pattern '([a-f0-9]{40})').Matches.Value
|
||||
$VCPKG_COMMIT_ID = $commit
|
||||
}
|
||||
Write-Host "VCPKG_COMMIT_ID=$VCPKG_COMMIT_ID"
|
||||
echo "VCPKG_COMMIT_ID=$VCPKG_COMMIT_ID" >> $env:GITHUB_ENV
|
||||
env:
|
||||
vcpkgRelease: '${{ vars.VCPKG_COMMIT_ID }}'
|
||||
|
||||
- uses: lukka/run-vcpkg@7d259227a1fb6471a0253dd5ab7419835228f7d7 # v11
|
||||
with:
|
||||
runVcpkgInstall: true
|
||||
vcpkgJsonGlob: '**/build/vcpkg.json'
|
||||
vcpkgGitCommitId: '${{ env.VCPKG_COMMIT_ID }}'
|
||||
- uses: lukka/run-vcpkg@7d259227a1fb6471a0253dd5ab7419835228f7d7 # v11
|
||||
with:
|
||||
runVcpkgInstall: true
|
||||
vcpkgJsonGlob: '**/build/vcpkg.json'
|
||||
vcpkgGitCommitId: '${{ env.VCPKG_COMMIT_ID }}'
|
||||
|
||||
- name: 'Configure CMake'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: >
|
||||
cmake --preset=${{ matrix.build_type }} -DBUILD_TESTING=ON -DBUILD_TOOLS=OFF -DBUILD_SAMPLE=OFF -DENABLE_LIBJPEG_SUPPORT=ON -DENABLE_LIBPNG_SUPPORT=ON
|
||||
-DCMAKE_TOOLCHAIN_FILE="${{ github.workspace }}/vcpkg/scripts/buildsystems/vcpkg.cmake" -DVCPKG_MANIFEST_DIR="${{ github.workspace }}/build"
|
||||
-DVCPKG_TARGET_TRIPLET="${env:VCPKG_DEFAULT_TRIPLET}"
|
||||
- name: 'Configure CMake'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: >
|
||||
cmake --preset=${{ matrix.build_type }} -DBUILD_TESTING=ON -DBUILD_TOOLS=OFF -DBUILD_SAMPLE=OFF
|
||||
-DENABLE_LIBJPEG_SUPPORT=ON -DENABLE_LIBPNG_SUPPORT=ON
|
||||
-DCMAKE_TOOLCHAIN_FILE="${{ github.workspace }}/vcpkg/scripts/buildsystems/vcpkg.cmake"
|
||||
-DVCPKG_MANIFEST_DIR="${{ github.workspace }}/build"
|
||||
-DVCPKG_TARGET_TRIPLET="${env:VCPKG_DEFAULT_TRIPLET}"
|
||||
|
||||
- name: 'Build'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: cmake --build out\build\${{ matrix.build_type }}
|
||||
- name: 'Build'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: cmake --build out\build\${{ matrix.build_type }}
|
||||
|
||||
- name: 'Clean up'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: Remove-Item -Path out -Recurse -Force
|
||||
- name: 'Clean up'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: Remove-Item -Path out -Recurse -Force
|
||||
|
||||
- name: 'Configure CMake (DLL)'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: >
|
||||
cmake --preset=${{ matrix.build_type }} -DBUILD_TESTING=ON -DBUILD_TOOLS=OFF -DBUILD_SAMPLE=OFF -DENABLE_LIBJPEG_SUPPORT=ON -DENABLE_LIBPNG_SUPPORT=ON
|
||||
-DCMAKE_TOOLCHAIN_FILE="${{ github.workspace }}/vcpkg/scripts/buildsystems/vcpkg.cmake" -DVCPKG_MANIFEST_DIR="${{ github.workspace }}/build"
|
||||
-DVCPKG_TARGET_TRIPLET="${env:VCPKG_DEFAULT_TRIPLET}" -DBUILD_SHARED_LIBS=ON
|
||||
- name: 'Configure CMake (DLL)'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: >
|
||||
cmake --preset=${{ matrix.build_type }} -DBUILD_TESTING=ON -DBUILD_TOOLS=OFF -DBUILD_SAMPLE=OFF
|
||||
-DENABLE_LIBJPEG_SUPPORT=ON -DENABLE_LIBPNG_SUPPORT=ON
|
||||
-DCMAKE_TOOLCHAIN_FILE="${{ github.workspace }}/vcpkg/scripts/buildsystems/vcpkg.cmake"
|
||||
-DVCPKG_MANIFEST_DIR="${{ github.workspace }}/build"
|
||||
-DVCPKG_TARGET_TRIPLET="${env:VCPKG_DEFAULT_TRIPLET}" -DBUILD_SHARED_LIBS=ON
|
||||
|
||||
- name: 'Build (DLL)'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: cmake --build out\build\${{ matrix.build_type }}
|
||||
- name: 'Build (DLL)'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: cmake --build out\build\${{ matrix.build_type }}
|
||||
|
64
.github/workflows/uwp.yml
vendored
64
.github/workflows/uwp.yml
vendored
@ -7,19 +7,31 @@ name: 'CMake (UWP)'
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [ "main" ]
|
||||
pull_request:
|
||||
branches: [ "main" ]
|
||||
branches: "main"
|
||||
paths-ignore:
|
||||
- '*.md'
|
||||
- LICENSE
|
||||
- '.azuredevops/**'
|
||||
- '.nuget/*'
|
||||
- build/*.cmd
|
||||
- build/*.json
|
||||
- build/*.props
|
||||
- build/*.ps1
|
||||
- build/*.targets
|
||||
- build/*.yml
|
||||
- build/*.xvd
|
||||
pull_request:
|
||||
branches: "main"
|
||||
paths-ignore:
|
||||
- '*.md'
|
||||
- LICENSE
|
||||
- '.azuredevops/**'
|
||||
- '.nuget/*'
|
||||
- build/*.cmd
|
||||
- build/*.json
|
||||
- build/*.props
|
||||
- build/*.ps1
|
||||
- build/*.targets
|
||||
- build/*.xvd
|
||||
|
||||
permissions:
|
||||
contents: read
|
||||
@ -53,32 +65,32 @@ jobs:
|
||||
arch: amd64_arm64
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@11bd71901bbe5b1630ceea73d27597364c9af683 # v4.2.2
|
||||
- uses: actions/checkout@11bd71901bbe5b1630ceea73d27597364c9af683 # v4.2.2
|
||||
|
||||
- name: 'Install Ninja'
|
||||
run: choco install ninja
|
||||
- name: 'Install Ninja'
|
||||
run: choco install ninja
|
||||
|
||||
- uses: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756 # v1.13.0
|
||||
with:
|
||||
arch: ${{ matrix.arch }}
|
||||
uwp: true
|
||||
- uses: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756 # v1.13.0
|
||||
with:
|
||||
arch: ${{ matrix.arch }}
|
||||
uwp: true
|
||||
|
||||
- name: 'Configure CMake'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: cmake --preset=${{ matrix.build_type }}
|
||||
- name: 'Configure CMake'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: cmake --preset=${{ matrix.build_type }}
|
||||
|
||||
- name: 'Build'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: cmake --build out\build\${{ matrix.build_type }}
|
||||
- name: 'Build'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: cmake --build out\build\${{ matrix.build_type }}
|
||||
|
||||
- name: 'Clean up'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: Remove-Item -Path out -Recurse -Force
|
||||
- name: 'Clean up'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: Remove-Item -Path out -Recurse -Force
|
||||
|
||||
- name: 'Configure CMake (DLL)'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: cmake --preset=${{ matrix.build_type }} -DBUILD_SHARED_LIBS=ON
|
||||
- name: 'Configure CMake (DLL)'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: cmake --preset=${{ matrix.build_type }} -DBUILD_SHARED_LIBS=ON
|
||||
|
||||
- name: 'Build (DLL)'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: cmake --build out\build\${{ matrix.build_type }}
|
||||
- name: 'Build (DLL)'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: cmake --build out\build\${{ matrix.build_type }}
|
||||
|
203
.github/workflows/vcpkg.yml
vendored
203
.github/workflows/vcpkg.yml
vendored
@ -7,138 +7,155 @@ name: 'CMake (Windows using VCPKG)'
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [ "main" ]
|
||||
pull_request:
|
||||
branches: [ "main" ]
|
||||
branches: "main"
|
||||
paths-ignore:
|
||||
- '*.md'
|
||||
- LICENSE
|
||||
- build/*
|
||||
- '.azuredevops/**'
|
||||
- build/*.cmd
|
||||
- build/*.props
|
||||
- build/*.ps1
|
||||
- build/*.targets
|
||||
- build/*.xvd
|
||||
pull_request:
|
||||
branches: "main"
|
||||
paths-ignore:
|
||||
- '*.md'
|
||||
- LICENSE
|
||||
- '.azuredevops/**'
|
||||
- build/*.cmd
|
||||
- build/*.props
|
||||
- build/*.ps1
|
||||
- build/*.targets
|
||||
- build/*.xvd
|
||||
|
||||
permissions:
|
||||
contents: read
|
||||
|
||||
jobs:
|
||||
build:
|
||||
runs-on: ${{ matrix.os }}
|
||||
runs-on: windows-2022
|
||||
|
||||
strategy:
|
||||
fail-fast: false
|
||||
|
||||
matrix:
|
||||
os: [windows-2019, windows-2022]
|
||||
toolver: ['14.29', '14']
|
||||
build_type: [x64-Debug-VCPKG]
|
||||
arch: [amd64]
|
||||
shared: [OFF]
|
||||
shared: ['OFF']
|
||||
include:
|
||||
- os: windows-2022
|
||||
- toolver: '14'
|
||||
build_type: x64-Debug-Clang-VCPKG
|
||||
arch: amd64
|
||||
shared: OFF
|
||||
- os: windows-2022
|
||||
shared: 'OFF'
|
||||
- toolver: '14'
|
||||
build_type: x86-Debug-VCPKG
|
||||
arch: amd64_x86
|
||||
shared: OFF
|
||||
- os: windows-2022
|
||||
shared: 'OFF'
|
||||
- toolver: '14'
|
||||
build_type: arm64-Debug-VCPKG
|
||||
arch: amd64_arm64
|
||||
shared: OFF
|
||||
- os: windows-2022
|
||||
shared: 'OFF'
|
||||
- toolver: '14'
|
||||
build_type: arm64ec-Debug-VCPKG
|
||||
arch: amd64_arm64
|
||||
shared: OFF
|
||||
- os: windows-2022
|
||||
shared: 'OFF'
|
||||
- toolver: '14'
|
||||
build_type: x64-Debug-MinGW
|
||||
arch: amd64
|
||||
shared: OFF
|
||||
- os: windows-2022
|
||||
shared: 'OFF'
|
||||
- toolver: '14'
|
||||
build_type: x64-Release-MinGW
|
||||
arch: amd64
|
||||
shared: OFF
|
||||
- os: windows-2022
|
||||
shared: 'OFF'
|
||||
- toolver: '14'
|
||||
build_type: x64-Debug-MinGW
|
||||
arch: amd64
|
||||
shared: ON
|
||||
- os: windows-2022
|
||||
shared: 'ON'
|
||||
- toolver: '14'
|
||||
build_type: x64-Release-MinGW
|
||||
arch: amd64
|
||||
shared: ON
|
||||
shared: 'ON'
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@11bd71901bbe5b1630ceea73d27597364c9af683 # v4.2.2
|
||||
- uses: actions/checkout@11bd71901bbe5b1630ceea73d27597364c9af683 # v4.2.2
|
||||
|
||||
- name: 'Install Ninja'
|
||||
run: choco install ninja
|
||||
- name: 'Install Ninja'
|
||||
run: choco install ninja
|
||||
|
||||
- uses: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756 # v1.13.0
|
||||
with:
|
||||
arch: ${{ matrix.arch }}
|
||||
- uses: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756 # v1.13.0
|
||||
with:
|
||||
arch: ${{ matrix.arch }}
|
||||
toolset: ${{ matrix.toolver }}
|
||||
|
||||
- name: 'Set triplet'
|
||||
shell: pwsh
|
||||
run: |
|
||||
if ("${{ matrix.arch }}" -eq "amd64")
|
||||
{
|
||||
if ("${{ matrix.build_type }}" -match "MinGW")
|
||||
{
|
||||
echo "VCPKG_DEFAULT_TRIPLET=x64-mingw-static" >> $env:GITHUB_ENV
|
||||
}
|
||||
else
|
||||
{
|
||||
echo "VCPKG_DEFAULT_TRIPLET=x64-windows" >> $env:GITHUB_ENV
|
||||
}
|
||||
}
|
||||
elseif ("${{ matrix.arch }}" -eq "amd64_x86")
|
||||
{
|
||||
echo "VCPKG_DEFAULT_TRIPLET=x86-windows" >> $env:GITHUB_ENV
|
||||
}
|
||||
elseif ("${{ matrix.arch }}" -eq "amd64_arm64")
|
||||
{
|
||||
if ("${{ matrix.build_type }}" -match "^arm64ec")
|
||||
{
|
||||
echo "VCPKG_DEFAULT_TRIPLET=arm64ec-windows" >> $env:GITHUB_ENV
|
||||
}
|
||||
else
|
||||
{
|
||||
echo "VCPKG_DEFAULT_TRIPLET=arm64-windows" >> $env:GITHUB_ENV
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
echo "::error Unknown architecture/build-type triplet mapping"
|
||||
}
|
||||
- name: 'Set triplet'
|
||||
shell: pwsh
|
||||
run: |
|
||||
if ("${{ matrix.arch }}" -eq "amd64")
|
||||
{
|
||||
if ("${{ matrix.build_type }}" -match "MinGW")
|
||||
{
|
||||
echo "VCPKG_DEFAULT_TRIPLET=x64-mingw-static" >> $env:GITHUB_ENV
|
||||
}
|
||||
else
|
||||
{
|
||||
echo "VCPKG_DEFAULT_TRIPLET=x64-windows" >> $env:GITHUB_ENV
|
||||
}
|
||||
}
|
||||
elseif ("${{ matrix.arch }}" -eq "amd64_x86")
|
||||
{
|
||||
echo "VCPKG_DEFAULT_TRIPLET=x86-windows" >> $env:GITHUB_ENV
|
||||
}
|
||||
elseif ("${{ matrix.arch }}" -eq "amd64_arm64")
|
||||
{
|
||||
if ("${{ matrix.build_type }}" -match "^arm64ec")
|
||||
{
|
||||
echo "VCPKG_DEFAULT_TRIPLET=arm64ec-windows" >> $env:GITHUB_ENV
|
||||
}
|
||||
else
|
||||
{
|
||||
echo "VCPKG_DEFAULT_TRIPLET=arm64-windows" >> $env:GITHUB_ENV
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
echo "::error Unknown architecture/build-type triplet mapping"
|
||||
}
|
||||
|
||||
- name: Get vcpkg commit hash
|
||||
shell: pwsh
|
||||
run: |
|
||||
if ($Env:vcpkgRelease) {
|
||||
echo "Using vcpkg commit from repo variable..."
|
||||
$VCPKG_COMMIT_ID = $Env:vcpkgRelease
|
||||
}
|
||||
else {
|
||||
echo "Fetching latest vcpkg commit hash..."
|
||||
$commit = (git ls-remote https://github.com/microsoft/vcpkg.git HEAD | Select-String -Pattern '([a-f0-9]{40})').Matches.Value
|
||||
$VCPKG_COMMIT_ID = $commit
|
||||
}
|
||||
Write-Host "VCPKG_COMMIT_ID=$VCPKG_COMMIT_ID"
|
||||
echo "VCPKG_COMMIT_ID=$VCPKG_COMMIT_ID" >> $env:GITHUB_ENV
|
||||
env:
|
||||
vcpkgRelease: '${{ vars.VCPKG_COMMIT_ID }}'
|
||||
- name: Get vcpkg commit hash
|
||||
shell: pwsh
|
||||
run: |
|
||||
if ($Env:vcpkgRelease) {
|
||||
echo "Using vcpkg commit from repo variable..."
|
||||
$VCPKG_COMMIT_ID = $Env:vcpkgRelease
|
||||
}
|
||||
else {
|
||||
echo "Fetching latest vcpkg commit hash..."
|
||||
$commit = (git ls-remote https://github.com/microsoft/vcpkg.git HEAD | Select-String -Pattern '([a-f0-9]{40})').Matches.Value
|
||||
$VCPKG_COMMIT_ID = $commit
|
||||
}
|
||||
Write-Host "VCPKG_COMMIT_ID=$VCPKG_COMMIT_ID"
|
||||
echo "VCPKG_COMMIT_ID=$VCPKG_COMMIT_ID" >> $env:GITHUB_ENV
|
||||
env:
|
||||
vcpkgRelease: '${{ vars.VCPKG_COMMIT_ID }}'
|
||||
|
||||
- uses: lukka/run-vcpkg@7d259227a1fb6471a0253dd5ab7419835228f7d7 # v11
|
||||
with:
|
||||
runVcpkgInstall: true
|
||||
vcpkgJsonGlob: '**/build/vcpkg.json'
|
||||
vcpkgGitCommitId: '${{ env.VCPKG_COMMIT_ID }}'
|
||||
- uses: lukka/run-vcpkg@7d259227a1fb6471a0253dd5ab7419835228f7d7 # v11
|
||||
with:
|
||||
runVcpkgInstall: true
|
||||
vcpkgJsonGlob: '**/build/vcpkg.json'
|
||||
vcpkgGitCommitId: '${{ env.VCPKG_COMMIT_ID }}'
|
||||
|
||||
- name: 'Configure CMake'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: >
|
||||
cmake --preset=${{ matrix.build_type }} -DBUILD_TESTING=OFF -DENABLE_OPENEXR_SUPPORT=ON -DENABLE_LIBJPEG_SUPPORT=ON -DENABLE_LIBPNG_SUPPORT=ON
|
||||
-DBUILD_SHARED_LIBS=${{ matrix.shared }}
|
||||
-DCMAKE_TOOLCHAIN_FILE="${{ github.workspace }}/vcpkg/scripts/buildsystems/vcpkg.cmake" -DVCPKG_MANIFEST_DIR="${{ github.workspace }}/build"
|
||||
-DVCPKG_TARGET_TRIPLET="${env:VCPKG_DEFAULT_TRIPLET}"
|
||||
- name: 'Configure CMake'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: >
|
||||
cmake --preset=${{ matrix.build_type }} -DBUILD_TESTING=OFF
|
||||
-DENABLE_OPENEXR_SUPPORT=ON -DENABLE_LIBJPEG_SUPPORT=ON -DENABLE_LIBPNG_SUPPORT=ON
|
||||
-DBUILD_SHARED_LIBS=${{ matrix.shared }}
|
||||
-DCMAKE_TOOLCHAIN_FILE="${{ github.workspace }}/vcpkg/scripts/buildsystems/vcpkg.cmake"
|
||||
-DVCPKG_MANIFEST_DIR="${{ github.workspace }}/build"
|
||||
-DVCPKG_TARGET_TRIPLET="${env:VCPKG_DEFAULT_TRIPLET}"
|
||||
|
||||
- name: 'Build'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: cmake --build out\build\${{ matrix.build_type }}
|
||||
- name: 'Build'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: cmake --build out\build\${{ matrix.build_type }}
|
||||
|
123
.github/workflows/wsl.yml
vendored
123
.github/workflows/wsl.yml
vendored
@ -7,19 +7,34 @@ name: 'CMake (WSL)'
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [ "main" ]
|
||||
pull_request:
|
||||
branches: [ "main" ]
|
||||
branches: "main"
|
||||
paths-ignore:
|
||||
- '*.md'
|
||||
- LICENSE
|
||||
- '.azuredevops/**'
|
||||
- '.nuget/*'
|
||||
- build/*.cmd
|
||||
- build/*.json
|
||||
- build/*.props
|
||||
- build/*.ps1
|
||||
- build/*.targets
|
||||
- build/*.yml
|
||||
- build/*.xvd
|
||||
pull_request:
|
||||
branches: "main"
|
||||
paths-ignore:
|
||||
- '*.md'
|
||||
- LICENSE
|
||||
- '.azuredevops/**'
|
||||
- '.nuget/*'
|
||||
- build/*.cmd
|
||||
- build/*.json
|
||||
- build/*.props
|
||||
- build/*.ps1
|
||||
- build/*.targets
|
||||
- build/*.xvd
|
||||
|
||||
permissions:
|
||||
contents: read
|
||||
|
||||
jobs:
|
||||
build:
|
||||
@ -33,63 +48,63 @@ jobs:
|
||||
gcc: [12, 13, 14]
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@11bd71901bbe5b1630ceea73d27597364c9af683 # v4.2.2
|
||||
- uses: actions/checkout@11bd71901bbe5b1630ceea73d27597364c9af683 # v4.2.2
|
||||
|
||||
- uses: seanmiddleditch/gha-setup-ninja@3b1f8f94a2f8254bd26914c4ab9474d4f0015f67 # v6
|
||||
- uses: seanmiddleditch/gha-setup-ninja@3b1f8f94a2f8254bd26914c4ab9474d4f0015f67 # v6
|
||||
|
||||
- name: Get vcpkg commit hash
|
||||
shell: pwsh
|
||||
run: |
|
||||
if ($Env:vcpkgRelease) {
|
||||
echo "Using vcpkg commit from repo variable..."
|
||||
$VCPKG_COMMIT_ID = $Env:vcpkgRelease
|
||||
}
|
||||
else {
|
||||
echo "Fetching latest vcpkg commit hash..."
|
||||
$commit = (git ls-remote https://github.com/microsoft/vcpkg.git HEAD | Select-String -Pattern '([a-f0-9]{40})').Matches.Value
|
||||
$VCPKG_COMMIT_ID = $commit
|
||||
}
|
||||
Write-Host "VCPKG_COMMIT_ID=$VCPKG_COMMIT_ID"
|
||||
echo "VCPKG_COMMIT_ID=$VCPKG_COMMIT_ID" >> $env:GITHUB_ENV
|
||||
env:
|
||||
vcpkgRelease: '${{ vars.VCPKG_COMMIT_ID }}'
|
||||
- name: Get vcpkg commit hash
|
||||
shell: pwsh
|
||||
run: |
|
||||
if ($Env:vcpkgRelease) {
|
||||
echo "Using vcpkg commit from repo variable..."
|
||||
$VCPKG_COMMIT_ID = $Env:vcpkgRelease
|
||||
}
|
||||
else {
|
||||
echo "Fetching latest vcpkg commit hash..."
|
||||
$commit = (git ls-remote https://github.com/microsoft/vcpkg.git HEAD | Select-String -Pattern '([a-f0-9]{40})').Matches.Value
|
||||
$VCPKG_COMMIT_ID = $commit
|
||||
}
|
||||
Write-Host "VCPKG_COMMIT_ID=$VCPKG_COMMIT_ID"
|
||||
echo "VCPKG_COMMIT_ID=$VCPKG_COMMIT_ID" >> $env:GITHUB_ENV
|
||||
env:
|
||||
vcpkgRelease: '${{ vars.VCPKG_COMMIT_ID }}'
|
||||
|
||||
- uses: lukka/run-vcpkg@7d259227a1fb6471a0253dd5ab7419835228f7d7 # v11
|
||||
with:
|
||||
runVcpkgInstall: true
|
||||
vcpkgJsonGlob: '**/build/vcpkg.json'
|
||||
vcpkgGitCommitId: '${{ env.VCPKG_COMMIT_ID }}'
|
||||
- uses: lukka/run-vcpkg@7d259227a1fb6471a0253dd5ab7419835228f7d7 # v11
|
||||
with:
|
||||
runVcpkgInstall: true
|
||||
vcpkgJsonGlob: '**/build/vcpkg.json'
|
||||
vcpkgGitCommitId: '${{ env.VCPKG_COMMIT_ID }}'
|
||||
|
||||
- name: 'Configure CMake'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: >
|
||||
cmake --preset=${{ matrix.build_type }} -DENABLE_OPENEXR_SUPPORT=ON -DENABLE_LIBJPEG_SUPPORT=ON -DENABLE_LIBPNG_SUPPORT=ON
|
||||
-DCMAKE_TOOLCHAIN_FILE="${{ github.workspace }}/vcpkg/scripts/buildsystems/vcpkg.cmake" -DVCPKG_MANIFEST_DIR="${{ github.workspace }}/build"
|
||||
-DVCPKG_TARGET_TRIPLET="x64-linux"
|
||||
- name: 'Configure CMake'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: >
|
||||
cmake --preset=${{ matrix.build_type }} -DENABLE_OPENEXR_SUPPORT=ON -DENABLE_LIBJPEG_SUPPORT=ON -DENABLE_LIBPNG_SUPPORT=ON
|
||||
-DCMAKE_TOOLCHAIN_FILE="${{ github.workspace }}/vcpkg/scripts/buildsystems/vcpkg.cmake" -DVCPKG_MANIFEST_DIR="${{ github.workspace }}/build"
|
||||
-DVCPKG_TARGET_TRIPLET="x64-linux"
|
||||
|
||||
env:
|
||||
CC: gcc-${{ matrix.gcc }}
|
||||
CXX: g++-${{ matrix.gcc }}
|
||||
env:
|
||||
CC: gcc-${{ matrix.gcc }}
|
||||
CXX: g++-${{ matrix.gcc }}
|
||||
|
||||
- name: 'Build'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: cmake --build out/build/${{ matrix.build_type }}
|
||||
- name: 'Build'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: cmake --build out/build/${{ matrix.build_type }}
|
||||
|
||||
- name: 'Clean up'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: rm -rf out
|
||||
- name: 'Clean up'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: rm -rf out
|
||||
|
||||
- name: 'Configure CMake (-shared)'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: >
|
||||
cmake --preset=${{ matrix.build_type }} -DENABLE_OPENEXR_SUPPORT=ON -DENABLE_LIBJPEG_SUPPORT=ON -DENABLE_LIBPNG_SUPPORT=ON
|
||||
-DCMAKE_TOOLCHAIN_FILE="${{ github.workspace }}/vcpkg/scripts/buildsystems/vcpkg.cmake" -DVCPKG_MANIFEST_DIR="${{ github.workspace }}/build"
|
||||
-DVCPKG_TARGET_TRIPLET="x64-linux" -DBUILD_SHARED_LIBS=ON
|
||||
- name: 'Configure CMake (-shared)'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: >
|
||||
cmake --preset=${{ matrix.build_type }} -DENABLE_OPENEXR_SUPPORT=ON -DENABLE_LIBJPEG_SUPPORT=ON -DENABLE_LIBPNG_SUPPORT=ON
|
||||
-DCMAKE_TOOLCHAIN_FILE="${{ github.workspace }}/vcpkg/scripts/buildsystems/vcpkg.cmake" -DVCPKG_MANIFEST_DIR="${{ github.workspace }}/build"
|
||||
-DVCPKG_TARGET_TRIPLET="x64-linux" -DBUILD_SHARED_LIBS=ON
|
||||
|
||||
env:
|
||||
CC: gcc-${{ matrix.gcc }}
|
||||
CXX: g++-${{ matrix.gcc }}
|
||||
env:
|
||||
CC: gcc-${{ matrix.gcc }}
|
||||
CXX: g++-${{ matrix.gcc }}
|
||||
|
||||
- name: 'Build (-shared)'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: cmake --build out/build/${{ matrix.build_type }}
|
||||
- name: 'Build (-shared)'
|
||||
working-directory: ${{ github.workspace }}
|
||||
run: cmake --build out/build/${{ matrix.build_type }}
|
||||
|
@ -153,12 +153,12 @@ namespace
|
||||
SetLastError(0);
|
||||
}
|
||||
|
||||
#if COMBINED_OPENEXR_VERSION >= 30300
|
||||
#if COMBINED_OPENEXR_VERSION >= 30300
|
||||
int64_t read(void *buf, uint64_t sz, uint64_t offset) override
|
||||
{
|
||||
return Imf::IStream::read(buf, sz, offset);
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
||||
private:
|
||||
HANDLE m_hFile;
|
||||
@ -169,7 +169,8 @@ namespace
|
||||
{
|
||||
public:
|
||||
OutputStream(HANDLE hFile, const char fileName[]) :
|
||||
OStream(fileName), m_hFile(hFile) {}
|
||||
OStream(fileName), m_hFile(hFile)
|
||||
{}
|
||||
|
||||
OutputStream(const OutputStream&) = delete;
|
||||
OutputStream& operator = (const OutputStream&) = delete;
|
||||
@ -259,11 +260,11 @@ HRESULT DirectX::GetMetadataFromEXRFile(const wchar_t* szFile, TexMetadata& meta
|
||||
|
||||
try
|
||||
{
|
||||
#ifdef _WIN32
|
||||
#ifdef _WIN32
|
||||
Imf::RgbaInputFile file(stream);
|
||||
#else
|
||||
#else
|
||||
Imf::RgbaInputFile file(fileName.c_str());
|
||||
#endif
|
||||
#endif
|
||||
|
||||
const auto dw = file.dataWindow();
|
||||
|
||||
@ -293,9 +294,9 @@ HRESULT DirectX::GetMetadataFromEXRFile(const wchar_t* szFile, TexMetadata& meta
|
||||
#ifdef _WIN32
|
||||
catch (const com_exception& exc)
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
#ifdef _DEBUG
|
||||
OutputDebugStringA(exc.what());
|
||||
#endif
|
||||
#endif
|
||||
hr = exc.get_result();
|
||||
}
|
||||
#endif
|
||||
@ -368,11 +369,11 @@ HRESULT DirectX::LoadFromEXRFile(const wchar_t* szFile, TexMetadata* metadata, S
|
||||
|
||||
try
|
||||
{
|
||||
#ifdef _WIN32
|
||||
#ifdef _WIN32
|
||||
Imf::RgbaInputFile file(stream);
|
||||
#else
|
||||
#else
|
||||
Imf::RgbaInputFile file(fileName.c_str());
|
||||
#endif
|
||||
#endif
|
||||
|
||||
const auto dw = file.dataWindow();
|
||||
|
||||
@ -403,7 +404,7 @@ HRESULT DirectX::LoadFromEXRFile(const wchar_t* szFile, TexMetadata* metadata, S
|
||||
}
|
||||
|
||||
hr = image.Initialize2D(DXGI_FORMAT_R16G16B16A16_FLOAT,
|
||||
static_cast<size_t>(width), static_cast<size_t>(height), arraySize, 1u);
|
||||
static_cast<size_t>(width), static_cast<size_t>(height), arraySize, 1u);
|
||||
|
||||
if (FAILED(hr))
|
||||
return hr;
|
||||
@ -414,9 +415,9 @@ HRESULT DirectX::LoadFromEXRFile(const wchar_t* szFile, TexMetadata* metadata, S
|
||||
#ifdef _WIN32
|
||||
catch (const com_exception& exc)
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
#ifdef _DEBUG
|
||||
OutputDebugStringA(exc.what());
|
||||
#endif
|
||||
#endif
|
||||
hr = exc.get_result();
|
||||
}
|
||||
#endif
|
||||
@ -490,11 +491,9 @@ HRESULT DirectX::SaveToEXRFile(const Image& image, const wchar_t* szFile)
|
||||
}
|
||||
|
||||
// Create file and write header
|
||||
ScopedHandle hFile(safe_handle(CreateFileW(
|
||||
ScopedHandle hFile(safe_handle(CreateFile2(
|
||||
szFile,
|
||||
GENERIC_WRITE, 0,
|
||||
nullptr,
|
||||
CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL,
|
||||
GENERIC_WRITE, 0, CREATE_ALWAYS,
|
||||
nullptr)));
|
||||
if (!hFile)
|
||||
{
|
||||
@ -516,11 +515,11 @@ HRESULT DirectX::SaveToEXRFile(const Image& image, const wchar_t* szFile)
|
||||
const auto width = static_cast<int>(image.width);
|
||||
const auto height = static_cast<int>(image.height);
|
||||
|
||||
#ifdef _WIN32
|
||||
#ifdef _WIN32
|
||||
Imf::RgbaOutputFile file(stream, Imf::Header(width, height), Imf::WRITE_RGBA);
|
||||
#else
|
||||
#else
|
||||
Imf::RgbaOutputFile file(fileName.c_str(), Imf::Header(width, height), Imf::WRITE_RGBA);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
if (image.format == DXGI_FORMAT_R16G16B16A16_FLOAT)
|
||||
{
|
||||
@ -588,9 +587,9 @@ HRESULT DirectX::SaveToEXRFile(const Image& image, const wchar_t* szFile)
|
||||
#ifdef _WIN32
|
||||
catch (const com_exception& exc)
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
#ifdef _DEBUG
|
||||
OutputDebugStringA(exc.what());
|
||||
#endif
|
||||
#endif
|
||||
hr = exc.get_result();
|
||||
}
|
||||
#endif
|
||||
|
@ -338,11 +338,11 @@ HRESULT DirectX::GetMetadataFromJPEGFile(
|
||||
}
|
||||
catch (const std::system_error& ec)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
#ifdef _WIN32
|
||||
return HRESULT_FROM_WIN32(static_cast<unsigned long>(ec.code().value()));
|
||||
#else
|
||||
#else
|
||||
return (ec.code().value() == ENOENT) ? HRESULT_ERROR_FILE_NOT_FOUND : E_FAIL;
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
catch (const std::exception&)
|
||||
{
|
||||
@ -378,11 +378,11 @@ HRESULT DirectX::LoadFromJPEGFile(
|
||||
catch (const std::system_error& ec)
|
||||
{
|
||||
image.Release();
|
||||
#ifdef _WIN32
|
||||
#ifdef _WIN32
|
||||
return HRESULT_FROM_WIN32(static_cast<unsigned long>(ec.code().value()));
|
||||
#else
|
||||
#else
|
||||
return (ec.code().value() == ENOENT) ? HRESULT_ERROR_FILE_NOT_FOUND : E_FAIL;
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
catch (const std::exception&)
|
||||
{
|
||||
@ -412,11 +412,11 @@ HRESULT DirectX::SaveToJPEGFile(
|
||||
}
|
||||
catch (const std::system_error& ec)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
#ifdef _WIN32
|
||||
return HRESULT_FROM_WIN32(static_cast<unsigned long>(ec.code().value()));
|
||||
#else
|
||||
#else
|
||||
return (ec.code().value() == ENOENT) ? HRESULT_ERROR_FILE_NOT_FOUND : E_FAIL;
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
catch (const std::exception&)
|
||||
{
|
||||
|
@ -334,11 +334,11 @@ HRESULT DirectX::GetMetadataFromPNGFile(
|
||||
}
|
||||
catch (const std::system_error& ec)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
#ifdef _WIN32
|
||||
return HRESULT_FROM_WIN32(static_cast<unsigned long>(ec.code().value()));
|
||||
#else
|
||||
#else
|
||||
return (ec.code().value() == ENOENT) ? HRESULT_ERROR_FILE_NOT_FOUND : E_FAIL;
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
catch (const std::invalid_argument&)
|
||||
{
|
||||
@ -379,11 +379,11 @@ HRESULT DirectX::LoadFromPNGFile(
|
||||
catch (const std::system_error& ec)
|
||||
{
|
||||
image.Release();
|
||||
#ifdef _WIN32
|
||||
#ifdef _WIN32
|
||||
return HRESULT_FROM_WIN32(static_cast<unsigned long>(ec.code().value()));
|
||||
#else
|
||||
#else
|
||||
return (ec.code().value() == ENOENT) ? HRESULT_ERROR_FILE_NOT_FOUND : E_FAIL;
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
catch (const std::invalid_argument&)
|
||||
{
|
||||
@ -417,11 +417,11 @@ HRESULT DirectX::SaveToPNGFile(
|
||||
}
|
||||
catch (const std::system_error& ec)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
#ifdef _WIN32
|
||||
return HRESULT_FROM_WIN32(static_cast<unsigned long>(ec.code().value()));
|
||||
#else
|
||||
#else
|
||||
return (ec.code().value() == ENOENT) ? HRESULT_ERROR_FILE_NOT_FOUND : E_FAIL;
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
catch (const std::exception&)
|
||||
{
|
||||
|
@ -62,9 +62,13 @@ namespace Xbox
|
||||
{
|
||||
public:
|
||||
XboxImage() noexcept
|
||||
: dataSize(0), baseAlignment(0), tilemode(c_XboxTileModeInvalid), metadata{}, memory(nullptr) {}
|
||||
: dataSize(0), baseAlignment(0), tilemode(c_XboxTileModeInvalid), metadata{}, memory(nullptr)
|
||||
{}
|
||||
XboxImage(XboxImage&& moveFrom) noexcept
|
||||
: dataSize(0), baseAlignment(0), tilemode(c_XboxTileModeInvalid), metadata{}, memory(nullptr) { *this = std::move(moveFrom); }
|
||||
: dataSize(0), baseAlignment(0), tilemode(c_XboxTileModeInvalid), metadata{}, memory(nullptr)
|
||||
{
|
||||
*this = std::move(moveFrom);
|
||||
}
|
||||
~XboxImage() { Release(); }
|
||||
|
||||
XboxImage& __cdecl operator= (XboxImage&& moveFrom) noexcept;
|
||||
@ -218,13 +222,6 @@ namespace Xbox
|
||||
{
|
||||
return EncodeDDSHeader(xbox, reinterpret_cast<uint8_t*>(pDestination), maxsize);
|
||||
}
|
||||
|
||||
inline HRESULT __cdecl EncodeDDSHeader(
|
||||
const XboxImage& xbox,
|
||||
_Reserved_ std::nullptr_t, _In_ size_t maxsize) noexcept
|
||||
{
|
||||
return EncodeDDSHeader(xbox, static_cast<uint8_t*>(nullptr), maxsize);
|
||||
}
|
||||
#endif
|
||||
|
||||
} // namespace
|
||||
|
10
CHANGELOG.md
10
CHANGELOG.md
@ -251,9 +251,9 @@ Release available for download on [GitHub](https://github.com/microsoft/DirectXT
|
||||
|
||||
### June 1, 2020
|
||||
* Converted to typed enum bitmask flags (see release notes for details on this potential *breaking change*)
|
||||
+ **ComputePitch**, **xxxDDSxxx**, **xxxWICxxx**, **FlipRotate**, **Resize**, **Convert**, **GenerateMipMaps**, **GenerateMipMaps3D**, **PremultiplyAlpha**, **Compress**, **ComputeNormalMap**, **CopyRectangle**, **ComputeMSE**
|
||||
* **ComputePitch**, **xxxDDSxxx**, **xxxWICxxx**, **FlipRotate**, **Resize**, **Convert**, **GenerateMipMaps**, **GenerateMipMaps3D**, **PremultiplyAlpha**, **Compress**, **ComputeNormalMap**, **CopyRectangle**, **ComputeMSE**
|
||||
* ``WIC_FLAGS_DEFAULT_SRGB`` / ``WIC_LOADER_SRGB_DEFAULT`` flag added when loading image via WIC without explicit colorspace metadata
|
||||
* WIC loader for ``PNG`` codec now checks ``gAMA`` chunk to determine colorspace if the ``sRGB`` chunk is not found for legacy sRGB detection.
|
||||
* WIC loader for ``PNG`` codec now checks ``gAMA`` chunk to determine colorspace if the ``sRGB`` chunk is not found for legacy sRGB detection.
|
||||
* Fixed conformance issues when using ``/Zc:preprocessor``
|
||||
* CMake project updates
|
||||
|
||||
@ -564,9 +564,9 @@ Release available for download on [GitHub](https://github.com/microsoft/DirectXT
|
||||
|
||||
### June 15, 2013
|
||||
* Custom filtering implementation for **Resize** & **GenerateMipMaps(3D)** - Point, Box, Linear, Cubic, and Triangle
|
||||
+ ``TEX_FILTER_TRIANGLE`` finite low-pass triangle filter
|
||||
+ ``TEX_FILTER_WRAP``, ``TEX_FILTER_MIRROR`` texture semantics for custom filtering
|
||||
+ ``TEX_FILTER_BOX`` alias for ``TEX_FILTER_FANT WIC``
|
||||
* ``TEX_FILTER_TRIANGLE`` finite low-pass triangle filter
|
||||
* ``TEX_FILTER_WRAP``, ``TEX_FILTER_MIRROR`` texture semantics for custom filtering
|
||||
* ``TEX_FILTER_BOX`` alias for ``TEX_FILTER_FANT WIC``
|
||||
* Ordered and error diffusion dithering for non-WIC conversion
|
||||
* sRGB gamma correct custom filtering and conversion
|
||||
* ``DDS_FLAGS_EXPAND_LUMINANCE`` - Reader conversion option for L8, L16, and A8L8 legacy DDS files
|
||||
|
@ -422,6 +422,11 @@
|
||||
{ "name": "arm64-Debug-Clang" , "configurePreset": "arm64-Debug-Clang" },
|
||||
{ "name": "arm64-Release-Clang", "configurePreset": "arm64-Release-Clang" },
|
||||
|
||||
{ "name": "x64-Debug-GDKX" , "configurePreset": "x64-Debug-GDKX" },
|
||||
{ "name": "x64-Release-GDKX" , "configurePreset": "x64-Release-GDKX" },
|
||||
{ "name": "x64-Debug-GDKX-S" , "configurePreset": "x64-Debug-GDKX-S" },
|
||||
{ "name": "x64-Release-GDKX-S" , "configurePreset": "x64-Release-GDKX-S" },
|
||||
|
||||
{ "name": "x64-Debug-MinGW" , "configurePreset": "x64-Debug-MinGW" },
|
||||
{ "name": "x64-Release-MinGW" , "configurePreset": "x64-Release-MinGW" },
|
||||
{ "name": "x86-Debug-MinGW" , "configurePreset": "x86-Debug-MinGW" },
|
||||
|
@ -361,7 +361,7 @@ namespace Helpers
|
||||
if (errorText)
|
||||
LocalFree(errorText);
|
||||
|
||||
for(wchar_t* ptr = desc; *ptr != 0; ++ptr)
|
||||
for (wchar_t* ptr = desc; *ptr != 0; ++ptr)
|
||||
{
|
||||
if (*ptr == L'\r' || *ptr == L'\n')
|
||||
{
|
||||
|
@ -56,7 +56,7 @@ using namespace DirectX;
|
||||
//--------------------------------------------------------------------------------------
|
||||
namespace
|
||||
{
|
||||
#pragma pack(push,1)
|
||||
#pragma pack(push,1)
|
||||
|
||||
constexpr uint32_t DDS_MAGIC = 0x20534444; // "DDS "
|
||||
|
||||
@ -72,28 +72,28 @@ namespace
|
||||
uint32_t ABitMask;
|
||||
};
|
||||
|
||||
#define DDS_FOURCC 0x00000004 // DDPF_FOURCC
|
||||
#define DDS_RGB 0x00000040 // DDPF_RGB
|
||||
#define DDS_LUMINANCE 0x00020000 // DDPF_LUMINANCE
|
||||
#define DDS_ALPHA 0x00000002 // DDPF_ALPHA
|
||||
#define DDS_BUMPDUDV 0x00080000 // DDPF_BUMPDUDV
|
||||
#define DDS_FOURCC 0x00000004 // DDPF_FOURCC
|
||||
#define DDS_RGB 0x00000040 // DDPF_RGB
|
||||
#define DDS_LUMINANCE 0x00020000 // DDPF_LUMINANCE
|
||||
#define DDS_ALPHA 0x00000002 // DDPF_ALPHA
|
||||
#define DDS_BUMPDUDV 0x00080000 // DDPF_BUMPDUDV
|
||||
|
||||
#define DDS_HEADER_FLAGS_VOLUME 0x00800000 // DDSD_DEPTH
|
||||
#define DDS_HEADER_FLAGS_VOLUME 0x00800000 // DDSD_DEPTH
|
||||
|
||||
#define DDS_HEIGHT 0x00000002 // DDSD_HEIGHT
|
||||
#define DDS_HEIGHT 0x00000002 // DDSD_HEIGHT
|
||||
|
||||
#define DDS_CUBEMAP_POSITIVEX 0x00000600 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_POSITIVEX
|
||||
#define DDS_CUBEMAP_NEGATIVEX 0x00000a00 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_NEGATIVEX
|
||||
#define DDS_CUBEMAP_POSITIVEY 0x00001200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_POSITIVEY
|
||||
#define DDS_CUBEMAP_NEGATIVEY 0x00002200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_NEGATIVEY
|
||||
#define DDS_CUBEMAP_POSITIVEZ 0x00004200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_POSITIVEZ
|
||||
#define DDS_CUBEMAP_NEGATIVEZ 0x00008200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_NEGATIVEZ
|
||||
#define DDS_CUBEMAP_POSITIVEX 0x00000600 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_POSITIVEX
|
||||
#define DDS_CUBEMAP_NEGATIVEX 0x00000a00 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_NEGATIVEX
|
||||
#define DDS_CUBEMAP_POSITIVEY 0x00001200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_POSITIVEY
|
||||
#define DDS_CUBEMAP_NEGATIVEY 0x00002200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_NEGATIVEY
|
||||
#define DDS_CUBEMAP_POSITIVEZ 0x00004200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_POSITIVEZ
|
||||
#define DDS_CUBEMAP_NEGATIVEZ 0x00008200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_NEGATIVEZ
|
||||
|
||||
#define DDS_CUBEMAP_ALLFACES ( DDS_CUBEMAP_POSITIVEX | DDS_CUBEMAP_NEGATIVEX |\
|
||||
#define DDS_CUBEMAP_ALLFACES ( DDS_CUBEMAP_POSITIVEX | DDS_CUBEMAP_NEGATIVEX |\
|
||||
DDS_CUBEMAP_POSITIVEY | DDS_CUBEMAP_NEGATIVEY |\
|
||||
DDS_CUBEMAP_POSITIVEZ | DDS_CUBEMAP_NEGATIVEZ )
|
||||
|
||||
#define DDS_CUBEMAP 0x00000200 // DDSCAPS2_CUBEMAP
|
||||
#define DDS_CUBEMAP 0x00000200 // DDSCAPS2_CUBEMAP
|
||||
|
||||
enum DDS_MISC_FLAGS2
|
||||
{
|
||||
@ -127,7 +127,7 @@ namespace
|
||||
uint32_t miscFlags2;
|
||||
};
|
||||
|
||||
#pragma pack(pop)
|
||||
#pragma pack(pop)
|
||||
|
||||
static_assert(sizeof(DDS_PIXELFORMAT) == 32, "DDS pixel format size mismatch");
|
||||
static_assert(sizeof(DDS_HEADER) == 124, "DDS Header size mismatch");
|
||||
@ -144,20 +144,19 @@ namespace
|
||||
|
||||
inline HANDLE safe_handle(HANDLE h) noexcept { return (h == INVALID_HANDLE_VALUE) ? nullptr : h; }
|
||||
|
||||
#if defined(_DEBUG) || defined(PROFILE)
|
||||
#if defined(_DEBUG) || defined(PROFILE)
|
||||
template<UINT TNameLength>
|
||||
inline void SetDebugObjectName(_In_ ID3D11DeviceChild* resource, _In_ const char(&name)[TNameLength]) noexcept
|
||||
{
|
||||
resource->SetPrivateData(WKPDID_D3DDebugObjectName, TNameLength - 1, name);
|
||||
}
|
||||
#else
|
||||
#else
|
||||
template<UINT TNameLength>
|
||||
inline void SetDebugObjectName(_In_ ID3D11DeviceChild*, _In_ const char(&)[TNameLength]) noexcept
|
||||
{
|
||||
}
|
||||
#endif
|
||||
{}
|
||||
#endif
|
||||
|
||||
//--------------------------------------------------------------------------------------
|
||||
//--------------------------------------------------------------------------------------
|
||||
HRESULT LoadTextureDataFromMemory(
|
||||
_In_reads_(ddsDataSize) const uint8_t* ddsData,
|
||||
size_t ddsDataSize,
|
||||
|
@ -51,9 +51,10 @@ namespace DirectX
|
||||
#ifdef __clang__
|
||||
#pragma clang diagnostic push
|
||||
#pragma clang diagnostic ignored "-Wdeprecated-dynamic-exception-spec"
|
||||
#pragma clang diagnostic ignored "-Wextra-semi-stmt"
|
||||
#endif
|
||||
|
||||
DEFINE_ENUM_FLAG_OPERATORS(DDS_LOADER_FLAGS)
|
||||
DEFINE_ENUM_FLAG_OPERATORS(DDS_LOADER_FLAGS);
|
||||
|
||||
#ifdef __clang__
|
||||
#pragma clang diagnostic pop
|
||||
|
@ -84,7 +84,7 @@ using namespace DirectX;
|
||||
//--------------------------------------------------------------------------------------
|
||||
namespace
|
||||
{
|
||||
#pragma pack(push,1)
|
||||
#pragma pack(push,1)
|
||||
|
||||
constexpr uint32_t DDS_MAGIC = 0x20534444; // "DDS "
|
||||
|
||||
@ -100,28 +100,28 @@ namespace
|
||||
uint32_t ABitMask;
|
||||
};
|
||||
|
||||
#define DDS_FOURCC 0x00000004 // DDPF_FOURCC
|
||||
#define DDS_RGB 0x00000040 // DDPF_RGB
|
||||
#define DDS_LUMINANCE 0x00020000 // DDPF_LUMINANCE
|
||||
#define DDS_ALPHA 0x00000002 // DDPF_ALPHA
|
||||
#define DDS_BUMPDUDV 0x00080000 // DDPF_BUMPDUDV
|
||||
#define DDS_FOURCC 0x00000004 // DDPF_FOURCC
|
||||
#define DDS_RGB 0x00000040 // DDPF_RGB
|
||||
#define DDS_LUMINANCE 0x00020000 // DDPF_LUMINANCE
|
||||
#define DDS_ALPHA 0x00000002 // DDPF_ALPHA
|
||||
#define DDS_BUMPDUDV 0x00080000 // DDPF_BUMPDUDV
|
||||
|
||||
#define DDS_HEADER_FLAGS_VOLUME 0x00800000 // DDSD_DEPTH
|
||||
#define DDS_HEADER_FLAGS_VOLUME 0x00800000 // DDSD_DEPTH
|
||||
|
||||
#define DDS_HEIGHT 0x00000002 // DDSD_HEIGHT
|
||||
#define DDS_HEIGHT 0x00000002 // DDSD_HEIGHT
|
||||
|
||||
#define DDS_CUBEMAP_POSITIVEX 0x00000600 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_POSITIVEX
|
||||
#define DDS_CUBEMAP_NEGATIVEX 0x00000a00 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_NEGATIVEX
|
||||
#define DDS_CUBEMAP_POSITIVEY 0x00001200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_POSITIVEY
|
||||
#define DDS_CUBEMAP_NEGATIVEY 0x00002200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_NEGATIVEY
|
||||
#define DDS_CUBEMAP_POSITIVEZ 0x00004200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_POSITIVEZ
|
||||
#define DDS_CUBEMAP_NEGATIVEZ 0x00008200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_NEGATIVEZ
|
||||
#define DDS_CUBEMAP_POSITIVEX 0x00000600 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_POSITIVEX
|
||||
#define DDS_CUBEMAP_NEGATIVEX 0x00000a00 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_NEGATIVEX
|
||||
#define DDS_CUBEMAP_POSITIVEY 0x00001200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_POSITIVEY
|
||||
#define DDS_CUBEMAP_NEGATIVEY 0x00002200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_NEGATIVEY
|
||||
#define DDS_CUBEMAP_POSITIVEZ 0x00004200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_POSITIVEZ
|
||||
#define DDS_CUBEMAP_NEGATIVEZ 0x00008200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_NEGATIVEZ
|
||||
|
||||
#define DDS_CUBEMAP_ALLFACES ( DDS_CUBEMAP_POSITIVEX | DDS_CUBEMAP_NEGATIVEX |\
|
||||
#define DDS_CUBEMAP_ALLFACES ( DDS_CUBEMAP_POSITIVEX | DDS_CUBEMAP_NEGATIVEX |\
|
||||
DDS_CUBEMAP_POSITIVEY | DDS_CUBEMAP_NEGATIVEY |\
|
||||
DDS_CUBEMAP_POSITIVEZ | DDS_CUBEMAP_NEGATIVEZ )
|
||||
|
||||
#define DDS_CUBEMAP 0x00000200 // DDSCAPS2_CUBEMAP
|
||||
#define DDS_CUBEMAP 0x00000200 // DDSCAPS2_CUBEMAP
|
||||
|
||||
enum DDS_MISC_FLAGS2
|
||||
{
|
||||
@ -155,7 +155,7 @@ namespace
|
||||
uint32_t miscFlags2;
|
||||
};
|
||||
|
||||
#pragma pack(pop)
|
||||
#pragma pack(pop)
|
||||
|
||||
static_assert(sizeof(DDS_PIXELFORMAT) == 32, "DDS pixel format size mismatch");
|
||||
static_assert(sizeof(DDS_HEADER) == 124, "DDS Header size mismatch");
|
||||
@ -174,18 +174,17 @@ namespace
|
||||
inline HANDLE safe_handle(HANDLE h) noexcept { return (h == INVALID_HANDLE_VALUE) ? nullptr : h; }
|
||||
#endif
|
||||
|
||||
#if !defined(NO_D3D12_DEBUG_NAME) && ( defined(_DEBUG) || defined(PROFILE) )
|
||||
#if !defined(NO_D3D12_DEBUG_NAME) && ( defined(_DEBUG) || defined(PROFILE) )
|
||||
template<UINT TNameLength>
|
||||
inline void SetDebugObjectName(_In_ ID3D12DeviceChild* resource, _In_z_ const wchar_t(&name)[TNameLength]) noexcept
|
||||
{
|
||||
resource->SetName(name);
|
||||
}
|
||||
#else
|
||||
#else
|
||||
template<UINT TNameLength>
|
||||
inline void SetDebugObjectName(_In_ ID3D12DeviceChild*, _In_z_ const wchar_t(&)[TNameLength]) noexcept
|
||||
{
|
||||
}
|
||||
#endif
|
||||
{}
|
||||
#endif
|
||||
|
||||
inline uint32_t CountMips(uint32_t width, uint32_t height) noexcept
|
||||
{
|
||||
|
@ -68,9 +68,10 @@ namespace DirectX
|
||||
#ifdef __clang__
|
||||
#pragma clang diagnostic push
|
||||
#pragma clang diagnostic ignored "-Wdeprecated-dynamic-exception-spec"
|
||||
#pragma clang diagnostic ignored "-Wextra-semi-stmt"
|
||||
#endif
|
||||
|
||||
DEFINE_ENUM_FLAG_OPERATORS(DDS_LOADER_FLAGS)
|
||||
DEFINE_ENUM_FLAG_OPERATORS(DDS_LOADER_FLAGS);
|
||||
|
||||
#ifdef __clang__
|
||||
#pragma clang diagnostic pop
|
||||
|
@ -60,7 +60,7 @@ using Microsoft::WRL::ComPtr;
|
||||
//--------------------------------------------------------------------------------------
|
||||
namespace
|
||||
{
|
||||
#pragma pack(push,1)
|
||||
#pragma pack(push,1)
|
||||
|
||||
constexpr uint32_t DDS_MAGIC = 0x20534444; // "DDS "
|
||||
|
||||
@ -76,27 +76,27 @@ namespace
|
||||
uint32_t ABitMask;
|
||||
};
|
||||
|
||||
#define DDS_FOURCC 0x00000004 // DDPF_FOURCC
|
||||
#define DDS_RGB 0x00000040 // DDPF_RGB
|
||||
#define DDS_LUMINANCE 0x00020000 // DDPF_LUMINANCE
|
||||
#define DDS_ALPHA 0x00000002 // DDPF_ALPHA
|
||||
#define DDS_BUMPDUDV 0x00080000 // DDPF_BUMPDUDV
|
||||
#define DDS_BUMPLUMINANCE 0x00040000 // DDPF_BUMPLUMINANCE
|
||||
#define DDS_FOURCC 0x00000004 // DDPF_FOURCC
|
||||
#define DDS_RGB 0x00000040 // DDPF_RGB
|
||||
#define DDS_LUMINANCE 0x00020000 // DDPF_LUMINANCE
|
||||
#define DDS_ALPHA 0x00000002 // DDPF_ALPHA
|
||||
#define DDS_BUMPDUDV 0x00080000 // DDPF_BUMPDUDV
|
||||
#define DDS_BUMPLUMINANCE 0x00040000 // DDPF_BUMPLUMINANCE
|
||||
|
||||
#define DDS_HEADER_FLAGS_VOLUME 0x00800000 // DDSD_DEPTH
|
||||
#define DDS_HEADER_FLAGS_VOLUME 0x00800000 // DDSD_DEPTH
|
||||
|
||||
#define DDS_CUBEMAP_POSITIVEX 0x00000600 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_POSITIVEX
|
||||
#define DDS_CUBEMAP_NEGATIVEX 0x00000a00 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_NEGATIVEX
|
||||
#define DDS_CUBEMAP_POSITIVEY 0x00001200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_POSITIVEY
|
||||
#define DDS_CUBEMAP_NEGATIVEY 0x00002200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_NEGATIVEY
|
||||
#define DDS_CUBEMAP_POSITIVEZ 0x00004200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_POSITIVEZ
|
||||
#define DDS_CUBEMAP_NEGATIVEZ 0x00008200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_NEGATIVEZ
|
||||
#define DDS_CUBEMAP_POSITIVEX 0x00000600 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_POSITIVEX
|
||||
#define DDS_CUBEMAP_NEGATIVEX 0x00000a00 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_NEGATIVEX
|
||||
#define DDS_CUBEMAP_POSITIVEY 0x00001200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_POSITIVEY
|
||||
#define DDS_CUBEMAP_NEGATIVEY 0x00002200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_NEGATIVEY
|
||||
#define DDS_CUBEMAP_POSITIVEZ 0x00004200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_POSITIVEZ
|
||||
#define DDS_CUBEMAP_NEGATIVEZ 0x00008200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_NEGATIVEZ
|
||||
|
||||
#define DDS_CUBEMAP_ALLFACES ( DDS_CUBEMAP_POSITIVEX | DDS_CUBEMAP_NEGATIVEX |\
|
||||
#define DDS_CUBEMAP_ALLFACES ( DDS_CUBEMAP_POSITIVEX | DDS_CUBEMAP_NEGATIVEX |\
|
||||
DDS_CUBEMAP_POSITIVEY | DDS_CUBEMAP_NEGATIVEY |\
|
||||
DDS_CUBEMAP_POSITIVEZ | DDS_CUBEMAP_NEGATIVEZ )
|
||||
|
||||
#define DDS_CUBEMAP 0x00000200 // DDSCAPS2_CUBEMAP
|
||||
#define DDS_CUBEMAP 0x00000200 // DDSCAPS2_CUBEMAP
|
||||
|
||||
struct DDS_HEADER
|
||||
{
|
||||
@ -116,7 +116,7 @@ namespace
|
||||
uint32_t reserved2;
|
||||
};
|
||||
|
||||
#pragma pack(pop)
|
||||
#pragma pack(pop)
|
||||
|
||||
static_assert(sizeof(DDS_PIXELFORMAT) == 32, "DDS pixel format size mismatch");
|
||||
static_assert(sizeof(DDS_HEADER) == 124, "DDS Header size mismatch");
|
||||
|
@ -1068,37 +1068,37 @@ const D3DX_BC6H::ModeInfo D3DX_BC6H::ms_aInfo[D3DX_BC6H::c_NumModes] =
|
||||
|
||||
const int D3DX_BC6H::ms_aModeToInfo[D3DX_BC6H::c_NumModeInfo] =
|
||||
{
|
||||
0, // Mode 1 - 0x00
|
||||
1, // Mode 2 - 0x01
|
||||
2, // Mode 3 - 0x02
|
||||
0, // Mode 1 - 0x00
|
||||
1, // Mode 2 - 0x01
|
||||
2, // Mode 3 - 0x02
|
||||
10, // Mode 11 - 0x03
|
||||
-1, // Invalid - 0x04
|
||||
-1, // Invalid - 0x05
|
||||
3, // Mode 4 - 0x06
|
||||
3, // Mode 4 - 0x06
|
||||
11, // Mode 12 - 0x07
|
||||
-1, // Invalid - 0x08
|
||||
-1, // Invalid - 0x09
|
||||
4, // Mode 5 - 0x0a
|
||||
4, // Mode 5 - 0x0a
|
||||
12, // Mode 13 - 0x0b
|
||||
-1, // Invalid - 0x0c
|
||||
-1, // Invalid - 0x0d
|
||||
5, // Mode 6 - 0x0e
|
||||
5, // Mode 6 - 0x0e
|
||||
13, // Mode 14 - 0x0f
|
||||
-1, // Invalid - 0x10
|
||||
-1, // Invalid - 0x11
|
||||
6, // Mode 7 - 0x12
|
||||
6, // Mode 7 - 0x12
|
||||
-1, // Reserved - 0x13
|
||||
-1, // Invalid - 0x14
|
||||
-1, // Invalid - 0x15
|
||||
7, // Mode 8 - 0x16
|
||||
7, // Mode 8 - 0x16
|
||||
-1, // Reserved - 0x17
|
||||
-1, // Invalid - 0x18
|
||||
-1, // Invalid - 0x19
|
||||
8, // Mode 9 - 0x1a
|
||||
8, // Mode 9 - 0x1a
|
||||
-1, // Reserved - 0x1b
|
||||
-1, // Invalid - 0x1c
|
||||
-1, // Invalid - 0x1d
|
||||
9, // Mode 10 - 0x1e
|
||||
9, // Mode 10 - 0x1e
|
||||
-1, // Resreved - 0x1f
|
||||
};
|
||||
|
||||
@ -2693,14 +2693,14 @@ void D3DX_BC7::Decode(HDRColorA* pOut) const noexcept
|
||||
|
||||
for (i = 0; i < uNumEndPts; i++)
|
||||
{
|
||||
#ifdef __GNUC__
|
||||
#pragma GCC diagnostic push
|
||||
#pragma GCC diagnostic ignored "-Wstringop-overflow"
|
||||
#endif
|
||||
#ifdef __GNUC__
|
||||
#pragma GCC diagnostic push
|
||||
#pragma GCC diagnostic ignored "-Wstringop-overflow"
|
||||
#endif
|
||||
c[i] = Unquantize(c[i], RGBAPrecWithP);
|
||||
#ifdef __GNUC_
|
||||
#pragma GCC diagnostic pop
|
||||
#endif
|
||||
#ifdef __GNUC_
|
||||
#pragma GCC diagnostic pop
|
||||
#endif
|
||||
}
|
||||
|
||||
uint8_t w1[NUM_PIXELS_PER_BLOCK], w2[NUM_PIXELS_PER_BLOCK];
|
||||
@ -3421,15 +3421,15 @@ float D3DX_BC7::Refine(const EncodeParams* pEP, size_t uShape, size_t uRotation,
|
||||
|
||||
for (size_t p = 0; p <= uPartitions; p++)
|
||||
{
|
||||
#ifdef __GNUC__
|
||||
#pragma GCC diagnostic push
|
||||
#pragma GCC diagnostic ignored "-Wstringop-overflow"
|
||||
#endif
|
||||
#ifdef __GNUC__
|
||||
#pragma GCC diagnostic push
|
||||
#pragma GCC diagnostic ignored "-Wstringop-overflow"
|
||||
#endif
|
||||
aOrgEndPts[p].A = Quantize(aEndPts[p].A, ms_aInfo[pEP->uMode].RGBAPrecWithP);
|
||||
aOrgEndPts[p].B = Quantize(aEndPts[p].B, ms_aInfo[pEP->uMode].RGBAPrecWithP);
|
||||
#ifdef __GNUC_
|
||||
#pragma GCC diagnostic pop
|
||||
#endif
|
||||
#ifdef __GNUC_
|
||||
#pragma GCC diagnostic pop
|
||||
#endif
|
||||
}
|
||||
|
||||
LDREndPntPair newEndPts1[BC7_MAX_REGIONS];
|
||||
|
@ -22,24 +22,24 @@ namespace
|
||||
{
|
||||
namespace cs5
|
||||
{
|
||||
#include "BC7Encode_EncodeBlockCS.inc"
|
||||
#include "BC7Encode_TryMode02CS.inc"
|
||||
#include "BC7Encode_TryMode137CS.inc"
|
||||
#include "BC7Encode_TryMode456CS.inc"
|
||||
#include "BC6HEncode_EncodeBlockCS.inc"
|
||||
#include "BC6HEncode_TryModeG10CS.inc"
|
||||
#include "BC6HEncode_TryModeLE10CS.inc"
|
||||
#include "BC7Encode_EncodeBlockCS.inc"
|
||||
#include "BC7Encode_TryMode02CS.inc"
|
||||
#include "BC7Encode_TryMode137CS.inc"
|
||||
#include "BC7Encode_TryMode456CS.inc"
|
||||
#include "BC6HEncode_EncodeBlockCS.inc"
|
||||
#include "BC6HEncode_TryModeG10CS.inc"
|
||||
#include "BC6HEncode_TryModeLE10CS.inc"
|
||||
}
|
||||
|
||||
namespace cs4
|
||||
{
|
||||
#include "BC7Encode_EncodeBlockCS_cs40.inc"
|
||||
#include "BC7Encode_TryMode02CS_cs40.inc"
|
||||
#include "BC7Encode_TryMode137CS_cs40.inc"
|
||||
#include "BC7Encode_TryMode456CS_cs40.inc"
|
||||
#include "BC6HEncode_EncodeBlockCS_cs40.inc"
|
||||
#include "BC6HEncode_TryModeG10CS_cs40.inc"
|
||||
#include "BC6HEncode_TryModeLE10CS_cs40.inc"
|
||||
#include "BC7Encode_EncodeBlockCS_cs40.inc"
|
||||
#include "BC7Encode_TryMode02CS_cs40.inc"
|
||||
#include "BC7Encode_TryMode137CS_cs40.inc"
|
||||
#include "BC7Encode_TryMode456CS_cs40.inc"
|
||||
#include "BC6HEncode_EncodeBlockCS_cs40.inc"
|
||||
#include "BC6HEncode_TryModeG10CS_cs40.inc"
|
||||
#include "BC6HEncode_TryModeLE10CS_cs40.inc"
|
||||
}
|
||||
|
||||
struct BufferBC6HBC7
|
||||
@ -101,8 +101,7 @@ GPUCompressBC::GPUCompressBC() noexcept :
|
||||
m_bc7_mode137(false),
|
||||
m_width(0),
|
||||
m_height(0)
|
||||
{
|
||||
}
|
||||
{}
|
||||
|
||||
|
||||
//-------------------------------------------------------------------------------------
|
||||
|
@ -221,8 +221,8 @@ namespace DirectX
|
||||
#define DDS_CUBEMAP_NEGATIVEZ 0x00008200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_NEGATIVEZ
|
||||
|
||||
#define DDS_CUBEMAP_ALLFACES ( DDS_CUBEMAP_POSITIVEX | DDS_CUBEMAP_NEGATIVEX |\
|
||||
DDS_CUBEMAP_POSITIVEY | DDS_CUBEMAP_NEGATIVEY |\
|
||||
DDS_CUBEMAP_POSITIVEZ | DDS_CUBEMAP_NEGATIVEZ )
|
||||
DDS_CUBEMAP_POSITIVEY | DDS_CUBEMAP_NEGATIVEY |\
|
||||
DDS_CUBEMAP_POSITIVEZ | DDS_CUBEMAP_NEGATIVEZ )
|
||||
|
||||
#define DDS_CUBEMAP 0x00000200 // DDSCAPS2_CUBEMAP
|
||||
|
||||
|
@ -49,10 +49,18 @@ struct IWICMetadataQueryReader;
|
||||
|
||||
#define DIRECTX_TEX_VERSION 207
|
||||
|
||||
#ifdef DIRECTX_TEX_EXPORT
|
||||
#if defined(_WIN32) && defined(DIRECTX_TEX_EXPORT)
|
||||
#ifdef __GNUC__
|
||||
#define DIRECTX_TEX_API __attribute__ ((dllexport))
|
||||
#else
|
||||
#define DIRECTX_TEX_API __declspec(dllexport)
|
||||
#elif defined(DIRECTX_TEX_IMPORT)
|
||||
#endif
|
||||
#elif defined(_WIN32) && defined(DIRECTX_TEX_IMPORT)
|
||||
#ifdef __GNUC__
|
||||
#define DIRECTX_TEX_API __attribute__ ((dllimport))
|
||||
#else
|
||||
#define DIRECTX_TEX_API __declspec(dllimport)
|
||||
#endif
|
||||
#else
|
||||
#define DIRECTX_TEX_API
|
||||
#endif
|
||||
@ -433,9 +441,13 @@ namespace DirectX
|
||||
{
|
||||
public:
|
||||
ScratchImage() noexcept
|
||||
: m_nimages(0), m_size(0), m_metadata{}, m_image(nullptr), m_memory(nullptr) {}
|
||||
: m_nimages(0), m_size(0), m_metadata{}, m_image(nullptr), m_memory(nullptr)
|
||||
{}
|
||||
ScratchImage(ScratchImage&& moveFrom) noexcept
|
||||
: m_nimages(0), m_size(0), m_metadata{}, m_image(nullptr), m_memory(nullptr) { *this = std::move(moveFrom); }
|
||||
: m_nimages(0), m_size(0), m_metadata{}, m_image(nullptr), m_memory(nullptr)
|
||||
{
|
||||
*this = std::move(moveFrom);
|
||||
}
|
||||
~ScratchImage() { Release(); }
|
||||
|
||||
ScratchImage& __cdecl operator= (ScratchImage&& moveFrom) noexcept;
|
||||
@ -529,8 +541,7 @@ namespace DirectX
|
||||
width(tile.WidthInTexels),
|
||||
height(tile.HeightInTexels),
|
||||
depth(tile.DepthInTexels)
|
||||
{
|
||||
}
|
||||
{}
|
||||
|
||||
void GetTileShape11(D3D11_TILE_SHAPE& tile) const
|
||||
{
|
||||
@ -545,8 +556,7 @@ namespace DirectX
|
||||
width(tile.WidthInTexels),
|
||||
height(tile.HeightInTexels),
|
||||
depth(tile.DepthInTexels)
|
||||
{
|
||||
}
|
||||
{}
|
||||
|
||||
void GetTileShape12(D3D12_TILE_SHAPE& tile) const
|
||||
{
|
||||
|
@ -14,17 +14,27 @@
|
||||
//=====================================================================================
|
||||
// Bitmask flags enumerator operators
|
||||
//=====================================================================================
|
||||
DEFINE_ENUM_FLAG_OPERATORS(CP_FLAGS)
|
||||
DEFINE_ENUM_FLAG_OPERATORS(DDS_FLAGS)
|
||||
DEFINE_ENUM_FLAG_OPERATORS(TGA_FLAGS)
|
||||
DEFINE_ENUM_FLAG_OPERATORS(WIC_FLAGS)
|
||||
DEFINE_ENUM_FLAG_OPERATORS(TEX_FR_FLAGS)
|
||||
DEFINE_ENUM_FLAG_OPERATORS(TEX_FILTER_FLAGS)
|
||||
DEFINE_ENUM_FLAG_OPERATORS(TEX_PMALPHA_FLAGS)
|
||||
DEFINE_ENUM_FLAG_OPERATORS(TEX_COMPRESS_FLAGS)
|
||||
DEFINE_ENUM_FLAG_OPERATORS(CNMAP_FLAGS)
|
||||
DEFINE_ENUM_FLAG_OPERATORS(CMSE_FLAGS)
|
||||
DEFINE_ENUM_FLAG_OPERATORS(CREATETEX_FLAGS)
|
||||
#ifdef __clang__
|
||||
#pragma clang diagnostic push
|
||||
#pragma clang diagnostic ignored "-Wdeprecated-dynamic-exception-spec"
|
||||
#pragma clang diagnostic ignored "-Wextra-semi-stmt"
|
||||
#endif
|
||||
|
||||
DEFINE_ENUM_FLAG_OPERATORS(CP_FLAGS);
|
||||
DEFINE_ENUM_FLAG_OPERATORS(DDS_FLAGS);
|
||||
DEFINE_ENUM_FLAG_OPERATORS(TGA_FLAGS);
|
||||
DEFINE_ENUM_FLAG_OPERATORS(WIC_FLAGS);
|
||||
DEFINE_ENUM_FLAG_OPERATORS(TEX_FR_FLAGS);
|
||||
DEFINE_ENUM_FLAG_OPERATORS(TEX_FILTER_FLAGS);
|
||||
DEFINE_ENUM_FLAG_OPERATORS(TEX_PMALPHA_FLAGS);
|
||||
DEFINE_ENUM_FLAG_OPERATORS(TEX_COMPRESS_FLAGS);
|
||||
DEFINE_ENUM_FLAG_OPERATORS(CNMAP_FLAGS);
|
||||
DEFINE_ENUM_FLAG_OPERATORS(CMSE_FLAGS);
|
||||
DEFINE_ENUM_FLAG_OPERATORS(CREATETEX_FLAGS);
|
||||
|
||||
#ifdef __clang__
|
||||
#pragma clang diagnostic pop
|
||||
#endif
|
||||
|
||||
// WIC_FILTER modes match TEX_FILTER modes
|
||||
constexpr WIC_FLAGS operator|(WIC_FLAGS a, TEX_FILTER_FLAGS b) { return static_cast<WIC_FLAGS>(static_cast<uint32_t>(a) | static_cast<uint32_t>(b & TEX_FILTER_MODE_MASK)); }
|
||||
|
@ -254,10 +254,10 @@ namespace
|
||||
|
||||
const size_t progressTotal = std::max<size_t>(1, (image.height + 3) / 4);
|
||||
|
||||
#pragma omp parallel for shared(progress)
|
||||
#pragma omp parallel for shared(progress)
|
||||
for (int nb = 0; nb < static_cast<int>(nBlocks); ++nb)
|
||||
{
|
||||
#pragma omp flush (abort)
|
||||
#pragma omp flush (abort)
|
||||
if (abort)
|
||||
{
|
||||
// Short circuit the loop body if an abort is requested.
|
||||
@ -350,13 +350,13 @@ namespace
|
||||
// Report progress when a new row is reached.
|
||||
if (x == 0 && statusCallback)
|
||||
{
|
||||
#pragma omp atomic
|
||||
#pragma omp atomic
|
||||
progress += 4;
|
||||
|
||||
if (!statusCallback(progress, progressTotal))
|
||||
{
|
||||
abort = true;
|
||||
#pragma omp flush (abort)
|
||||
#pragma omp flush (abort)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2100,11 +2100,11 @@ bool DirectX::Internal::StoreScanline(
|
||||
{
|
||||
if (sPtr >= ePtr) break;
|
||||
XMVECTOR v = XMVectorSwizzle<2, 1, 0, 3>(*sPtr++);
|
||||
#if defined(_M_ARM) || defined(_M_ARM64) || defined(_M_HYBRID_X86_ARM64) || defined(_M_ARM64EC) || __arm__ || __aarch64__
|
||||
#if defined(_M_ARM) || defined(_M_ARM64) || defined(_M_HYBRID_X86_ARM64) || defined(_M_ARM64EC) || __arm__ || __aarch64__
|
||||
v = XMVectorMultiplyAdd(v, s_Scale, g_XMOneHalf);
|
||||
#else
|
||||
#else
|
||||
v = XMVectorMultiply(v, s_Scale);
|
||||
#endif
|
||||
#endif
|
||||
XMStoreU565(dPtr++, v);
|
||||
}
|
||||
return true;
|
||||
@ -2115,19 +2115,19 @@ bool DirectX::Internal::StoreScanline(
|
||||
if (size >= sizeof(XMU555))
|
||||
{
|
||||
static const XMVECTORF32 s_Scale = { { { 31.f, 31.f, 31.f, 1.f } } };
|
||||
#if defined(_M_ARM) || defined(_M_ARM64) || defined(_M_HYBRID_X86_ARM64) || defined(_M_ARM64EC) || __arm__ || __aarch64__
|
||||
#if defined(_M_ARM) || defined(_M_ARM64) || defined(_M_HYBRID_X86_ARM64) || defined(_M_ARM64EC) || __arm__ || __aarch64__
|
||||
static const XMVECTORF32 s_OneHalfXYZ = { { { 0.5f, 0.5f, 0.5f, 0.f } } };
|
||||
#endif
|
||||
#endif
|
||||
XMU555 * __restrict dPtr = static_cast<XMU555*>(pDestination);
|
||||
for (size_t icount = 0; icount < (size - sizeof(XMU555) + 1); icount += sizeof(XMU555))
|
||||
{
|
||||
if (sPtr >= ePtr) break;
|
||||
XMVECTOR v = XMVectorSwizzle<2, 1, 0, 3>(*sPtr++);
|
||||
#if defined(_M_ARM) || defined(_M_ARM64) || defined(_M_HYBRID_X86_ARM64) || defined(_M_ARM64EC) || __arm__ || __aarch64__
|
||||
#if defined(_M_ARM) || defined(_M_ARM64) || defined(_M_HYBRID_X86_ARM64) || defined(_M_ARM64EC) || __arm__ || __aarch64__
|
||||
v = XMVectorMultiplyAdd(v, s_Scale, s_OneHalfXYZ);
|
||||
#else
|
||||
#else
|
||||
v = XMVectorMultiply(v, s_Scale);
|
||||
#endif
|
||||
#endif
|
||||
XMStoreU555(dPtr, v);
|
||||
dPtr->w = (XMVectorGetW(v) > threshold) ? 1u : 0u;
|
||||
++dPtr;
|
||||
@ -2403,11 +2403,11 @@ bool DirectX::Internal::StoreScanline(
|
||||
{
|
||||
if (sPtr >= ePtr) break;
|
||||
XMVECTOR v = XMVectorSwizzle<2, 1, 0, 3>(*sPtr++);
|
||||
#if defined(_M_ARM) || defined(_M_ARM64) || defined(_M_HYBRID_X86_ARM64) || defined(_M_ARM64EC) || __arm__ || __aarch64__
|
||||
#if defined(_M_ARM) || defined(_M_ARM64) || defined(_M_HYBRID_X86_ARM64) || defined(_M_ARM64EC) || __arm__ || __aarch64__
|
||||
v = XMVectorMultiplyAdd(v, s_Scale, g_XMOneHalf);
|
||||
#else
|
||||
#else
|
||||
v = XMVectorMultiply(v, s_Scale);
|
||||
#endif
|
||||
#endif
|
||||
XMStoreUNibble4(dPtr++, v);
|
||||
}
|
||||
return true;
|
||||
@ -2423,11 +2423,11 @@ bool DirectX::Internal::StoreScanline(
|
||||
{
|
||||
if (sPtr >= ePtr) break;
|
||||
XMVECTOR v = XMVectorSwizzle<3, 2, 1, 0>(*sPtr++);
|
||||
#if defined(_M_ARM) || defined(_M_ARM64) || defined(_M_HYBRID_X86_ARM64) || defined(_M_ARM64EC) || __arm__ || __aarch64__
|
||||
#if defined(_M_ARM) || defined(_M_ARM64) || defined(_M_HYBRID_X86_ARM64) || defined(_M_ARM64EC) || __arm__ || __aarch64__
|
||||
v = XMVectorMultiplyAdd(v, s_Scale, g_XMOneHalf);
|
||||
#else
|
||||
#else
|
||||
v = XMVectorMultiply(v, s_Scale);
|
||||
#endif
|
||||
#endif
|
||||
XMStoreUNibble4(dPtr++, v);
|
||||
}
|
||||
return true;
|
||||
@ -2503,11 +2503,11 @@ bool DirectX::Internal::StoreScanline(
|
||||
for (size_t icount = 0; icount < (size - sizeof(uint8_t) + 1); icount += sizeof(uint8_t))
|
||||
{
|
||||
if (sPtr >= ePtr) break;
|
||||
#if defined(_M_ARM) || defined(_M_ARM64) || defined(_M_HYBRID_X86_ARM64) || defined(_M_ARM64EC) || __arm__ || __aarch64__
|
||||
#if defined(_M_ARM) || defined(_M_ARM64) || defined(_M_HYBRID_X86_ARM64) || defined(_M_ARM64EC) || __arm__ || __aarch64__
|
||||
const XMVECTOR v = XMVectorMultiplyAdd(*sPtr++, s_Scale, g_XMOneHalf);
|
||||
#else
|
||||
#else
|
||||
const XMVECTOR v = XMVectorMultiply(*sPtr++, s_Scale);
|
||||
#endif
|
||||
#endif
|
||||
XMUNIBBLE4 nibble;
|
||||
XMStoreUNibble4(&nibble, v);
|
||||
*dPtr = static_cast<uint8_t>(nibble.v);
|
||||
@ -4833,7 +4833,7 @@ namespace
|
||||
{
|
||||
if (!statusCallback(h, srcImage.height))
|
||||
{
|
||||
return E_ABORT;
|
||||
return E_ABORT;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -60,111 +60,109 @@ namespace
|
||||
|
||||
const LegacyDDS g_LegacyDDSMap[] =
|
||||
{
|
||||
{ DXGI_FORMAT_BC1_UNORM, CONV_FLAGS_NONE, DDSPF_DXT1 }, // D3DFMT_DXT1
|
||||
{ DXGI_FORMAT_BC2_UNORM, CONV_FLAGS_NONE, DDSPF_DXT3 }, // D3DFMT_DXT3
|
||||
{ DXGI_FORMAT_BC3_UNORM, CONV_FLAGS_NONE, DDSPF_DXT5 }, // D3DFMT_DXT5
|
||||
{ DXGI_FORMAT_BC1_UNORM, CONV_FLAGS_NONE, DDSPF_DXT1 }, // D3DFMT_DXT1
|
||||
{ DXGI_FORMAT_BC2_UNORM, CONV_FLAGS_NONE, DDSPF_DXT3 }, // D3DFMT_DXT3
|
||||
{ DXGI_FORMAT_BC3_UNORM, CONV_FLAGS_NONE, DDSPF_DXT5 }, // D3DFMT_DXT5
|
||||
|
||||
{ DXGI_FORMAT_BC2_UNORM, CONV_FLAGS_PMALPHA, DDSPF_DXT2 }, // D3DFMT_DXT2
|
||||
{ DXGI_FORMAT_BC3_UNORM, CONV_FLAGS_PMALPHA, DDSPF_DXT4 }, // D3DFMT_DXT4
|
||||
{ DXGI_FORMAT_BC2_UNORM, CONV_FLAGS_PMALPHA, DDSPF_DXT2 }, // D3DFMT_DXT2
|
||||
{ DXGI_FORMAT_BC3_UNORM, CONV_FLAGS_PMALPHA, DDSPF_DXT4 }, // D3DFMT_DXT4
|
||||
|
||||
// These DXT5 variants have various swizzled channels. They are returned 'as is' to the client as BC3.
|
||||
{ DXGI_FORMAT_BC3_UNORM, CONV_FLAGS_NONE, { sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('A', '2', 'D', '5'), 0, 0, 0, 0, 0 } },
|
||||
{ DXGI_FORMAT_BC3_UNORM, CONV_FLAGS_NONE, { sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('x', 'G', 'B', 'R'), 0, 0, 0, 0, 0 } },
|
||||
{ DXGI_FORMAT_BC3_UNORM, CONV_FLAGS_NONE, { sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('R', 'x', 'B', 'G'), 0, 0, 0, 0, 0 } },
|
||||
{ DXGI_FORMAT_BC3_UNORM, CONV_FLAGS_NONE, { sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('R', 'B', 'x', 'G'), 0, 0, 0, 0, 0 } },
|
||||
{ DXGI_FORMAT_BC3_UNORM, CONV_FLAGS_NONE, { sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('x', 'R', 'B', 'G'), 0, 0, 0, 0, 0 } },
|
||||
{ DXGI_FORMAT_BC3_UNORM, CONV_FLAGS_NONE, { sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('R', 'G', 'x', 'B'), 0, 0, 0, 0, 0 } },
|
||||
{ DXGI_FORMAT_BC3_UNORM, CONV_FLAGS_NONE, { sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('x', 'G', 'x', 'R'), 0, 0, 0, 0, 0 } },
|
||||
{ DXGI_FORMAT_BC3_UNORM, CONV_FLAGS_NONE, { sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('G', 'X', 'R', 'B'), 0, 0, 0, 0, 0 } },
|
||||
{ DXGI_FORMAT_BC3_UNORM, CONV_FLAGS_NONE, { sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('G', 'R', 'X', 'B'), 0, 0, 0, 0, 0 } },
|
||||
{ DXGI_FORMAT_BC3_UNORM, CONV_FLAGS_NONE, { sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('R', 'X', 'G', 'B'), 0, 0, 0, 0, 0 } },
|
||||
{ DXGI_FORMAT_BC3_UNORM, CONV_FLAGS_NONE, { sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('B', 'R', 'G', 'X'), 0, 0, 0, 0, 0 } },
|
||||
{ DXGI_FORMAT_BC3_UNORM, CONV_FLAGS_NONE, { sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('A', '2', 'D', '5'), 0, 0, 0, 0, 0 } },
|
||||
{ DXGI_FORMAT_BC3_UNORM, CONV_FLAGS_NONE, { sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('x', 'G', 'B', 'R'), 0, 0, 0, 0, 0 } },
|
||||
{ DXGI_FORMAT_BC3_UNORM, CONV_FLAGS_NONE, { sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('R', 'x', 'B', 'G'), 0, 0, 0, 0, 0 } },
|
||||
{ DXGI_FORMAT_BC3_UNORM, CONV_FLAGS_NONE, { sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('R', 'B', 'x', 'G'), 0, 0, 0, 0, 0 } },
|
||||
{ DXGI_FORMAT_BC3_UNORM, CONV_FLAGS_NONE, { sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('x', 'R', 'B', 'G'), 0, 0, 0, 0, 0 } },
|
||||
{ DXGI_FORMAT_BC3_UNORM, CONV_FLAGS_NONE, { sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('R', 'G', 'x', 'B'), 0, 0, 0, 0, 0 } },
|
||||
{ DXGI_FORMAT_BC3_UNORM, CONV_FLAGS_NONE, { sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('x', 'G', 'x', 'R'), 0, 0, 0, 0, 0 } },
|
||||
{ DXGI_FORMAT_BC3_UNORM, CONV_FLAGS_NONE, { sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('G', 'X', 'R', 'B'), 0, 0, 0, 0, 0 } },
|
||||
{ DXGI_FORMAT_BC3_UNORM, CONV_FLAGS_NONE, { sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('G', 'R', 'X', 'B'), 0, 0, 0, 0, 0 } },
|
||||
{ DXGI_FORMAT_BC3_UNORM, CONV_FLAGS_NONE, { sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('R', 'X', 'G', 'B'), 0, 0, 0, 0, 0 } },
|
||||
{ DXGI_FORMAT_BC3_UNORM, CONV_FLAGS_NONE, { sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('B', 'R', 'G', 'X'), 0, 0, 0, 0, 0 } },
|
||||
|
||||
{ DXGI_FORMAT_BC4_UNORM, CONV_FLAGS_NONE, DDSPF_BC4_UNORM },
|
||||
{ DXGI_FORMAT_BC4_SNORM, CONV_FLAGS_NONE, DDSPF_BC4_SNORM },
|
||||
{ DXGI_FORMAT_BC5_UNORM, CONV_FLAGS_NONE, DDSPF_BC5_UNORM },
|
||||
{ DXGI_FORMAT_BC5_SNORM, CONV_FLAGS_NONE, DDSPF_BC5_SNORM },
|
||||
{ DXGI_FORMAT_BC4_UNORM, CONV_FLAGS_NONE, DDSPF_BC4_UNORM },
|
||||
{ DXGI_FORMAT_BC4_SNORM, CONV_FLAGS_NONE, DDSPF_BC4_SNORM },
|
||||
{ DXGI_FORMAT_BC5_UNORM, CONV_FLAGS_NONE, DDSPF_BC5_UNORM },
|
||||
{ DXGI_FORMAT_BC5_SNORM, CONV_FLAGS_NONE, DDSPF_BC5_SNORM },
|
||||
|
||||
{ DXGI_FORMAT_BC4_UNORM, CONV_FLAGS_NONE, { sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('A', 'T', 'I', '1'), 0, 0, 0, 0, 0 } },
|
||||
{ DXGI_FORMAT_BC5_UNORM, CONV_FLAGS_NONE, { sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('A', 'T', 'I', '2'), 0, 0, 0, 0, 0 } },
|
||||
{ DXGI_FORMAT_BC5_UNORM, CONV_FLAGS_NONE, { sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('A', '2', 'X', 'Y'), 0, 0, 0, 0, 0 } },
|
||||
{ DXGI_FORMAT_BC4_UNORM, CONV_FLAGS_NONE, { sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('A', 'T', 'I', '1'), 0, 0, 0, 0, 0 } },
|
||||
{ DXGI_FORMAT_BC5_UNORM, CONV_FLAGS_NONE, { sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('A', 'T', 'I', '2'), 0, 0, 0, 0, 0 } },
|
||||
{ DXGI_FORMAT_BC5_UNORM, CONV_FLAGS_NONE, { sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('A', '2', 'X', 'Y'), 0, 0, 0, 0, 0 } },
|
||||
|
||||
{ DXGI_FORMAT_BC6H_UF16, CONV_FLAGS_NONE, { sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('B', 'C', '6', 'H'), 0, 0, 0, 0, 0 } },
|
||||
{ DXGI_FORMAT_BC7_UNORM, CONV_FLAGS_NONE, { sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('B', 'C', '7', 'L'), 0, 0, 0, 0, 0 } },
|
||||
{ DXGI_FORMAT_BC7_UNORM, CONV_FLAGS_NONE, { sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('B', 'C', '7', '\0'), 0, 0, 0, 0, 0 } },
|
||||
{ DXGI_FORMAT_BC6H_UF16, CONV_FLAGS_NONE, { sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('B', 'C', '6', 'H'), 0, 0, 0, 0, 0 } },
|
||||
{ DXGI_FORMAT_BC7_UNORM, CONV_FLAGS_NONE, { sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('B', 'C', '7', 'L'), 0, 0, 0, 0, 0 } },
|
||||
{ DXGI_FORMAT_BC7_UNORM, CONV_FLAGS_NONE, { sizeof(DDS_PIXELFORMAT), DDS_FOURCC, MAKEFOURCC('B', 'C', '7', '\0'), 0, 0, 0, 0, 0 } },
|
||||
|
||||
{ DXGI_FORMAT_R8G8_B8G8_UNORM, CONV_FLAGS_NONE, DDSPF_R8G8_B8G8 }, // D3DFMT_R8G8_B8G8
|
||||
{ DXGI_FORMAT_G8R8_G8B8_UNORM, CONV_FLAGS_NONE, DDSPF_G8R8_G8B8 }, // D3DFMT_G8R8_G8B8
|
||||
{ DXGI_FORMAT_R8G8_B8G8_UNORM, CONV_FLAGS_NONE, DDSPF_R8G8_B8G8 }, // D3DFMT_R8G8_B8G8
|
||||
{ DXGI_FORMAT_G8R8_G8B8_UNORM, CONV_FLAGS_NONE, DDSPF_G8R8_G8B8 }, // D3DFMT_G8R8_G8B8
|
||||
|
||||
{ DXGI_FORMAT_B8G8R8A8_UNORM, CONV_FLAGS_NONE, DDSPF_A8R8G8B8 }, // D3DFMT_A8R8G8B8 (uses DXGI 1.1 format)
|
||||
{ DXGI_FORMAT_B8G8R8X8_UNORM, CONV_FLAGS_NONE, DDSPF_X8R8G8B8 }, // D3DFMT_X8R8G8B8 (uses DXGI 1.1 format)
|
||||
{ DXGI_FORMAT_R8G8B8A8_UNORM, CONV_FLAGS_NONE, DDSPF_A8B8G8R8 }, // D3DFMT_A8B8G8R8
|
||||
{ DXGI_FORMAT_R8G8B8A8_UNORM, CONV_FLAGS_NOALPHA, DDSPF_X8B8G8R8 }, // D3DFMT_X8B8G8R8
|
||||
{ DXGI_FORMAT_R16G16_UNORM, CONV_FLAGS_NONE, DDSPF_G16R16 }, // D3DFMT_G16R16
|
||||
{ DXGI_FORMAT_B8G8R8A8_UNORM, CONV_FLAGS_NONE, DDSPF_A8R8G8B8 }, // D3DFMT_A8R8G8B8 (uses DXGI 1.1 format)
|
||||
{ DXGI_FORMAT_B8G8R8X8_UNORM, CONV_FLAGS_NONE, DDSPF_X8R8G8B8 }, // D3DFMT_X8R8G8B8 (uses DXGI 1.1 format)
|
||||
{ DXGI_FORMAT_R8G8B8A8_UNORM, CONV_FLAGS_NONE, DDSPF_A8B8G8R8 }, // D3DFMT_A8B8G8R8
|
||||
{ DXGI_FORMAT_R8G8B8A8_UNORM, CONV_FLAGS_NOALPHA, DDSPF_X8B8G8R8 }, // D3DFMT_X8B8G8R8
|
||||
{ DXGI_FORMAT_R16G16_UNORM, CONV_FLAGS_NONE, DDSPF_G16R16 }, // D3DFMT_G16R16
|
||||
|
||||
{ DXGI_FORMAT_R10G10B10A2_UNORM, CONV_FLAGS_SWIZZLE, DDSPF_A2R10G10B10 }, // D3DFMT_A2R10G10B10 (D3DX reversal issue)
|
||||
{ DXGI_FORMAT_R10G10B10A2_UNORM, CONV_FLAGS_NONE, DDSPF_A2B10G10R10 }, // D3DFMT_A2B10G10R10 (D3DX reversal issue)
|
||||
{ DXGI_FORMAT_R10G10B10A2_UNORM, CONV_FLAGS_SWIZZLE, DDSPF_A2R10G10B10 }, // D3DFMT_A2R10G10B10 (D3DX reversal issue)
|
||||
{ DXGI_FORMAT_R10G10B10A2_UNORM, CONV_FLAGS_NONE, DDSPF_A2B10G10R10 }, // D3DFMT_A2B10G10R10 (D3DX reversal issue)
|
||||
|
||||
{ DXGI_FORMAT_R8G8B8A8_UNORM, CONV_FLAGS_EXPAND
|
||||
| CONV_FLAGS_NOALPHA
|
||||
| CONV_FLAGS_888, DDSPF_R8G8B8 }, // D3DFMT_R8G8B8
|
||||
{ DXGI_FORMAT_R8G8B8A8_UNORM, CONV_FLAGS_EXPAND | CONV_FLAGS_NOALPHA | CONV_FLAGS_888,
|
||||
DDSPF_R8G8B8 }, // D3DFMT_R8G8B8
|
||||
|
||||
{ DXGI_FORMAT_B5G6R5_UNORM, CONV_FLAGS_565, DDSPF_R5G6B5 }, // D3DFMT_R5G6B5
|
||||
{ DXGI_FORMAT_B5G5R5A1_UNORM, CONV_FLAGS_5551, DDSPF_A1R5G5B5 }, // D3DFMT_A1R5G5B5
|
||||
{ DXGI_FORMAT_B5G5R5A1_UNORM, CONV_FLAGS_5551
|
||||
| CONV_FLAGS_NOALPHA, DDSPF_X1R5G5B5 }, // D3DFMT_X1R5G5B5
|
||||
{ DXGI_FORMAT_B5G6R5_UNORM, CONV_FLAGS_565, DDSPF_R5G6B5 }, // D3DFMT_R5G6B5
|
||||
{ DXGI_FORMAT_B5G5R5A1_UNORM, CONV_FLAGS_5551, DDSPF_A1R5G5B5 }, // D3DFMT_A1R5G5B5
|
||||
{ DXGI_FORMAT_B5G5R5A1_UNORM, CONV_FLAGS_5551 | CONV_FLAGS_NOALPHA,
|
||||
DDSPF_X1R5G5B5 }, // D3DFMT_X1R5G5B5
|
||||
|
||||
{ DXGI_FORMAT_R8G8B8A8_UNORM, CONV_FLAGS_EXPAND
|
||||
| CONV_FLAGS_8332, DDSPF_A8R3G3B2 }, // D3DFMT_A8R3G3B2
|
||||
{ DXGI_FORMAT_B5G6R5_UNORM, CONV_FLAGS_EXPAND
|
||||
| CONV_FLAGS_332, DDSPF_R3G3B2 }, // D3DFMT_R3G3B2
|
||||
{ DXGI_FORMAT_R8G8B8A8_UNORM, CONV_FLAGS_EXPAND | CONV_FLAGS_8332,
|
||||
DDSPF_A8R3G3B2 }, // D3DFMT_A8R3G3B2
|
||||
{ DXGI_FORMAT_B5G6R5_UNORM, CONV_FLAGS_EXPAND | CONV_FLAGS_332,
|
||||
DDSPF_R3G3B2 }, // D3DFMT_R3G3B2
|
||||
|
||||
{ DXGI_FORMAT_R8_UNORM, CONV_FLAGS_NONE, DDSPF_L8 }, // D3DFMT_L8
|
||||
{ DXGI_FORMAT_R16_UNORM, CONV_FLAGS_NONE, DDSPF_L16 }, // D3DFMT_L16
|
||||
{ DXGI_FORMAT_R8G8_UNORM, CONV_FLAGS_NONE, DDSPF_A8L8 }, // D3DFMT_A8L8
|
||||
{ DXGI_FORMAT_R8G8_UNORM, CONV_FLAGS_NONE, DDSPF_A8L8_ALT }, // D3DFMT_A8L8 (alternative bitcount)
|
||||
{ DXGI_FORMAT_R8_UNORM, CONV_FLAGS_NONE, DDSPF_L8 }, // D3DFMT_L8
|
||||
{ DXGI_FORMAT_R16_UNORM, CONV_FLAGS_NONE, DDSPF_L16 }, // D3DFMT_L16
|
||||
{ DXGI_FORMAT_R8G8_UNORM, CONV_FLAGS_NONE, DDSPF_A8L8 }, // D3DFMT_A8L8
|
||||
{ DXGI_FORMAT_R8G8_UNORM, CONV_FLAGS_NONE, DDSPF_A8L8_ALT }, // D3DFMT_A8L8 (alternative bitcount)
|
||||
|
||||
// NVTT v1 wrote these with RGB instead of LUMINANCE
|
||||
{ DXGI_FORMAT_R8_UNORM, CONV_FLAGS_NONE, DDSPF_L8_NVTT1 }, // D3DFMT_L8
|
||||
{ DXGI_FORMAT_R16_UNORM, CONV_FLAGS_NONE, DDSPF_L16_NVTT1 }, // D3DFMT_L16
|
||||
{ DXGI_FORMAT_R8G8_UNORM, CONV_FLAGS_NONE, DDSPF_A8L8_NVTT1 }, // D3DFMT_A8L8
|
||||
{ DXGI_FORMAT_R8_UNORM, CONV_FLAGS_NONE, DDSPF_L8_NVTT1 }, // D3DFMT_L8
|
||||
{ DXGI_FORMAT_R16_UNORM, CONV_FLAGS_NONE, DDSPF_L16_NVTT1 }, // D3DFMT_L16
|
||||
{ DXGI_FORMAT_R8G8_UNORM, CONV_FLAGS_NONE, DDSPF_A8L8_NVTT1 }, // D3DFMT_A8L8
|
||||
|
||||
{ DXGI_FORMAT_A8_UNORM, CONV_FLAGS_NONE, DDSPF_A8 }, // D3DFMT_A8
|
||||
{ DXGI_FORMAT_A8_UNORM, CONV_FLAGS_NONE, DDSPF_A8 }, // D3DFMT_A8
|
||||
|
||||
{ DXGI_FORMAT_R16G16B16A16_UNORM, CONV_FLAGS_NONE, { sizeof(DDS_PIXELFORMAT), DDS_FOURCC, 36, 0, 0, 0, 0, 0 } }, // D3DFMT_A16B16G16R16
|
||||
{ DXGI_FORMAT_R16G16B16A16_SNORM, CONV_FLAGS_NONE, { sizeof(DDS_PIXELFORMAT), DDS_FOURCC, 110, 0, 0, 0, 0, 0 } }, // D3DFMT_Q16W16V16U16
|
||||
{ DXGI_FORMAT_R16_FLOAT, CONV_FLAGS_NONE, { sizeof(DDS_PIXELFORMAT), DDS_FOURCC, 111, 0, 0, 0, 0, 0 } }, // D3DFMT_R16F
|
||||
{ DXGI_FORMAT_R16G16_FLOAT, CONV_FLAGS_NONE, { sizeof(DDS_PIXELFORMAT), DDS_FOURCC, 112, 0, 0, 0, 0, 0 } }, // D3DFMT_G16R16F
|
||||
{ DXGI_FORMAT_R16G16B16A16_FLOAT, CONV_FLAGS_NONE, { sizeof(DDS_PIXELFORMAT), DDS_FOURCC, 113, 0, 0, 0, 0, 0 } }, // D3DFMT_A16B16G16R16F
|
||||
{ DXGI_FORMAT_R32_FLOAT, CONV_FLAGS_NONE, { sizeof(DDS_PIXELFORMAT), DDS_FOURCC, 114, 0, 0, 0, 0, 0 } }, // D3DFMT_R32F
|
||||
{ DXGI_FORMAT_R32G32_FLOAT, CONV_FLAGS_NONE, { sizeof(DDS_PIXELFORMAT), DDS_FOURCC, 115, 0, 0, 0, 0, 0 } }, // D3DFMT_G32R32F
|
||||
{ DXGI_FORMAT_R32G32B32A32_FLOAT, CONV_FLAGS_NONE, { sizeof(DDS_PIXELFORMAT), DDS_FOURCC, 116, 0, 0, 0, 0, 0 } }, // D3DFMT_A32B32G32R32F
|
||||
{ DXGI_FORMAT_R16G16B16A16_UNORM, CONV_FLAGS_NONE, { sizeof(DDS_PIXELFORMAT), DDS_FOURCC, 36, 0, 0, 0, 0, 0 } }, // D3DFMT_A16B16G16R16
|
||||
{ DXGI_FORMAT_R16G16B16A16_SNORM, CONV_FLAGS_NONE, { sizeof(DDS_PIXELFORMAT), DDS_FOURCC, 110, 0, 0, 0, 0, 0 } }, // D3DFMT_Q16W16V16U16
|
||||
{ DXGI_FORMAT_R16_FLOAT, CONV_FLAGS_NONE, { sizeof(DDS_PIXELFORMAT), DDS_FOURCC, 111, 0, 0, 0, 0, 0 } }, // D3DFMT_R16F
|
||||
{ DXGI_FORMAT_R16G16_FLOAT, CONV_FLAGS_NONE, { sizeof(DDS_PIXELFORMAT), DDS_FOURCC, 112, 0, 0, 0, 0, 0 } }, // D3DFMT_G16R16F
|
||||
{ DXGI_FORMAT_R16G16B16A16_FLOAT, CONV_FLAGS_NONE, { sizeof(DDS_PIXELFORMAT), DDS_FOURCC, 113, 0, 0, 0, 0, 0 } }, // D3DFMT_A16B16G16R16F
|
||||
{ DXGI_FORMAT_R32_FLOAT, CONV_FLAGS_NONE, { sizeof(DDS_PIXELFORMAT), DDS_FOURCC, 114, 0, 0, 0, 0, 0 } }, // D3DFMT_R32F
|
||||
{ DXGI_FORMAT_R32G32_FLOAT, CONV_FLAGS_NONE, { sizeof(DDS_PIXELFORMAT), DDS_FOURCC, 115, 0, 0, 0, 0, 0 } }, // D3DFMT_G32R32F
|
||||
{ DXGI_FORMAT_R32G32B32A32_FLOAT, CONV_FLAGS_NONE, { sizeof(DDS_PIXELFORMAT), DDS_FOURCC, 116, 0, 0, 0, 0, 0 } }, // D3DFMT_A32B32G32R32F
|
||||
|
||||
{ DXGI_FORMAT_R32_FLOAT, CONV_FLAGS_NONE, { sizeof(DDS_PIXELFORMAT), DDS_RGB, 0, 32, 0xffffffff, 0, 0, 0 } }, // D3DFMT_R32F (D3DX uses FourCC 114 instead)
|
||||
{ DXGI_FORMAT_R32_FLOAT, CONV_FLAGS_NONE, { sizeof(DDS_PIXELFORMAT), DDS_RGB, 0, 32, 0xffffffff, 0, 0, 0 } }, // D3DFMT_R32F (D3DX uses FourCC 114 instead)
|
||||
|
||||
{ DXGI_FORMAT_R8G8B8A8_UNORM, CONV_FLAGS_EXPAND
|
||||
| CONV_FLAGS_PAL8
|
||||
| CONV_FLAGS_A8P8, { sizeof(DDS_PIXELFORMAT), DDS_PAL8A, 0, 16, 0, 0, 0, 0xff00 } }, // D3DFMT_A8P8
|
||||
{ DXGI_FORMAT_R8G8B8A8_UNORM, CONV_FLAGS_EXPAND
|
||||
| CONV_FLAGS_PAL8, { sizeof(DDS_PIXELFORMAT), DDS_PAL8, 0, 8, 0, 0, 0, 0 } }, // D3DFMT_P8
|
||||
{ DXGI_FORMAT_R8G8B8A8_UNORM, CONV_FLAGS_EXPAND | CONV_FLAGS_PAL8 | CONV_FLAGS_A8P8,
|
||||
{ sizeof(DDS_PIXELFORMAT), DDS_PAL8A, 0, 16, 0, 0, 0, 0xff00 } }, // D3DFMT_A8P8
|
||||
{ DXGI_FORMAT_R8G8B8A8_UNORM, CONV_FLAGS_EXPAND | CONV_FLAGS_PAL8,
|
||||
{ sizeof(DDS_PIXELFORMAT), DDS_PAL8, 0, 8, 0, 0, 0, 0 } }, // D3DFMT_P8
|
||||
|
||||
{ DXGI_FORMAT_B4G4R4A4_UNORM, CONV_FLAGS_4444, DDSPF_A4R4G4B4 }, // D3DFMT_A4R4G4B4 (uses DXGI 1.2 format)
|
||||
{ DXGI_FORMAT_B4G4R4A4_UNORM, CONV_FLAGS_NOALPHA
|
||||
| CONV_FLAGS_4444, DDSPF_X4R4G4B4 }, // D3DFMT_X4R4G4B4 (uses DXGI 1.2 format)
|
||||
{ DXGI_FORMAT_B4G4R4A4_UNORM, CONV_FLAGS_EXPAND
|
||||
| CONV_FLAGS_44, DDSPF_A4L4 }, // D3DFMT_A4L4 (uses DXGI 1.2 format)
|
||||
{ DXGI_FORMAT_B4G4R4A4_UNORM, CONV_FLAGS_4444, DDSPF_A4R4G4B4 }, // D3DFMT_A4R4G4B4 (uses DXGI 1.2 format)
|
||||
{ DXGI_FORMAT_B4G4R4A4_UNORM, CONV_FLAGS_NOALPHA | CONV_FLAGS_4444,
|
||||
DDSPF_X4R4G4B4 }, // D3DFMT_X4R4G4B4 (uses DXGI 1.2 format)
|
||||
{ DXGI_FORMAT_B4G4R4A4_UNORM, CONV_FLAGS_EXPAND | CONV_FLAGS_44,
|
||||
DDSPF_A4L4 }, // D3DFMT_A4L4 (uses DXGI 1.2 format)
|
||||
|
||||
{ DXGI_FORMAT_YUY2, CONV_FLAGS_NONE, DDSPF_YUY2 }, // D3DFMT_YUY2 (uses DXGI 1.2 format)
|
||||
{ DXGI_FORMAT_YUY2, CONV_FLAGS_SWIZZLE, DDSPF_UYVY }, // D3DFMT_UYVY (uses DXGI 1.2 format)
|
||||
{ DXGI_FORMAT_YUY2, CONV_FLAGS_NONE, DDSPF_YUY2 }, // D3DFMT_YUY2 (uses DXGI 1.2 format)
|
||||
{ DXGI_FORMAT_YUY2, CONV_FLAGS_SWIZZLE, DDSPF_UYVY }, // D3DFMT_UYVY (uses DXGI 1.2 format)
|
||||
|
||||
{ DXGI_FORMAT_R8G8_SNORM, CONV_FLAGS_NONE, DDSPF_V8U8 }, // D3DFMT_V8U8
|
||||
{ DXGI_FORMAT_R8G8B8A8_SNORM, CONV_FLAGS_NONE, DDSPF_Q8W8V8U8 }, // D3DFMT_Q8W8V8U8
|
||||
{ DXGI_FORMAT_R16G16_SNORM, CONV_FLAGS_NONE, DDSPF_V16U16 }, // D3DFMT_V16U16
|
||||
{ DXGI_FORMAT_R8G8_SNORM, CONV_FLAGS_NONE, DDSPF_V8U8 }, // D3DFMT_V8U8
|
||||
{ DXGI_FORMAT_R8G8B8A8_SNORM, CONV_FLAGS_NONE, DDSPF_Q8W8V8U8 }, // D3DFMT_Q8W8V8U8
|
||||
{ DXGI_FORMAT_R16G16_SNORM, CONV_FLAGS_NONE, DDSPF_V16U16 }, // D3DFMT_V16U16
|
||||
|
||||
{ DXGI_FORMAT_R8G8B8A8_UNORM, CONV_FLAGS_L6V5U5
|
||||
| CONV_FLAGS_EXPAND, DDSPF_L6V5U5 }, // D3DFMT_L6V5U5
|
||||
{ DXGI_FORMAT_R8G8B8A8_UNORM, CONV_FLAGS_L8U8V8, DDSPF_X8L8V8U8 }, // D3DFMT_X8L8V8U8
|
||||
{ DXGI_FORMAT_R10G10B10A2_UNORM, CONV_FLAGS_WUV10, DDSPF_A2W10V10U10 }, // D3DFMT_A2W10V10U10
|
||||
{ DXGI_FORMAT_R8G8B8A8_UNORM, CONV_FLAGS_L6V5U5 | CONV_FLAGS_EXPAND,
|
||||
DDSPF_L6V5U5 }, // D3DFMT_L6V5U5
|
||||
{ DXGI_FORMAT_R8G8B8A8_UNORM, CONV_FLAGS_L8U8V8, DDSPF_X8L8V8U8 }, // D3DFMT_X8L8V8U8
|
||||
{ DXGI_FORMAT_R10G10B10A2_UNORM, CONV_FLAGS_WUV10, DDSPF_A2W10V10U10 }, // D3DFMT_A2W10V10U10
|
||||
};
|
||||
|
||||
// Note that many common DDS reader/writers (including D3DX) swap the
|
||||
|
@ -49,7 +49,8 @@ namespace
|
||||
constexpr WICTranslate(const GUID& wg, DXGI_FORMAT fmt, bool isrgb) noexcept :
|
||||
wic(wg),
|
||||
format(fmt),
|
||||
srgb(isrgb) {}
|
||||
srgb(isrgb)
|
||||
{}
|
||||
};
|
||||
|
||||
constexpr WICTranslate g_WICFormats[] =
|
||||
@ -264,11 +265,11 @@ REFGUID DirectX::GetWICCodec(WICCodecs codec) noexcept
|
||||
case WIC_CODEC_ICO:
|
||||
return GUID_ContainerFormatIco;
|
||||
|
||||
#ifdef NTDDI_WIN10_RS4
|
||||
#ifdef NTDDI_WIN10_RS4
|
||||
case WIC_CODEC_HEIF:
|
||||
// This requires installing https://aka.ms/heif
|
||||
return GUID_ContainerFormatHeif;
|
||||
#endif
|
||||
#endif
|
||||
|
||||
default:
|
||||
return GUID_NULL;
|
||||
@ -1062,13 +1063,13 @@ HRESULT DirectX::ComputePitch(DXGI_FORMAT fmt, size_t width, size_t height,
|
||||
return E_INVALIDARG;
|
||||
}
|
||||
|
||||
#if (__cplusplus >= 201703L)
|
||||
[[fallthrough]];
|
||||
#elif defined(__clang__)
|
||||
[[clang::fallthrough]];
|
||||
#elif defined(_MSC_VER)
|
||||
__fallthrough;
|
||||
#endif
|
||||
#if (__cplusplus >= 201703L)
|
||||
[[fallthrough]];
|
||||
#elif defined(__clang__)
|
||||
[[clang::fallthrough]];
|
||||
#elif defined(_MSC_VER)
|
||||
__fallthrough;
|
||||
#endif
|
||||
|
||||
case XBOX_DXGI_FORMAT_D16_UNORM_S8_UINT:
|
||||
case XBOX_DXGI_FORMAT_R16_UNORM_X8_TYPELESS:
|
||||
@ -1271,7 +1272,7 @@ HRESULT DirectX::ComputeTileShape(
|
||||
|
||||
const bool iscompressed = IsCompressed(fmt);
|
||||
|
||||
switch(dimension)
|
||||
switch (dimension)
|
||||
{
|
||||
case TEX_DIMENSION_TEXTURE1D:
|
||||
if (iscompressed)
|
||||
@ -1283,10 +1284,10 @@ HRESULT DirectX::ComputeTileShape(
|
||||
|
||||
case TEX_DIMENSION_TEXTURE2D:
|
||||
tiling.depth = 1;
|
||||
if(iscompressed)
|
||||
if (iscompressed)
|
||||
{
|
||||
size_t bpb = BytesPerBlock(fmt);
|
||||
switch(bpb)
|
||||
switch (bpb)
|
||||
{
|
||||
case 8:
|
||||
tiling.width = 128 * 4;
|
||||
@ -1338,10 +1339,10 @@ HRESULT DirectX::ComputeTileShape(
|
||||
break;
|
||||
|
||||
case TEX_DIMENSION_TEXTURE3D:
|
||||
if(iscompressed)
|
||||
if (iscompressed)
|
||||
{
|
||||
size_t bpb = BytesPerBlock(fmt);
|
||||
switch(bpb)
|
||||
switch (bpb)
|
||||
{
|
||||
case 8:
|
||||
tiling.width = 32 * 4;
|
||||
|
@ -29,7 +29,8 @@ namespace
|
||||
constexpr WICConvert(const GUID& src, const GUID& tgt, TEX_ALPHA_MODE mode) noexcept :
|
||||
source(src),
|
||||
target(tgt),
|
||||
alphaMode(mode) {}
|
||||
alphaMode(mode)
|
||||
{}
|
||||
};
|
||||
|
||||
constexpr WICConvert g_WICConvert[] =
|
||||
|
@ -239,7 +239,7 @@
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions>NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<WarningLevel>EnableAllWarnings</WarningLevel>
|
||||
@ -265,7 +265,7 @@
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions>NDEBUG;__WRL_NO_DEFAULT_LIB__;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<WarningLevel>EnableAllWarnings</WarningLevel>
|
||||
@ -292,7 +292,7 @@
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions>NDEBUG;__WRL_NO_DEFAULT_LIB__;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<WarningLevel>EnableAllWarnings</WarningLevel>
|
||||
@ -318,7 +318,7 @@
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions>NDEBUG;_LIB;PROFILE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<WarningLevel>EnableAllWarnings</WarningLevel>
|
||||
@ -344,7 +344,7 @@
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions>NDEBUG;__WRL_NO_DEFAULT_LIB__;_LIB;PROFILE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<WarningLevel>EnableAllWarnings</WarningLevel>
|
||||
@ -371,7 +371,7 @@
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions>NDEBUG;__WRL_NO_DEFAULT_LIB__;_LIB;PROFILE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<WarningLevel>EnableAllWarnings</WarningLevel>
|
||||
@ -394,7 +394,7 @@
|
||||
</Link>
|
||||
<ClCompile>
|
||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<MinimalRebuild>false</MinimalRebuild>
|
||||
<WarningLevel>EnableAllWarnings</WarningLevel>
|
||||
@ -419,7 +419,7 @@
|
||||
</Link>
|
||||
<ClCompile>
|
||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<MinimalRebuild>false</MinimalRebuild>
|
||||
<WarningLevel>EnableAllWarnings</WarningLevel>
|
||||
@ -444,7 +444,7 @@
|
||||
</Link>
|
||||
<ClCompile>
|
||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<MinimalRebuild>false</MinimalRebuild>
|
||||
<WarningLevel>EnableAllWarnings</WarningLevel>
|
||||
@ -478,7 +478,6 @@
|
||||
<ItemGroup>
|
||||
<None Include="..\README.md" />
|
||||
<None Include="DirectXTex.inl" />
|
||||
<None Include="Shaders\CompileShaders.cmd" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="BC.cpp" />
|
||||
@ -535,14 +534,6 @@
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Profile|Gaming.Desktop.x64'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Shaders\BC6HEncode.hlsl">
|
||||
<FileType>Document</FileType>
|
||||
</None>
|
||||
<None Include="Shaders\BC7Encode.hlsl">
|
||||
<FileType>Document</FileType>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets" />
|
||||
<Target Name="EnsureGDK" BeforeTargets="_CheckForInvalidConfigurationAndPlatform" Condition="$([System.Text.RegularExpressions.Regex]::IsMatch('$(Platform)', 'Gaming\..+\.x64'))">
|
||||
@ -552,26 +543,4 @@
|
||||
</PropertyGroup>
|
||||
<Error Condition="!Exists('$(VCTargetsPath)\Platforms\$(Platform)\Platform.props')" Text="$([System.String]::Format('$(ErrorText)', '$(Platform)'))" />
|
||||
</Target>
|
||||
<Target Name="ATGEnsureShaders" BeforeTargets="PrepareForBuild">
|
||||
<PropertyGroup>
|
||||
<_ATGFXCPath>$(WindowsSDK_ExecutablePath_x64.Split(';')[0])</_ATGFXCPath>
|
||||
<_ATGFXCPath>$(_ATGFXCPath.Replace("x64",""))</_ATGFXCPath>
|
||||
<_ATGFXCPath Condition="'$(_ATGFXCPath)' != '' and !HasTrailingSlash('$(_ATGFXCPath)')">$(_ATGFXCPath)\</_ATGFXCPath>
|
||||
<_ATGFXCVer>$([System.Text.RegularExpressions.Regex]::Match($(_ATGFXCPath), `10\.0\.\d+\.0`))</_ATGFXCVer>
|
||||
<_ATGFXCVer Condition="'$(_ATGFXCVer)' != '' and !HasTrailingSlash('$(_ATGFXCVer)')">$(_ATGFXCVer)\</_ATGFXCVer>
|
||||
</PropertyGroup>
|
||||
<Exec Condition="!Exists('Shaders/Compiled/BC6HEncode_EncodeBlockCS.inc')" WorkingDirectory="$(ProjectDir)Shaders" Command="CompileShaders" EnvironmentVariables="WindowsSdkVerBinPath=$(_ATGFXCPath);WindowsSDKVersion=$(_ATGFXCVer);CompileShadersOutput=$(ProjectDir)Shaders/Compiled" LogStandardErrorAsError="true" />
|
||||
<PropertyGroup>
|
||||
<_ATGFXCPath />
|
||||
<_ATGFXCVer />
|
||||
</PropertyGroup>
|
||||
</Target>
|
||||
<Target Name="ATGDeleteShaders" AfterTargets="Clean">
|
||||
<ItemGroup>
|
||||
<_ATGShaderHeaders Include="$(ProjectDir)Shaders/Compiled/*.inc" />
|
||||
<_ATGShaderSymbols Include="$(ProjectDir)Shaders/Compiled/*.pdb" />
|
||||
</ItemGroup>
|
||||
<Delete Files="@(_ATGShaderHeaders)" />
|
||||
<Delete Files="@(_ATGShaderSymbols)" />
|
||||
</Target>
|
||||
</Project>
|
@ -46,15 +46,6 @@
|
||||
<None Include="DirectXTex.inl">
|
||||
<Filter>Header Files</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\CompileShaders.cmd">
|
||||
<Filter>Source Files\Shaders</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\BC7Encode.hlsl">
|
||||
<Filter>Source Files\Shaders</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\BC6HEncode.hlsl">
|
||||
<Filter>Source Files\Shaders</Filter>
|
||||
</None>
|
||||
<None Include="..\README.md" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
|
@ -239,7 +239,7 @@
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions>NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<WarningLevel>EnableAllWarnings</WarningLevel>
|
||||
@ -265,7 +265,7 @@
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions>NDEBUG;__WRL_NO_DEFAULT_LIB__;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<WarningLevel>EnableAllWarnings</WarningLevel>
|
||||
@ -292,7 +292,7 @@
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions>NDEBUG;__WRL_NO_DEFAULT_LIB__;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<WarningLevel>EnableAllWarnings</WarningLevel>
|
||||
@ -318,7 +318,7 @@
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions>NDEBUG;_LIB;PROFILE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<WarningLevel>EnableAllWarnings</WarningLevel>
|
||||
@ -344,7 +344,7 @@
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions>NDEBUG;__WRL_NO_DEFAULT_LIB__;_LIB;PROFILE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<WarningLevel>EnableAllWarnings</WarningLevel>
|
||||
@ -371,7 +371,7 @@
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<PreprocessorDefinitions>NDEBUG;__WRL_NO_DEFAULT_LIB__;_LIB;PROFILE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<WarningLevel>EnableAllWarnings</WarningLevel>
|
||||
@ -394,7 +394,7 @@
|
||||
</Link>
|
||||
<ClCompile>
|
||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<MinimalRebuild>false</MinimalRebuild>
|
||||
<WarningLevel>EnableAllWarnings</WarningLevel>
|
||||
@ -419,7 +419,7 @@
|
||||
</Link>
|
||||
<ClCompile>
|
||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<MinimalRebuild>false</MinimalRebuild>
|
||||
<WarningLevel>EnableAllWarnings</WarningLevel>
|
||||
@ -444,7 +444,7 @@
|
||||
</Link>
|
||||
<ClCompile>
|
||||
<PrecompiledHeaderFile>DirectXTexP.h</PrecompiledHeaderFile>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;$(ProjectDir)Shaders\Compiled;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<AdditionalIncludeDirectories>$(ProjectDir);..\Common;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<MinimalRebuild>false</MinimalRebuild>
|
||||
<WarningLevel>EnableAllWarnings</WarningLevel>
|
||||
@ -478,7 +478,6 @@
|
||||
<ItemGroup>
|
||||
<None Include="..\README.md" />
|
||||
<None Include="DirectXTex.inl" />
|
||||
<None Include="Shaders\CompileShaders.cmd" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="BC.cpp" />
|
||||
@ -535,14 +534,6 @@
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Profile|Gaming.Desktop.x64'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="Shaders\BC6HEncode.hlsl">
|
||||
<FileType>Document</FileType>
|
||||
</None>
|
||||
<None Include="Shaders\BC7Encode.hlsl">
|
||||
<FileType>Document</FileType>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets" />
|
||||
<Target Name="EnsureGDK" BeforeTargets="_CheckForInvalidConfigurationAndPlatform" Condition="$([System.Text.RegularExpressions.Regex]::IsMatch('$(Platform)', 'Gaming\..+\.x64'))">
|
||||
@ -552,26 +543,4 @@
|
||||
</PropertyGroup>
|
||||
<Error Condition="!Exists('$(VCTargetsPath)\Platforms\$(Platform)\Platform.props')" Text="$([System.String]::Format('$(ErrorText)', '$(Platform)'))" />
|
||||
</Target>
|
||||
<Target Name="ATGEnsureShaders" BeforeTargets="PrepareForBuild">
|
||||
<PropertyGroup>
|
||||
<_ATGFXCPath>$(WindowsSDK_ExecutablePath_x64.Split(';')[0])</_ATGFXCPath>
|
||||
<_ATGFXCPath>$(_ATGFXCPath.Replace("x64",""))</_ATGFXCPath>
|
||||
<_ATGFXCPath Condition="'$(_ATGFXCPath)' != '' and !HasTrailingSlash('$(_ATGFXCPath)')">$(_ATGFXCPath)\</_ATGFXCPath>
|
||||
<_ATGFXCVer>$([System.Text.RegularExpressions.Regex]::Match($(_ATGFXCPath), `10\.0\.\d+\.0`))</_ATGFXCVer>
|
||||
<_ATGFXCVer Condition="'$(_ATGFXCVer)' != '' and !HasTrailingSlash('$(_ATGFXCVer)')">$(_ATGFXCVer)\</_ATGFXCVer>
|
||||
</PropertyGroup>
|
||||
<Exec Condition="!Exists('Shaders/Compiled/BC6HEncode_EncodeBlockCS.inc')" WorkingDirectory="$(ProjectDir)Shaders" Command="CompileShaders" EnvironmentVariables="WindowsSdkVerBinPath=$(_ATGFXCPath);WindowsSDKVersion=$(_ATGFXCVer);CompileShadersOutput=$(ProjectDir)Shaders/Compiled" LogStandardErrorAsError="true" />
|
||||
<PropertyGroup>
|
||||
<_ATGFXCPath />
|
||||
<_ATGFXCVer />
|
||||
</PropertyGroup>
|
||||
</Target>
|
||||
<Target Name="ATGDeleteShaders" AfterTargets="Clean">
|
||||
<ItemGroup>
|
||||
<_ATGShaderHeaders Include="$(ProjectDir)Shaders/Compiled/*.inc" />
|
||||
<_ATGShaderSymbols Include="$(ProjectDir)Shaders/Compiled/*.pdb" />
|
||||
</ItemGroup>
|
||||
<Delete Files="@(_ATGShaderHeaders)" />
|
||||
<Delete Files="@(_ATGShaderSymbols)" />
|
||||
</Target>
|
||||
</Project>
|
@ -46,15 +46,6 @@
|
||||
<None Include="DirectXTex.inl">
|
||||
<Filter>Header Files</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\CompileShaders.cmd">
|
||||
<Filter>Source Files\Shaders</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\BC7Encode.hlsl">
|
||||
<Filter>Source Files\Shaders</Filter>
|
||||
</None>
|
||||
<None Include="Shaders\BC6HEncode.hlsl">
|
||||
<Filter>Source Files\Shaders</Filter>
|
||||
</None>
|
||||
<None Include="..\README.md" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
|
@ -67,30 +67,36 @@ static const uint candidateFixUpIndex1D[32] =
|
||||
15,15,15,15,
|
||||
15,15,15,15,
|
||||
15, 2, 8, 2,
|
||||
2, 8, 8,15,
|
||||
2, 8, 2, 2,
|
||||
8, 8, 2, 2
|
||||
2, 8, 8,15,
|
||||
2, 8, 2, 2,
|
||||
8, 8, 2, 2
|
||||
};
|
||||
|
||||
//0, 9, 18, 27, 37, 46, 55, 64
|
||||
static const uint aStep1[64] = { 0,0,0,0,0,1,1,1,
|
||||
1,1,1,1,1,1,2,2,
|
||||
2,2,2,2,2,2,2,3,
|
||||
3,3,3,3,3,3,3,3,
|
||||
3,4,4,4,4,4,4,4,
|
||||
4,4,5,5,5,5,5,5,
|
||||
5,5,5,6,6,6,6,6,
|
||||
6,6,6,6,7,7,7,7 };
|
||||
static const uint aStep1[64] =
|
||||
{
|
||||
0,0,0,0,0,1,1,1,
|
||||
1,1,1,1,1,1,2,2,
|
||||
2,2,2,2,2,2,2,3,
|
||||
3,3,3,3,3,3,3,3,
|
||||
3,4,4,4,4,4,4,4,
|
||||
4,4,5,5,5,5,5,5,
|
||||
5,5,5,6,6,6,6,6,
|
||||
6,6,6,6,7,7,7,7
|
||||
};
|
||||
|
||||
//0, 4, 9, 13, 17, 21, 26, 30, 34, 38, 43, 47, 51, 55, 60, 64
|
||||
static const uint aStep2[64] = { 0, 0, 0, 1, 1, 1, 1, 2,
|
||||
2, 2, 2, 2, 3, 3, 3, 3,
|
||||
4, 4, 4, 4, 5, 5, 5, 5,
|
||||
6, 6, 6, 6, 6, 7, 7, 7,
|
||||
7, 8, 8, 8, 8, 9, 9, 9,
|
||||
9,10,10,10,10,10,11,11,
|
||||
11,11,12,12,12,12,13,13,
|
||||
13,13,14,14,14,14,15,15 };
|
||||
static const uint aStep2[64] =
|
||||
{
|
||||
0, 0, 0, 1, 1, 1, 1, 2,
|
||||
2, 2, 2, 2, 3, 3, 3, 3,
|
||||
4, 4, 4, 4, 5, 5, 5, 5,
|
||||
6, 6, 6, 6, 6, 7, 7, 7,
|
||||
7, 8, 8, 8, 8, 9, 9, 9,
|
||||
9, 10,10,10,10,10,11,11,
|
||||
11,11,12,12,12,12,13,13,
|
||||
13,13,14,14,14,14,15,15
|
||||
};
|
||||
|
||||
static const float3 RGB2LUM = float3(0.2126f, 0.7152f, 0.0722f);
|
||||
|
||||
@ -2250,12 +2256,11 @@ void block_package(inout uint4 block, int2x3 endPoint, uint mode_type) // for mo
|
||||
block.xy = 0;
|
||||
block.z &= 0xFFFFFFFE;
|
||||
|
||||
|
||||
if (mode_type == candidateModeFlag[10])
|
||||
{
|
||||
/* block.x |= candidateModeMemory[10];
|
||||
block.y |= ( ( endPoint[1].r << 3 ) & 0x00001FF8 ) | ( ( endPoint[1].g << 13 ) & 0x007FE000 ) | ( ( endPoint[1].b << 23 ) & 0xFF800000 );
|
||||
block.z |= ( endPoint[1].b >> 9 ) & 0x00000001;*/
|
||||
block.y |= ( ( endPoint[1].r << 3 ) & 0x00001FF8 ) | ( ( endPoint[1].g << 13 ) & 0x007FE000 ) | ( ( endPoint[1].b << 23 ) & 0xFF800000 );
|
||||
block.z |= ( endPoint[1].b >> 9 ) & 0x00000001;*/
|
||||
|
||||
block.x |= ((candidateModeMemory[10] >> 0) & 1) << 0;
|
||||
block.x |= ((candidateModeMemory[10] >> 1) & 1) << 1;
|
||||
|
@ -131,7 +131,7 @@ static const uint2 candidateFixUpIndex1DOrdered[128] = //Same with candidateFixU
|
||||
{ 5,15},{10,15},{ 8,15},{13,15},
|
||||
{ 3,15},{12,15},{ 3,15},{ 3, 8},
|
||||
};
|
||||
//static const uint4x4 candidateRotation[4] =
|
||||
//static const uint4x4 candidateRotation[4] =
|
||||
//{
|
||||
// {1,0,0,0},{0,1,0,0},{0,0,1,0},{0,0,0,1},
|
||||
// {0,0,0,1},{0,1,0,0},{0,0,1,0},{1,0,0,0},
|
||||
@ -142,37 +142,49 @@ static const uint2 candidateFixUpIndex1DOrdered[128] = //Same with candidateFixU
|
||||
// {2,3}, //color index and alpha index can exchange
|
||||
// {2,2},{4,4},{2,2}};
|
||||
|
||||
static const uint aWeight[3][16] = { {0, 4, 9, 13, 17, 21, 26, 30, 34, 38, 43, 47, 51, 55, 60, 64},
|
||||
{0, 9, 18, 27, 37, 46, 55, 64, 0, 0, 0, 0, 0, 0, 0, 0},
|
||||
{0, 21, 43, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0} };
|
||||
static const uint aWeight[3][16] =
|
||||
{
|
||||
{0, 4, 9, 13, 17, 21, 26, 30, 34, 38, 43, 47, 51, 55, 60, 64},
|
||||
{0, 9, 18, 27, 37, 46, 55, 64, 0, 0, 0, 0, 0, 0, 0, 0},
|
||||
{0, 21, 43, 64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}
|
||||
};
|
||||
|
||||
//4 bit index: 0, 4, 9, 13, 17, 21, 26, 30, 34, 38, 43, 47, 51, 55, 60, 64
|
||||
static const uint aStep[3][64] = { { 0, 0, 0, 1, 1, 1, 1, 2,
|
||||
2, 2, 2, 2, 3, 3, 3, 3,
|
||||
4, 4, 4, 4, 5, 5, 5, 5,
|
||||
6, 6, 6, 6, 6, 7, 7, 7,
|
||||
7, 8, 8, 8, 8, 9, 9, 9,
|
||||
9,10,10,10,10,10,11,11,
|
||||
11,11,12,12,12,12,13,13,
|
||||
13,13,14,14,14,14,15,15 },
|
||||
static const uint aStep[3][64] =
|
||||
{
|
||||
{
|
||||
0, 0, 0, 1, 1, 1, 1, 2,
|
||||
2, 2, 2, 2, 3, 3, 3, 3,
|
||||
4, 4, 4, 4, 5, 5, 5, 5,
|
||||
6, 6, 6, 6, 6, 7, 7, 7,
|
||||
7, 8, 8, 8, 8, 9, 9, 9,
|
||||
9,10,10,10,10,10,11,11,
|
||||
11,11,12,12,12,12,13,13,
|
||||
13,13,14,14,14,14,15,15
|
||||
},
|
||||
//3 bit index: 0, 9, 18, 27, 37, 46, 55, 64
|
||||
{ 0,0,0,0,0,1,1,1,
|
||||
{
|
||||
0,0,0,0,0,1,1,1,
|
||||
1,1,1,1,1,1,2,2,
|
||||
2,2,2,2,2,2,2,3,
|
||||
3,3,3,3,3,3,3,3,
|
||||
3,4,4,4,4,4,4,4,
|
||||
4,4,5,5,5,5,5,5,
|
||||
5,5,5,6,6,6,6,6,
|
||||
6,6,6,6,7,7,7,7 },
|
||||
6,6,6,6,7,7,7,7
|
||||
},
|
||||
//2 bit index: 0, 21, 43, 64
|
||||
{ 0,0,0,0,0,0,0,0,
|
||||
{
|
||||
0,0,0,0,0,0,0,0,
|
||||
0,0,0,1,1,1,1,1,
|
||||
1,1,1,1,1,1,1,1,
|
||||
1,1,1,1,1,1,1,1,
|
||||
1,2,2,2,2,2,2,2,
|
||||
2,2,2,2,2,2,2,2,
|
||||
2,2,2,2,2,2,3,3,
|
||||
3,3,3,3,3,3,3,3 } };
|
||||
3,3,3,3,3,3,3,3
|
||||
}
|
||||
};
|
||||
|
||||
cbuffer cbCS : register(b0)
|
||||
{
|
||||
@ -1561,18 +1573,18 @@ void EncodeBlockCS(uint GI : SV_GroupIndex, uint3 groupID : SV_GroupID)
|
||||
// uint precisionMask = ((1 << bits) - 1) << (8 - bits);
|
||||
// uint precisionHalf = (1 << (7-bits));
|
||||
//
|
||||
// uint4 truncated = color & precisionMask;
|
||||
// uint4 truncated = color & precisionMask;
|
||||
// uint4 rounded = min(255, color + precisionHalf) & precisionMask;
|
||||
//
|
||||
//
|
||||
// uint4 truncated_bak = truncated = truncated | (truncated >> bits);
|
||||
// uint4 rounded_bak = rounded = rounded | (rounded >> bits);
|
||||
//
|
||||
// uint4 color_bak = color;
|
||||
//
|
||||
//
|
||||
// Ensure_A_Is_Larger( rounded, color );
|
||||
// Ensure_A_Is_Larger( truncated, color_bak );
|
||||
//
|
||||
// if (dot(rounded - color, rounded - color) <
|
||||
// if (dot(rounded - color, rounded - color) <
|
||||
// dot(truncated - color_bak, truncated - color_bak))
|
||||
// {
|
||||
// return rounded_bak;
|
||||
|
@ -101,7 +101,7 @@ namespace DirectX
|
||||
|
||||
#define BILINEAR_INTERPOLATE( res, x, y, r0, r1 ) \
|
||||
res = XMVectorAdd(XMVectorScale(XMVectorAdd(XMVectorScale((r0)[ x.u0 ], x.weight0), XMVectorScale((r0)[ x.u1 ], x.weight1)), y.weight0), \
|
||||
XMVectorScale(XMVectorAdd(XMVectorScale((r1)[ x.u0 ], x.weight0), XMVectorScale((r1)[ x.u1 ], x.weight1)), y.weight1) );
|
||||
XMVectorScale(XMVectorAdd(XMVectorScale((r1)[ x.u0 ], x.weight0), XMVectorScale((r1)[ x.u1 ], x.weight1)), y.weight1) );
|
||||
|
||||
#define TRILINEAR_INTERPOLATE( res, x, y, z, r0, r1, r2, r3 ) \
|
||||
{\
|
||||
|
39
README.md
39
README.md
@ -6,7 +6,7 @@ http://go.microsoft.com/fwlink/?LinkId=248926
|
||||
|
||||
Copyright (c) Microsoft Corporation.
|
||||
|
||||
**March 24, 2025**
|
||||
## March 24, 2025
|
||||
|
||||
This package contains DirectXTex, a shared source library for reading and writing ``.DDS`` files, and performing various texture content processing operations including resizing, format conversion, mip-map generation, block compression for Direct3D runtime texture resources, and height-map to normal-map conversion. This library makes use of the Windows Image Component (WIC) APIs. It also includes ``.TGA`` and ``.HDR`` readers and writers since these image file formats are commonly used for texture content processing pipelines, but are not currently supported by a built-in WIC codec.
|
||||
|
||||
@ -18,55 +18,54 @@ These components are designed to work without requiring any content from the leg
|
||||
|
||||
* ``DirectXTex\``
|
||||
|
||||
+ This contains the DirectXTex library. This includes a full-featured DDS reader and writer including legacy format conversions, a TGA reader and writer, a HDR reader and writer, a WIC-based bitmap reader and writer (BMP, JPEG, PNG, TIFF, and HD Photo), and various texture processing functions. This is intended primarily for tool usage.
|
||||
* This contains the DirectXTex library. This includes a full-featured DDS reader and writer including legacy format conversions, a TGA reader and writer, a HDR reader and writer, a WIC-based bitmap reader and writer (BMP, JPEG, PNG, TIFF, and HD Photo), and various texture processing functions. This is intended primarily for tool usage.
|
||||
|
||||
> The majority of the header files here are intended for internal implementation of the library only (``BC.h``, ``BCDirectCompute.h``, ``DDS.h``, ``DirectXTexP.h``, etc.). Only ``DirectXTex.h`` and ``DirectXTex.inl`` are meant as the 'public' header for the library.
|
||||
|
||||
* ``Auxiliary\``
|
||||
|
||||
+ Contains optional source files for the DirectXTex library, such as adapter loading functions using the OpenEXR library, Xbox texture tiling extensions, etc.
|
||||
* Contains optional source files for the DirectXTex library, such as adapter loading functions using the OpenEXR library, Xbox texture tiling extensions, etc.
|
||||
|
||||
* ``Common\``
|
||||
|
||||
+ Contains shared source headers used by the DirectXTex library and tools.
|
||||
* Contains shared source headers used by the DirectXTex library and tools.
|
||||
|
||||
* ``Texconv\``
|
||||
|
||||
+ This DirectXTex sample is an implementation of the [texconv](https://github.com/Microsoft/DirectXTex/wiki/Texconv) command-line texture utility from the DirectX SDK utilizing DirectXTex rather than D3DX.
|
||||
* This DirectXTex sample is an implementation of the [texconv](https://github.com/Microsoft/DirectXTex/wiki/Texconv) command-line texture utility from the DirectX SDK utilizing DirectXTex rather than D3DX.
|
||||
|
||||
It supports the same arguments as the *Texture Conversion Tool Extended* (``texconvex.exe``) legacy DirectX SDK utility. The primary differences are the ``-10`` and ``-11`` arguments are not applicable and the filter names (``POINT``, ``LINEAR``, ``CUBIC``, ``FANT`` or ``BOX``, ``TRIANGLE``, ``*_DITHER``, ``*_DITHER_DIFFUSION``). This also includes support for the JPEG XR (HD Photo) bitmap format.
|
||||
It supports the same arguments as the _Texture Conversion Tool Extended_ (``texconvex.exe``) legacy DirectX SDK utility. The primary differences are the ``-10`` and ``-11`` arguments are not applicable and the filter names (``POINT``, ``LINEAR``, ``CUBIC``, ``FANT`` or ``BOX``, ``TRIANGLE``, ``*_DITHER``, ``*_DITHER_DIFFUSION``). This also includes support for the JPEG XR (HD Photo) bitmap format.
|
||||
|
||||
* ``Texassemble\``
|
||||
|
||||
+ This DirectXTex sample is a [command-line utility](https://github.com/Microsoft/DirectXTex/wiki/Texassemble) for creating cubemaps, volume maps, or texture arrays from a set of individual input image files.
|
||||
* This DirectXTex sample is a [command-line utility](https://github.com/Microsoft/DirectXTex/wiki/Texassemble) for creating cubemaps, volume maps, or texture arrays from a set of individual input image files.
|
||||
|
||||
* ``Texdiag\``
|
||||
|
||||
+ This DirectXTex sample is a [command-line utility](https://github.com/Microsoft/DirectXTex/wiki/Texdiag) for analyzing image contents, primarily for debugging purposes.
|
||||
* This DirectXTex sample is a [command-line utility](https://github.com/Microsoft/DirectXTex/wiki/Texdiag) for analyzing image contents, primarily for debugging purposes.
|
||||
|
||||
* ``DDSView\``
|
||||
|
||||
+ This DirectXTex sample is a simple Direct3D 11-based viewer for DDS files. For array textures or volume maps, the "<" and ">" keyboard keys will show different images contained in the DDS. The "1" through "0" keys can also be used to jump to a specific image index.
|
||||
* This DirectXTex sample is a simple Direct3D 11-based viewer for DDS files. For array textures or volume maps, the "<" and ">" keyboard keys will show different images contained in the DDS. The "1" through "0" keys can also be used to jump to a specific image index.
|
||||
|
||||
* ``DDSTextureLoader\``
|
||||
|
||||
+ This contains a streamlined version of the legacy DirectX SDK sample *DDSWithoutD3DX11* texture loading code for a simple light-weight runtime DDS loader. There are versions for Direct3D 9, Direct3D 11, and Direct3D 12. This performs no runtime pixel data conversions. This is ideal for runtime usage, and supports the full complement of Direct3D texture resources (1D, 2D, volume maps, cubemaps, mipmap levels, texture arrays, BC formats, etc.).
|
||||
* This contains a streamlined version of the legacy DirectX SDK sample _DDSWithoutD3DX11_ texture loading code for a simple light-weight runtime DDS loader. There are versions for Direct3D 9, Direct3D 11, and Direct3D 12. This performs no runtime pixel data conversions. This is ideal for runtime usage, and supports the full complement of Direct3D texture resources (1D, 2D, volume maps, cubemaps, mipmap levels, texture arrays, BC formats, etc.).
|
||||
|
||||
* ``ScreenGrab\``
|
||||
|
||||
+ This contains texture writing modules for Direct3D 9, Direct3D 11, and Direct3D 12 primarily intended for creating screenshots. The images are written as a DDS or as an image file format using WIC.
|
||||
* This contains texture writing modules for Direct3D 9, Direct3D 11, and Direct3D 12 primarily intended for creating screenshots. The images are written as a DDS or as an image file format using WIC.
|
||||
|
||||
* ``WICTextureLoader\``
|
||||
|
||||
+ This contains a Direct3D 9, Direct3D 11 and Direct3D 12 2D texture loader that uses WIC to load a bitmap (BMP, JPEG, PNG, HD Photo, or other WIC supported file container), resize if needed based on the current feature level (or by explicit parameter), format convert to a DXGI_FORMAT if required, and then create a 2D texture. Note this does not support 1D textures, volume textures, cubemaps, or texture arrays. DDSTextureLoader is recommended for fully "precooked" textures for maximum performance and image quality, but this loader can be useful for creating simple 2D texture from standard image files at runtime.
|
||||
* This contains a Direct3D 9, Direct3D 11 and Direct3D 12 2D texture loader that uses WIC to load a bitmap (BMP, JPEG, PNG, HD Photo, or other WIC supported file container), resize if needed based on the current feature level (or by explicit parameter), format convert to a DXGI_FORMAT if required, and then create a 2D texture. Note this does not support 1D textures, volume textures, cubemaps, or texture arrays. DDSTextureLoader is recommended for fully "precooked" textures for maximum performance and image quality, but this loader can be useful for creating simple 2D texture from standard image files at runtime.
|
||||
|
||||
> DDSTextureLoader11, ScreenGrab11, and WICTextureLoader11 are 'stand-alone' versions of the same modules provided in the [DirectX Tool Kit for DX11](https://github.com/Microsoft/DirectXTK)
|
||||
|
||||
> DDSTextureLoader12, ScreenGrab12, and WICTextureLoader12 are 'stand-alone' versions of the same modules provided in the [DirectX Tool Kit for DX12](https://github.com/Microsoft/DirectXTK12).
|
||||
|
||||
* ``build\``
|
||||
|
||||
+ Contains YAML files for the build pipelines along with some miscellaneous build files and scripts.
|
||||
* Contains miscellaneous build files and scripts.
|
||||
|
||||
## Documentation
|
||||
|
||||
@ -86,9 +85,9 @@ For a full change history, see [CHANGELOG.md](https://github.com/microsoft/Direc
|
||||
|
||||
* Starting with the March 2025 release, Windows 7 and Windows 8.0 support has been retired.
|
||||
|
||||
* Starting with the July 2022 release, the ``bool forceSRGB`` parameter for the CreateTextureEx and CreateShaderResourceViewEx functions is now a ``CREATETEX_FLAGS`` typed enum bitmask flag parameter. This may have a *breaking change* impact to client code. Replace ``true`` with ``CREATETEX_FORCE_SRGB`` and ``false`` with ``CREATETEX_DEFAULT``.
|
||||
* Starting with the July 2022 release, the ``bool forceSRGB`` parameter for the **CreateTextureEx** and **CreateShaderResourceViewEx** functions is now a ``CREATETEX_FLAGS`` typed enum bitmask flag parameter. This may have a _breaking change_ impact to client code. Replace ``true`` with ``CREATETEX_FORCE_SRGB`` and ``false`` with ``CREATETEX_DEFAULT``.
|
||||
|
||||
* Starting with the June 2020 release, this library makes use of typed enum bitmask flags per the recommendation of the _C++ Standard_ section *17.5.2.1.3 Bitmask types*. This is consistent with Direct3D 12's use of the ``DEFINE_ENUM_FLAG_OPERATORS`` macro. This may have *breaking change* impacts to client code:
|
||||
* Starting with the June 2020 release, this library makes use of typed enum bitmask flags per the recommendation of the _C++ Standard_ section _17.5.2.1.3 Bitmask types_. This is consistent with Direct3D 12's use of the ``DEFINE_ENUM_FLAG_OPERATORS`` macro. This may have _breaking change_ impacts to client code:
|
||||
|
||||
* You cannot pass the ``0`` literal as your flags value. Instead you must make use of the appropriate default enum value: ``CP_FLAGS_NONE``, ``DDS_FLAGS_NONE``, ``WIC_FLAGS_NONE``, ``TEX_FR_ROTATE0``, ``TEX_FILTER_DEFAULT``, ``TEX_FILTER_DEFAULT``, ``TEX_FILTER_DEFAULT``, ``CNMAP_DEFAULT``, or ``CNMAP_DEFAULT``.
|
||||
|
||||
@ -100,7 +99,7 @@ For a full change history, see [CHANGELOG.md](https://github.com/microsoft/Direc
|
||||
|
||||
* The UWP projects and the Win10 classic desktop project include configurations for the ARM64 platform. Building these requires installing the ARM64 toolset.
|
||||
|
||||
* For ARM64/AArch64 development, the VS 2022 compiler is strongly recommended over the VS 2019 toolset. The Windows SDK (26100 or later) is not compatible with VS 2019 for Win32 on ARM64 development. *Note that the ARM32/AArch32 platform is [deprecated](https://learn.microsoft.com/windows/arm/arm32-to-arm64)*.
|
||||
* For ARM64/AArch64 development, the VS 2022 compiler is strongly recommended over the VS 2019 toolset. The Windows SDK (26100 or later) is not compatible with VS 2019 for Win32 on ARM64 development. _Note that the ARM32/AArch32 platform is [deprecated](https://learn.microsoft.com/windows/arm/arm32-to-arm64)_.
|
||||
|
||||
* When using clang/LLVM for the ARM64/AArch64 platform, the Windows 11 SDK ([22000](https://walbourn.github.io/windows-sdk-for-windows-11/)) or later is required.
|
||||
|
||||
@ -113,8 +112,8 @@ For a full change history, see [CHANGELOG.md](https://github.com/microsoft/Direc
|
||||
|-tonemap|--tonemap|-badtails|--bad-tails|-badtails|--bad-tails|
|
||||
|-bgcolor|--gif-bg-color|-fixbc4x4|--fix-bc-4x4|-ignoremips|--ignore-mips|
|
||||
|-swizzle|--swizzle|-ignoremips|--ignore-mips|-permissive|--permissive|
|
||||
|-stripmips|--strip-mips|-inverty|--invert-y|-targetx|--target-x||-targety|--target-y|
|
||||
|||-keepcoverage|--keep-coverage|||
|
||||
|-stripmips|--strip-mips|-inverty|--invert-y|-targetx|--target-x|
|
||||
|||-keepcoverage|--keep-coverage|-targety|--target-y|
|
||||
|||-permissive|--permissive|||
|
||||
|||-reconstructz|--reconstruct-z|||
|
||||
|||-rotatecolor|--rotate-color|||
|
||||
@ -129,7 +128,7 @@ For a full change history, see [CHANGELOG.md](https://github.com/microsoft/Direc
|
||||
|
||||
## Support
|
||||
|
||||
For questions, consider using [Stack Overflow](https://stackoverflow.com/questions/tagged/directxtk) with the *directxtk* tag, or the [DirectX Discord Server](https://discord.gg/directx) in the *dx12-developers* or *dx9-dx11-developers* channel.
|
||||
For questions, consider using [Stack Overflow](https://stackoverflow.com/questions/tagged/directxtk) with the _directxtk_ tag, or the [DirectX Discord Server](https://discord.gg/directx) in the _dx12-developers_ or _dx9-dx11-developers_ channel.
|
||||
|
||||
For bug reports and feature requests, please use GitHub [issues](https://github.com/microsoft/DirectXTex/issues) for this project.
|
||||
|
||||
|
16
SECURITY.md
16
SECURITY.md
@ -14,17 +14,17 @@ Instead, please report them to the Microsoft Security Response Center (MSRC) at
|
||||
|
||||
If you prefer to submit without logging in, send email to [secure@microsoft.com](mailto:secure@microsoft.com). If possible, encrypt your message with our PGP key; please download it from the [Microsoft Security Response Center PGP Key page](https://aka.ms/security.md/msrc/pgp).
|
||||
|
||||
You should receive a response within 24 hours. If for some reason you do not, please follow up via email to ensure we received your original message. Additional information can be found at [microsoft.com/msrc](https://www.microsoft.com/msrc).
|
||||
You should receive a response within 24 hours. If for some reason you do not, please follow up via email to ensure we received your original message. Additional information can be found at [microsoft.com/msrc](https://www.microsoft.com/msrc).
|
||||
|
||||
Please include the requested information listed below (as much as you can provide) to help us better understand the nature and scope of the possible issue:
|
||||
|
||||
* Type of issue (e.g. buffer overflow, SQL injection, cross-site scripting, etc.)
|
||||
* Full paths of source file(s) related to the manifestation of the issue
|
||||
* The location of the affected source code (tag/branch/commit or direct URL)
|
||||
* Any special configuration required to reproduce the issue
|
||||
* Step-by-step instructions to reproduce the issue
|
||||
* Proof-of-concept or exploit code (if possible)
|
||||
* Impact of the issue, including how an attacker might exploit the issue
|
||||
* Type of issue (e.g. buffer overflow, SQL injection, cross-site scripting, etc.)
|
||||
* Full paths of source file(s) related to the manifestation of the issue
|
||||
* The location of the affected source code (tag/branch/commit or direct URL)
|
||||
* Any special configuration required to reproduce the issue
|
||||
* Step-by-step instructions to reproduce the issue
|
||||
* Proof-of-concept or exploit code (if possible)
|
||||
* Impact of the issue, including how an attacker might exploit the issue
|
||||
|
||||
This information will help us triage your report more quickly.
|
||||
|
||||
|
@ -70,7 +70,7 @@ using Microsoft::WRL::ComPtr;
|
||||
//--------------------------------------------------------------------------------------
|
||||
namespace
|
||||
{
|
||||
#pragma pack(push,1)
|
||||
#pragma pack(push,1)
|
||||
|
||||
constexpr uint32_t DDS_MAGIC = 0x20534444; // "DDS "
|
||||
|
||||
@ -86,20 +86,20 @@ namespace
|
||||
uint32_t ABitMask;
|
||||
};
|
||||
|
||||
#define DDS_FOURCC 0x00000004 // DDPF_FOURCC
|
||||
#define DDS_RGB 0x00000040 // DDPF_RGB
|
||||
#define DDS_RGBA 0x00000041 // DDPF_RGB | DDPF_ALPHAPIXELS
|
||||
#define DDS_LUMINANCE 0x00020000 // DDPF_LUMINANCE
|
||||
#define DDS_LUMINANCEA 0x00020001 // DDPF_LUMINANCE | DDPF_ALPHAPIXELS
|
||||
#define DDS_ALPHA 0x00000002 // DDPF_ALPHA
|
||||
#define DDS_BUMPDUDV 0x00080000 // DDPF_BUMPDUDV
|
||||
#define DDS_FOURCC 0x00000004 // DDPF_FOURCC
|
||||
#define DDS_RGB 0x00000040 // DDPF_RGB
|
||||
#define DDS_RGBA 0x00000041 // DDPF_RGB | DDPF_ALPHAPIXELS
|
||||
#define DDS_LUMINANCE 0x00020000 // DDPF_LUMINANCE
|
||||
#define DDS_LUMINANCEA 0x00020001 // DDPF_LUMINANCE | DDPF_ALPHAPIXELS
|
||||
#define DDS_ALPHA 0x00000002 // DDPF_ALPHA
|
||||
#define DDS_BUMPDUDV 0x00080000 // DDPF_BUMPDUDV
|
||||
|
||||
#define DDS_HEADER_FLAGS_TEXTURE 0x00001007 // DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT
|
||||
#define DDS_HEADER_FLAGS_MIPMAP 0x00020000 // DDSD_MIPMAPCOUNT
|
||||
#define DDS_HEADER_FLAGS_PITCH 0x00000008 // DDSD_PITCH
|
||||
#define DDS_HEADER_FLAGS_LINEARSIZE 0x00080000 // DDSD_LINEARSIZE
|
||||
#define DDS_HEADER_FLAGS_TEXTURE 0x00001007 // DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT
|
||||
#define DDS_HEADER_FLAGS_MIPMAP 0x00020000 // DDSD_MIPMAPCOUNT
|
||||
#define DDS_HEADER_FLAGS_PITCH 0x00000008 // DDSD_PITCH
|
||||
#define DDS_HEADER_FLAGS_LINEARSIZE 0x00080000 // DDSD_LINEARSIZE
|
||||
|
||||
#define DDS_SURFACE_FLAGS_TEXTURE 0x00001000 // DDSCAPS_TEXTURE
|
||||
#define DDS_SURFACE_FLAGS_TEXTURE 0x00001000 // DDSCAPS_TEXTURE
|
||||
|
||||
struct DDS_HEADER
|
||||
{
|
||||
@ -128,7 +128,7 @@ namespace
|
||||
uint32_t reserved;
|
||||
};
|
||||
|
||||
#pragma pack(pop)
|
||||
#pragma pack(pop)
|
||||
|
||||
static_assert(sizeof(DDS_PIXELFORMAT) == 32, "DDS pixel format size mismatch");
|
||||
static_assert(sizeof(DDS_HEADER) == 124, "DDS Header size mismatch");
|
||||
|
@ -108,20 +108,20 @@ namespace
|
||||
uint32_t ABitMask;
|
||||
};
|
||||
|
||||
#define DDS_FOURCC 0x00000004 // DDPF_FOURCC
|
||||
#define DDS_RGB 0x00000040 // DDPF_RGB
|
||||
#define DDS_RGBA 0x00000041 // DDPF_RGB | DDPF_ALPHAPIXELS
|
||||
#define DDS_LUMINANCE 0x00020000 // DDPF_LUMINANCE
|
||||
#define DDS_LUMINANCEA 0x00020001 // DDPF_LUMINANCE | DDPF_ALPHAPIXELS
|
||||
#define DDS_ALPHA 0x00000002 // DDPF_ALPHA
|
||||
#define DDS_BUMPDUDV 0x00080000 // DDPF_BUMPDUDV
|
||||
#define DDS_FOURCC 0x00000004 // DDPF_FOURCC
|
||||
#define DDS_RGB 0x00000040 // DDPF_RGB
|
||||
#define DDS_RGBA 0x00000041 // DDPF_RGB | DDPF_ALPHAPIXELS
|
||||
#define DDS_LUMINANCE 0x00020000 // DDPF_LUMINANCE
|
||||
#define DDS_LUMINANCEA 0x00020001 // DDPF_LUMINANCE | DDPF_ALPHAPIXELS
|
||||
#define DDS_ALPHA 0x00000002 // DDPF_ALPHA
|
||||
#define DDS_BUMPDUDV 0x00080000 // DDPF_BUMPDUDV
|
||||
|
||||
#define DDS_HEADER_FLAGS_TEXTURE 0x00001007 // DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT
|
||||
#define DDS_HEADER_FLAGS_MIPMAP 0x00020000 // DDSD_MIPMAPCOUNT
|
||||
#define DDS_HEADER_FLAGS_PITCH 0x00000008 // DDSD_PITCH
|
||||
#define DDS_HEADER_FLAGS_LINEARSIZE 0x00080000 // DDSD_LINEARSIZE
|
||||
#define DDS_HEADER_FLAGS_TEXTURE 0x00001007 // DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT
|
||||
#define DDS_HEADER_FLAGS_MIPMAP 0x00020000 // DDSD_MIPMAPCOUNT
|
||||
#define DDS_HEADER_FLAGS_PITCH 0x00000008 // DDSD_PITCH
|
||||
#define DDS_HEADER_FLAGS_LINEARSIZE 0x00080000 // DDSD_LINEARSIZE
|
||||
|
||||
#define DDS_SURFACE_FLAGS_TEXTURE 0x00001000 // DDSCAPS_TEXTURE
|
||||
#define DDS_SURFACE_FLAGS_TEXTURE 0x00001000 // DDSCAPS_TEXTURE
|
||||
|
||||
struct DDS_HEADER
|
||||
{
|
||||
@ -154,7 +154,7 @@ namespace
|
||||
static_assert(sizeof(DDS_HEADER) == 124, "DDS Header size mismatch");
|
||||
static_assert(sizeof(DDS_HEADER_DXT10) == 20, "DDS DX10 Extended Header size mismatch");
|
||||
|
||||
#pragma pack(pop)
|
||||
#pragma pack(pop)
|
||||
|
||||
constexpr size_t DDS_MIN_HEADER_SIZE = sizeof(uint32_t) + sizeof(DDS_HEADER);
|
||||
constexpr size_t DDS_DX10_HEADER_SIZE = sizeof(uint32_t) + sizeof(DDS_HEADER) + sizeof(DDS_HEADER_DXT10);
|
||||
|
@ -64,7 +64,7 @@ using Microsoft::WRL::ComPtr;
|
||||
//--------------------------------------------------------------------------------------
|
||||
namespace
|
||||
{
|
||||
#pragma pack(push,1)
|
||||
#pragma pack(push,1)
|
||||
|
||||
constexpr uint32_t DDS_MAGIC = 0x20534444; // "DDS "
|
||||
|
||||
@ -80,22 +80,22 @@ namespace
|
||||
uint32_t ABitMask;
|
||||
};
|
||||
|
||||
#define DDS_FOURCC 0x00000004 // DDPF_FOURCC
|
||||
#define DDS_RGB 0x00000040 // DDPF_RGB
|
||||
#define DDS_RGBA 0x00000041 // DDPF_RGB | DDPF_ALPHAPIXELS
|
||||
#define DDS_LUMINANCE 0x00020000 // DDPF_LUMINANCE
|
||||
#define DDS_LUMINANCEA 0x00020001 // DDPF_LUMINANCE | DDPF_ALPHAPIXELS
|
||||
#define DDS_ALPHA 0x00000002 // DDPF_ALPHA
|
||||
#define DDS_BUMPLUMINANCE 0x00040000 // DDPF_BUMPLUMINANCE
|
||||
#define DDS_BUMPDUDV 0x00080000 // DDPF_BUMPDUDV
|
||||
#define DDS_BUMPDUDVA 0x00080001 // DDPF_BUMPDUDV | DDPF_ALPHAPIXELS
|
||||
#define DDS_FOURCC 0x00000004 // DDPF_FOURCC
|
||||
#define DDS_RGB 0x00000040 // DDPF_RGB
|
||||
#define DDS_RGBA 0x00000041 // DDPF_RGB | DDPF_ALPHAPIXELS
|
||||
#define DDS_LUMINANCE 0x00020000 // DDPF_LUMINANCE
|
||||
#define DDS_LUMINANCEA 0x00020001 // DDPF_LUMINANCE | DDPF_ALPHAPIXELS
|
||||
#define DDS_ALPHA 0x00000002 // DDPF_ALPHA
|
||||
#define DDS_BUMPLUMINANCE 0x00040000 // DDPF_BUMPLUMINANCE
|
||||
#define DDS_BUMPDUDV 0x00080000 // DDPF_BUMPDUDV
|
||||
#define DDS_BUMPDUDVA 0x00080001 // DDPF_BUMPDUDV | DDPF_ALPHAPIXELS
|
||||
|
||||
#define DDS_HEADER_FLAGS_TEXTURE 0x00001007 // DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT
|
||||
#define DDS_HEADER_FLAGS_MIPMAP 0x00020000 // DDSD_MIPMAPCOUNT
|
||||
#define DDS_HEADER_FLAGS_PITCH 0x00000008 // DDSD_PITCH
|
||||
#define DDS_HEADER_FLAGS_LINEARSIZE 0x00080000 // DDSD_LINEARSIZE
|
||||
#define DDS_HEADER_FLAGS_TEXTURE 0x00001007 // DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT
|
||||
#define DDS_HEADER_FLAGS_MIPMAP 0x00020000 // DDSD_MIPMAPCOUNT
|
||||
#define DDS_HEADER_FLAGS_PITCH 0x00000008 // DDSD_PITCH
|
||||
#define DDS_HEADER_FLAGS_LINEARSIZE 0x00080000 // DDSD_LINEARSIZE
|
||||
|
||||
#define DDS_SURFACE_FLAGS_TEXTURE 0x00001000 // DDSCAPS_TEXTURE
|
||||
#define DDS_SURFACE_FLAGS_TEXTURE 0x00001000 // DDSCAPS_TEXTURE
|
||||
|
||||
struct DDS_HEADER
|
||||
{
|
||||
@ -115,7 +115,7 @@ namespace
|
||||
uint32_t reserved2;
|
||||
};
|
||||
|
||||
#pragma pack(pop)
|
||||
#pragma pack(pop)
|
||||
|
||||
static_assert(sizeof(DDS_PIXELFORMAT) == 32, "DDS pixel format size mismatch");
|
||||
static_assert(sizeof(DDS_HEADER) == 124, "DDS Header size mismatch");
|
||||
|
@ -228,7 +228,7 @@ namespace
|
||||
{ nullptr, 0 }
|
||||
};
|
||||
|
||||
#define DEFFMT(fmt) { L## #fmt, DXGI_FORMAT_ ## fmt }
|
||||
#define DEFFMT(fmt) { L## #fmt, DXGI_FORMAT_ ## fmt }
|
||||
|
||||
const SValue<DXGI_FORMAT> g_pFormats[] =
|
||||
{
|
||||
@ -307,7 +307,7 @@ namespace
|
||||
{ nullptr, DXGI_FORMAT_UNKNOWN }
|
||||
};
|
||||
|
||||
#undef DEFFMT
|
||||
#undef DEFFMT
|
||||
|
||||
const SValue<DXGI_FORMAT> g_pFormatAliases[] =
|
||||
{
|
||||
@ -348,15 +348,15 @@ namespace
|
||||
constexpr uint32_t CODEC_TGA = 0xFFFF0002;
|
||||
constexpr uint32_t CODEC_HDR = 0xFFFF0005;
|
||||
|
||||
#ifdef USE_OPENEXR
|
||||
#ifdef USE_OPENEXR
|
||||
constexpr uint32_t CODEC_EXR = 0xFFFF0008;
|
||||
#endif
|
||||
#ifdef USE_LIBJPEG
|
||||
#endif
|
||||
#ifdef USE_LIBJPEG
|
||||
constexpr uint32_t CODEC_JPEG = 0xFFFF0009;
|
||||
#endif
|
||||
#ifdef USE_LIBPNG
|
||||
#endif
|
||||
#ifdef USE_LIBPNG
|
||||
constexpr uint32_t CODEC_PNG = 0xFFFF000A;
|
||||
#endif
|
||||
#endif
|
||||
|
||||
const SValue<uint32_t> g_pExtFileTypes[] =
|
||||
{
|
||||
@ -612,18 +612,18 @@ namespace
|
||||
case CODEC_HDR:
|
||||
return SaveToHDRFile(img, szOutputFile);
|
||||
|
||||
#ifdef USE_OPENEXR
|
||||
#ifdef USE_OPENEXR
|
||||
case CODEC_EXR:
|
||||
return SaveToEXRFile(img, szOutputFile);
|
||||
#endif
|
||||
#ifdef USE_LIBJPEG
|
||||
#endif
|
||||
#ifdef USE_LIBJPEG
|
||||
case CODEC_JPEG:
|
||||
return SaveToJPEGFile(img, szOutputFile);
|
||||
#endif
|
||||
#ifdef USE_LIBPNG
|
||||
#endif
|
||||
#ifdef USE_LIBPNG
|
||||
case CODEC_PNG:
|
||||
return SaveToPNGFile(img, szOutputFile);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
default:
|
||||
{
|
||||
@ -1386,7 +1386,7 @@ int __cdecl wmain(_In_ int argc, _In_z_count_(argc) wchar_t* argv[])
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (_wcsicmp(ext.c_str(), L".tga") == 0)
|
||||
@ -2028,7 +2028,7 @@ int __cdecl wmain(_In_ int argc, _In_z_count_(argc) wchar_t* argv[])
|
||||
hr = FlipRotate(*img, flipRotate, tmp);
|
||||
if (SUCCEEDED(hr))
|
||||
{
|
||||
hr = CopyRectangle(*tmp.GetImage(0,0,0), rect, *dest, dwFilter | dwFilterOpts, offsetx, offsety);
|
||||
hr = CopyRectangle(*tmp.GetImage(0, 0, 0), rect, *dest, dwFilter | dwFilterOpts, offsetx, offsety);
|
||||
}
|
||||
}
|
||||
else
|
||||
@ -2374,7 +2374,7 @@ int __cdecl wmain(_In_ int argc, _In_z_count_(argc) wchar_t* argv[])
|
||||
hr = FlipRotate(*dest, flipRotate, tmp);
|
||||
if (SUCCEEDED(hr))
|
||||
{
|
||||
hr = CopyRectangle(*tmp.GetImage(0,0,0), Rect(0, 0, twidth, theight), *dest, dwFilter | dwFilterOpts, 0, 0);
|
||||
hr = CopyRectangle(*tmp.GetImage(0, 0, 0), Rect(0, 0, twidth, theight), *dest, dwFilter | dwFilterOpts, 0, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -324,7 +324,7 @@ namespace
|
||||
{ nullptr, 0 }
|
||||
};
|
||||
|
||||
#define DEFFMT(fmt) { L## #fmt, DXGI_FORMAT_ ## fmt }
|
||||
#define DEFFMT(fmt) { L## #fmt, DXGI_FORMAT_ ## fmt }
|
||||
|
||||
const SValue<DXGI_FORMAT> g_pFormats[] =
|
||||
{
|
||||
@ -510,7 +510,7 @@ namespace
|
||||
{ nullptr, DXGI_FORMAT_UNKNOWN }
|
||||
};
|
||||
|
||||
#undef DEFFMT
|
||||
#undef DEFFMT
|
||||
|
||||
const SValue<uint32_t> g_pFilters[] =
|
||||
{
|
||||
@ -556,15 +556,15 @@ namespace
|
||||
constexpr uint32_t CODEC_PPM = 0xFFFF0006;
|
||||
constexpr uint32_t CODEC_PFM = 0xFFFF0007;
|
||||
|
||||
#ifdef USE_OPENEXR
|
||||
#ifdef USE_OPENEXR
|
||||
constexpr uint32_t CODEC_EXR = 0xFFFF0008;
|
||||
#endif
|
||||
#ifdef USE_LIBJPEG
|
||||
#endif
|
||||
#ifdef USE_LIBJPEG
|
||||
constexpr uint32_t CODEC_JPEG = 0xFFFF0009;
|
||||
#endif
|
||||
#ifdef USE_LIBPNG
|
||||
#endif
|
||||
#ifdef USE_LIBPNG
|
||||
constexpr uint32_t CODEC_PNG = 0xFFFF000A;
|
||||
#endif
|
||||
#endif
|
||||
|
||||
const SValue<uint32_t> g_pSaveFileTypes[] = // valid formats to write to
|
||||
{
|
||||
@ -1421,10 +1421,10 @@ int __cdecl wmain(_In_ int argc, _In_z_count_(argc) wchar_t* argv[])
|
||||
case OPT_PAPER_WHITE_NITS:
|
||||
case OPT_PRESERVE_ALPHA_COVERAGE:
|
||||
case OPT_SWIZZLE:
|
||||
#ifdef USE_XBOX_EXTS
|
||||
#ifdef USE_XBOX_EXTS
|
||||
case OPT_XGMODE:
|
||||
#endif
|
||||
// These support either "-arg:value" or "-arg value"
|
||||
#endif
|
||||
// These support either "-arg:value" or "-arg value"
|
||||
if (!*pValue)
|
||||
{
|
||||
if ((iArg + 1 >= argc))
|
||||
@ -1895,7 +1895,7 @@ int __cdecl wmain(_In_ int argc, _In_z_count_(argc) wchar_t* argv[])
|
||||
}
|
||||
break;
|
||||
|
||||
#ifdef USE_XBOX_EXTS
|
||||
#ifdef USE_XBOX_EXTS
|
||||
case OPT_XGMODE:
|
||||
{
|
||||
#ifdef _USE_SCARLETT
|
||||
@ -1927,7 +1927,7 @@ int __cdecl wmain(_In_ int argc, _In_z_count_(argc) wchar_t* argv[])
|
||||
XGSetHardwareVersion(static_cast<XG_HARDWARE_VERSION>(mode));
|
||||
break;
|
||||
}
|
||||
#endif // USE_XBOX_EXTS
|
||||
#endif // USE_XBOX_EXTS
|
||||
}
|
||||
}
|
||||
else if (wcspbrk(pArg, L"?*") != nullptr)
|
||||
@ -2014,8 +2014,8 @@ int __cdecl wmain(_In_ int argc, _In_z_count_(argc) wchar_t* argv[])
|
||||
|
||||
#ifndef USE_XBOX_EXTS
|
||||
constexpr
|
||||
#endif
|
||||
bool isXbox = false;
|
||||
#endif
|
||||
bool isXbox = false;
|
||||
if (_wcsicmp(ext.c_str(), L".dds") == 0 || _wcsicmp(ext.c_str(), L".ddx") == 0)
|
||||
{
|
||||
#ifdef USE_XBOX_EXTS
|
||||
@ -2038,7 +2038,7 @@ int __cdecl wmain(_In_ int argc, _In_z_count_(argc) wchar_t* argv[])
|
||||
}
|
||||
}
|
||||
else
|
||||
#endif // USE_XBOX_EXTS
|
||||
#endif // USE_XBOX_EXTS
|
||||
{
|
||||
DDS_FLAGS ddsFlags = DDS_FLAGS_ALLOW_LARGE_FILES;
|
||||
if (dwOptions & (UINT64_C(1) << OPT_DDS_DWORD_ALIGN))
|
||||
@ -3750,7 +3750,7 @@ int __cdecl wmain(_In_ int argc, _In_z_count_(argc) wchar_t* argv[])
|
||||
}
|
||||
}
|
||||
else
|
||||
#endif // USE_XBOX_EXTS
|
||||
#endif // USE_XBOX_EXTS
|
||||
{
|
||||
DDS_FLAGS ddsFlags = DDS_FLAGS_NONE;
|
||||
if (dwOptions & (UINT64_C(1) << OPT_USE_DX10))
|
||||
@ -3856,11 +3856,11 @@ int __cdecl wmain(_In_ int argc, _In_z_count_(argc) wchar_t* argv[])
|
||||
{
|
||||
options.pstrName = const_cast<wchar_t*>(L"HeifCompressionMethod");
|
||||
varValues.vt = VT_UI1;
|
||||
#if defined(NTDDI_WIN10_CU)
|
||||
#if defined(NTDDI_WIN10_CU)
|
||||
varValues.bVal = WICHeifCompressionNone;
|
||||
#else
|
||||
#else
|
||||
varValues.bVal = 0x1 /* WICHeifCompressionNone */;
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
else if (wicQuality >= 0.f)
|
||||
{
|
||||
|
@ -189,7 +189,7 @@ namespace
|
||||
{ nullptr, 0 }
|
||||
};
|
||||
|
||||
#define DEFFMT(fmt) { L## #fmt, DXGI_FORMAT_ ## fmt }
|
||||
#define DEFFMT(fmt) { L## #fmt, DXGI_FORMAT_ ## fmt }
|
||||
|
||||
const SValue<DXGI_FORMAT> g_pFormats[] =
|
||||
{
|
||||
@ -354,7 +354,7 @@ namespace
|
||||
{ nullptr, DXGI_FORMAT_UNKNOWN }
|
||||
};
|
||||
|
||||
#undef DEFFMT
|
||||
#undef DEFFMT
|
||||
|
||||
const SValue<uint32_t> g_pFilters[] =
|
||||
{
|
||||
@ -383,15 +383,15 @@ namespace
|
||||
constexpr uint32_t CODEC_TGA = 0xFFFF0002;
|
||||
constexpr uint32_t CODEC_HDR = 0xFFFF0005;
|
||||
|
||||
#ifdef USE_OPENEXR
|
||||
#ifdef USE_OPENEXR
|
||||
constexpr uint32_t CODEC_EXR = 0xFFFF0008;
|
||||
#endif
|
||||
#ifdef USE_LIBJPEG
|
||||
#endif
|
||||
#ifdef USE_LIBJPEG
|
||||
constexpr uint32_t CODEC_JPEG = 0xFFFF0009;
|
||||
#endif
|
||||
#ifdef USE_LIBPNG
|
||||
#endif
|
||||
#ifdef USE_LIBPNG
|
||||
constexpr uint32_t CODEC_PNG = 0xFFFF000A;
|
||||
#endif
|
||||
#endif
|
||||
|
||||
const SValue<uint32_t> g_pDumpFileTypes[] =
|
||||
{
|
||||
@ -633,18 +633,18 @@ namespace
|
||||
case CODEC_HDR:
|
||||
return SaveToHDRFile(*image, fileName);
|
||||
|
||||
#ifdef USE_OPENEXR
|
||||
#ifdef USE_OPENEXR
|
||||
case CODEC_EXR:
|
||||
return SaveToEXRFile(*image, fileName);
|
||||
#endif
|
||||
#ifdef USE_LIBJPEG
|
||||
#endif
|
||||
#ifdef USE_LIBJPEG
|
||||
case CODEC_JPEG:
|
||||
return SaveToJPEGFile(*image, fileName);
|
||||
#endif
|
||||
#ifdef USE_LIBPNG
|
||||
#endif
|
||||
#ifdef USE_LIBPNG
|
||||
case CODEC_PNG:
|
||||
return SaveToPNGFile(*image, fileName);
|
||||
#endif
|
||||
#endif
|
||||
default:
|
||||
return SaveToWICFile(*image, WIC_FLAGS_NONE, GetWICCodec(static_cast<WICCodecs>(codec)), fileName);
|
||||
}
|
||||
|
@ -64,22 +64,21 @@ using Microsoft::WRL::ComPtr;
|
||||
namespace
|
||||
{
|
||||
//--------------------------------------------------------------------------------------
|
||||
#if !defined(NO_D3D11_DEBUG_NAME) && ( defined(_DEBUG) || defined(PROFILE) )
|
||||
#if !defined(NO_D3D11_DEBUG_NAME) && ( defined(_DEBUG) || defined(PROFILE) )
|
||||
template<UINT TNameLength>
|
||||
inline void SetDebugObjectName(_In_ ID3D11DeviceChild* resource, _In_ const char(&name)[TNameLength]) noexcept
|
||||
{
|
||||
resource->SetPrivateData(WKPDID_D3DDebugObjectName, TNameLength - 1, name);
|
||||
}
|
||||
#else
|
||||
#else
|
||||
template<UINT TNameLength>
|
||||
inline void SetDebugObjectName(_In_ ID3D11DeviceChild*, _In_ const char(&)[TNameLength]) noexcept
|
||||
{
|
||||
}
|
||||
#endif
|
||||
{}
|
||||
#endif
|
||||
|
||||
//-------------------------------------------------------------------------------------
|
||||
// WIC Pixel Format Translation Data
|
||||
//-------------------------------------------------------------------------------------
|
||||
//-------------------------------------------------------------------------------------
|
||||
// WIC Pixel Format Translation Data
|
||||
//-------------------------------------------------------------------------------------
|
||||
struct WICTranslate
|
||||
{
|
||||
const GUID& wic;
|
||||
@ -87,7 +86,8 @@ namespace
|
||||
|
||||
constexpr WICTranslate(const GUID& wg, DXGI_FORMAT fmt) noexcept :
|
||||
wic(wg),
|
||||
format(fmt) {}
|
||||
format(fmt)
|
||||
{}
|
||||
};
|
||||
|
||||
constexpr WICTranslate g_WICFormats[] =
|
||||
@ -125,7 +125,8 @@ namespace
|
||||
|
||||
constexpr WICConvert(const GUID& src, const GUID& tgt) noexcept :
|
||||
source(src),
|
||||
target(tgt) {}
|
||||
target(tgt)
|
||||
{}
|
||||
};
|
||||
|
||||
constexpr WICConvert g_WICConvert[] =
|
||||
|
@ -49,9 +49,10 @@ namespace DirectX
|
||||
#ifdef __clang__
|
||||
#pragma clang diagnostic push
|
||||
#pragma clang diagnostic ignored "-Wdeprecated-dynamic-exception-spec"
|
||||
#pragma clang diagnostic ignored "-Wextra-semi-stmt"
|
||||
#endif
|
||||
|
||||
DEFINE_ENUM_FLAG_OPERATORS(WIC_LOADER_FLAGS)
|
||||
DEFINE_ENUM_FLAG_OPERATORS(WIC_LOADER_FLAGS);
|
||||
|
||||
#ifdef __clang__
|
||||
#pragma clang diagnostic pop
|
||||
|
@ -78,7 +78,8 @@ namespace
|
||||
|
||||
constexpr WICTranslate(const GUID& wg, DXGI_FORMAT fmt) noexcept :
|
||||
wic(wg),
|
||||
format(fmt) {}
|
||||
format(fmt)
|
||||
{}
|
||||
};
|
||||
|
||||
constexpr WICTranslate g_WICFormats[] =
|
||||
@ -118,7 +119,8 @@ namespace
|
||||
|
||||
constexpr WICConvert(const GUID& src, const GUID& tgt) noexcept :
|
||||
source(src),
|
||||
target(tgt) {}
|
||||
target(tgt)
|
||||
{}
|
||||
};
|
||||
|
||||
constexpr WICConvert g_WICConvert[] =
|
||||
@ -209,18 +211,17 @@ namespace
|
||||
}
|
||||
|
||||
//---------------------------------------------------------------------------------
|
||||
#if !defined(NO_D3D12_DEBUG_NAME) && ( defined(_DEBUG) || defined(PROFILE) )
|
||||
#if !defined(NO_D3D12_DEBUG_NAME) && ( defined(_DEBUG) || defined(PROFILE) )
|
||||
template<UINT TNameLength>
|
||||
inline void SetDebugObjectName(_In_ ID3D12DeviceChild* resource, _In_z_ const wchar_t(&name)[TNameLength]) noexcept
|
||||
{
|
||||
resource->SetName(name);
|
||||
}
|
||||
#else
|
||||
#else
|
||||
template<UINT TNameLength>
|
||||
inline void SetDebugObjectName(_In_ ID3D12DeviceChild*, _In_z_ const wchar_t(&)[TNameLength]) noexcept
|
||||
{
|
||||
}
|
||||
#endif
|
||||
{}
|
||||
#endif
|
||||
|
||||
inline uint32_t CountMips(uint32_t width, uint32_t height) noexcept
|
||||
{
|
||||
|
@ -63,9 +63,10 @@ namespace DirectX
|
||||
#ifdef __clang__
|
||||
#pragma clang diagnostic push
|
||||
#pragma clang diagnostic ignored "-Wdeprecated-dynamic-exception-spec"
|
||||
#pragma clang diagnostic ignored "-Wextra-semi-stmt"
|
||||
#endif
|
||||
|
||||
DEFINE_ENUM_FLAG_OPERATORS(WIC_LOADER_FLAGS)
|
||||
DEFINE_ENUM_FLAG_OPERATORS(WIC_LOADER_FLAGS);
|
||||
|
||||
#ifdef __clang__
|
||||
#pragma clang diagnostic pop
|
||||
|
@ -66,7 +66,8 @@ namespace
|
||||
|
||||
constexpr WICTranslate(const GUID& wg, D3DFORMAT fmt) noexcept :
|
||||
wic(wg),
|
||||
format(fmt) {}
|
||||
format(fmt)
|
||||
{}
|
||||
};
|
||||
|
||||
constexpr WICTranslate g_WICFormats[] =
|
||||
@ -102,7 +103,8 @@ namespace
|
||||
|
||||
constexpr WICConvert(const GUID& src, const GUID& tgt) noexcept :
|
||||
source(src),
|
||||
target(tgt) {}
|
||||
target(tgt)
|
||||
{}
|
||||
};
|
||||
|
||||
constexpr WICConvert g_WICConvert[] =
|
||||
|
@ -45,9 +45,10 @@ namespace DirectX
|
||||
#ifdef __clang__
|
||||
#pragma clang diagnostic push
|
||||
#pragma clang diagnostic ignored "-Wdeprecated-dynamic-exception-spec"
|
||||
#pragma clang diagnostic ignored "-Wextra-semi-stmt"
|
||||
#endif
|
||||
|
||||
DEFINE_ENUM_FLAG_OPERATORS(WIC_LOADER_FLAGS)
|
||||
DEFINE_ENUM_FLAG_OPERATORS(WIC_LOADER_FLAGS);
|
||||
|
||||
#ifdef __clang__
|
||||
#pragma clang diagnostic pop
|
||||
|
@ -45,6 +45,17 @@ else()
|
||||
set(DIRECTX_HOST_ARCH x64)
|
||||
endif()
|
||||
|
||||
#--- Check DIRECTX_ARCH value
|
||||
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
|
||||
if(DIRECTX_ARCH MATCHES "x86|^arm$")
|
||||
message(FATAL_ERROR "64-bit toolset mismatch detected for DIRECTX_ARCH setting")
|
||||
endif()
|
||||
elseif(CMAKE_SIZEOF_VOID_P EQUAL 4)
|
||||
if(DIRECTX_ARCH MATCHES "x64|arm64")
|
||||
message(FATAL_ERROR "32-bit toolset mismatch detected for DIRECTX_ARCH setting")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
#--- Build with Unicode Win32 APIs per "UTF-8 Everywhere"
|
||||
if(WIN32)
|
||||
list(APPEND COMPILER_DEFINES _UNICODE UNICODE)
|
||||
@ -108,6 +119,14 @@ if(CMAKE_CXX_COMPILER_ID MATCHES "Clang|IntelLLVM")
|
||||
if(WINDOWS_STORE)
|
||||
list(APPEND COMPILER_DEFINES _SILENCE_CLANG_COROUTINE_MESSAGE)
|
||||
endif()
|
||||
|
||||
if(CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL 10.0)
|
||||
list(APPEND COMPILER_SWITCHES -Wc++20-compat)
|
||||
endif()
|
||||
|
||||
if(CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL 19.0)
|
||||
list(APPEND COMPILER_SWITCHES -Wc++23-compat)
|
||||
endif()
|
||||
elseif(CMAKE_CXX_COMPILER_ID MATCHES "Intel")
|
||||
list(APPEND COMPILER_SWITCHES /Zc:__cplusplus /Zc:inline /fp:fast /Qdiag-disable:161)
|
||||
elseif(CMAKE_CXX_COMPILER_ID MATCHES "MSVC")
|
||||
|
@ -1,166 +0,0 @@
|
||||
# Copyright (c) Microsoft Corporation.
|
||||
# Licensed under the MIT License.
|
||||
#
|
||||
# https://go.microsoft.com/fwlink/?LinkId=248926
|
||||
|
||||
# Builds the library and test suite using MSBuild+VCPKO
|
||||
|
||||
schedules:
|
||||
- cron: "0 5 * * *"
|
||||
displayName: 'Nightly build'
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
|
||||
trigger:
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
paths:
|
||||
exclude:
|
||||
- '*.md'
|
||||
- LICENSE
|
||||
- '.github/*'
|
||||
- '.nuget/*'
|
||||
- build/*.cmd
|
||||
- build/OneFuzz*.json
|
||||
- build/*.props
|
||||
- build/*.ps1
|
||||
- build/*.targets
|
||||
|
||||
pr:
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
paths:
|
||||
exclude:
|
||||
- '*.md'
|
||||
- LICENSE
|
||||
- '.github/*'
|
||||
- '.nuget/*'
|
||||
- build/*.cmd
|
||||
- build/OneFuzz*.json
|
||||
- build/*.props
|
||||
- build/*.ps1
|
||||
- build/*.targets
|
||||
drafts: false
|
||||
|
||||
resources:
|
||||
repositories:
|
||||
- repository: self
|
||||
type: git
|
||||
ref: refs/heads/main
|
||||
- repository: vcpkgRepo
|
||||
name: Microsoft/vcpkg
|
||||
type: github
|
||||
endpoint: microsoft
|
||||
ref: refs/tags/$(VCPKG_TAG)
|
||||
- repository: testRepo
|
||||
name: walbourn/directxtextest
|
||||
type: github
|
||||
endpoint: microsoft
|
||||
ref: refs/heads/main
|
||||
|
||||
name: $(Year:yyyy).$(Month).$(DayOfMonth)$(Rev:.r)
|
||||
|
||||
pool:
|
||||
vmImage: windows-2022
|
||||
|
||||
variables:
|
||||
Codeql.Enabled: false
|
||||
VCPKG_ROOT: $(Build.SourcesDirectory)/vcpkg
|
||||
VCPKG_CMAKE_DIR: $(Build.SourcesDirectory)/vcpkg/scripts/buildsystems/vcpkg.cmake
|
||||
VCPKG_MANIFEST_DIR: $(Build.SourcesDirectory)/build
|
||||
|
||||
jobs:
|
||||
- job: VCPKG_BUILD
|
||||
displayName: 'Build with MSBuild+VCPKG'
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's'
|
||||
- checkout: vcpkgRepo
|
||||
displayName: Fetch VCPKG
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's/vcpkg'
|
||||
- task: CmdLine@2
|
||||
displayName: VCPKG Bootstrap
|
||||
inputs:
|
||||
script: |
|
||||
call bootstrap-vcpkg.bat
|
||||
echo ##vso[task.setvariable variable=VCPKG_DEFAULT_TRIPLET;]x64-windows
|
||||
echo ##vso[task.setvariable variable=VCPKG_DEFAULT_HOST_TRIPLET;]x64-windows
|
||||
|
||||
workingDirectory: $(Build.SourcesDirectory)\vcpkg
|
||||
- task: CmdLine@2
|
||||
displayName: VCPKG install packages
|
||||
inputs:
|
||||
script: |
|
||||
call vcpkg install --x-manifest-root=$(VCPKG_MANIFEST_DIR) --triplet=x64-windows
|
||||
call vcpkg install --x-manifest-root=$(VCPKG_MANIFEST_DIR) --triplet=x86-windows
|
||||
call vcpkg install --x-manifest-root=$(VCPKG_MANIFEST_DIR) --triplet=arm64-windows
|
||||
|
||||
workingDirectory: $(VCPKG_ROOT)
|
||||
- task: PowerShell@2
|
||||
displayName: Setup VCPKG Directory.Build.props and .target files
|
||||
inputs:
|
||||
targetType: inline
|
||||
script: |
|
||||
$props = "<Project>`n <Import Project=`"`$(MSBuildThisFileDirectory)vcpkg\scripts\buildsystems\msbuild\vcpkg.props`" />`n</Project>`n"
|
||||
$targets = "<Project>`n <Import Project=`"`$(MSBuildThisFileDirectory)vcpkg\scripts\buildsystems\msbuild\vcpkg.targets`" />`n</Project>`n"
|
||||
Set-Content -Path "Directory.Build.props" -Value $props
|
||||
Set-Content -Path "Directory.Build.targets" -Value $targets
|
||||
|
||||
workingDirectory: $(Build.SourcesDirectory)
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2022_Win10.sln 32dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2022_Win10.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x86
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2022_Win10.sln 32rel
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2022_Win10.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x86
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2022_Win10.sln 64dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2022_Win10.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2022_Win10.sln 64rel
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2022_Win10.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2022_Win10.sln arm64dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2022_Win10.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: ARM64
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2022_Win10.sln arm64rel
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2022_Win10.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: ARM64
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
@ -1,358 +0,0 @@
|
||||
# Copyright (c) Microsoft Corporation.
|
||||
# Licensed under the MIT License.
|
||||
#
|
||||
# https://go.microsoft.com/fwlink/?LinkId=248926
|
||||
|
||||
# Builds the library using CMake with VS Generator (GitHub Actions covers Ninja).
|
||||
|
||||
schedules:
|
||||
- cron: "0 5 * * *"
|
||||
displayName: 'Nightly build'
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
|
||||
trigger:
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
paths:
|
||||
exclude:
|
||||
- '*.md'
|
||||
- LICENSE
|
||||
- '.github/*'
|
||||
- '.nuget/*'
|
||||
- build/*.cmd
|
||||
- build/OneFuzz*.json
|
||||
- build/*.props
|
||||
- build/*.ps1
|
||||
- build/*.targets
|
||||
|
||||
pr:
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
paths:
|
||||
exclude:
|
||||
- '*.md'
|
||||
- LICENSE
|
||||
- '.github/*'
|
||||
- '.nuget/*'
|
||||
- build/*.cmd
|
||||
- build/OneFuzz*.json
|
||||
- build/*.props
|
||||
- build/*.ps1
|
||||
- build/*.targets
|
||||
drafts: false
|
||||
|
||||
resources:
|
||||
repositories:
|
||||
- repository: self
|
||||
type: git
|
||||
ref: refs/heads/main
|
||||
- repository: vcpkgRepo
|
||||
name: Microsoft/vcpkg
|
||||
type: github
|
||||
endpoint: microsoft
|
||||
ref: refs/tags/$(VCPKG_TAG)
|
||||
|
||||
name: $(Year:yyyy).$(Month).$(DayOfMonth)$(Rev:.r)
|
||||
|
||||
variables:
|
||||
Codeql.Enabled: false
|
||||
VCPKG_ROOT: $(Build.SourcesDirectory)/vcpkg
|
||||
VCPKG_CMAKE_DIR: $(Build.SourcesDirectory)/vcpkg/scripts/buildsystems/vcpkg.cmake
|
||||
VCPKG_MANIFEST_DIR: $(Build.SourcesDirectory)/build
|
||||
VS_GENERATOR: 'Visual Studio 17 2022'
|
||||
WIN10_SDK: '10.0.19041.0'
|
||||
WIN11_SDK: '10.0.22000.0'
|
||||
|
||||
pool:
|
||||
vmImage: windows-2022
|
||||
|
||||
jobs:
|
||||
- job: CMAKE_BUILD
|
||||
displayName: CMake using VS Generator
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Config x64'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out
|
||||
-DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DBUILD_DX12=OFF
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build x64 Debug'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build x64 Release'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out -v --config RelWithDebInfo
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Config x86'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A Win32 -B out2
|
||||
-DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DBUILD_DX12=OFF
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build x86 Debug'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out2 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build x86 Release'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out2 -v --config RelWithDebInfo
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Config ARM64'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A ARM64 -B out3
|
||||
-DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DBUILD_DX12=OFF
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build ARM64 Debug'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out3 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build ARM64 Release'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out3 -v --config RelWithDebInfo
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (UWP): Config x64'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out4
|
||||
-DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=10.0
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (UWP): Build x64'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out4 -v
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (ClangCl): Config x64'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -T clangcl -B out5
|
||||
-DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (ClangCl): Build x64 Debug'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out5 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (ClangCl): Build x64 Release'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out5 -v --config RelWithDebInfo
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (ClangCl): Config ARM64'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A ARM64 -T clangcl -B out6
|
||||
-DCMAKE_SYSTEM_VERSION=$(WIN11_SDK)
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (ClangCl): Build ARM64'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out6 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (Win10): Config'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out7
|
||||
-DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DBUILD_DX12=ON
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (Win10): Build'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out7 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC Spectre): Config x64'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out8
|
||||
-DENABLE_SPECTRE_MITIGATION=ON -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON
|
||||
-DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DBUILD_DX12=OFF
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC Spectre): Build x64 Debug'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out8 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC Spectre): Build x64 Release'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out8 -v --config RelWithDebInfo
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC Spectre): Config ARM64'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A ARM64 -B out9
|
||||
-DENABLE_SPECTRE_MITIGATION=ON -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON
|
||||
-DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DBUILD_DX12=OFF
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC Spectre): Build ARM64 Debug'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out9 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC Spectre): Build ARM64 Release'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out9 -v --config RelWithDebInfo
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (Win10 Spectre): Config'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out10
|
||||
-DENABLE_SPECTRE_MITIGATION=ON -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON
|
||||
-DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DBUILD_DX12=ON
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (Win10 Spectre): Build'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out10 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (NO_WCHAR_T): Config'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out11
|
||||
-DNO_WCHAR_T=ON
|
||||
-DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=$(WIN11_SDK)
|
||||
-DBUILD_DX12=ON
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (NO_WCHAR_T): Build'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out11 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (DLL): Config x64'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out12
|
||||
-DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DBUILD_DX12=ON
|
||||
-DBUILD_SHARED_LIBS=ON
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (DLL): Build x64 Debug'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out12 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (DLL): Build x64 Release'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out12 -v --config RelWithDebInfo
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (UWP DLL): Config x64'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out13
|
||||
-DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=10.0
|
||||
-DBUILD_SHARED_LIBS=ON
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (UWP DLL): Build x64'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out13 -v
|
||||
|
||||
- job: CMAKE_BUILD_VCPKG
|
||||
displayName: CMake using VCPKG
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's'
|
||||
- checkout: vcpkgRepo
|
||||
displayName: Fetch VCPKG
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's/vcpkg'
|
||||
- task: CmdLine@2
|
||||
displayName: VCPKG Bootstrap
|
||||
inputs:
|
||||
script: call bootstrap-vcpkg.bat
|
||||
workingDirectory: $(VCPKG_ROOT)
|
||||
- task: CmdLine@2
|
||||
displayName: VCPKG install packages
|
||||
inputs:
|
||||
script: call vcpkg install --x-manifest-root=$(VCPKG_MANIFEST_DIR) --triplet=x64-windows
|
||||
workingDirectory: $(VCPKG_ROOT)
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Config x64'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)" -DVCPKG_MANIFEST_DIR="$(VCPKG_MANIFEST_DIR)" -DVCPKG_TARGET_TRIPLET=x64-windows
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build x64 Debug'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Config x64 w/ OpenEXR'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out2 -DENABLE_OPENEXR_SUPPORT=ON -DBUILD_TESTING=OFF -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)" -DVCPKG_MANIFEST_DIR="$(VCPKG_MANIFEST_DIR)" -DVCPKG_TARGET_TRIPLET=x64-windows
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build x64 Debug w/ OpenEXR'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out2 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Config x64 w/ libjpeg'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out3 -DENABLE_LIBJPEG_SUPPORT=ON -DBUILD_TESTING=OFF -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)" -DVCPKG_MANIFEST_DIR="$(VCPKG_MANIFEST_DIR)" -DVCPKG_TARGET_TRIPLET=x64-windows
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build x64 Debug w/ libjpeg'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out3 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Config x64 w/ libpng'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out4 -DENABLE_LIBPNG_SUPPORT=ON -DBUILD_TESTING=OFF -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)" -DVCPKG_MANIFEST_DIR="$(VCPKG_MANIFEST_DIR)" -DVCPKG_TARGET_TRIPLET=x64-windows
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build x64 Debug w/ libpng'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out4 -v --config Debug
|
@ -1,193 +0,0 @@
|
||||
# Copyright (c) Microsoft Corporation.
|
||||
# Licensed under the MIT License.
|
||||
#
|
||||
# http://go.microsoft.com/fwlink/?LinkId=248926
|
||||
|
||||
# Builds the library with Xbox extensions using CMake.
|
||||
|
||||
schedules:
|
||||
- cron: "0 4 * * *"
|
||||
displayName: 'Nightly build'
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
|
||||
trigger: none
|
||||
|
||||
pr:
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
paths:
|
||||
include:
|
||||
- CMake*
|
||||
- build/*.cmake
|
||||
- build/*.in
|
||||
- build/DirectXTex-GitHub-CMake-Xbox-Dev17.yml
|
||||
- DirectXTex/Shaders/CompileShaders.cmd
|
||||
- Auxiliary/*Xbox*
|
||||
|
||||
resources:
|
||||
repositories:
|
||||
- repository: self
|
||||
type: git
|
||||
ref: refs/heads/main
|
||||
trigger: none
|
||||
|
||||
name: $(Year:yyyy).$(Month).$(DayOfMonth)$(Rev:.r)
|
||||
|
||||
variables:
|
||||
Codeql.Enabled: false
|
||||
VS_GENERATOR: 'Visual Studio 17 2022'
|
||||
WIN10_SDK: '10.0.19041.0'
|
||||
EXTRACTED_FOLDER: $(ExtractedFolder)
|
||||
GDK_EDITION: $(GDKEditionNumber)
|
||||
URL_FEED: $(ADOFeedURL)
|
||||
GameDKLatest: '$(ExtractedFolder)\Microsoft.gdk.xbox.$(GDKEditionNumber)\native\$(GDKEditionNumber)\'
|
||||
skipNugetSecurityAnalysis: true # We explicitly call this task so we don't need it to be auto-injected
|
||||
|
||||
pool:
|
||||
vmImage: windows-2022
|
||||
|
||||
jobs:
|
||||
- job: CMAKE_BUILD
|
||||
displayName: CMake using VS Generator
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
- task: NuGetToolInstaller@1
|
||||
displayName: 'Use NuGet'
|
||||
- task: PowerShell@2
|
||||
displayName: 'Create nuget.config with single source'
|
||||
inputs:
|
||||
targetType: inline
|
||||
script: |
|
||||
$xml = @'
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<configuration>
|
||||
<packageSources>
|
||||
<clear />
|
||||
</packageSources>
|
||||
</configuration>
|
||||
'@
|
||||
$xml | Set-Content -Path "$(Build.SourcesDirectory)\NuGet.config"
|
||||
|
||||
- task: NuGetCommand@2
|
||||
# We have to use a nuget.config to provide the feed for the 'nuget install' option.
|
||||
displayName: 'NuGet set package source to ADO feed'
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: sources add -Name xboxgdk -Source $(URL_FEED) -ConfigFile $(Build.SourcesDirectory)\NuGet.config
|
||||
- task: nuget-security-analysis@0
|
||||
displayName: 'Secure Supply Chain Analysis'
|
||||
- task: NuGetAuthenticate@1
|
||||
displayName: 'NuGet Auth'
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet install PGDK
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: install -prerelease Microsoft.GDK.PC.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet install GDKX
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: install -prerelease Microsoft.GDK.Xbox.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Config x64 (Xbox Series X|S)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out
|
||||
-DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DBUILD_XBOX_EXTS_SCARLETT=ON -DBUILD_SAMPLE=OFF
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build x64 Debug (Xbox Series X|S)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build x64 Release (Xbox Series X|S)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out -v --config RelWithDebInfo
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (ClangCl): Config x64 (Xbox Series X|S)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -T clangcl -B out2
|
||||
-DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DBUILD_XBOX_EXTS_SCARLETT=ON -DBUILD_SAMPLE=OFF
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (ClangCl): Build x64 Debug (Xbox Series X|S)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out2 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (ClangCl): Build x64 Release (Xbox Series X|S)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out2 -v --config RelWithDebInfo
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Config x64 (Xbox One)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out3
|
||||
-DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DBUILD_XBOX_EXTS_XBOXONE=ON -DBUILD_SAMPLE=OFF
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build x64 Debug (Xbox One)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out3 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build x64 Release (Xbox One)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out3 -v --config RelWithDebInfo
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (ClangCl): Config x64 (Xbox One)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -T clangcl -B out4
|
||||
-DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DBUILD_XBOX_EXTS_XBOXONE=ON -DBUILD_SAMPLE=OFF
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (ClangCl): Build x64 Debug (Xbox One)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out4 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (ClangCl): Build x64 Release (Xbox One)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out4 -v --config RelWithDebInfo
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (DLL): Config x64 (Xbox Series X|S)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out5
|
||||
-DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DBUILD_XBOX_EXTS_SCARLETT=ON -DBUILD_SAMPLE=OFF -DBUILD_SHARED_LIBS=ON
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (DLL): Build x64 Debug (Xbox Series X|S)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out5 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (DLL): Config x64 (Xbox One)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out6
|
||||
-DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DBUILD_XBOX_EXTS_XBOXONE=ON -DBUILD_SAMPLE=OFF -DBUILD_SHARED_LIBS=ON
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (DLL): Build x64 Debug (Xbox One)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out6 -v --config Debug
|
@ -1,222 +0,0 @@
|
||||
# Copyright (c) Microsoft Corporation.
|
||||
# Licensed under the MIT License.
|
||||
#
|
||||
# http://go.microsoft.com/fwlink/?LinkId=248926
|
||||
|
||||
# Builds the library with Xbox extensions using CMake.
|
||||
|
||||
schedules:
|
||||
- cron: "0 4 * * *"
|
||||
displayName: 'Nightly build'
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
|
||||
trigger:
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
paths:
|
||||
exclude:
|
||||
- '*.md'
|
||||
- LICENSE
|
||||
- '.github/*'
|
||||
- '.nuget/*'
|
||||
- build/*.cmd
|
||||
- build/*.json
|
||||
- build/*.props
|
||||
- build/*.ps1
|
||||
- build/*.targets
|
||||
|
||||
pr:
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
paths:
|
||||
exclude:
|
||||
- '*.md'
|
||||
- LICENSE
|
||||
- '.github/*'
|
||||
- '.nuget/*'
|
||||
- build/*.cmd
|
||||
- build/*.json
|
||||
- build/*.props
|
||||
- build/*.ps1
|
||||
- build/*.targets
|
||||
drafts: false
|
||||
|
||||
resources:
|
||||
repositories:
|
||||
- repository: self
|
||||
type: git
|
||||
ref: refs/heads/main
|
||||
|
||||
name: $(Year:yyyy).$(Month).$(DayOfMonth)$(Rev:.r)
|
||||
|
||||
variables:
|
||||
Codeql.Enabled: false
|
||||
VS_GENERATOR: 'Visual Studio 16 2019'
|
||||
WIN10_SDK: '10.0.19041.0'
|
||||
EXTRACTED_FOLDER: $(ExtractedFolder)
|
||||
GDK_EDITION: $(GDKEditionNumber)
|
||||
URL_FEED: $(ADOFeedURL)
|
||||
GameDKLatest: '$(ExtractedFolder)\Microsoft.gdk.xbox.$(GDKEditionNumber)\native\$(GDKEditionNumber)\'
|
||||
skipNugetSecurityAnalysis: true # We explicitly call this task so we don't need it to be auto-injected
|
||||
|
||||
pool:
|
||||
vmImage: windows-2019
|
||||
|
||||
jobs:
|
||||
- job: CMAKE_BUILD
|
||||
displayName: CMake using VS Generator
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
- task: NuGetToolInstaller@1
|
||||
displayName: 'Use NuGet'
|
||||
- task: PowerShell@2
|
||||
displayName: 'Create nuget.config with single source'
|
||||
inputs:
|
||||
targetType: inline
|
||||
script: |
|
||||
$xml = @'
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<configuration>
|
||||
<packageSources>
|
||||
<clear />
|
||||
</packageSources>
|
||||
</configuration>
|
||||
'@
|
||||
$xml | Set-Content -Path "$(Build.SourcesDirectory)\NuGet.config"
|
||||
|
||||
- task: NuGetCommand@2
|
||||
# We have to use a nuget.config to provide the feed for the 'nuget install' option.
|
||||
displayName: 'NuGet set package source to ADO feed'
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: sources add -Name xboxgdk -Source $(URL_FEED) -ConfigFile $(Build.SourcesDirectory)\NuGet.config
|
||||
- task: nuget-security-analysis@0
|
||||
displayName: 'Secure Supply Chain Analysis'
|
||||
- task: NuGetAuthenticate@1
|
||||
displayName: 'NuGet Auth'
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet install PGDK
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: install -prerelease Microsoft.GDK.PC.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet install GDKX
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: install -prerelease Microsoft.GDK.Xbox.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Config x64 (Xbox Series X|S)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out
|
||||
-DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DBUILD_XBOX_EXTS_SCARLETT=ON -DBUILD_SAMPLE=OFF
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build x64 Debug (Xbox Series X|S)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build x64 Release (Xbox Series X|S)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out -v --config RelWithDebInfo
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (ClangCl): Config x64 (Xbox Series X|S)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -T clangcl -B out2
|
||||
-DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DBUILD_XBOX_EXTS_SCARLETT=ON -DBUILD_SAMPLE=OFF
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (ClangCl): Build x64 Debug (Xbox Series X|S)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out2 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (ClangCl): Build x64 Release (Xbox Series X|S)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out2 -v --config RelWithDebInfo
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Config x64 (Xbox One)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out3
|
||||
-DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DBUILD_XBOX_EXTS_XBOXONE=ON -DBUILD_SAMPLE=OFF
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build x64 Debug (Xbox One)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out3 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build x64 Release (Xbox One)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out3 -v --config RelWithDebInfo
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (ClangCl): Config x64 (Xbox One)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -T clangcl -B out4
|
||||
-DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DBUILD_XBOX_EXTS_XBOXONE=ON -DBUILD_SAMPLE=OFF
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (ClangCl): Build x64 Debug (Xbox One)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out4 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (ClangCl): Build x64 Release (Xbox One)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out4 -v --config RelWithDebInfo
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (DLL): Config x64 (Xbox Series X|S)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out5
|
||||
-DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DBUILD_XBOX_EXTS_SCARLETT=ON -DBUILD_SAMPLE=OFF
|
||||
-DBUILD_SHARED_LIBS=ON
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (DLL): Build x64 Debug (Xbox Series X|S)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out5 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (DLL): Build x64 Release (Xbox Series X|S)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out5 -v --config RelWithDebInfo
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (DLL): Config x64 (Xbox One)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out6
|
||||
-DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DBUILD_XBOX_EXTS_XBOXONE=ON -DBUILD_SAMPLE=OFF
|
||||
-DBUILD_SHARED_LIBS=ON
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (DLL): Build x64 Debug (Xbox One)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out6 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (DLL): Build x64 Release (Xbox One)'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out6 -v --config RelWithDebInfo
|
@ -1,309 +0,0 @@
|
||||
# Copyright (c) Microsoft Corporation.
|
||||
# Licensed under the MIT License.
|
||||
#
|
||||
# https://go.microsoft.com/fwlink/?LinkId=248926
|
||||
|
||||
# Builds the library using CMake with VS Generator (GitHub Actions covers Ninja).
|
||||
|
||||
schedules:
|
||||
- cron: "0 5 * * *"
|
||||
displayName: 'Nightly build'
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
|
||||
trigger:
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
paths:
|
||||
exclude:
|
||||
- '*.md'
|
||||
- LICENSE
|
||||
- '.github/*'
|
||||
- '.nuget/*'
|
||||
- build/*.cmd
|
||||
- build/OneFuzz*.json
|
||||
- build/*.props
|
||||
- build/*.ps1
|
||||
- build/*.targets
|
||||
|
||||
pr:
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
paths:
|
||||
exclude:
|
||||
- '*.md'
|
||||
- LICENSE
|
||||
- '.github/*'
|
||||
- '.nuget/*'
|
||||
- build/*.cmd
|
||||
- build/OneFuzz*.json
|
||||
- build/*.props
|
||||
- build/*.ps1
|
||||
- build/*.targets
|
||||
drafts: false
|
||||
|
||||
resources:
|
||||
repositories:
|
||||
- repository: self
|
||||
type: git
|
||||
ref: refs/heads/main
|
||||
- repository: vcpkgRepo
|
||||
name: Microsoft/vcpkg
|
||||
type: github
|
||||
endpoint: microsoft
|
||||
ref: refs/tags/$(VCPKG_TAG)
|
||||
|
||||
name: $(Year:yyyy).$(Month).$(DayOfMonth)$(Rev:.r)
|
||||
|
||||
variables:
|
||||
Codeql.Enabled: false
|
||||
VCPKG_ROOT: $(Build.SourcesDirectory)/vcpkg
|
||||
VCPKG_CMAKE_DIR: $(Build.SourcesDirectory)/vcpkg/scripts/buildsystems/vcpkg.cmake
|
||||
VCPKG_MANIFEST_DIR: $(Build.SourcesDirectory)/build
|
||||
VS_GENERATOR: 'Visual Studio 16 2019'
|
||||
WIN10_SDK: '10.0.19041.0'
|
||||
WIN11_SDK: '10.0.22000.0'
|
||||
|
||||
pool:
|
||||
vmImage: windows-2019
|
||||
|
||||
jobs:
|
||||
- job: CMAKE_BUILD
|
||||
displayName: CMake using VS Generator
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Config x64'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out
|
||||
-DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DBUILD_DX12=OFF
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build x64 Debug'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build x64 Release'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out -v --config RelWithDebInfo
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Config x86'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A Win32 -B out2
|
||||
-DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DBUILD_DX12=OFF
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build x86 Debug'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out2 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build x86 Release'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out2 -v --config RelWithDebInfo
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (UWP): Config x64'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out3
|
||||
-DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=10.0
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (UWP): Build x64'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out3 -v
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (ClangCl): Config x64'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -T clangcl -B out4
|
||||
-DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (ClangCl): Build x64 Debug'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out4 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (ClangCl): Build x64 Release'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out4 -v --config RelWithDebInfo
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (Win10): Config'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out5
|
||||
-DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DBUILD_DX12=ON
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (Win10): Build'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out5 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC Spectre): Config x64'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out6
|
||||
-DENABLE_SPECTRE_MITIGATION=ON -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON
|
||||
-DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DBUILD_DX12=OFF
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC Spectre): Build x64 Debug'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out6 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC Spectre): Build x64 Release'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out6 -v --config RelWithDebInfo
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (Win10 Spectre): Config'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out7
|
||||
-DENABLE_SPECTRE_MITIGATION=ON -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON
|
||||
-DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DBUILD_DX12=ON
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (Win10 Spectre): Build'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out7 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (NO_WCHAR_T): Config'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out8
|
||||
-DNO_WCHAR_T=ON -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON
|
||||
-DCMAKE_SYSTEM_VERSION=$(WIN11_SDK)
|
||||
-DBUILD_DX12=ON
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (NO_WCHAR_T): Build'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out8 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (DLL): Config x64'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out9
|
||||
-DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DBUILD_DX12=ON
|
||||
-DBUILD_SHARED_LIBS=ON
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (DLL): Build x64 Debug'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out9 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (DLL): Build x64 Release'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out9 -v --config RelWithDebInfo
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (UWP DLL): Config x64'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out10
|
||||
-DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=10.0
|
||||
-DBUILD_SHARED_LIBS=ON
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (UWP DLL): Build x64'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out10 -v
|
||||
|
||||
- job: CMAKE_BUILD_VCPKG
|
||||
displayName: CMake using VCPKG
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's'
|
||||
- checkout: vcpkgRepo
|
||||
displayName: Fetch VCPKG
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's/vcpkg'
|
||||
- task: CmdLine@2
|
||||
displayName: VCPKG Bootstrap
|
||||
inputs:
|
||||
script: call bootstrap-vcpkg.bat
|
||||
workingDirectory: $(VCPKG_ROOT)
|
||||
- task: CmdLine@2
|
||||
displayName: VCPKG install packages
|
||||
inputs:
|
||||
script: call vcpkg install --x-manifest-root=$(VCPKG_MANIFEST_DIR) --triplet=x64-windows
|
||||
workingDirectory: $(VCPKG_ROOT)
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Config x64'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)" -DVCPKG_MANIFEST_DIR="$(VCPKG_MANIFEST_DIR)" -DVCPKG_TARGET_TRIPLET=x64-windows
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build x64 Debug'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Config x64 w/ OpenEXR'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out2 -DENABLE_OPENEXR_SUPPORT=ON -DBUILD_TESTING=OFF -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)" -DVCPKG_MANIFEST_DIR="$(VCPKG_MANIFEST_DIR)" -DVCPKG_TARGET_TRIPLET=x64-windows
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build x64 Debug w/ OpenEXR'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out2 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Config x64 w/ libjpeg'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out3 -DENABLE_LIBJPEG_SUPPORT=ON -DBUILD_TESTING=OFF -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)" -DVCPKG_MANIFEST_DIR="$(VCPKG_MANIFEST_DIR)" -DVCPKG_TARGET_TRIPLET=x64-windows
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build x64 Debug w/ libjpeg'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out3 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Config x64 w/ libpng'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-G "$(VS_GENERATOR)" -A x64 -B out4 -DENABLE_LIBPNG_SUPPORT=ON -DBUILD_TESTING=OFF -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)
|
||||
-DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)" -DVCPKG_MANIFEST_DIR="$(VCPKG_MANIFEST_DIR)" -DVCPKG_TARGET_TRIPLET=x64-windows
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build x64 Debug w/ libpng'
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out4 -v --config Debug
|
@ -1,274 +0,0 @@
|
||||
# Copyright (c) Microsoft Corporation.
|
||||
# Licensed under the MIT License.
|
||||
#
|
||||
# http://go.microsoft.com/fwlink/?LinkId=248926
|
||||
|
||||
# Builds the library for Windows Desktop and UWP.
|
||||
|
||||
schedules:
|
||||
- cron: "0 3 * * *"
|
||||
displayName: 'Nightly build'
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
|
||||
# GitHub Actions handles MSBuild for CI/PR
|
||||
trigger: none
|
||||
pr:
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
paths:
|
||||
include:
|
||||
- build/DirectXTex-GitHub-Dev17.yml
|
||||
- DirectXTex/Shaders/CompileShaders.cmd
|
||||
|
||||
resources:
|
||||
repositories:
|
||||
- repository: self
|
||||
type: git
|
||||
ref: refs/heads/main
|
||||
|
||||
name: $(Year:yyyy).$(Month).$(DayOfMonth)$(Rev:.r)
|
||||
|
||||
variables:
|
||||
Codeql.Enabled: false
|
||||
|
||||
pool:
|
||||
vmImage: windows-2022
|
||||
|
||||
jobs:
|
||||
- job: DESKTOP_BUILD
|
||||
displayName: 'Win32 Desktop'
|
||||
timeoutInMinutes: 120
|
||||
cancelTimeoutInMinutes: 1
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2022.sln 32dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2022.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x86
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2022.sln 32rel
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2022.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x86
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2022.sln 64dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2022.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2022.sln 64rel
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2022.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2022_Win10.sln 32dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2022_Win10.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x86
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2022_Win10.sln 32rel
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2022_Win10.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x86
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2022_Win10.sln 64dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2022_Win10.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2022_Win10.sln 64rel
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2022_Win10.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2022_Win10.sln arm64dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2022_Win10.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: ARM64
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2022_Win10.sln arm64rel
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2022_Win10.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: ARM64
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
|
||||
- job: DESKTOP_BUILD_SPECTRE
|
||||
displayName: 'Win32 Desktop (Spectre-mitigated)'
|
||||
timeoutInMinutes: 120
|
||||
cancelTimeoutInMinutes: 1
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2022.sln 32dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2022.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64 /p:SpectreMitigation=Spectre
|
||||
platform: x86
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2022.sln 32rel
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2022.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64 /p:SpectreMitigation=Spectre
|
||||
platform: x86
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2022.sln 64dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2022.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64 /p:SpectreMitigation=Spectre
|
||||
platform: x64
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2022.sln 64rel
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2022.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64 /p:SpectreMitigation=Spectre
|
||||
platform: x64
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2022_Win10.sln 32dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2022_Win10.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64 /p:SpectreMitigation=Spectre
|
||||
platform: x86
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2022_Win10.sln 32rel
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2022_Win10.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64 /p:SpectreMitigation=Spectre
|
||||
platform: x86
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2022_Win10.sln 64dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2022_Win10.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64 /p:SpectreMitigation=Spectre
|
||||
platform: x64
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2022_Win10.sln 64rel
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2022_Win10.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64 /p:SpectreMitigation=Spectre
|
||||
platform: x64
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2022_Win10.sln arm64dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2022_Win10.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64 /p:SpectreMitigation=Spectre
|
||||
platform: ARM64
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2022_Win10.sln arm64rel
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2022_Win10.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64 /p:SpectreMitigation=Spectre
|
||||
platform: ARM64
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
|
||||
- job: UWP_BUILD
|
||||
displayName: 'Universal Windows Platform (UWP)'
|
||||
timeoutInMinutes: 120
|
||||
cancelTimeoutInMinutes: 1
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Windows10_2022.sln 32dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Windows10_2022.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x86
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Windows10_2022.sln 32rel
|
||||
inputs:
|
||||
solution: DirectXTex_Windows10_2022.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x86
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Windows10_2022.sln 64dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Windows10_2022.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Windows10_2022.sln 64rel
|
||||
inputs:
|
||||
solution: DirectXTex_Windows10_2022.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Windows10_2022.sln arm64dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Windows10_2022.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: ARM64
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Windows10_2022.sln arm64rel
|
||||
inputs:
|
||||
solution: DirectXTex_Windows10_2022.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: ARM64
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
@ -1,441 +0,0 @@
|
||||
# Copyright (c) Microsoft Corporation.
|
||||
# Licensed under the MIT License.
|
||||
#
|
||||
# http://go.microsoft.com/fwlink/?LinkId=248926
|
||||
|
||||
# Builds the library using the Microsoft GDK.
|
||||
|
||||
schedules:
|
||||
- cron: "30 3 * * *"
|
||||
displayName: 'Nightly build'
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
|
||||
trigger: none
|
||||
|
||||
pr:
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
paths:
|
||||
include:
|
||||
- CMakeList.txt
|
||||
- build/DirectXTex-GitHub-GDK-Dev17.yml
|
||||
- build/*.in
|
||||
- build/*.cmake
|
||||
- build/SetupBWOI.*
|
||||
- DirectXTex/Shaders/CompileShaders.cmd
|
||||
- Auxiliary/*Xbox*
|
||||
|
||||
resources:
|
||||
repositories:
|
||||
- repository: self
|
||||
type: git
|
||||
ref: refs/heads/main
|
||||
trigger: none
|
||||
|
||||
name: $(Year:yyyy).$(Month).$(DayOfMonth)$(Rev:.r)
|
||||
|
||||
pool:
|
||||
vmImage: windows-2022
|
||||
|
||||
variables:
|
||||
Codeql.Enabled: false
|
||||
EXTRACTED_FOLDER: $(ExtractedFolder)
|
||||
GDK_EDITION: $(GDKEditionNumber)
|
||||
GDKEnableBWOI: true
|
||||
URL_FEED: $(ADOFeedURL)
|
||||
VC_PATH: 'C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC'
|
||||
skipNugetSecurityAnalysis: true # We explicitly call this task so we don't need it to be auto-injected
|
||||
|
||||
jobs:
|
||||
- job: BUILD_GDK
|
||||
displayName: 'Microsoft Game Development Kit (GDK)'
|
||||
timeoutInMinutes: 120
|
||||
cancelTimeoutInMinutes: 1
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
- task: NuGetToolInstaller@1
|
||||
displayName: 'Use NuGet'
|
||||
- task: PowerShell@2
|
||||
displayName: 'Create nuget.config with single source'
|
||||
inputs:
|
||||
targetType: inline
|
||||
script: |
|
||||
$xml = @'
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<configuration>
|
||||
<packageSources>
|
||||
<clear />
|
||||
</packageSources>
|
||||
</configuration>
|
||||
'@
|
||||
$xml | Set-Content -Path "$(Build.SourcesDirectory)\NuGet.config"
|
||||
|
||||
- task: NuGetCommand@2
|
||||
# We have to use a nuget.config to provide the feed for the 'nuget install' option.
|
||||
displayName: 'NuGet set package source to ADO feed'
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: sources add -Name xboxgdk -Source $(URL_FEED) -ConfigFile $(Build.SourcesDirectory)\NuGet.config
|
||||
- task: nuget-security-analysis@0
|
||||
displayName: 'Secure Supply Chain Analysis'
|
||||
- task: NuGetAuthenticate@1
|
||||
displayName: 'NuGet Auth'
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet install PGDK
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: install -prerelease Microsoft.GDK.PC.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet install GDKX
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: install -prerelease Microsoft.GDK.Xbox.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
|
||||
- task: CopyFiles@2
|
||||
displayName: Set up Directory.Build.props
|
||||
inputs:
|
||||
SourceFolder: build
|
||||
Contents: 'Directory.Build.props'
|
||||
TargetFolder: $(Build.SourcesDirectory)
|
||||
- task: MSBuild@1
|
||||
displayName: Setup BWOI VCTargets
|
||||
inputs:
|
||||
solution: build/SetupBWOI.targets
|
||||
msbuildVersion: 17.0
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_GDK_2022 pcdbg
|
||||
continueOnError: True
|
||||
inputs:
|
||||
solution: DirectXTex_GDK_2022.sln
|
||||
vsVersion: 17.0
|
||||
platform: Gaming.Desktop.x64
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_GDK_2022 pcrel
|
||||
continueOnError: True
|
||||
inputs:
|
||||
solution: DirectXTex_GDK_2022.sln
|
||||
vsVersion: 17.0
|
||||
platform: Gaming.Desktop.x64
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_GDK_2022 xbdbg
|
||||
continueOnError: True
|
||||
inputs:
|
||||
solution: DirectXTex_GDK_2022.sln
|
||||
vsVersion: 17.0
|
||||
platform: Gaming.Xbox.XboxOne.x64
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_GDK_2022 xbrel
|
||||
continueOnError: True
|
||||
inputs:
|
||||
solution: DirectXTex_GDK_2022.sln
|
||||
vsVersion: 17.0
|
||||
platform: Gaming.Xbox.XboxOne.x64
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_GDK_2022 scardbg
|
||||
continueOnError: True
|
||||
inputs:
|
||||
solution: DirectXTex_GDK_2022.sln
|
||||
vsVersion: 17.0
|
||||
platform: Gaming.Xbox.Scarlett.x64
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_GDK_2022 scarrel
|
||||
continueOnError: True
|
||||
inputs:
|
||||
solution: DirectXTex_GDK_2022.sln
|
||||
vsVersion: 17.0
|
||||
platform: Gaming.Xbox.Scarlett.x64
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_GDK_PC_2022 dbg
|
||||
continueOnError: True
|
||||
inputs:
|
||||
solution: DirectXTex_GXDK_PC_2022.sln
|
||||
vsVersion: 17.0
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_GDK_PC_2022 rel
|
||||
continueOnError: True
|
||||
inputs:
|
||||
solution: DirectXTex_GXDK_PC_2022.sln
|
||||
vsVersion: 17.0
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_GDK_PC_2022 scardbg
|
||||
continueOnError: True
|
||||
inputs:
|
||||
solution: DirectXTex_GXDK_PC_2022.sln
|
||||
vsVersion: 17.0
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Debug_Scarlett
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_GDK_PC_2022 scarrel
|
||||
continueOnError: True
|
||||
inputs:
|
||||
solution: DirectXTex_GXDK_PC_2022.sln
|
||||
vsVersion: 17.0
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Release_Scarlett
|
||||
msbuildArchitecture: x64
|
||||
|
||||
- job: BUILD_GDK_CMAKE_SCAR
|
||||
displayName: 'Microsoft Game Development Kit (GDK) using CMake (Scarlett)'
|
||||
timeoutInMinutes: 120
|
||||
cancelTimeoutInMinutes: 1
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
- task: NuGetToolInstaller@1
|
||||
displayName: 'Use NuGet'
|
||||
- task: PowerShell@2
|
||||
displayName: 'Create nuget.config with single source'
|
||||
inputs:
|
||||
targetType: inline
|
||||
script: |
|
||||
$xml = @'
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<configuration>
|
||||
<packageSources>
|
||||
<clear />
|
||||
</packageSources>
|
||||
</configuration>
|
||||
'@
|
||||
$xml | Set-Content -Path "$(Build.SourcesDirectory)\NuGet.config"
|
||||
|
||||
- task: NuGetCommand@2
|
||||
# We have to use a nuget.config to provide the feed for the 'nuget install' option.
|
||||
displayName: 'NuGet set package source to ADO feed'
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: sources add -Name xboxgdk -Source $(URL_FEED) -ConfigFile $(Build.SourcesDirectory)\NuGet.config
|
||||
- task: nuget-security-analysis@0
|
||||
displayName: 'Secure Supply Chain Analysis'
|
||||
- task: NuGetAuthenticate@1
|
||||
displayName: 'NuGet Auth'
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet install PGDK
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: install -prerelease Microsoft.GDK.PC.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet install GDKX
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: install -prerelease Microsoft.GDK.Xbox.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
|
||||
- task: CmdLine@2
|
||||
displayName: Setup BWOI for GDK command-line
|
||||
inputs:
|
||||
script: |
|
||||
call "$(VC_PATH)\Auxiliary\Build\vcvars64.bat"
|
||||
echo ##vso[task.setvariable variable=WindowsSdkVerBinPath;]%WindowsSdkVerBinPath%
|
||||
echo ##vso[task.prependpath]%VSINSTALLDIR%Common7\IDE\CommonExtensions\Microsoft\CMake\Ninja
|
||||
echo ##vso[task.prependpath]%VCINSTALLDIR%Tools\Llvm\x64\bin
|
||||
echo ##vso[task.prependpath]%WindowsSdkBinPath%x64
|
||||
echo ##vso[task.prependpath]%WindowsSdkVerBinPath%x64
|
||||
echo ##vso[task.prependpath]%VCToolsInstallDir%bin\HostX64\x64
|
||||
call $(Build.SourcesDirectory)\build\SetupBWOI.cmd $(EXTRACTED_FOLDER) $(GDK_EDITION) Scarlett
|
||||
echo ##vso[task.setvariable variable=GameDKLatest;]%GameDKLatest%
|
||||
echo ##vso[task.setvariable variable=GRDKLatest;]%GRDKLatest%
|
||||
echo ##vso[task.setvariable variable=GXDKLatest;]%GXDKLatest%
|
||||
echo ##vso[task.setvariable variable=INCLUDE;]%INCLUDE%
|
||||
echo ##vso[task.setvariable variable=LIB;]%LIB%
|
||||
echo ##vso[task.prependpath]%ADDBIN%
|
||||
|
||||
failOnStderr: true
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Config Scarlett Debug'
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --preset=x64-Debug-Scarlett
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build Scarlett Debug'
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --build out\build\x64-Debug-Scarlett
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Config Scarlett Release'
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --preset=x64-Release-Scarlett
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build Scarlett Release'
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --build out\build\x64-Release-Scarlett
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (Clang): Config Scarlett Debug'
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --preset=x64-Debug-Scarlett-Clang
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (Clang): Build Scarlett Debug'
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --build out\build\x64-Debug-Scarlett-Clang
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (Clang): Config Scarlett Release'
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --preset=x64-Release-Scarlett-Clang
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (Clang): Build Scarlett Release'
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --build out\build\x64-Release-Scarlett-Clang
|
||||
- task: DeleteFiles@1
|
||||
inputs:
|
||||
Contents: 'out/build'
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (DLL): Config Scarlett Debug'
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --preset=x64-Debug-Scarlett -DBUILD_SHARED_LIBS=ON
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (DLL): Build Scarlett Debug'
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --build out\build\x64-Debug-Scarlett
|
||||
|
||||
- job: BUILD_GDK_CMAKE_XBONE
|
||||
displayName: 'Microsoft Game Development Kit (GDK) using CMake (XboxOne)'
|
||||
timeoutInMinutes: 120
|
||||
cancelTimeoutInMinutes: 1
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
- task: NuGetToolInstaller@1
|
||||
displayName: 'Use NuGet'
|
||||
- task: PowerShell@2
|
||||
displayName: 'Create nuget.config with single source'
|
||||
inputs:
|
||||
targetType: inline
|
||||
script: |
|
||||
$xml = @'
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<configuration>
|
||||
<packageSources>
|
||||
<clear />
|
||||
</packageSources>
|
||||
</configuration>
|
||||
'@
|
||||
$xml | Set-Content -Path "$(Build.SourcesDirectory)\NuGet.config"
|
||||
|
||||
- task: NuGetCommand@2
|
||||
# We have to use a nuget.config to provide the feed for the 'nuget install' option.
|
||||
displayName: 'NuGet set package source to ADO feed'
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: sources add -Name xboxgdk -Source $(URL_FEED) -ConfigFile $(Build.SourcesDirectory)\NuGet.config
|
||||
- task: nuget-security-analysis@0
|
||||
displayName: 'Secure Supply Chain Analysis'
|
||||
- task: NuGetAuthenticate@1
|
||||
displayName: 'NuGet Auth'
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet install PGDK
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: install -prerelease Microsoft.GDK.PC.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet install GDKX
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: install -prerelease Microsoft.GDK.Xbox.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
|
||||
- task: CmdLine@2
|
||||
displayName: Setup BWOI for GDK command-line
|
||||
inputs:
|
||||
script: |
|
||||
call "$(VC_PATH)\Auxiliary\Build\vcvars64.bat"
|
||||
echo ##vso[task.setvariable variable=WindowsSdkVerBinPath;]%WindowsSdkVerBinPath%
|
||||
echo ##vso[task.prependpath]%VSINSTALLDIR%Common7\IDE\CommonExtensions\Microsoft\CMake\Ninja
|
||||
echo ##vso[task.prependpath]%VCINSTALLDIR%Tools\Llvm\x64\bin
|
||||
echo ##vso[task.prependpath]%WindowsSdkBinPath%x64
|
||||
echo ##vso[task.prependpath]%WindowsSdkVerBinPath%x64
|
||||
echo ##vso[task.prependpath]%VCToolsInstallDir%bin\HostX64\x64
|
||||
call $(Build.SourcesDirectory)\build\SetupBWOI.cmd $(EXTRACTED_FOLDER) $(GDK_EDITION) XboxOne
|
||||
echo ##vso[task.setvariable variable=GameDKLatest;]%GameDKLatest%
|
||||
echo ##vso[task.setvariable variable=GRDKLatest;]%GRDKLatest%
|
||||
echo ##vso[task.setvariable variable=GXDKLatest;]%GXDKLatest%
|
||||
echo ##vso[task.setvariable variable=INCLUDE;]%INCLUDE%
|
||||
echo ##vso[task.setvariable variable=LIB;]%LIB%
|
||||
echo ##vso[task.prependpath]%ADDBIN%
|
||||
|
||||
failOnStderr: true
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Config XboxOne Debug'
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --preset=x64-Debug-XboxOne
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build XboxOne Debug'
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --build out\build\x64-Debug-XboxOne
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Config XboxOne Release'
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --preset=x64-Release-XboxOne
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build XboxOne Release'
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --build out\build\x64-Release-XboxOne
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (Clang): Config XboxOne Debug'
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --preset=x64-Debug-XboxOne-Clang
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (Clang): Build XboxOne Debug'
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --build out\build\x64-Debug-XboxOne-Clang
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (Clang): Config XboxOne Release'
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --preset=x64-Release-XboxOne-Clang
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (Clang): Build XboxOne Release'
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --build out\build\x64-Release-XboxOne-Clang
|
||||
- task: DeleteFiles@1
|
||||
inputs:
|
||||
Contents: 'out/build'
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (DLL): Config XboxOne Debug'
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --preset=x64-Debug-XboxOne -DBUILD_SHARED_LIBS=ON
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (DLL): Build XboxOne Debug'
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --build out\build\x64-Debug-XboxOne
|
@ -1,222 +0,0 @@
|
||||
# Copyright (c) Microsoft Corporation.
|
||||
# Licensed under the MIT License.
|
||||
#
|
||||
# http://go.microsoft.com/fwlink/?LinkId=248926
|
||||
|
||||
# Builds the library using the Microsoft GDK.
|
||||
|
||||
# NOTE: We use x64 MSBuild for the GDK as the NuGets don't include 32-bit support to avoid cross-arch dependencies.
|
||||
|
||||
schedules:
|
||||
- cron: "30 3 * * *"
|
||||
displayName: 'Nightly build'
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
|
||||
trigger:
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
paths:
|
||||
exclude:
|
||||
- '*.md'
|
||||
- LICENSE
|
||||
- CMake*
|
||||
- '.github/*'
|
||||
- '.nuget/*'
|
||||
- build/*.cmake
|
||||
- build/*.cmd
|
||||
- build/*.in
|
||||
- build/*.json
|
||||
- build/*.ps1
|
||||
|
||||
pr:
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
paths:
|
||||
exclude:
|
||||
- '*.md'
|
||||
- LICENSE
|
||||
- CMake*
|
||||
- '.github/*'
|
||||
- '.nuget/*'
|
||||
- build/*.cmake
|
||||
- build/*.cmd
|
||||
- build/*.in
|
||||
- build/*.json
|
||||
- build/*.ps1
|
||||
drafts: false
|
||||
|
||||
resources:
|
||||
repositories:
|
||||
- repository: self
|
||||
type: git
|
||||
ref: refs/heads/main
|
||||
|
||||
name: $(Year:yyyy).$(Month).$(DayOfMonth)$(Rev:.r)
|
||||
|
||||
pool:
|
||||
vmImage: windows-2019
|
||||
|
||||
variables:
|
||||
Codeql.Enabled: false
|
||||
EXTRACTED_FOLDER: $(ExtractedFolder)
|
||||
GDK_EDITION: $(GDKEditionNumber)
|
||||
GDKEnableBWOI: true
|
||||
URL_FEED: $(ADOFeedURL)
|
||||
skipNugetSecurityAnalysis: true # We explicitly call this task so we don't need it to be auto-injected
|
||||
|
||||
jobs:
|
||||
- job: BUILD_GDK
|
||||
displayName: 'Microsoft Game Development Kit (GDK)'
|
||||
timeoutInMinutes: 120
|
||||
cancelTimeoutInMinutes: 1
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
- task: NuGetToolInstaller@1
|
||||
displayName: 'Use NuGet'
|
||||
- task: PowerShell@2
|
||||
displayName: 'Create nuget.config with single source'
|
||||
inputs:
|
||||
targetType: inline
|
||||
script: |
|
||||
$xml = @'
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<configuration>
|
||||
<packageSources>
|
||||
<clear />
|
||||
</packageSources>
|
||||
</configuration>
|
||||
'@
|
||||
$xml | Set-Content -Path "$(Build.SourcesDirectory)\NuGet.config"
|
||||
|
||||
- task: NuGetCommand@2
|
||||
# We have to use a nuget.config to provide the feed for the 'nuget install' option.
|
||||
displayName: 'NuGet set package source to ADO feed'
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: sources add -Name xboxgdk -Source $(URL_FEED) -ConfigFile $(Build.SourcesDirectory)\NuGet.config
|
||||
- task: nuget-security-analysis@0
|
||||
displayName: 'Secure Supply Chain Analysis'
|
||||
- task: NuGetAuthenticate@1
|
||||
displayName: 'NuGet Auth'
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet install PGDK
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: install -prerelease Microsoft.GDK.PC.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet install GDKX
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: install -prerelease Microsoft.GDK.Xbox.$(GDK_EDITION) -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
|
||||
- task: CopyFiles@2
|
||||
displayName: Set up Directory.Build.props
|
||||
inputs:
|
||||
SourceFolder: build
|
||||
Contents: 'Directory.Build.props'
|
||||
TargetFolder: $(Build.SourcesDirectory)
|
||||
- task: MSBuild@1
|
||||
displayName: Setup BWOI VCTargets
|
||||
inputs:
|
||||
solution: build/SetupBWOI.targets
|
||||
msbuildVersion: 16.0
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_GDK_2019 pcdbg
|
||||
continueOnError: True
|
||||
inputs:
|
||||
solution: DirectXTex_GDK_2019.sln
|
||||
vsVersion: 16.0
|
||||
platform: Gaming.Desktop.x64
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_GDK_2019 pcrel
|
||||
continueOnError: True
|
||||
inputs:
|
||||
solution: DirectXTex_GDK_2019.sln
|
||||
vsVersion: 16.0
|
||||
platform: Gaming.Desktop.x64
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_GDK_2019 xbdbg
|
||||
continueOnError: True
|
||||
inputs:
|
||||
solution: DirectXTex_GDK_2019.sln
|
||||
vsVersion: 16.0
|
||||
platform: Gaming.Xbox.XboxOne.x64
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_GDK_2019 xbrel
|
||||
continueOnError: True
|
||||
inputs:
|
||||
solution: DirectXTex_GDK_2019.sln
|
||||
vsVersion: 16.0
|
||||
platform: Gaming.Xbox.XboxOne.x64
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_GDK_2019 scardbg
|
||||
continueOnError: True
|
||||
inputs:
|
||||
solution: DirectXTex_GDK_2019.sln
|
||||
vsVersion: 16.0
|
||||
platform: Gaming.Xbox.Scarlett.x64
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_GDK_2019 scarrel
|
||||
continueOnError: True
|
||||
inputs:
|
||||
solution: DirectXTex_GDK_2019.sln
|
||||
vsVersion: 16.0
|
||||
platform: Gaming.Xbox.Scarlett.x64
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_GDK_PC_2019 dbg
|
||||
continueOnError: True
|
||||
inputs:
|
||||
solution: DirectXTex_GXDK_PC_2019.sln
|
||||
vsVersion: 16.0
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_GDK_PC_2019 rel
|
||||
continueOnError: True
|
||||
inputs:
|
||||
solution: DirectXTex_GXDK_PC_2019.sln
|
||||
vsVersion: 16.0
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_GDK_PC_2019 scardbg
|
||||
continueOnError: True
|
||||
inputs:
|
||||
solution: DirectXTex_GXDK_PC_2019.sln
|
||||
vsVersion: 16.0
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Debug_Scarlett
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_GDK_PC_2019 scarrel
|
||||
continueOnError: True
|
||||
inputs:
|
||||
solution: DirectXTex_GXDK_PC_2019.sln
|
||||
vsVersion: 16.0
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Release_Scarlett
|
||||
msbuildArchitecture: x64
|
@ -1,335 +0,0 @@
|
||||
# Copyright (c) Microsoft Corporation.
|
||||
# Licensed under the MIT License.
|
||||
#
|
||||
# https://go.microsoft.com/fwlink/?LinkId=248926
|
||||
|
||||
# Builds the library and test suite using the MinGW compiler.
|
||||
|
||||
schedules:
|
||||
- cron: "0 5 * * *"
|
||||
displayName: 'Nightly build'
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
|
||||
trigger:
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
paths:
|
||||
exclude:
|
||||
- '*.md'
|
||||
- LICENSE
|
||||
- '.github/*'
|
||||
- '.nuget/*'
|
||||
- build/*.cmd
|
||||
- build/OneFuzz*.json
|
||||
- build/*.props
|
||||
- build/*.ps1
|
||||
- build/*.targets
|
||||
|
||||
pr:
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
paths:
|
||||
exclude:
|
||||
- '*.md'
|
||||
- LICENSE
|
||||
- '.github/*'
|
||||
- '.nuget/*'
|
||||
- build/*.cmd
|
||||
- build/OneFuzz*.json
|
||||
- build/*.props
|
||||
- build/*.ps1
|
||||
- build/*.targets
|
||||
drafts: false
|
||||
|
||||
resources:
|
||||
repositories:
|
||||
- repository: self
|
||||
type: git
|
||||
ref: refs/heads/main
|
||||
- repository: vcpkgRepo
|
||||
name: Microsoft/vcpkg
|
||||
type: github
|
||||
endpoint: microsoft
|
||||
ref: refs/tags/$(VCPKG_TAG)
|
||||
- repository: testRepo
|
||||
name: walbourn/directxtextest
|
||||
type: github
|
||||
endpoint: microsoft
|
||||
ref: refs/heads/main
|
||||
|
||||
name: $(Year:yyyy).$(Month).$(DayOfMonth)$(Rev:.r)
|
||||
|
||||
pool:
|
||||
vmImage: windows-2022
|
||||
|
||||
variables:
|
||||
Codeql.Enabled: false
|
||||
VCPKG_ROOT: $(Build.SourcesDirectory)/vcpkg
|
||||
VCPKG_CMAKE_DIR: $(Build.SourcesDirectory)/vcpkg/scripts/buildsystems/vcpkg.cmake
|
||||
VCPKG_MANIFEST_DIR: $(Build.SourcesDirectory)/build
|
||||
WIN11_SDK: '10.0.22000.0'
|
||||
URL_MINGW32: https://github.com/brechtsanders/winlibs_mingw/releases/download/12.2.0-14.0.6-10.0.0-ucrt-r2/winlibs-i686-posix-dwarf-gcc-12.2.0-llvm-14.0.6-mingw-w64ucrt-10.0.0-r2.zip
|
||||
HASH_MINGW32: 'fcd1e11b896190da01c83d5b5fb0d37b7c61585e53446c2dab0009debc3915e757213882c35e35396329338de6f0222ba012e23a5af86932db45186a225d1272'
|
||||
CompileShadersOutput: $(Build.BinariesDirectory)\Shaders
|
||||
|
||||
jobs:
|
||||
- job: MINGW32_BUILD
|
||||
displayName: 'Minimalist GNU for Windows (MinGW32)'
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's'
|
||||
- checkout: vcpkgRepo
|
||||
displayName: Fetch VCPKG
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's/vcpkg'
|
||||
- task: CmdLine@2
|
||||
displayName: VCPKG Bootstrap
|
||||
inputs:
|
||||
script: |
|
||||
call bootstrap-vcpkg.bat
|
||||
echo ##vso[task.setvariable variable=VCPKG_DEFAULT_TRIPLET;]x86-mingw-static
|
||||
echo ##vso[task.setvariable variable=VCPKG_DEFAULT_HOST_TRIPLET;]x86-mingw-static
|
||||
|
||||
workingDirectory: $(Build.SourcesDirectory)\vcpkg
|
||||
- task: PowerShell@2
|
||||
displayName: Install MinGW32 and setup for Windows 11 SDK
|
||||
inputs:
|
||||
targetType: inline
|
||||
script: |
|
||||
$ProgressPreference = 'SilentlyContinue'
|
||||
Write-Host "Downloading winlibs..."
|
||||
Invoke-WebRequest -Uri "$(URL_MINGW32)" -OutFile "gw32.zip"
|
||||
Write-Host "Downloaded."
|
||||
$fileHash = Get-FileHash -Algorithm SHA512 gw32.zip | ForEach { $_.Hash} | Out-String
|
||||
$filehash = $fileHash.Trim()
|
||||
Write-Host "##[debug]SHA512: " $fileHash
|
||||
if ($fileHash -ne '$(HASH_MINGW32)') {
|
||||
Write-Error -Message "##[error]Computed hash does not match!" -ErrorAction Stop
|
||||
}
|
||||
Write-Host "Extracting winlibs..."
|
||||
Expand-Archive -LiteralPath 'gw32.zip'
|
||||
Write-Host "Extracted."
|
||||
Write-Host "Added to path: $env:BUILD_SOURCESDIRECTORY\gw32\mingw32\bin"
|
||||
Write-Host "##vso[task.prependpath]$env:BUILD_SOURCESDIRECTORY\gw32\mingw32\bin"
|
||||
$sdkroot = Get-ItemProperty -Path 'HKLM:\SOFTWARE\Wow6432Node\Microsoft\Windows Kits\Installed Roots' | Select-Object -ExpandProperty KitsRoot10
|
||||
$wsdkbin = "{0}bin\" -f $sdkroot
|
||||
$wsdkverbin = "{0}bin\$(WIN11_SDK)\" -f $sdkroot
|
||||
$wsdkarchbin = "{0}bin\$(WIN11_SDK)\x86" -f $sdkroot
|
||||
if (Test-Path "$wsdkarchbin") {
|
||||
Write-Host "##vso[task.setvariable variable=WindowsSdkBinPath;]$wsdkbin"
|
||||
Write-Host "##vso[task.setvariable variable=WindowsSdkVerBinPath;]$wsdkverbin"
|
||||
Write-Host "##vso[task.prependpath]$wsdkarchbin"
|
||||
}
|
||||
else {
|
||||
Write-Error -Message "##[error]Can't find Windows SDK ($(WIN11_SDK))" -ErrorAction Stop
|
||||
}
|
||||
|
||||
workingDirectory: $(Build.SourcesDirectory)
|
||||
- task: CmdLine@2
|
||||
displayName: GCC version
|
||||
inputs:
|
||||
script: g++ --version
|
||||
- task: BatchScript@1
|
||||
displayName: CompileShaders
|
||||
inputs:
|
||||
filename: DirectXTex/Shaders/CompileShaders.cmd
|
||||
workingFolder: $(Build.SourcesDirectory)\DirectXTex\Shaders
|
||||
- task: BatchScript@1
|
||||
displayName: HLSL
|
||||
inputs:
|
||||
filename: DDSView/hlsl.cmd
|
||||
workingFolder: $(Build.SourcesDirectory)\DDSView
|
||||
- task: CmdLine@2
|
||||
displayName: VCPKG install packages
|
||||
inputs:
|
||||
script: call vcpkg install --x-manifest-root=$(VCPKG_MANIFEST_DIR) --triplet=x86-mingw-static
|
||||
workingDirectory: $(VCPKG_ROOT)
|
||||
- task: CMake@1
|
||||
displayName: CMake (MinGW32)
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-B out -DCMAKE_BUILD_TYPE="Debug" -DDIRECTX_ARCH=x86
|
||||
-DCMAKE_CXX_COMPILER="g++.exe" -G "MinGW Makefiles"
|
||||
-DUSE_PREBUILT_SHADERS=ON -DCOMPILED_SHADERS=$(CompileShadersOutput)
|
||||
-DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)" -DVCPKG_MANIFEST_DIR="$(VCPKG_MANIFEST_DIR)" -DVCPKG_TARGET_TRIPLET=x86-mingw-static
|
||||
- task: CMake@1
|
||||
displayName: CMake (MinGW32) Build
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out
|
||||
- task: CMake@1
|
||||
displayName: CMake (MinGW32) w/ OpenEXR
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-B out2 -DCMAKE_BUILD_TYPE="Debug" -DENABLE_OPENEXR_SUPPORT=ON -DDIRECTX_ARCH=x86
|
||||
-DCMAKE_CXX_COMPILER="g++.exe" -G "MinGW Makefiles"
|
||||
-DUSE_PREBUILT_SHADERS=ON -DCOMPILED_SHADERS=$(CompileShadersOutput)
|
||||
-DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)" -DVCPKG_MANIFEST_DIR="$(VCPKG_MANIFEST_DIR)" -DVCPKG_TARGET_TRIPLET=x86-mingw-static
|
||||
- task: CMake@1
|
||||
displayName: CMake (MinGW32) Build w/ OpenEXR
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out2
|
||||
- task: CMake@1
|
||||
displayName: CMake (MinGW32) w/ libjpeg
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-B out3 -DCMAKE_BUILD_TYPE="Debug" -DENABLE_LIBJPEG_SUPPORT=ON -DDIRECTX_ARCH=x86
|
||||
-DCMAKE_CXX_COMPILER="g++.exe" -G "MinGW Makefiles"
|
||||
-DUSE_PREBUILT_SHADERS=ON -DCOMPILED_SHADERS=$(CompileShadersOutput)
|
||||
-DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)" -DVCPKG_MANIFEST_DIR="$(VCPKG_MANIFEST_DIR)" -DVCPKG_TARGET_TRIPLET=x86-mingw-static
|
||||
- task: CMake@1
|
||||
displayName: CMake (MinGW32) Build w/ libjpeg
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out3
|
||||
- task: CMake@1
|
||||
displayName: CMake (MinGW32) w/ libpng
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-B out4 -DCMAKE_BUILD_TYPE="Debug" -DENABLE_LIBPNG_SUPPORT=ON -DDIRECTX_ARCH=x86
|
||||
-DCMAKE_CXX_COMPILER="g++.exe" -G "MinGW Makefiles"
|
||||
-DUSE_PREBUILT_SHADERS=ON -DCOMPILED_SHADERS=$(CompileShadersOutput)
|
||||
-DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)" -DVCPKG_MANIFEST_DIR="$(VCPKG_MANIFEST_DIR)" -DVCPKG_TARGET_TRIPLET=x86-mingw-static
|
||||
- task: CMake@1
|
||||
displayName: CMake (MinGW32) Build w/ libpng
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out4
|
||||
|
||||
- job: MINGW64_BUILD
|
||||
displayName: 'Minimalist GNU for Windows (MinGW-W64) BUILD_TESTING=ON'
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's'
|
||||
- checkout: vcpkgRepo
|
||||
displayName: Fetch VCPKG
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's/vcpkg'
|
||||
- checkout: testRepo
|
||||
displayName: Fetch Tests
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's/Tests'
|
||||
- task: CmdLine@2
|
||||
displayName: VCPKG Bootstrap
|
||||
inputs:
|
||||
script: |
|
||||
call bootstrap-vcpkg.bat
|
||||
echo ##vso[task.setvariable variable=VCPKG_DEFAULT_TRIPLET;]x64-mingw-static
|
||||
echo ##vso[task.setvariable variable=VCPKG_DEFAULT_HOST_TRIPLET;]x64-mingw-static
|
||||
|
||||
workingDirectory: $(Build.SourcesDirectory)\vcpkg
|
||||
- task: PowerShell@2
|
||||
displayName: Setup for Shader Compilation
|
||||
inputs:
|
||||
targetType: inline
|
||||
script: |
|
||||
$ProgressPreference = 'SilentlyContinue'
|
||||
$sdkroot = Get-ItemProperty -Path 'HKLM:\SOFTWARE\Wow6432Node\Microsoft\Windows Kits\Installed Roots' | Select-Object -ExpandProperty KitsRoot10
|
||||
$wsdkbin = "{0}bin\" -f $sdkroot
|
||||
$wsdkverbin = "{0}bin\$(WIN11_SDK)\" -f $sdkroot
|
||||
$wsdkarchbin = "{0}bin\$(WIN11_SDK)\x64" -f $sdkroot
|
||||
if (Test-Path "$wsdkarchbin") {
|
||||
Write-Host "##vso[task.setvariable variable=WindowsSdkBinPath;]$wsdkbin"
|
||||
Write-Host "##vso[task.setvariable variable=WindowsSdkVerBinPath;]$wsdkverbin"
|
||||
Write-Host "##vso[task.prependpath]$wsdkarchbin"
|
||||
}
|
||||
else {
|
||||
Write-Error -Message "##[error]Can't find Windows SDK ($(WIN11_SDK))" -ErrorAction Stop
|
||||
}
|
||||
|
||||
- task: CmdLine@2
|
||||
displayName: GCC version
|
||||
inputs:
|
||||
script: g++ --version
|
||||
- task: BatchScript@1
|
||||
displayName: CompileShaders.cmd
|
||||
inputs:
|
||||
filename: DirectXTex/Shaders/CompileShaders.cmd
|
||||
workingFolder: $(Build.SourcesDirectory)\DirectXTex\Shaders
|
||||
- task: BatchScript@1
|
||||
displayName: HLSL
|
||||
inputs:
|
||||
filename: DDSView/hlsl.cmd
|
||||
workingFolder: $(Build.SourcesDirectory)\DDSView
|
||||
- task: CmdLine@2
|
||||
displayName: VCPKG install packages
|
||||
inputs:
|
||||
script: call vcpkg install --x-manifest-root=$(VCPKG_MANIFEST_DIR) --triplet=x64-mingw-static
|
||||
workingDirectory: $(VCPKG_ROOT)
|
||||
- task: CMake@1
|
||||
displayName: CMake (MinGW-W64)
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-B out -DCMAKE_BUILD_TYPE="Debug" -DDIRECTX_ARCH=x64
|
||||
-DCMAKE_CXX_COMPILER="g++.exe" -G "MinGW Makefiles"
|
||||
-DUSE_PREBUILT_SHADERS=ON -DCOMPILED_SHADERS=$(CompileShadersOutput)
|
||||
-DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)" -DVCPKG_MANIFEST_DIR="$(VCPKG_MANIFEST_DIR)" -DVCPKG_TARGET_TRIPLET=x64-mingw-static
|
||||
- task: CMake@1
|
||||
displayName: CMake (MinGW-W64) Build
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out
|
||||
- task: CMake@1
|
||||
displayName: CMake (MinGW-W64) w/ OpenEXR
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-B out2 -DCMAKE_BUILD_TYPE="Debug" -DENABLE_OPENEXR_SUPPORT=ON -DDIRECTX_ARCH=x64 -DBUILD_TESTING=OFF
|
||||
-DCMAKE_CXX_COMPILER="g++.exe" -G "MinGW Makefiles"
|
||||
-DUSE_PREBUILT_SHADERS=ON -DCOMPILED_SHADERS=$(CompileShadersOutput)
|
||||
-DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)" -DVCPKG_MANIFEST_DIR="$(VCPKG_MANIFEST_DIR)" -DVCPKG_TARGET_TRIPLET=x64-mingw-static
|
||||
- task: CMake@1
|
||||
displayName: CMake (MinGW-W64) Build w/ OpenEXR
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out2
|
||||
- task: CMake@1
|
||||
displayName: CMake (MinGW-W64) w/ libjpeg
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-B out3 -DCMAKE_BUILD_TYPE="Debug" -DENABLE_LIBJPEG_SUPPORT=ON -DDIRECTX_ARCH=x64 -DBUILD_TESTING=OFF
|
||||
-DCMAKE_CXX_COMPILER="g++.exe" -G "MinGW Makefiles"
|
||||
-DUSE_PREBUILT_SHADERS=ON -DCOMPILED_SHADERS=$(CompileShadersOutput)
|
||||
-DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)" -DVCPKG_MANIFEST_DIR="$(VCPKG_MANIFEST_DIR)" -DVCPKG_TARGET_TRIPLET=x64-mingw-static
|
||||
- task: CMake@1
|
||||
displayName: CMake (MinGW-W64) Build w/ libjpeg
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out3
|
||||
- task: CMake@1
|
||||
displayName: CMake (MinGW-W64) w/ libpng
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-B out4 -DCMAKE_BUILD_TYPE="Debug" -DENABLE_LIBPNG_SUPPORT=ON -DDIRECTX_ARCH=x64 -DBUILD_TESTING=OFF
|
||||
-DCMAKE_CXX_COMPILER="g++.exe" -G "MinGW Makefiles"
|
||||
-DUSE_PREBUILT_SHADERS=ON -DCOMPILED_SHADERS=$(CompileShadersOutput)
|
||||
-DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)" -DVCPKG_MANIFEST_DIR="$(VCPKG_MANIFEST_DIR)" -DVCPKG_TARGET_TRIPLET=x64-mingw-static
|
||||
- task: CMake@1
|
||||
displayName: CMake (MinGW-W64) Build w/ libpng
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out4
|
@ -1,263 +0,0 @@
|
||||
# Copyright (c) Microsoft Corporation.
|
||||
# Licensed under the MIT License.
|
||||
#
|
||||
# http://go.microsoft.com/fwlink/?LinkId=248926
|
||||
|
||||
# Builds the library using the latest prerelease of the Windows SDK from nuget.org.
|
||||
|
||||
schedules:
|
||||
- cron: "0 3 * * 6"
|
||||
displayName: 'Saturday night build'
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
always: true
|
||||
|
||||
trigger: none
|
||||
pr: none
|
||||
|
||||
resources:
|
||||
repositories:
|
||||
- repository: self
|
||||
type: git
|
||||
ref: refs/heads/main
|
||||
|
||||
name: $(Year:yyyy).$(Month).$(DayOfMonth)$(Rev:.r)
|
||||
|
||||
variables:
|
||||
Codeql.Enabled: false
|
||||
EXTRACTED_FOLDER: $(ExtractedFolder)
|
||||
WSDKEnableBWOI: true
|
||||
URL_FEED: $(ADOFeedURL)
|
||||
skipNugetSecurityAnalysis: true # We explicitly call this task so we don't need it to be auto-injected
|
||||
|
||||
pool:
|
||||
vmImage: windows-2022
|
||||
|
||||
jobs:
|
||||
- job: DESKTOP_BUILD
|
||||
displayName: 'Win32 Desktop'
|
||||
timeoutInMinutes: 120
|
||||
cancelTimeoutInMinutes: 1
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
- task: NuGetToolInstaller@1
|
||||
displayName: 'Use NuGet'
|
||||
- task: PowerShell@2
|
||||
displayName: 'Create nuget.config with single source'
|
||||
inputs:
|
||||
targetType: inline
|
||||
script: |
|
||||
$xml = @'
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<configuration>
|
||||
<packageSources>
|
||||
<clear />
|
||||
</packageSources>
|
||||
</configuration>
|
||||
'@
|
||||
$xml | Set-Content -Path "$(Build.SourcesDirectory)\NuGet.config"
|
||||
|
||||
- task: NuGetCommand@2
|
||||
# We have to use a nuget.config to provide the feed for the 'nuget install' option.
|
||||
displayName: 'NuGet set package source to ADO feed'
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: sources add -Name xboxgdk -Source $(URL_FEED) -ConfigFile $(Build.SourcesDirectory)\NuGet.config
|
||||
- task: nuget-security-analysis@0
|
||||
displayName: 'Secure Supply Chain Analysis'
|
||||
- task: NuGetAuthenticate@1
|
||||
displayName: 'NuGet Auth'
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet Install WSDK x64
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: install -prerelease Microsoft.Windows.SDK.CPP.x64 -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet Install WSDK x86
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: install -prerelease Microsoft.Windows.SDK.CPP.x86 -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet Install WSDK arm64
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: install -prerelease Microsoft.Windows.SDK.CPP.arm64 -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
|
||||
- task: CopyFiles@2
|
||||
displayName: Set up Directory.Build.props
|
||||
inputs:
|
||||
SourceFolder: build
|
||||
Contents: 'Directory.Build.props'
|
||||
TargetFolder: $(Build.SourcesDirectory)
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2019.sln 32dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2019.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x86
|
||||
configuration: Debug
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2019.sln 32rel
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2019.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x86
|
||||
configuration: Release
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2019.sln 64dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2019.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Debug
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2019.sln 64rel
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2019.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Release
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2019_Win10.sln 32dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2019_Win10.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x86
|
||||
configuration: Debug
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2019_Win10.sln 32rel
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2019_Win10.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x86
|
||||
configuration: Release
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2019_Win10.sln 64dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2019_Win10.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Debug
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2019_Win10.sln 64rel
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2019_Win10.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Release
|
||||
# VS 2019 for Win32 on ARM64 is out of support.
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2022_Win10.sln arm64dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2022_Win10.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: ARM64
|
||||
configuration: Debug
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2022_Win10.sln arm64rel
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2022_Win10.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: ARM64
|
||||
configuration: Release
|
||||
|
||||
- job: UWP_BUILD
|
||||
displayName: 'Universal Windows Platform (UWP)'
|
||||
timeoutInMinutes: 120
|
||||
cancelTimeoutInMinutes: 1
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
- task: NuGetToolInstaller@1
|
||||
displayName: 'Use NuGet'
|
||||
- task: PowerShell@2
|
||||
displayName: 'Create nuget.config with single source'
|
||||
inputs:
|
||||
targetType: inline
|
||||
script: |
|
||||
$xml = @'
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<configuration>
|
||||
<packageSources>
|
||||
<clear />
|
||||
</packageSources>
|
||||
</configuration>
|
||||
'@
|
||||
$xml | Set-Content -Path "$(Build.SourcesDirectory)\NuGet.config"
|
||||
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet set package source to ADO feed
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: sources add -Name xboxgdk -Source $(URL_FEED) -ConfigFile $(Build.SourcesDirectory)\NuGet.config
|
||||
- task: nuget-security-analysis@0
|
||||
displayName: 'Secure Supply Chain Analysis'
|
||||
- task: NuGetAuthenticate@1
|
||||
displayName: 'NuGet Auth'
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet Install WSDK x64
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: install -prerelease Microsoft.Windows.SDK.CPP.x64 -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet Install WSDK x86
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: install -prerelease Microsoft.Windows.SDK.CPP.x86 -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet Install WSDK arm64
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: install -prerelease Microsoft.Windows.SDK.CPP.arm64 -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
|
||||
- task: CopyFiles@2
|
||||
displayName: Set up Directory.Build.props
|
||||
inputs:
|
||||
SourceFolder: build
|
||||
Contents: 'Directory.Build.props'
|
||||
TargetFolder: $(Build.SourcesDirectory)
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Windows10_2022.sln 32dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Windows10_2022.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x86
|
||||
configuration: Debug
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Windows10_2022.sln 32rel
|
||||
inputs:
|
||||
solution: DirectXTex_Windows10_2022.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x86
|
||||
configuration: Release
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Windows10_2022.sln 64dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Windows10_2022.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Debug
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Windows10_2022.sln 64rel
|
||||
inputs:
|
||||
solution: DirectXTex_Windows10_2022.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Release
|
||||
# Windows on ARM 32-bit is deprecated. https://learn.microsoft.com/windows/arm/arm32-to-arm64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Windows10_2022.sln arm64dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Windows10_2022.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: ARM64
|
||||
configuration: Debug
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Windows10_2022.sln arm64rel
|
||||
inputs:
|
||||
solution: DirectXTex_Windows10_2022.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: ARM64
|
||||
configuration: Release
|
@ -1,263 +0,0 @@
|
||||
# Copyright (c) Microsoft Corporation.
|
||||
# Licensed under the MIT License.
|
||||
#
|
||||
# http://go.microsoft.com/fwlink/?LinkId=248926
|
||||
|
||||
# Builds the library using the latest release of the Windows SDK from nuget.org.
|
||||
|
||||
schedules:
|
||||
- cron: "0 3 * * 0"
|
||||
displayName: 'Sunday night build'
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
always: true
|
||||
|
||||
trigger: none
|
||||
pr: none
|
||||
|
||||
resources:
|
||||
repositories:
|
||||
- repository: self
|
||||
type: git
|
||||
ref: refs/heads/main
|
||||
|
||||
name: $(Year:yyyy).$(Month).$(DayOfMonth)$(Rev:.r)
|
||||
|
||||
variables:
|
||||
Codeql.Enabled: false
|
||||
EXTRACTED_FOLDER: $(ExtractedFolder)
|
||||
WSDKEnableBWOI: true
|
||||
URL_FEED: $(ADOFeedURL)
|
||||
skipNugetSecurityAnalysis: true # We explicitly call this task so we don't need it to be auto-injected
|
||||
|
||||
pool:
|
||||
vmImage: windows-2022
|
||||
|
||||
jobs:
|
||||
- job: DESKTOP_BUILD
|
||||
displayName: 'Win32 Desktop'
|
||||
timeoutInMinutes: 120
|
||||
cancelTimeoutInMinutes: 1
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
- task: NuGetToolInstaller@1
|
||||
displayName: 'Use NuGet'
|
||||
- task: PowerShell@2
|
||||
displayName: 'Create nuget.config with single source'
|
||||
inputs:
|
||||
targetType: inline
|
||||
script: |
|
||||
$xml = @'
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<configuration>
|
||||
<packageSources>
|
||||
<clear />
|
||||
</packageSources>
|
||||
</configuration>
|
||||
'@
|
||||
$xml | Set-Content -Path "$(Build.SourcesDirectory)\NuGet.config"
|
||||
|
||||
- task: NuGetCommand@2
|
||||
# We have to use a nuget.config to provide the feed for the 'nuget install' option.
|
||||
displayName: 'NuGet set package source to ADO feed'
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: sources add -Name xboxgdk -Source $(URL_FEED) -ConfigFile $(Build.SourcesDirectory)\NuGet.config
|
||||
- task: nuget-security-analysis@0
|
||||
displayName: 'Secure Supply Chain Analysis'
|
||||
- task: NuGetAuthenticate@1
|
||||
displayName: 'NuGet Auth'
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet Install WSDK x64
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: install Microsoft.Windows.SDK.CPP.x64 -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet Install WSDK x86
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: install Microsoft.Windows.SDK.CPP.x86 -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet Install WSDK arm64
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: install Microsoft.Windows.SDK.CPP.arm64 -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
|
||||
- task: CopyFiles@2
|
||||
displayName: Set up Directory.Build.props
|
||||
inputs:
|
||||
SourceFolder: build
|
||||
Contents: 'Directory.Build.props'
|
||||
TargetFolder: $(Build.SourcesDirectory)
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2019.sln 32dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2019.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x86
|
||||
configuration: Debug
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2019.sln 32rel
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2019.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x86
|
||||
configuration: Release
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2019.sln 64dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2019.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Debug
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2019.sln 64rel
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2019.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Release
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2019_Win10.sln 32dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2019_Win10.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x86
|
||||
configuration: Debug
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2019_Win10.sln 32rel
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2019_Win10.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x86
|
||||
configuration: Release
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2019_Win10.sln 64dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2019_Win10.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Debug
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2019_Win10.sln 64rel
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2019_Win10.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Release
|
||||
# VS 2019 for Win32 on ARM64 is out of support.
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2022_Win10.sln arm64dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2022_Win10.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: ARM64
|
||||
configuration: Debug
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2022_Win10.sln arm64rel
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2022_Win10.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: ARM64
|
||||
configuration: Release
|
||||
|
||||
- job: UWP_BUILD
|
||||
displayName: 'Universal Windows Platform (UWP)'
|
||||
timeoutInMinutes: 120
|
||||
cancelTimeoutInMinutes: 1
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
- task: NuGetToolInstaller@1
|
||||
displayName: 'Use NuGet'
|
||||
- task: PowerShell@2
|
||||
displayName: 'Create nuget.config with single source'
|
||||
inputs:
|
||||
targetType: inline
|
||||
script: |
|
||||
$xml = @'
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<configuration>
|
||||
<packageSources>
|
||||
<clear />
|
||||
</packageSources>
|
||||
</configuration>
|
||||
'@
|
||||
$xml | Set-Content -Path "$(Build.SourcesDirectory)\NuGet.config"
|
||||
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet set package source to ADO feed
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: sources add -Name xboxgdk -Source $(URL_FEED) -ConfigFile $(Build.SourcesDirectory)\NuGet.config
|
||||
- task: nuget-security-analysis@0
|
||||
displayName: 'Secure Supply Chain Analysis'
|
||||
- task: NuGetAuthenticate@1
|
||||
displayName: 'NuGet Auth'
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet Install WSDK x64
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: install Microsoft.Windows.SDK.CPP.x64 -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet Install WSDK x86
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: install Microsoft.Windows.SDK.CPP.x86 -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet Install WSDK arm64
|
||||
inputs:
|
||||
command: custom
|
||||
arguments: install Microsoft.Windows.SDK.CPP.arm64 -ExcludeVersion -OutputDirectory $(EXTRACTED_FOLDER)
|
||||
- task: CopyFiles@2
|
||||
displayName: Set up Directory.Build.props
|
||||
inputs:
|
||||
SourceFolder: build
|
||||
Contents: 'Directory.Build.props'
|
||||
TargetFolder: $(Build.SourcesDirectory)
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Windows10_2022.sln 32dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Windows10_2022.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x86
|
||||
configuration: Debug
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Windows10_2022.sln 32rel
|
||||
inputs:
|
||||
solution: DirectXTex_Windows10_2022.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x86
|
||||
configuration: Release
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Windows10_2022.sln 64dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Windows10_2022.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Debug
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Windows10_2022.sln 64rel
|
||||
inputs:
|
||||
solution: DirectXTex_Windows10_2022.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Release
|
||||
# Windows on ARM 32-bit is deprecated. https://learn.microsoft.com/windows/arm/arm32-to-arm64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Windows10_2022.sln arm64dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Windows10_2022.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: ARM64
|
||||
configuration: Debug
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Windows10_2022.sln arm64rel
|
||||
inputs:
|
||||
solution: DirectXTex_Windows10_2022.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: ARM64
|
||||
configuration: Release
|
@ -1,351 +0,0 @@
|
||||
# Copyright (c) Microsoft Corporation.
|
||||
# Licensed under the MIT License.
|
||||
#
|
||||
# https://go.microsoft.com/fwlink/?LinkId=248926
|
||||
|
||||
# Builds the library and test suite.
|
||||
|
||||
schedules:
|
||||
- cron: "30 3 * * *"
|
||||
displayName: 'Nightly build'
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
|
||||
# GitHub Actions handles test suite for CI/PR
|
||||
trigger: none
|
||||
pr:
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
paths:
|
||||
include:
|
||||
- build/DirectXTex-GitHub-Test-Dev17.yml
|
||||
|
||||
resources:
|
||||
repositories:
|
||||
- repository: self
|
||||
type: git
|
||||
ref: refs/heads/main
|
||||
trigger: none
|
||||
- repository: testRepo
|
||||
name: walbourn/directxtextest
|
||||
type: github
|
||||
endpoint: microsoft
|
||||
ref: refs/heads/main
|
||||
|
||||
name: $(Year:yyyy).$(Month).$(DayOfMonth)$(Rev:.r)
|
||||
|
||||
pool:
|
||||
vmImage: windows-2022
|
||||
|
||||
variables:
|
||||
Codeql.Enabled: false
|
||||
VC_PATH: 'C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC'
|
||||
GUID_FEED: $(ADOFeedGUID)
|
||||
|
||||
jobs:
|
||||
- job: DESKTOP_BUILD
|
||||
displayName: 'Win32 Desktop for x64/x86'
|
||||
timeoutInMinutes: 120
|
||||
cancelTimeoutInMinutes: 1
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's'
|
||||
- checkout: testRepo
|
||||
displayName: Fetch Tests
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's/Tests'
|
||||
- task: NuGetToolInstaller@1
|
||||
displayName: 'Use NuGet'
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet restore tests
|
||||
inputs:
|
||||
solution: Tests/DirectXTex_Tests_Desktop_2022.sln
|
||||
feedRestore: $(GUID_FEED)
|
||||
includeNuGetOrg: false
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Tests_Desktop_2022.sln 32dbg
|
||||
inputs:
|
||||
solution: Tests/DirectXTex_Tests_Desktop_2022.sln
|
||||
vsVersion: 17.0
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x86
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Tests_Desktop_2022.sln 32rel
|
||||
inputs:
|
||||
solution: Tests/DirectXTex_Tests_Desktop_2022.sln
|
||||
vsVersion: 17.0
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x86
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Tests_Desktop_2022.sln 64dbg
|
||||
inputs:
|
||||
solution: Tests/DirectXTex_Tests_Desktop_2022.sln
|
||||
vsVersion: 17.0
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Tests_Desktop_2022.sln 64rel
|
||||
inputs:
|
||||
solution: Tests/DirectXTex_Tests_Desktop_2022.sln
|
||||
vsVersion: 17.0
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Tests_Desktop_2022_Win10.sln 32dbg
|
||||
inputs:
|
||||
solution: Tests/DirectXTex_Tests_Desktop_2022_Win10.sln
|
||||
vsVersion: 17.0
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x86
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Tests_Desktop_2022_Win10.sln 32rel
|
||||
inputs:
|
||||
solution: Tests/DirectXTex_Tests_Desktop_2022_Win10.sln
|
||||
vsVersion: 17.0
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x86
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Tests_Desktop_2022_Win10.sln 64dbg
|
||||
inputs:
|
||||
solution: Tests/DirectXTex_Tests_Desktop_2022_Win10.sln
|
||||
vsVersion: 17.0
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Tests_Desktop_2022_Win10.sln 64rel
|
||||
inputs:
|
||||
solution: Tests/DirectXTex_Tests_Desktop_2022_Win10.sln
|
||||
vsVersion: 17.0
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Tests_Desktop_2022_Win10.sln arm64dbg
|
||||
inputs:
|
||||
solution: Tests/DirectXTex_Tests_Desktop_2022_Win10.sln
|
||||
vsVersion: 17.0
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: ARM64
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Tests_Desktop_2022_Win10.sln arm64rel
|
||||
inputs:
|
||||
solution: Tests/DirectXTex_Tests_Desktop_2022_Win10.sln
|
||||
vsVersion: 17.0
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: ARM64
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
|
||||
- job: CMAKE_BUILD_X64
|
||||
displayName: 'CMake for X64 BUILD_TESTING=ON'
|
||||
timeoutInMinutes: 120
|
||||
workspace:
|
||||
clean: all
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's'
|
||||
- checkout: testRepo
|
||||
displayName: Fetch Tests
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's/Tests'
|
||||
- task: CmdLine@2
|
||||
displayName: Setup environment for CMake to use VS
|
||||
inputs:
|
||||
script: |
|
||||
call "$(VC_PATH)\Auxiliary\Build\vcvars64.bat"
|
||||
echo ##vso[task.setvariable variable=WindowsSdkVerBinPath;]%WindowsSdkVerBinPath%
|
||||
echo ##vso[task.prependpath]%VSINSTALLDIR%Common7\IDE\CommonExtensions\Microsoft\CMake\Ninja
|
||||
echo ##vso[task.prependpath]%VCINSTALLDIR%Tools\Llvm\x64\bin
|
||||
echo ##vso[task.prependpath]%WindowsSdkBinPath%x64
|
||||
echo ##vso[task.prependpath]%WindowsSdkVerBinPath%x64
|
||||
echo ##vso[task.prependpath]%VCToolsInstallDir%bin\Hostx64\x64
|
||||
echo ##vso[task.setvariable variable=EXTERNAL_INCLUDE;]%EXTERNAL_INCLUDE%
|
||||
echo ##vso[task.setvariable variable=INCLUDE;]%INCLUDE%
|
||||
echo ##vso[task.setvariable variable=LIB;]%LIB%
|
||||
|
||||
- task: CMake@1
|
||||
displayName: CMake (MSVC; x64-Debug) Config
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --preset=x64-Debug
|
||||
- task: CMake@1
|
||||
displayName: CMake (MSVC; x64-Debug) Build
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --build out/build/x64-Debug -v
|
||||
- task: DeleteFiles@1
|
||||
inputs:
|
||||
Contents: 'out'
|
||||
- task: CMake@1
|
||||
displayName: CMake (MSVC; x64-Release) Config
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --preset=x64-Release
|
||||
- task: CMake@1
|
||||
displayName: CMake (MSVC; x64-Release) Build
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --build out/build/x64-Release -v
|
||||
- task: DeleteFiles@1
|
||||
inputs:
|
||||
Contents: 'out'
|
||||
- task: CMake@1
|
||||
displayName: CMake (clang/LLVM; x64-Debug) Config
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --preset=x64-Debug-Clang
|
||||
- task: CMake@1
|
||||
displayName: CMake (clang/LLVM; x64-Debug) Build
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --build out/build/x64-Debug-Clang -v
|
||||
- task: DeleteFiles@1
|
||||
inputs:
|
||||
Contents: 'out'
|
||||
- task: CMake@1
|
||||
displayName: CMake (clang/LLVM; x64-Release) Config
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --preset=x64-Release-Clang
|
||||
- task: CMake@1
|
||||
displayName: CMake (clang/LLVM; x64-Release) Build
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --build out/build/x64-Release-Clang -v
|
||||
|
||||
- job: CMAKE_BUILD_ARM64
|
||||
displayName: 'CMake for ARM64 BUILD_TESTING=ON'
|
||||
timeoutInMinutes: 120
|
||||
workspace:
|
||||
clean: all
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's'
|
||||
- checkout: testRepo
|
||||
displayName: Fetch Tests
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's/Tests'
|
||||
- task: CmdLine@2
|
||||
displayName: Setup environment for CMake to use VS
|
||||
inputs:
|
||||
script: |
|
||||
call "$(VC_PATH)\Auxiliary\Build\vcvarsamd64_arm64.bat"
|
||||
echo ##vso[task.setvariable variable=WindowsSdkVerBinPath;]%WindowsSdkVerBinPath%
|
||||
echo ##vso[task.prependpath]%VSINSTALLDIR%Common7\IDE\CommonExtensions\Microsoft\CMake\Ninja
|
||||
echo ##vso[task.prependpath]%VCINSTALLDIR%Tools\Llvm\x64\bin
|
||||
echo ##vso[task.prependpath]%WindowsSdkBinPath%x64
|
||||
echo ##vso[task.prependpath]%WindowsSdkVerBinPath%x64
|
||||
echo ##vso[task.prependpath]%VCToolsInstallDir%bin\Hostx64\arm64
|
||||
echo ##vso[task.setvariable variable=EXTERNAL_INCLUDE;]%EXTERNAL_INCLUDE%
|
||||
echo ##vso[task.setvariable variable=INCLUDE;]%INCLUDE%
|
||||
echo ##vso[task.setvariable variable=LIB;]%LIB%
|
||||
|
||||
- task: CMake@1
|
||||
displayName: CMake (MSVC; arm64-Debug) Config
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --preset=arm64-Debug
|
||||
- task: CMake@1
|
||||
displayName: CMake (MSVC; arm64-Debug) Build
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --build out/build/arm64-Debug -v
|
||||
- task: DeleteFiles@1
|
||||
inputs:
|
||||
Contents: 'out'
|
||||
- task: CMake@1
|
||||
displayName: CMake (MSVC; arm64-Release) Config
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --preset=arm64-Release
|
||||
- task: CMake@1
|
||||
displayName: CMake (MSVC; arm64-Release) Build
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --build out/build/arm64-Release -v
|
||||
- task: DeleteFiles@1
|
||||
inputs:
|
||||
Contents: 'out'
|
||||
- task: CMake@1
|
||||
displayName: CMake (clang/LLVM; arm64-Debug) Config
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --preset=arm64-Debug-Clang
|
||||
- task: CMake@1
|
||||
displayName: CMake (clang/LLVM; arm64-Debug) Build
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --build out/build/arm64-Debug-Clang -v
|
||||
- task: DeleteFiles@1
|
||||
inputs:
|
||||
Contents: 'out'
|
||||
- task: CMake@1
|
||||
displayName: CMake (clang/LLVM; arm64-Release) Config
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --preset=arm64-Release-Clang
|
||||
- task: CMake@1
|
||||
displayName: CMake (clang/LLVM; arm64-Release) Build
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --build out/build/arm64-Release-Clang -v
|
||||
- task: DeleteFiles@1
|
||||
inputs:
|
||||
Contents: 'out'
|
||||
- task: CMake@1
|
||||
displayName: CMake (MSVC; arm64ec-Debug) Config
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --preset=arm64ec-Debug
|
||||
- task: CMake@1
|
||||
displayName: CMake (MSVC; arm64ec-Debug) Build
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --build out/build/arm64ec-Debug -v
|
||||
- task: DeleteFiles@1
|
||||
inputs:
|
||||
Contents: 'out'
|
||||
- task: CMake@1
|
||||
displayName: CMake (MSVC; arm64ec-Release) Config
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --preset=arm64ec-Release
|
||||
- task: CMake@1
|
||||
displayName: CMake (MSVC; arm64ec-Release) Build
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --build out/build/arm64ec-Release -v
|
@ -1,216 +0,0 @@
|
||||
# Copyright (c) Microsoft Corporation.
|
||||
# Licensed under the MIT License.
|
||||
#
|
||||
# https://go.microsoft.com/fwlink/?LinkId=248926
|
||||
|
||||
# Builds the library and test suite.
|
||||
|
||||
schedules:
|
||||
- cron: "30 3 * * *"
|
||||
displayName: 'Nightly build'
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
|
||||
# GitHub Actions handles test suite for CI/PR
|
||||
trigger: none
|
||||
pr:
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
paths:
|
||||
include:
|
||||
- build/DirectXTex-GitHub-Test.yml
|
||||
|
||||
resources:
|
||||
repositories:
|
||||
- repository: self
|
||||
type: git
|
||||
ref: refs/heads/main
|
||||
- repository: testRepo
|
||||
name: walbourn/directxtextest
|
||||
type: github
|
||||
endpoint: microsoft
|
||||
ref: refs/heads/main
|
||||
|
||||
name: $(Year:yyyy).$(Month).$(DayOfMonth)$(Rev:.r)
|
||||
|
||||
pool:
|
||||
vmImage: windows-2019
|
||||
|
||||
variables:
|
||||
Codeql.Enabled: false
|
||||
VC_PATH: 'C:\Program Files (x86)\Microsoft Visual Studio\2019\Enterprise\VC'
|
||||
GUID_FEED: $(ADOFeedGUID)
|
||||
|
||||
jobs:
|
||||
- job: DESKTOP_BUILD
|
||||
displayName: 'Win32 Desktop for x64/x86'
|
||||
timeoutInMinutes: 120
|
||||
cancelTimeoutInMinutes: 1
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's'
|
||||
- checkout: testRepo
|
||||
displayName: Fetch Tests
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's/Tests'
|
||||
- task: NuGetToolInstaller@1
|
||||
displayName: 'Use NuGet'
|
||||
- task: NuGetCommand@2
|
||||
displayName: NuGet restore tests
|
||||
inputs:
|
||||
solution: Tests/DirectXTex_Tests_Desktop_2019.sln
|
||||
feedRestore: $(GUID_FEED)
|
||||
includeNuGetOrg: false
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Tests_Desktop_2019.sln 32dbg
|
||||
inputs:
|
||||
solution: Tests/DirectXTex_Tests_Desktop_2019.sln
|
||||
vsVersion: 16.0
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x86
|
||||
configuration: Debug
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Tests_Desktop_2019.sln 32rel
|
||||
inputs:
|
||||
solution: Tests/DirectXTex_Tests_Desktop_2019.sln
|
||||
vsVersion: 16.0
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x86
|
||||
configuration: Release
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Tests_Desktop_2019.sln 64dbg
|
||||
inputs:
|
||||
solution: Tests/DirectXTex_Tests_Desktop_2019.sln
|
||||
vsVersion: 16.0
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Debug
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Tests_Desktop_2019.sln 64rel
|
||||
inputs:
|
||||
solution: Tests/DirectXTex_Tests_Desktop_2019.sln
|
||||
vsVersion: 16.0
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Release
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Tests_Desktop_2019_Win10.sln 32dbg
|
||||
inputs:
|
||||
solution: Tests/DirectXTex_Tests_Desktop_2019_Win10.sln
|
||||
vsVersion: 16.0
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x86
|
||||
configuration: Debug
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Tests_Desktop_2019_Win10.sln 32rel
|
||||
inputs:
|
||||
solution: Tests/DirectXTex_Tests_Desktop_2019_Win10.sln
|
||||
vsVersion: 16.0
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x86
|
||||
configuration: Release
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Tests_Desktop_2019_Win10.sln 64dbg
|
||||
inputs:
|
||||
solution: Tests/DirectXTex_Tests_Desktop_2019_Win10.sln
|
||||
vsVersion: 16.0
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Debug
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Tests_Desktop_2019_Win10.sln 64rel
|
||||
inputs:
|
||||
solution: Tests/DirectXTex_Tests_Desktop_2019_Win10.sln
|
||||
vsVersion: 16.0
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Release
|
||||
|
||||
- job: CMAKE_BUILD_X64
|
||||
displayName: 'CMake for X64 BUILD_TESTING=ON'
|
||||
timeoutInMinutes: 120
|
||||
workspace:
|
||||
clean: all
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's'
|
||||
- checkout: testRepo
|
||||
displayName: Fetch Tests
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's/Tests'
|
||||
- task: CmdLine@2
|
||||
displayName: Setup environment for CMake to use VS
|
||||
inputs:
|
||||
script: |
|
||||
call "$(VC_PATH)\Auxiliary\Build\vcvars64.bat"
|
||||
echo ##vso[task.setvariable variable=WindowsSdkVerBinPath;]%WindowsSdkVerBinPath%
|
||||
echo ##vso[task.prependpath]%VSINSTALLDIR%Common7\IDE\CommonExtensions\Microsoft\CMake\Ninja
|
||||
echo ##vso[task.prependpath]%VCINSTALLDIR%Tools\Llvm\x64\bin
|
||||
echo ##vso[task.prependpath]%WindowsSdkBinPath%x64
|
||||
echo ##vso[task.prependpath]%WindowsSdkVerBinPath%x64
|
||||
echo ##vso[task.prependpath]%VCToolsInstallDir%bin\Hostx64\x64
|
||||
echo ##vso[task.setvariable variable=EXTERNAL_INCLUDE;]%EXTERNAL_INCLUDE%
|
||||
echo ##vso[task.setvariable variable=INCLUDE;]%INCLUDE%
|
||||
echo ##vso[task.setvariable variable=LIB;]%LIB%
|
||||
|
||||
- task: CMake@1
|
||||
displayName: CMake (MSVC; x64-Debug) Config
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --preset=x64-Debug
|
||||
- task: CMake@1
|
||||
displayName: CMake (MSVC; x64-Debug) Build
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --build out/build/x64-Debug -v
|
||||
- task: DeleteFiles@1
|
||||
inputs:
|
||||
Contents: 'out'
|
||||
- task: CMake@1
|
||||
displayName: CMake (MSVC; x64-Release) Config
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --preset=x64-Release
|
||||
- task: CMake@1
|
||||
displayName: CMake (MSVC; x64-Release) Build
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --build out/build/x64-Release -v
|
||||
- task: DeleteFiles@1
|
||||
inputs:
|
||||
Contents: 'out'
|
||||
- task: CMake@1
|
||||
displayName: CMake (clang/LLVM; x64-Debug) Config
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --preset=x64-Debug-Clang
|
||||
- task: CMake@1
|
||||
displayName: CMake (clang/LLVM; x64-Debug) Build
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --build out/build/x64-Debug-Clang -v
|
||||
- task: DeleteFiles@1
|
||||
inputs:
|
||||
Contents: 'out'
|
||||
- task: CMake@1
|
||||
displayName: CMake (clang/LLVM; x64-Release) Config
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --preset=x64-Release-Clang
|
||||
- task: CMake@1
|
||||
displayName: CMake (clang/LLVM; x64-Release) Build
|
||||
inputs:
|
||||
cwd: '$(Build.SourcesDirectory)'
|
||||
cmakeArgs: --build out/build/x64-Release-Clang -v
|
@ -1,246 +0,0 @@
|
||||
# Copyright (c) Microsoft Corporation.
|
||||
# Licensed under the MIT License.
|
||||
#
|
||||
# https://go.microsoft.com/fwlink/?LinkId=248926
|
||||
|
||||
# Builds the library for Windows Subsystem for Linux (WSL)
|
||||
|
||||
schedules:
|
||||
- cron: "0 3 * * *"
|
||||
displayName: 'Nightly build'
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
|
||||
trigger: none
|
||||
|
||||
pr:
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
paths:
|
||||
include:
|
||||
- CMake*
|
||||
- build/*.cmake
|
||||
- build/*.in
|
||||
- build/DirectXTex-GitHub-WSL-11.yml
|
||||
- Auxiliary/*EXR*
|
||||
- Auxiliary/*JPEG*
|
||||
- Auxiliary/*PNG*
|
||||
|
||||
resources:
|
||||
repositories:
|
||||
- repository: self
|
||||
type: git
|
||||
ref: refs/heads/main
|
||||
trigger: none
|
||||
- repository: dxHeadersRepo
|
||||
name: Microsoft/DirectX-Headers
|
||||
type: github
|
||||
endpoint: microsoft
|
||||
ref: refs/heads/main
|
||||
- repository: dxMathRepo
|
||||
name: Microsoft/DirectXMath
|
||||
type: github
|
||||
endpoint: microsoft
|
||||
ref: refs/heads/main
|
||||
- repository: vcpkgRepo
|
||||
name: Microsoft/vcpkg
|
||||
type: github
|
||||
endpoint: microsoft
|
||||
ref: refs/tags/$(VCPKG_TAG)
|
||||
|
||||
name: $(Year:yyyy).$(Month).$(DayOfMonth)$(Rev:.r)
|
||||
|
||||
pool:
|
||||
vmImage: ubuntu-22.04
|
||||
|
||||
variables:
|
||||
Codeql.Enabled: false
|
||||
VCPKG_ROOT: $(Build.SourcesDirectory)/vcpkg
|
||||
VCPKG_CMAKE_DIR: $(Build.SourcesDirectory)/vcpkg/scripts/buildsystems/vcpkg.cmake
|
||||
VCPKG_MANIFEST_DIR: $(Build.SourcesDirectory)/build
|
||||
LOCAL_PKG_DIR: '$(Agent.BuildDirectory)/install/'
|
||||
|
||||
jobs:
|
||||
- job: BUILD_WSL
|
||||
displayName: 'Windows Subsystem for Linux (WSL)'
|
||||
timeoutInMinutes: 120
|
||||
cancelTimeoutInMinutes: 1
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's'
|
||||
- checkout: dxHeadersRepo
|
||||
displayName: Fetch DirectX-Headers
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's/DirectX-Headers'
|
||||
- checkout: dxMathRepo
|
||||
displayName: Fetch DirectX-Math
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's/DirectXMath'
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectX-Headers
|
||||
inputs:
|
||||
cwd: DirectX-Headers
|
||||
cmakeArgs: . -DDXHEADERS_BUILD_TEST=OFF -DDXHEADERS_BUILD_GOOGLE_TEST=OFF -DCMAKE_INSTALL_PREFIX=$(LOCAL_PKG_DIR)
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectX-Headers (Build)
|
||||
inputs:
|
||||
cwd: DirectX-Headers
|
||||
cmakeArgs: --build . -v
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectX-Headers (Install)
|
||||
inputs:
|
||||
cwd: DirectX-Headers
|
||||
cmakeArgs: --install .
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXMath
|
||||
inputs:
|
||||
cwd: DirectXMath
|
||||
cmakeArgs: . -DCMAKE_INSTALL_PREFIX=$(LOCAL_PKG_DIR)
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXMath (Build)
|
||||
inputs:
|
||||
cwd: DirectXMath
|
||||
cmakeArgs: --build . -v
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXMath (Install)
|
||||
inputs:
|
||||
cwd: DirectXMath
|
||||
cmakeArgs: --install .
|
||||
- task: PowerShell@2
|
||||
displayName: Fetch SAL.H
|
||||
inputs:
|
||||
targetType: inline
|
||||
script: |
|
||||
$ProgressPreference = 'SilentlyContinue'
|
||||
Invoke-WebRequest -Uri https://raw.githubusercontent.com/dotnet/corert/master/src/Native/inc/unix/sal.h -OutFile $(LOCAL_PKG_DIR)/include/sal.h
|
||||
$fileHash = Get-FileHash -Algorithm SHA512 $(LOCAL_PKG_DIR)/include/sal.h | ForEach { $_.Hash} | Out-String
|
||||
$filehash = $fileHash.Trim()
|
||||
Write-Host "##[debug]SHA512: " $filehash
|
||||
if ($fileHash -ne "1643571673195d9eb892d2f2ac76eac7113ef7aa0ca116d79f3e4d3dc9df8a31600a9668b7e7678dfbe5a76906f9e0734ef8d6db0903ccc68fc742dd8238d8b0") {
|
||||
Write-Error -Message "##[error]Computed hash does not match!" -ErrorAction Stop
|
||||
}
|
||||
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Config) dbg
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: -B out -DCMAKE_BUILD_TYPE=Debug -DCMAKE_PREFIX_PATH=$(LOCAL_PKG_DIR)/share;$(LOCAL_PKG_DIR)/cmake
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Build) dbg
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out -v
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Config) rel
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: -B out2 -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH=$(LOCAL_PKG_DIR)/share;$(LOCAL_PKG_DIR)/cmake
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Build) rel
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out2 -v
|
||||
|
||||
- job: BUILD_WSL_VCPKG
|
||||
displayName: 'Windows Subsystem for Linux (WSL) using VCPKG'
|
||||
timeoutInMinutes: 120
|
||||
cancelTimeoutInMinutes: 1
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's'
|
||||
- checkout: vcpkgRepo
|
||||
displayName: Fetch VCPKG
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's/vcpkg'
|
||||
- task: Bash@3
|
||||
displayName: VCPKG Bootstrap
|
||||
inputs:
|
||||
targetType: filePath
|
||||
filePath: $(Build.SourcesDirectory)/vcpkg/bootstrap-vcpkg.sh
|
||||
workingDirectory: $(Build.SourcesDirectory)/vcpkg
|
||||
- task: CmdLine@2
|
||||
displayName: GCC and CMake version
|
||||
inputs:
|
||||
script: |
|
||||
g++ --version
|
||||
cmake --version
|
||||
|
||||
- task: CmdLine@2
|
||||
displayName: VCPKG install packages
|
||||
inputs:
|
||||
script: vcpkg install --x-manifest-root=$(VCPKG_MANIFEST_DIR) --triplet=x64-linux
|
||||
workingDirectory: $(VCPKG_ROOT)
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Config) dbg
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-B out -DCMAKE_BUILD_TYPE=Debug -DDIRECTX_ARCH=x64
|
||||
-DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)" -DVCPKG_MANIFEST_DIR="$(VCPKG_MANIFEST_DIR)" -DVCPKG_TARGET_TRIPLET=x64-linux
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Build) dbg
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out -v
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Config) rel
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-B out2 -DCMAKE_BUILD_TYPE=Release -DDIRECTX_ARCH=x64
|
||||
-DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)" -DVCPKG_MANIFEST_DIR="$(VCPKG_MANIFEST_DIR)" -DVCPKG_TARGET_TRIPLET=x64-linux
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Build) rel
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out2 -v
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Config) w/ OpenEXR
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-B out3 -DCMAKE_BUILD_TYPE=Debug -DENABLE_OPENEXR_SUPPORT=ON -DDIRECTX_ARCH=x64
|
||||
-DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)" -DVCPKG_MANIFEST_DIR="$(VCPKG_MANIFEST_DIR)" -DVCPKG_TARGET_TRIPLET=x64-linux
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Build) w/ OpenEXR
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out3 -v
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Config) w/ libjpeg
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-B out4 -DCMAKE_BUILD_TYPE=Debug -DENABLE_LIBJPEG_SUPPORT=ON -DDIRECTX_ARCH=x64
|
||||
-DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)" -DVCPKG_MANIFEST_DIR="$(VCPKG_MANIFEST_DIR)" -DVCPKG_TARGET_TRIPLET=x64-linux
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Build) w/ libjpeg
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out4 -v
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Config) w/ libpng
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-B out5 -DCMAKE_BUILD_TYPE=Debug -DENABLE_LIBPNG_SUPPORT=ON -DDIRECTX_ARCH=x64
|
||||
-DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)" -DVCPKG_MANIFEST_DIR="$(VCPKG_MANIFEST_DIR)" -DVCPKG_TARGET_TRIPLET=x64-linux
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Build) w/ libpng
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out5 -v
|
@ -1,246 +0,0 @@
|
||||
# Copyright (c) Microsoft Corporation.
|
||||
# Licensed under the MIT License.
|
||||
#
|
||||
# https://go.microsoft.com/fwlink/?LinkId=248926
|
||||
|
||||
# Builds the library for Windows Subsystem for Linux (WSL)
|
||||
|
||||
schedules:
|
||||
- cron: "0 3 * * *"
|
||||
displayName: 'Nightly build'
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
|
||||
trigger: none
|
||||
|
||||
pr:
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
paths:
|
||||
include:
|
||||
- CMake*
|
||||
- build/*.cmake
|
||||
- build/*.in
|
||||
- build/DirectXTex-GitHub-WSL-13.yml
|
||||
- Auxiliary/*EXR*
|
||||
- Auxiliary/*JPEG*
|
||||
- Auxiliary/*PNG*
|
||||
|
||||
resources:
|
||||
repositories:
|
||||
- repository: self
|
||||
type: git
|
||||
ref: refs/heads/main
|
||||
trigger: none
|
||||
- repository: dxHeadersRepo
|
||||
name: Microsoft/DirectX-Headers
|
||||
type: github
|
||||
endpoint: microsoft
|
||||
ref: refs/heads/main
|
||||
- repository: dxMathRepo
|
||||
name: Microsoft/DirectXMath
|
||||
type: github
|
||||
endpoint: microsoft
|
||||
ref: refs/heads/main
|
||||
- repository: vcpkgRepo
|
||||
name: Microsoft/vcpkg
|
||||
type: github
|
||||
endpoint: microsoft
|
||||
ref: refs/tags/$(VCPKG_TAG)
|
||||
|
||||
name: $(Year:yyyy).$(Month).$(DayOfMonth)$(Rev:.r)
|
||||
|
||||
pool:
|
||||
vmImage: ubuntu-24.04
|
||||
|
||||
variables:
|
||||
Codeql.Enabled: false
|
||||
VCPKG_ROOT: $(Build.SourcesDirectory)/vcpkg
|
||||
VCPKG_CMAKE_DIR: $(Build.SourcesDirectory)/vcpkg/scripts/buildsystems/vcpkg.cmake
|
||||
VCPKG_MANIFEST_DIR: $(Build.SourcesDirectory)/build
|
||||
LOCAL_PKG_DIR: '$(Agent.BuildDirectory)/install/'
|
||||
|
||||
jobs:
|
||||
- job: BUILD_WSL
|
||||
displayName: 'Windows Subsystem for Linux (WSL)'
|
||||
timeoutInMinutes: 120
|
||||
cancelTimeoutInMinutes: 1
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's'
|
||||
- checkout: dxHeadersRepo
|
||||
displayName: Fetch DirectX-Headers
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's/DirectX-Headers'
|
||||
- checkout: dxMathRepo
|
||||
displayName: Fetch DirectX-Math
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's/DirectXMath'
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectX-Headers
|
||||
inputs:
|
||||
cwd: DirectX-Headers
|
||||
cmakeArgs: . -DDXHEADERS_BUILD_TEST=OFF -DDXHEADERS_BUILD_GOOGLE_TEST=OFF -DCMAKE_INSTALL_PREFIX=$(LOCAL_PKG_DIR)
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectX-Headers (Build)
|
||||
inputs:
|
||||
cwd: DirectX-Headers
|
||||
cmakeArgs: --build . -v
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectX-Headers (Install)
|
||||
inputs:
|
||||
cwd: DirectX-Headers
|
||||
cmakeArgs: --install .
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXMath
|
||||
inputs:
|
||||
cwd: DirectXMath
|
||||
cmakeArgs: . -DCMAKE_INSTALL_PREFIX=$(LOCAL_PKG_DIR)
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXMath (Build)
|
||||
inputs:
|
||||
cwd: DirectXMath
|
||||
cmakeArgs: --build . -v
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXMath (Install)
|
||||
inputs:
|
||||
cwd: DirectXMath
|
||||
cmakeArgs: --install .
|
||||
- task: PowerShell@2
|
||||
displayName: Fetch SAL.H
|
||||
inputs:
|
||||
targetType: inline
|
||||
script: |
|
||||
$ProgressPreference = 'SilentlyContinue'
|
||||
Invoke-WebRequest -Uri https://raw.githubusercontent.com/dotnet/corert/master/src/Native/inc/unix/sal.h -OutFile $(LOCAL_PKG_DIR)/include/sal.h
|
||||
$fileHash = Get-FileHash -Algorithm SHA512 $(LOCAL_PKG_DIR)/include/sal.h | ForEach { $_.Hash} | Out-String
|
||||
$filehash = $fileHash.Trim()
|
||||
Write-Host "##[debug]SHA512: " $filehash
|
||||
if ($fileHash -ne "1643571673195d9eb892d2f2ac76eac7113ef7aa0ca116d79f3e4d3dc9df8a31600a9668b7e7678dfbe5a76906f9e0734ef8d6db0903ccc68fc742dd8238d8b0") {
|
||||
Write-Error -Message "##[error]Computed hash does not match!" -ErrorAction Stop
|
||||
}
|
||||
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Config) dbg
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: -B out -DCMAKE_BUILD_TYPE=Debug -DCMAKE_PREFIX_PATH=$(LOCAL_PKG_DIR)/share;$(LOCAL_PKG_DIR)/cmake
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Build) dbg
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out -v
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Config) rel
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: -B out2 -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH=$(LOCAL_PKG_DIR)/share;$(LOCAL_PKG_DIR)/cmake
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Build) rel
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out2 -v
|
||||
|
||||
- job: BUILD_WSL_VCPKG
|
||||
displayName: 'Windows Subsystem for Linux (WSL) using VCPKG'
|
||||
timeoutInMinutes: 120
|
||||
cancelTimeoutInMinutes: 1
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's'
|
||||
- checkout: vcpkgRepo
|
||||
displayName: Fetch VCPKG
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's/vcpkg'
|
||||
- task: Bash@3
|
||||
displayName: VCPKG Bootstrap
|
||||
inputs:
|
||||
targetType: filePath
|
||||
filePath: $(Build.SourcesDirectory)/vcpkg/bootstrap-vcpkg.sh
|
||||
workingDirectory: $(Build.SourcesDirectory)/vcpkg
|
||||
- task: CmdLine@2
|
||||
displayName: GCC and CMake version
|
||||
inputs:
|
||||
script: |
|
||||
g++ --version
|
||||
cmake --version
|
||||
|
||||
- task: CmdLine@2
|
||||
displayName: VCPKG install packages
|
||||
inputs:
|
||||
script: vcpkg install --x-manifest-root=$(VCPKG_MANIFEST_DIR) --triplet=x64-linux
|
||||
workingDirectory: $(VCPKG_ROOT)
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Config) dbg
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-B out -DCMAKE_BUILD_TYPE=Debug -DDIRECTX_ARCH=x64
|
||||
-DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)" -DVCPKG_MANIFEST_DIR="$(VCPKG_MANIFEST_DIR)" -DVCPKG_TARGET_TRIPLET=x64-linux
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Build) dbg
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out -v
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Config) rel
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-B out2 -DCMAKE_BUILD_TYPE=Release -DDIRECTX_ARCH=x64
|
||||
-DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)" -DVCPKG_MANIFEST_DIR="$(VCPKG_MANIFEST_DIR)" -DVCPKG_TARGET_TRIPLET=x64-linux
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Build) rel
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out2 -v
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Config) w/ OpenEXR
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-B out3 -DCMAKE_BUILD_TYPE=Debug -DENABLE_OPENEXR_SUPPORT=ON -DDIRECTX_ARCH=x64
|
||||
-DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)" -DVCPKG_MANIFEST_DIR="$(VCPKG_MANIFEST_DIR)" -DVCPKG_TARGET_TRIPLET=x64-linux
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Build) w/ OpenEXR
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out3 -v
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Config) w/ libjpeg
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-B out4 -DCMAKE_BUILD_TYPE=Debug -DENABLE_LIBJPEG_SUPPORT=ON -DDIRECTX_ARCH=x64
|
||||
-DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)" -DVCPKG_MANIFEST_DIR="$(VCPKG_MANIFEST_DIR)" -DVCPKG_TARGET_TRIPLET=x64-linux
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Build) w/ libjpeg
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out4 -v
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Config) w/ libpng
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-B out5 -DCMAKE_BUILD_TYPE=Debug -DENABLE_LIBPNG_SUPPORT=ON -DDIRECTX_ARCH=x64
|
||||
-DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)" -DVCPKG_MANIFEST_DIR="$(VCPKG_MANIFEST_DIR)" -DVCPKG_TARGET_TRIPLET=x64-linux
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Build) w/ libpng
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out5 -v
|
@ -1,262 +0,0 @@
|
||||
# Copyright (c) Microsoft Corporation.
|
||||
# Licensed under the MIT License.
|
||||
#
|
||||
# https://go.microsoft.com/fwlink/?LinkId=248926
|
||||
|
||||
# Builds the library for Windows Subsystem for Linux (WSL)
|
||||
|
||||
schedules:
|
||||
- cron: "0 3 * * *"
|
||||
displayName: 'Nightly build'
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
|
||||
trigger:
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
paths:
|
||||
exclude:
|
||||
- '*.md'
|
||||
- LICENSE
|
||||
- '.github/*'
|
||||
- '.nuget/*'
|
||||
- build/*.cmd
|
||||
- build/OneFuzz*.json
|
||||
- build/*.props
|
||||
- build/*.ps1
|
||||
- build/*.targets
|
||||
|
||||
pr:
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
paths:
|
||||
exclude:
|
||||
- '*.md'
|
||||
- LICENSE
|
||||
- '.github/*'
|
||||
- '.nuget/*'
|
||||
- build/*.cmd
|
||||
- build/OneFuzz*.json
|
||||
- build/*.props
|
||||
- build/*.ps1
|
||||
- build/*.targets
|
||||
drafts: false
|
||||
|
||||
resources:
|
||||
repositories:
|
||||
- repository: self
|
||||
type: git
|
||||
ref: refs/heads/main
|
||||
- repository: dxHeadersRepo
|
||||
name: Microsoft/DirectX-Headers
|
||||
type: github
|
||||
endpoint: microsoft
|
||||
ref: refs/heads/main
|
||||
- repository: dxMathRepo
|
||||
name: Microsoft/DirectXMath
|
||||
type: github
|
||||
endpoint: microsoft
|
||||
ref: refs/heads/main
|
||||
- repository: vcpkgRepo
|
||||
name: Microsoft/vcpkg
|
||||
type: github
|
||||
endpoint: microsoft
|
||||
ref: refs/tags/$(VCPKG_TAG)
|
||||
|
||||
name: $(Year:yyyy).$(Month).$(DayOfMonth)$(Rev:.r)
|
||||
|
||||
pool:
|
||||
vmImage: ubuntu-20.04
|
||||
|
||||
variables:
|
||||
Codeql.Enabled: false
|
||||
VCPKG_ROOT: $(Build.SourcesDirectory)/vcpkg
|
||||
VCPKG_CMAKE_DIR: $(Build.SourcesDirectory)/vcpkg/scripts/buildsystems/vcpkg.cmake
|
||||
VCPKG_MANIFEST_DIR: $(Build.SourcesDirectory)/build
|
||||
LOCAL_PKG_DIR: '$(Agent.BuildDirectory)/install/'
|
||||
|
||||
jobs:
|
||||
- job: BUILD_WSL
|
||||
displayName: 'Windows Subsystem for Linux (WSL)'
|
||||
timeoutInMinutes: 120
|
||||
cancelTimeoutInMinutes: 1
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's'
|
||||
- checkout: dxHeadersRepo
|
||||
displayName: Fetch DirectX-Headers
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's/DirectX-Headers'
|
||||
- checkout: dxMathRepo
|
||||
displayName: Fetch DirectX-Math
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's/DirectXMath'
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectX-Headers
|
||||
inputs:
|
||||
cwd: DirectX-Headers
|
||||
cmakeArgs: . -DDXHEADERS_BUILD_TEST=OFF -DDXHEADERS_BUILD_GOOGLE_TEST=OFF -DCMAKE_INSTALL_PREFIX=$(LOCAL_PKG_DIR)
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectX-Headers (Build)
|
||||
inputs:
|
||||
cwd: DirectX-Headers
|
||||
cmakeArgs: --build . -v
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectX-Headers (Install)
|
||||
inputs:
|
||||
cwd: DirectX-Headers
|
||||
cmakeArgs: --install .
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXMath
|
||||
inputs:
|
||||
cwd: DirectXMath
|
||||
cmakeArgs: . -DCMAKE_INSTALL_PREFIX=$(LOCAL_PKG_DIR)
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXMath (Build)
|
||||
inputs:
|
||||
cwd: DirectXMath
|
||||
cmakeArgs: --build . -v
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXMath (Install)
|
||||
inputs:
|
||||
cwd: DirectXMath
|
||||
cmakeArgs: --install .
|
||||
- task: PowerShell@2
|
||||
displayName: Fetch SAL.H
|
||||
inputs:
|
||||
targetType: inline
|
||||
script: |
|
||||
$ProgressPreference = 'SilentlyContinue'
|
||||
Invoke-WebRequest -Uri https://raw.githubusercontent.com/dotnet/corert/master/src/Native/inc/unix/sal.h -OutFile $(LOCAL_PKG_DIR)/include/sal.h
|
||||
$fileHash = Get-FileHash -Algorithm SHA512 $(LOCAL_PKG_DIR)/include/sal.h | ForEach { $_.Hash} | Out-String
|
||||
$filehash = $fileHash.Trim()
|
||||
Write-Host "##[debug]SHA512: " $filehash
|
||||
if ($fileHash -ne "1643571673195d9eb892d2f2ac76eac7113ef7aa0ca116d79f3e4d3dc9df8a31600a9668b7e7678dfbe5a76906f9e0734ef8d6db0903ccc68fc742dd8238d8b0") {
|
||||
Write-Error -Message "##[error]Computed hash does not match!" -ErrorAction Stop
|
||||
}
|
||||
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Config) dbg
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: -B out -DCMAKE_BUILD_TYPE=Debug -DCMAKE_PREFIX_PATH=$(LOCAL_PKG_DIR)/share;$(LOCAL_PKG_DIR)/cmake
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Build) dbg
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out -v
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Config) rel
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: -B out2 -DCMAKE_BUILD_TYPE=Release -DCMAKE_PREFIX_PATH=$(LOCAL_PKG_DIR)/share;$(LOCAL_PKG_DIR)/cmake
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Build) rel
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out2 -v
|
||||
|
||||
- job: BUILD_WSL_VCPKG
|
||||
displayName: 'Windows Subsystem for Linux (WSL) using VCPKG'
|
||||
timeoutInMinutes: 120
|
||||
cancelTimeoutInMinutes: 1
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's'
|
||||
- checkout: vcpkgRepo
|
||||
displayName: Fetch VCPKG
|
||||
clean: true
|
||||
fetchTags: false
|
||||
fetchDepth: 1
|
||||
path: 's/vcpkg'
|
||||
- task: Bash@3
|
||||
displayName: VCPKG Bootstrap
|
||||
inputs:
|
||||
targetType: filePath
|
||||
filePath: $(Build.SourcesDirectory)/vcpkg/bootstrap-vcpkg.sh
|
||||
workingDirectory: $(Build.SourcesDirectory)/vcpkg
|
||||
- task: CmdLine@2
|
||||
displayName: GCC and CMake version
|
||||
inputs:
|
||||
script: |
|
||||
g++ --version
|
||||
cmake --version
|
||||
|
||||
- task: CmdLine@2
|
||||
displayName: VCPKG install packages
|
||||
inputs:
|
||||
script: vcpkg install --x-manifest-root=$(VCPKG_MANIFEST_DIR) --triplet=x64-linux
|
||||
workingDirectory: $(VCPKG_ROOT)
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Config) dbg
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-B out -DCMAKE_BUILD_TYPE=Debug -DDIRECTX_ARCH=x64
|
||||
-DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)" -DVCPKG_MANIFEST_DIR="$(VCPKG_MANIFEST_DIR)" -DVCPKG_TARGET_TRIPLET=x64-linux
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Build) dbg
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out -v
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Config) rel
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-B out2 -DCMAKE_BUILD_TYPE=Release -DDIRECTX_ARCH=x64
|
||||
-DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)" -DVCPKG_MANIFEST_DIR="$(VCPKG_MANIFEST_DIR)" -DVCPKG_TARGET_TRIPLET=x64-linux
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Build) rel
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out2 -v
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Config) w/ OpenEXR
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-B out3 -DCMAKE_BUILD_TYPE=Debug -DENABLE_OPENEXR_SUPPORT=ON -DDIRECTX_ARCH=x64
|
||||
-DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)" -DVCPKG_MANIFEST_DIR="$(VCPKG_MANIFEST_DIR)" -DVCPKG_TARGET_TRIPLET=x64-linux
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Build) w/ OpenEXR
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out3 -v
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Config) w/ libjpeg
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-B out4 -DCMAKE_BUILD_TYPE=Debug -DENABLE_LIBJPEG_SUPPORT=ON -DDIRECTX_ARCH=x64
|
||||
-DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)" -DVCPKG_MANIFEST_DIR="$(VCPKG_MANIFEST_DIR)" -DVCPKG_TARGET_TRIPLET=x64-linux
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Build) w/ libjpeg
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out4 -v
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Config) w/ libpng
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: >
|
||||
-B out5 -DCMAKE_BUILD_TYPE=Debug -DENABLE_LIBPNG_SUPPORT=ON -DDIRECTX_ARCH=x64
|
||||
-DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)" -DVCPKG_MANIFEST_DIR="$(VCPKG_MANIFEST_DIR)" -DVCPKG_TARGET_TRIPLET=x64-linux
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Build) w/ libpng
|
||||
inputs:
|
||||
cwd: $(Build.SourcesDirectory)
|
||||
cmakeArgs: --build out5 -v
|
@ -1,169 +0,0 @@
|
||||
# Copyright (c) Microsoft Corporation.
|
||||
# Licensed under the MIT License.
|
||||
#
|
||||
# http://go.microsoft.com/fwlink/?LinkId=248926
|
||||
|
||||
# Builds the library for Windows Desktop and UWP.
|
||||
|
||||
schedules:
|
||||
- cron: "5 3 * * *"
|
||||
displayName: 'Nightly build'
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
|
||||
# GitHub Actions handles MSBuild for CI/PR
|
||||
trigger: none
|
||||
pr:
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
paths:
|
||||
include:
|
||||
- build/DirectXTex-GitHub.yml
|
||||
- DirectXTex/Shaders/CompileShaders.cmd
|
||||
|
||||
resources:
|
||||
repositories:
|
||||
- repository: self
|
||||
type: git
|
||||
ref: refs/heads/main
|
||||
|
||||
name: $(Year:yyyy).$(Month).$(DayOfMonth)$(Rev:.r)
|
||||
|
||||
variables:
|
||||
Codeql.Enabled: false
|
||||
|
||||
pool:
|
||||
vmImage: windows-2019
|
||||
|
||||
jobs:
|
||||
- job: DESKTOP_BUILD
|
||||
displayName: 'Win32 Desktop'
|
||||
timeoutInMinutes: 120
|
||||
cancelTimeoutInMinutes: 1
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2019.sln 32dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2019.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x86
|
||||
configuration: Debug
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2019.sln 32rel
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2019.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x86
|
||||
configuration: Release
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2019.sln 64dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2019.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Debug
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2019.sln 64rel
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2019.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Release
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2019_Win10.sln 32dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2019_Win10.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x86
|
||||
configuration: Debug
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2019_Win10.sln 32rel
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2019_Win10.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x86
|
||||
configuration: Release
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2019_Win10.sln 64dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2019_Win10.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Debug
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2019_Win10.sln 64rel
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2019_Win10.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Release
|
||||
|
||||
- job: DESKTOP_BUILD_SPECTRE
|
||||
displayName: 'Win32 Desktop (Spectre-mitigated)'
|
||||
timeoutInMinutes: 120
|
||||
cancelTimeoutInMinutes: 1
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2019.sln 32dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2019.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64 /p:SpectreMitigation=Spectre
|
||||
platform: x86
|
||||
configuration: Debug
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2019.sln 32rel
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2019.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64 /p:SpectreMitigation=Spectre
|
||||
platform: x86
|
||||
configuration: Release
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2019.sln 64dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2019.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64 /p:SpectreMitigation=Spectre
|
||||
platform: x64
|
||||
configuration: Debug
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2019.sln 64rel
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2019.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64 /p:SpectreMitigation=Spectre
|
||||
platform: x64
|
||||
configuration: Release
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2019_Win10.sln 32dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2019_Win10.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64 /p:SpectreMitigation=Spectre
|
||||
platform: x86
|
||||
configuration: Debug
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2019_Win10.sln 32rel
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2019_Win10.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64 /p:SpectreMitigation=Spectre
|
||||
platform: x86
|
||||
configuration: Release
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2019_Win10.sln 64dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2019_Win10.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64 /p:SpectreMitigation=Spectre
|
||||
platform: x64
|
||||
configuration: Debug
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2019_Win10.sln 64rel
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2019_Win10.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64 /p:SpectreMitigation=Spectre
|
||||
platform: x64
|
||||
configuration: Release
|
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Reference in New Issue
Block a user