Commit Graph

  • 91654fc9df Fixed bug with non-square volume mipmaps walbourn_cp 2013-04-04 11:27:05 -07:00
  • 991b325f10 Code review feedback walbourn_cp 2013-03-28 00:14:06 -07:00
  • 9c9364490c DirectXTex: March 22, 2013 release mar2013 walbourn_cp 2013-03-22 18:00:43 -07:00
  • 0d382fbe25 DirectXTex updated to read & write new miscFlags2 alpha mode metadata for DDS files - Added helper to see if a texure's alpha channel is all opaque - Reads and writes DXT2 and DXT4 DDS files - Updated PremultiplyAlpha function to set miscFlags2 appropriately - Texconv updated for new feature, "-dx10" switch now allows write of miscFlags2 data walbourn_cp 2013-03-22 17:52:43 -07:00
  • ee978ad449 Updated DDSTextureLoader to optionall return Alpha Mode metadata if available walbourn_cp 2013-03-22 17:24:05 -07:00
  • 3cc014ec76 DDSTextureLoader/WICTextureLoader /analyze fixes walbourn_cp 2013-03-20 15:48:55 -07:00
  • 87880558bb Use no-throw new so out-of-memory returns an HRESULT; minor /analyze fix walbourn_cp 2013-03-20 14:12:40 -07:00
  • 6a5470b27f Explicitly name the DirectXTK .pdb output files. walbourn_cp 2013-02-15 18:54:50 -08:00
  • 2bdd90ddfc Added WIC_USE_FACTORY_PROXY build option to use entry-point in WindowsCodecs.dll rather than CoCreateInstance for the WIC factory walbourn_cp 2013-02-03 16:06:01 -08:00
  • 891bcda9a7 DirectXTex: January 29, 2013 release jan2013 walbourn_cp 2013-01-29 14:18:05 -08:00
  • 5e0eaf8df2 CreateTextureEx/CreateShaderResourceViewEx: Fixed forceSRGB logic (DirectXTK Codeplex issue 851) walbourn_cp 2013-01-28 14:28:46 -08:00
  • 6b8936dc50 DDSTextureLoader/WICTextureLoader: Fixed forceSRGB logic (DirectxTK Codeplex issue 851) Integrated some code review feedback walbourn_cp 2013-01-28 14:24:03 -08:00
  • 171f49b741 DirectXTex: Minor code review fixes walbourn_cp 2013-01-08 13:15:48 -08:00
  • 9e6ea1f910 DirectXTex: Updated with PremultiplyAlpha function Texconv: added -pmalpha switch walbourn_cp 2012-12-13 12:12:35 -08:00
  • c8bb338548 DirectXTex: converted DDSTextureLoader & WICTextureLoader to SAL2 dec2012 walbourn_cp 2012-12-11 13:26:14 -08:00
  • 571f5315b0 DirectXTex: December 11, 2012 release walbourn_cp 2012-12-11 13:06:46 -08:00
  • db135329b2 DirectXTex: Add 'forceSRGB' option to Ex versions of CreateSRV, DDSTextureLoader, & WICTextureLoader walbourn_cp 2012-12-11 12:24:03 -08:00
  • cee58c4aed DirectXTex: Added VS 2010+Windows SDK 8.0 projects; updated to use SAL2 annotation walbourn_cp 2012-12-07 17:30:49 -08:00
  • e3959f5327 DirectXTex: fixed incorrect unusual case when decoding BC2 and BC3 formats walbourn_cp 2012-12-07 14:34:34 -08:00
  • b2b279fbb1 DirectXTex: added Ex versions of CreateTexture and CreateShaderResource for advanced / expert scenarios walbourn_cp 2012-11-30 13:10:48 -08:00
  • 1168867270 Ex versions of DDSTextureLoader & WICTextureLoader for advanced / expert scenarios walbourn_cp 2012-11-29 17:38:29 -08:00
  • 7eec38846c DirectXTex: November 15, 2012 nov2012 walbourn_cp 2012-11-15 17:17:11 -08:00
  • 72a1f29d1f DirectXTex: WIC2 support for ScreenGrab & WICTextureLoader walbourn_cp 2012-11-14 14:09:35 -08:00
  • 6a905106f2 DirectXTex: Added WIC2 support for downlevel builds to support Windows 8 and Windows 7 with KB 2670838 isntalled walbourn_cp 2012-11-13 18:33:01 -08:00
  • a8fb2168c9 DirectXTex: Fixed bad assert in BC7 CPU compressor walbourn_cp 2012-11-13 18:10:47 -08:00
  • 0ef4a78e4a Updated WICTextureLoader and ScreenGrab with Windows Phone 8 guards walbourn_cp 2012-10-30 17:31:19 -07:00
  • 42e9ba96a3 DirectXTex/DirectXTK: Extra validation and typeless handling for capturing MSAA textures walbourn_cp 2012-10-18 15:23:51 -07:00
  • 1425425b35 Minor /analyze warning fix walbourn_cp 2012-10-18 13:48:47 -07:00
  • 3f64170a59 DDSTextureLoader: Minor code cleanup reported by Codeplex user walbourn_cp 2012-10-18 11:44:10 -07:00
  • cac1a2b2fa DirectXTex: Fix for correctly writing valid 1D files walbourn_cp 2012-10-18 11:36:11 -07:00
  • c7594d5265 DDSTextureLoader & WICTextureLoader updated to use SetDebugObjectName template introduced in Oct 12 2012 DirectXTK release walbourn_cp 2012-10-12 12:48:53 -07:00
  • e57fcf3817 Screengrab: Updated to handle SRGB formats See http://directxtk.codeplex.com/workitem/780 walbourn_cp 2012-10-09 14:52:02 -07:00
  • 28faae7447 DirectxTex: added optional targetFormat parameter to WIC save routines to control choice of output format walbourn_cp 2012-10-04 14:48:14 -07:00
  • 051f865120 Put DDSTextureLoader & WICTextureLoader routines into DirectX C++ namespace walbourn_cp 2012-10-02 14:03:22 -07:00
  • 68680d10ea Upgrade: New Version of LabDefaultTemplate.xaml. To upgrade your build definitions, please visit the following link: http://go.microsoft.com/fwlink/?LinkId=254563 [TFS35]\Project Collection Service Accounts 2012-10-01 13:51:46 -07:00
  • 25223337f6 Checked in by server upgrade [TFS35]\Project Collection Service Accounts 2012-10-01 13:50:04 -07:00
  • 831267d5fd Updated for September 28, 2012 release sep2012 walbourn_cp 2012-09-28 16:44:21 -07:00
  • 8a96db2581 Rename projects and solutions to a standard naming convention walbourn_cp 2012-09-28 16:28:30 -07:00
  • 5375b7e0ab Added ScreenGrab runtime utility for making screenshots for Direct3D 11 apps walbourn_cp 2012-09-28 12:07:28 -07:00
  • 5472168735 WriteSource WIC API simplifies WIC writer a bit walbourn_cp 2012-09-28 11:16:45 -07:00
  • eb48e991f9 Texconv: Fixed case where source image already has mipchain and the tool is supposed to change the number of mip levels walbourn_cp 2012-09-06 12:27:41 -07:00
  • babaf73654 Texconv: Typo bug with conversion. Alpha threadhold was accidentially 5, should have been 0.5f. walbourn_cp 2012-08-20 16:04:45 -07:00
  • 61571870ae Texconv: Now supports -tu and -tf options for coping with "TYPELESS" DDS files DirectXTex: new 'typeless' DXGI utilities walbourn_cp 2012-07-02 13:31:12 -07:00
  • 4e112ab731 Updated for June 22, 2012 release jun2012 walbourn_cp 2012-06-22 12:20:06 -07:00
  • aa604a531c DirectXTex updated to use XNAMath 2.05 instead of 2.04 for USE_XNAMATH builds walbourn_cp 2012-06-22 12:14:10 -07:00
  • fe9bb94d6c DirectXTex: fixed color order for 24bpp legacy DDS file expansions walbourn_cp 2012-06-21 18:24:33 -07:00
  • 37a80354e3 - DirectXTex WIC image loading and WICTextureLoader updated with some additional 96bpp float format handling on Windows 8 walbourn_cp 2012-06-10 14:23:37 -07:00
  • 6c5ef5886a Updated for May 31, 2012 release may2012 walbourn_cp 2012-05-31 17:01:15 -07:00
  • 1c216b2a58 Cleaned up some preprocessor defines; added Metro style app project files walbourn_cp 2012-05-24 17:13:37 -07:00
  • 9aefde4d9f DirectXTex - cleaned up /analyze issues walbourn_cp 2012-05-23 17:57:47 -07:00
  • 8834749b02 WICTextureLoader - cleaned up debug sdk layer name setting walbourn_cp 2012-05-23 15:50:51 -07:00
  • 505949d763 DDSTextureLoader - cleaned up debug sdk layer name setting walbourn_cp 2012-05-23 15:44:09 -07:00
  • e85504e967 10level9 drivers can return something other than E_INVALIDARG for this case, so we retry for any failure walbourn_cp 2012-05-02 16:49:10 -07:00
  • a6c5c5939a April 20, 2012 source apr2012 walbourn_cp 2012-05-01 13:00:24 -07:00
  • 7ac24de683 Created team project folder $/directxtex via the Team Project Creation Wizard MCLWEB 2012-05-01 10:02:00 -07:00