Commit Graph

  • 138efff1b9 Fix some /analyze warnings Chuck Walbourn 2019-10-24 16:55:13 -07:00
  • f235571cf6 NuGet updates Chuck Walbourn 2019-10-18 10:47:05 -07:00
  • 6a18c4b0cf NuGet updates Chuck Walbourn 2019-10-18 10:45:06 -07:00
  • 9a417f506c October 17, 2019 oct2019 Chuck Walbourn 2019-10-17 12:39:26 -07:00
  • 47c4031975 Fixed -Wzero-as-null-pointer-constant warning Chuck Walbourn 2019-10-17 12:14:39 -07:00
  • 4e14f7a5e2
    texconv: added -fixbc4x4 switch (#152) Chuck Walbourn 2019-10-10 20:53:25 -07:00
  • 351ff17936
    Update TGA codec for TGA 2.0 (#151) Chuck Walbourn 2019-10-04 13:25:44 -07:00
  • 002baf8072 Minor code review Chuck Walbourn 2019-10-03 15:07:15 -07:00
  • 7bda0c3a57
    Return TEX_ALPHA_MODE_OPAQUE metadata if the reader knows it returned opaque alpha (#150) Chuck Walbourn 2019-10-03 14:58:14 -07:00
  • aacd3919e8 Merge branch 'master' of https://github.com/Microsoft/DirectXTex Chuck Walbourn 2019-09-28 21:02:24 -07:00
  • 156af67b8c
    Added optional forceSRGB parameter to SaveWICTextureToFile (#148) Chuck Walbourn 2019-09-27 13:06:43 -07:00
  • 9ae810fbd3 Minor CMake Update Chuck Walbourn 2019-09-18 23:48:38 -07:00
  • f4954ce11b Minor code review and reformatting Chuck Walbourn 2019-09-13 17:31:09 -07:00
  • cadc01f3af Updated D3DX12.H to latest version with a/analyze fix for VS 2019 Chuck Walbourn 2019-08-23 13:26:03 -07:00
  • 4cf8c779cc Added texconv bptc, bptc_float aliases Chuck Walbourn 2019-08-22 17:31:58 -07:00
  • 49537314c5 Updated for legacy FourCC codes used by NVIDIA texture tools Chuck Walbourn 2019-08-22 17:31:43 -07:00
  • 213b657bb5 August 21, 2019 aug2019 Chuck Walbourn 2019-08-21 16:00:56 -07:00
  • bc0325b806 Cleaned up clang warnings in DDSTextureLoader, ScreenGrab, WICTextureLoader Chuck Walbourn 2019-07-31 17:05:23 -07:00
  • 5dcfb90b9e Fixed new clang 8 warning Chuck Walbourn 2019-07-24 22:36:14 -07:00
  • 14881d8097 Added command-line utilities to cmake project Chuck Walbourn 2019-07-12 00:40:57 -07:00
  • fb59321127 Fixed -Wsign-conversion warning Chuck Walbourn 2019-07-11 15:21:03 -07:00
  • 7d95a9d89a Code review feedback Chuck Walbourn 2019-07-08 11:57:07 -07:00
  • 70d6a77e3c Fixed -Wextra-semi-stmt warning Chuck Walbourn 2019-07-08 02:08:01 -07:00
  • 2aab4c9d8e clang warning cleanup for command-line tools Chuck Walbourn 2019-07-05 23:48:39 -07:00
  • 3adb8d7ecb Fix -Wnonportable-include-path warnings Chuck Walbourn 2019-07-05 16:47:00 -07:00
  • 34dd61fc7e D3DX12.H updates with minor fixes Chuck Walbourn 2019-07-04 23:26:40 -07:00
  • e17b6193ee NuGet update Chuck Walbourn 2019-07-01 15:55:36 -07:00
  • ab5b42d82b June 30, 2019 jun2019 Chuck Walbourn 2019-07-01 00:01:17 -07:00
  • e163d3f982 Renamed DirectXTex_Windows10.vcxproj to _Windows10_2017.vcxproj, added VS 2019 UWP projects Chuck Walbourn 2019-06-27 18:02:23 -07:00
  • 50d68fc234 Fix case of filters.h header in vcxproj Chuck Walbourn 2019-06-26 16:47:25 -07:00
  • d628e4427f Fixed -Wextra-semi-stmt warnings Chuck Walbourn 2019-06-26 12:47:34 -07:00
  • f55158d557
    Ex texture loaders updated with additional parameter validation (#142) Chuck Walbourn 2019-06-18 16:56:52 -07:00
  • a161b96dec Fixed -Wzero-as-null-pointer-constant Chuck Walbourn 2019-06-12 18:31:55 -07:00
  • c0cb83f943 Fixed -Wmacro-redefined warning Chuck Walbourn 2019-06-12 17:36:18 -07:00
  • 94420a9e74 Updated nuget for new license element Chuck Walbourn 2019-05-30 17:32:53 -07:00
  • ae0891d15d Updated nuget Chuck Walbourn 2019-05-30 15:47:38 -07:00
  • b99a719fd6 May 30, 2019 may2019 Chuck Walbourn 2019-05-29 18:25:40 -07:00
  • d58ad54171 Regenerate shaders with Windows 10 April 2019 update (18362) Chuck Walbourn 2019-05-29 18:02:28 -07:00
  • 5efd9bde8b Fixed -Wmissing-prototypes Chuck Walbourn 2019-05-29 15:52:15 -07:00
  • 5f125c6b8d
    Add CMake project and fix clang warnings (#139) Chuck Walbourn 2019-05-25 16:00:32 -07:00
  • c833ac5022 NuGet targets updated for non-standard configurations like 'Profile' Chuck Walbourn 2019-05-08 16:32:09 -07:00
  • 45ff902cac Minor nuget update Chuck Walbourn 2019-04-28 12:12:36 -07:00
  • f86da52518 April 26, 2019 apr2019 Chuck Walbourn 2019-04-26 14:29:32 -07:00
  • 45ea8ffc10 VS 2019 project set to use 'latest available SDK' Chuck Walbourn 2019-04-25 23:27:09 -07:00
  • a983dcecd0 Officially dropped Windows Vista support Chuck Walbourn 2019-04-25 12:30:59 -07:00
  • 5e44eba40d Minor code review Chuck Walbourn 2019-04-22 15:58:26 -07:00
  • 56d86325b6
    Code refactor and reformat for texture loaders (#137) Chuck Walbourn 2019-04-17 14:14:01 -07:00
  • 86b2bb5194 Enable compilation with clang-cl (LLVM on Windows) (#135) Chuck Walbourn 2019-04-16 17:38:37 -07:00
  • c7261a0951 Prevent shift overflow in FloatTo7e3/FloatTo6e4 (#129) Triang3l 2019-04-17 02:17:56 +03:00
  • 00b785eea1 Fix version number in VS2019 solution files (#134) Carter Bray 2019-04-10 22:26:08 -07:00
  • 1a249f8388
    VS 2019 projects (#133) Chuck Walbourn 2019-04-02 12:59:40 -07:00
  • 1e812a18ae d3dx12.h fix for render pass depth/stencil comparision operator Chuck Walbourn 2019-04-01 10:32:47 -07:00
  • f48ae02567 February 7, 2019 feb2019 Chuck Walbourn 2019-02-07 15:24:48 -08:00
  • 031115465b Minor code review Chuck Walbourn 2019-02-07 14:52:57 -08:00
  • a35fb23349 Guard for divide by zero Chuck Walbourn 2019-01-28 23:11:35 -08:00
  • a5f02c3a75 Code review feedaback for texassemble array-strip Chuck Walbourn 2019-01-28 16:26:46 -08:00
  • e08dfc0681 Add command to strip 2d texture array. (#87) Xiang Li 2019-01-28 16:09:14 -08:00
  • cded42acfc Code review feedback Chuck Walbourn 2019-01-28 15:58:59 -08:00
  • f2c4d94a35 [texconv] Implemented alpha coverage preservation option (#82) Julian McKinlay 2019-01-28 19:57:19 +00:00
  • a79989a4f0 texconv: inverty switch Chuck Walbourn 2019-01-18 14:20:32 -08:00
  • e27d254119 Updated copyright year Chuck Walbourn 2019-01-01 11:22:30 -08:00
  • cd8a682ca2
    Added WIC_FLAGS_FORCE_SRGB / LINEAR flags for WIC writer (#127) Chuck Walbourn 2018-12-07 15:44:31 -08:00
  • 18c93ab11b Minor comment fix Chuck Walbourn 2018-11-27 10:55:42 -08:00
  • 1fcd7a738b Update NuGet files Chuck Walbourn 2018-11-16 17:37:23 -08:00
  • 86df126c4c November 16, 2018 nov2018 Chuck Walbourn 2018-11-16 16:51:06 -08:00
  • 7c993b4cc3
    ARM64 configurations added to VS 2017 UWP project (#123) Chuck Walbourn 2018-11-15 14:44:59 -08:00
  • ff034d7283 Windows 10 October 2018 Update SDK (17763) Chuck Walbourn 2018-11-15 14:42:10 -08:00
  • e0c7c94312 October 25, 2018 oct2018 Chuck Walbourn 2018-10-25 22:35:35 -07:00
  • 3a73844dde Use UTF-8 instead of ANSI Chuck Walbourn 2018-10-24 18:03:48 -07:00
  • 45ebdc46c5 A few SDL fixes for memcpy_s usage Chuck Walbourn 2018-10-16 14:10:34 -07:00
  • b207e278e7 Minor code review Chuck Walbourn 2018-10-10 15:31:00 -07:00
  • 2f731dbb0b vcxproj fix for ARM Chuck Walbourn 2018-10-08 22:45:35 -07:00
  • 7d18008c2d Updated for latest d3dx12.h (10.0.17763) Chuck Walbourn 2018-10-03 15:46:26 -07:00
  • b1b5363d8a Minor fix for CompileShaders script Chuck Walbourn 2018-09-10 17:24:51 -07:00
  • f5a0aed7a9 Disable JMC for static libraries Chuck Walbourn 2018-08-17 19:19:26 -07:00
  • cfda21794d Update nuget Chuck Walbourn 2018-08-17 19:13:00 -07:00
  • df4f58bb71 August 17, 2018 aug2018b Chuck Walbourn 2018-08-17 17:40:10 -07:00
  • 43969ca15f Fixed problem loading DDS files that use FOURCC but have extra irrelevant bits set Chuck Walbourn 2018-08-17 17:31:23 -07:00
  • 908869c96e Fixed FlipRotate bug with 180 degree rotation Chuck Walbourn 2018-08-17 16:58:12 -07:00
  • b1f6b50a99 More /analyze warning supression Chuck Walbourn 2018-08-16 20:18:56 -07:00
  • e44a11c911 Minor code review Chuck Walbourn 2018-08-07 16:58:25 -07:00
  • 0e8d4ba5b4 Fixed minor typo Chuck Walbourn 2018-08-05 09:37:27 -07:00
  • 9b0baeb880 August 5, 2018 aug2018 Chuck Walbourn 2018-08-05 09:27:44 -07:00
  • 114a0acf6b
    ComputePitch now returns an HRESULT (#113) Chuck Walbourn 2018-08-03 16:49:30 -07:00
  • 3f8b8d36b9 Resync DDSTextureLoader, ScreenGrab, WICTextureLoader Chuck Walbourn 2018-08-02 15:24:25 -07:00
  • ba0280c500
    Workaround when using WIC for F32 images that exceed 32-bits (#112) Chuck Walbourn 2018-08-02 12:31:20 -07:00
  • 9b61fa93bd Minor code review Chuck Walbourn 2018-07-31 12:24:34 -07:00
  • 2c82697c1b Improved validation where WIC requires a cast to UINT for pitch/imageSize Chuck Walbourn 2018-07-27 01:02:56 -07:00
  • 9ff3835f20 Update for 15.8 preview Chuck Walbourn 2018-07-18 16:37:08 -07:00
  • 6828e6387f Minor code review Chuck Walbourn 2018-07-06 11:57:14 -07:00
  • fcc5b33bf3 Fix BC7 GPU shaders on WARP device Chuck Walbourn 2018-07-05 15:52:46 -07:00
  • dbde8d2f3b July 3, 2018 jul2018 Chuck Walbourn 2018-07-03 20:01:06 -07:00
  • ba30da0945 BC7 CPU codec optimization to skip mode 7 for opaque blocks Chuck Walbourn 2018-07-03 19:33:07 -07:00
  • a884753044 Merge branch 'master' of https://github.com/Microsoft/DirectXTex Chuck Walbourn 2018-07-03 19:00:32 -07:00
  • 3931c8866f BC7 CPU codec fix for 3subsets quality problem Chuck Walbourn 2018-07-03 19:00:23 -07:00
  • 34c6849d74 BC7 GPU codec optimization of parity bit calculation Chuck Walbourn 2018-07-03 18:32:23 -07:00
  • 707d9acc49 BC7 GPU codec fix for quantize drifting Chuck Walbourn 2018-07-03 18:20:41 -07:00
  • 296120a763 Fix /analyze warning Chuck Walbourn 2018-07-02 16:46:28 -07:00
  • 3b13358138 Fix BC6H crash from improper bounds checking (#109) Eric Lasota 2018-07-02 14:37:05 -04:00
  • 5004dd770c Fixed more uninit issues with HDRColorA Chuck Walbourn 2018-06-29 10:26:57 -07:00