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April 26, 2016
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ReadMe.txt
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ReadMe.txt
@ -3,7 +3,7 @@ DIRECTX TEXTURE LIBRARY (DirectXTex)
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Copyright (c) Microsoft Corporation. All rights reserved.
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February 23, 2016
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April 26, 2016
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This package contains DirectXTex, a shared source library for reading and writing DDS
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files, and performing various texture content processing operations including
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@ -13,11 +13,8 @@ use of the Windows Image Component (WIC) APIs. It also includes a simple .TGA re
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writer since this image file format is commonly used for texture content processing pipelines,
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but is not currently supported by a built-in WIC codec.
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The source is written for Visual Studio 2012, 2013, or 2015. It is recommended that
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you make use of the Windows 8.1 SDK and Windows 7 Service Pack 1 or later.
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NOTE: DirectXTex is not supported on Windows phone 8.0 because WIC is not available on
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that platform. It is available on Windows phone starting in version 8.1.
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The source is written for Visual Studio 2013 or 2015. It is recommended that you
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make use of VS 2013 Update 5, VS 2015 Update 2, and Windows 7 Service Pack 1 or later.
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DDSTextureLoader\
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This contains a streamlined version of the DirectX SDK sample DDSWithoutD3DX11 texture
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@ -106,6 +103,11 @@ RELEASE NOTES
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------------------------------------
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RELEASE HISTORY
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April 26, 2016
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Optional callback from WIC reader functions to query additional metadata
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Retired obsolete adapter code
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Minor code cleanup
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February 23, 2016
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Fix to clean up partial or zero-length image files on failed write
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Retired VS 2012 projects
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