Commit Graph

  • ad9c7cbb3a Fix -Wunused-variable warnings Chuck Walbourn 2022-05-24 18:00:28 -07:00
  • 9a9fb5e39e Code review feedback Chuck Walbourn 2022-05-18 15:18:54 -07:00
  • 3eed3ae913 A few more uses of const Chuck Walbourn 2022-05-12 12:24:53 -07:00
  • 49c4299f74 Minor Cmake fix for DDSView Chuck Walbourn 2022-05-10 21:15:30 -07:00
  • ba4c12bdfc Minor readme update Chuck Walbourn 2022-05-10 13:06:32 -07:00
  • 1e0f633c61 Minor edit of history file Chuck Walbourn 2022-05-10 11:46:19 -07:00
  • e02d38a2e2 May 9, 2022 may2022 Chuck Walbourn 2022-05-09 14:48:11 -07:00
  • 01b664dfd1 D3DX12 updated for Agility SDK 1.602.0 Chuck Walbourn 2022-05-08 14:25:55 -07:00
  • 25a2cb4a2c Code review Chuck Walbourn 2022-05-08 00:33:37 -07:00
  • 536937fbf7 Minor code cleanup Chuck Walbourn 2022-05-07 23:17:35 -07:00
  • 178753de4a Added IsBGR utility function Chuck Walbourn 2022-05-07 15:10:55 -07:00
  • 55a7bb03c4 texconv: improved height-map to compressed normal maps for 16bpp sources Chuck Walbourn 2022-05-07 14:58:09 -07:00
  • 9951875603 Add partial support for indexed TGA files (#274) Chuck Walbourn 2022-05-06 19:10:47 -07:00
  • 33b69f39bc Make CMake use of CompileShaders more robust Chuck Walbourn 2022-05-06 14:01:02 -07:00
  • bf546e9e2f HLSL.cmd return 1 on failure Chuck Walbourn 2022-05-06 00:43:45 -07:00
  • ea977860c2 Fixes for CMake USE_PREBUILT_SHADERS option Chuck Walbourn 2022-05-06 00:29:00 -07:00
  • 8215747e05 Make sure CompileShaders.cmd returns 1 on failure Chuck Walbourn 2022-05-05 23:57:30 -07:00
  • 9c72f2c6cd
    CMake support added for building with MinGW (#275) Chuck Walbourn 2022-05-05 14:50:13 -07:00
  • 24c1415c9a CMake cleanup and more presets Chuck Walbourn 2022-05-03 23:44:20 -07:00
  • 0f204f9a2f Updated CMake to use GNUInstallDirs Chuck Walbourn 2022-05-02 03:01:40 -07:00
  • 98c5b56edf Fixed some missing standard includes for better conformance again Chuck Walbourn 2022-05-01 12:01:42 -07:00
  • 1c8fe32e87 Fixed some missing standard includes for better conformance Chuck Walbourn 2022-05-01 00:44:49 -07:00
  • a6b1c557dc Another warning suppression for VS 2022 17.2 Chuck Walbourn 2022-04-21 21:31:43 -07:00
  • 3ac77cf2c0
    Remove VS 2017 projects (#273) Chuck Walbourn 2022-04-21 16:27:30 -07:00
  • 55f5f21e4c CMake fix for WIC2 usage on Win7 Chuck Walbourn 2022-04-21 00:45:19 -07:00
  • a58ad988bb Fixed bug with CaptureTexture of 1D textures for Direct3D 11 Chuck Walbourn 2022-04-06 00:40:30 -07:00
  • b736e9edc3 Add check for unexpected EOF to LoadDDSTextureFromFile Chuck Walbourn 2022-04-06 00:40:10 -07:00
  • bc1aecbcf8 Avoid WIC bitmap scalar for box/fant/point resizing for > 8 bpc HDR/XR formats Chuck Walbourn 2022-04-06 00:00:46 -07:00
  • b1001d15b3
    .edtiorconfig driven reformat of source (#271) Chuck Walbourn 2022-04-04 15:03:02 -07:00
  • 091835fa86 Readme updates Chuck Walbourn 2022-03-28 16:29:27 -07:00
  • 2530c2e550 Updated DDSView sample's shader building logic Chuck Walbourn 2022-03-27 23:03:24 -07:00
  • 80cf9ad154 CMake update Chuck Walbourn 2022-03-27 17:32:51 -07:00
  • 9e34fadda0 DDSView sample cleanup and added to CMake Chuck Walbourn 2022-03-27 17:29:48 -07:00
  • e6ef5ff6c2 Type enums for flags Chuck Walbourn 2022-03-27 17:25:27 -07:00
  • 7775bed370 Fixed cmake warning Chuck Walbourn 2022-03-26 23:28:10 -07:00
  • e960d0faaf Minor fix for nuget metadata Chuck Walbourn 2022-03-26 11:20:04 -07:00
  • 1bc0ea0a4c March 24, 2022 mar2022 Chuck Walbourn 2022-03-24 12:59:23 -07:00
  • 4ee8ca3ca5 One more CMake tweak Chuck Walbourn 2022-03-23 17:29:20 -07:00
  • 18b17e2248 More Cmake updates Chuck Walbourn 2022-03-23 16:52:58 -07:00
  • ef39abc38d Fix CMake issues with ARM Chuck Walbourn 2022-03-18 22:05:23 -07:00
  • df039e9236 Update build switches for latest SDL recommendations Chuck Walbourn 2022-03-18 13:51:50 -07:00
  • acbd901f3a Fix build warning -Wimplicit-fallthrough when using clang in C++14 mode Chuck Walbourn 2022-03-15 11:47:50 -07:00
  • f8b0a959b9 Code review feedback Chuck Walbourn 2022-03-14 02:48:00 -07:00
  • 5a1d284615 A few minor improvements when building with C++17 Chuck Walbourn 2022-03-13 15:13:45 -07:00
  • 4482cb3e40 Fixed bug in CPU BC6H compressor if none of the pixel values fall into the SDR 0-1 range Chuck Walbourn 2022-03-13 14:52:34 -07:00
  • 9b01346eeb Fixed bug in CalculateAlphaCoverage Chuck Walbourn 2022-03-10 21:23:49 -08:00
  • 1c20d528d4
    Add support for HEIF and WEBP to command-line tools (#268) Chuck Walbourn 2022-03-02 14:25:27 -08:00
  • 2eb309d197 Update readme license link Chuck Walbourn 2022-03-02 13:13:59 -08:00
  • c671550625 Added UWP to CMakePresets Chuck Walbourn 2022-03-02 02:16:46 -08:00
  • a8b5aab1c0 Constify tools Chuck Walbourn 2022-03-01 14:31:55 -08:00
  • 44e7464954 February 28, 2022 feb2022 Chuck Walbourn 2022-02-28 16:10:56 -08:00
  • 86355f5542 Code review feedback Chuck Walbourn 2022-02-22 17:03:58 -08:00
  • 3599374502 Constify variables in standalone modules Chuck Walbourn 2022-02-21 02:21:35 -08:00
  • 174539feb3 Constify variables Chuck Walbourn 2022-02-21 01:10:19 -08:00
  • 469c65406a
    Convert internal functions to use Internal namespace instead of leading underscore (#266) Chuck Walbourn 2022-02-20 14:47:07 -08:00
  • 192e674537 Update D3DX12 for latest fixes Chuck Walbourn 2022-02-07 13:18:10 -08:00
  • 2defd8cd01 Added more VS 2022 projects Chuck Walbourn 2022-02-04 19:01:10 -08:00
  • deabf731ad Project cleanup Chuck Walbourn 2022-02-01 13:09:33 -08:00
  • 641881c717 Added CMakePresets.json Chuck Walbourn 2022-01-25 02:11:59 -08:00
  • 6349ef3400 Minor SAL annotation simplification Chuck Walbourn 2022-01-06 16:45:01 -08:00
  • bd18e4516f Update copyright Chuck Walbourn 2022-01-04 10:32:37 -08:00
  • 20e246af2b Trimmed trailing whitespace Chuck Walbourn 2021-12-07 13:42:36 -08:00
  • 04c758fbc2 Keep ATG build props hook for GDK projects Chuck Walbourn 2021-12-07 13:01:43 -08:00
  • faa554b802 Disable edit & continue and JMC for Debug libs Chuck Walbourn 2021-12-02 15:10:13 -08:00
  • 5fc29f05be Turn off control flow guard for debug Chuck Walbourn 2021-12-02 14:42:03 -08:00
  • 13c35062b8 Projects should have UseDebugLibraries=true for Debug configs Chuck Walbourn 2021-12-02 14:31:56 -08:00
  • 1580e0b51e Update standalone warning handling Chuck Walbourn 2021-11-29 13:06:50 -08:00
  • ab6776554b One more case of constexpr plus inline Chuck Walbourn 2021-11-24 13:17:59 -08:00
  • bcf514174c
    Get rid of redundancies (#260) cristei 2021-11-24 01:37:57 +02:00
  • 7a08ff19fc
    Remove inline specifier from constexpr functions (#259) cristei 2021-11-23 23:43:42 +02:00
  • 2009ee537c
    Fix shaders not compiling with spaces in the path (#258) nov2021b Anthony Fuller 2021-11-20 20:22:28 +00:00
  • 73ecfc91bb Fixed up CMake verison to match header Chuck Walbourn 2021-11-17 14:59:35 -08:00
  • e9d6e9c797 November 8, 2021 nov2021 Chuck Walbourn 2021-11-08 12:33:01 -08:00
  • 6489db58b4 Add pragma for DDSTextureLoader/WICTextureLoader libs Chuck Walbourn 2021-11-08 10:25:31 -08:00
  • 1cc6906aa5 Add offfical VS 2022 projects Chuck Walbourn 2021-11-01 16:52:29 -07:00
  • 870d211e69 Suppress -Wunused-macros warning Chuck Walbourn 2021-11-01 14:21:24 -07:00
  • f00ca8b746
    add missing find_dependency calls to cmake config file (#255) Ryan 2021-10-29 19:32:55 -07:00
  • 6c6c910af3 texassemble/texconv: Added feature level 12.2 Chuck Walbourn 2021-10-29 15:46:20 -07:00
  • 7bc84d52c4 Added missing standard C++ header Chuck Walbourn 2021-10-28 12:32:41 -07:00
  • fbe1eb5c6f Fixed potential locale issue in parsing -flist Chuck Walbourn 2021-10-28 11:12:16 -07:00
  • 6c661ae6d8 Update for latest fixes for D3DX12.h Chuck Walbourn 2021-10-22 16:43:43 -07:00
  • ac9f540897 Fix warning C26451 Chuck Walbourn 2021-10-21 15:44:03 -07:00
  • 1c9148db32 Minor code review feedback Chuck Walbourn 2021-10-19 15:52:12 -07:00
  • d8852d3b00 Fixed -Wunused-macros warning Chuck Walbourn 2021-10-19 13:38:57 -07:00
  • 1363046e2b std::ignore usage instead of (void) for ignoring return values Chuck Walbourn 2021-10-17 11:57:07 -07:00
  • 144847dfcc Minor code review Chuck Walbourn 2021-10-16 17:31:17 -07:00
  • 42445c4474 Fixed shader script oct2021 Chuck Walbourn 2021-10-14 15:55:55 -07:00
  • 8509ae7e09 Nuspec updates Chuck Walbourn 2021-10-14 15:17:25 -07:00
  • 6c49d5a428 Nuspec update Chuck Walbourn 2021-10-14 13:17:10 -07:00
  • 800aa853e8
    CMake updated to use BINARY dir instead of SOURCE dir for generated shaders (#250) Chuck Walbourn 2021-10-06 23:14:26 -07:00
  • fd45216373 Update for latest D3DX12.h Chuck Walbourn 2021-10-05 17:41:32 -07:00
  • 094ebdcf9f Remove D3DX12.h guards for older Windows SDKs Chuck Walbourn 2021-10-05 12:52:45 -07:00
  • 193ee1982f D3DX12.h comment fixes Chuck Walbourn 2021-10-04 23:51:02 -07:00
  • 10ab96e22a VS 2017 projects updated to use Windows 10 SDK (19041) Chuck Walbourn 2021-09-29 23:06:25 -07:00
  • 4468603b59 September 28, 2021 sept2021 Chuck Walbourn 2021-09-28 18:37:33 -07:00
  • 25091f4d9d Fixed issues link in readme Chuck Walbourn 2021-09-26 11:40:19 -07:00
  • 0a1465f8d9 Readme update Chuck Walbourn 2021-09-18 16:04:03 -07:00
  • e6e4ac513e Clean up DisableSpecificWarning usage Chuck Walbourn 2021-09-08 11:25:13 -07:00
  • 93b425f78f Suppress warning in VS 2022 Chuck Walbourn 2021-09-08 10:32:06 -07:00
  • 324d7a4a75 Updated reference URL Chuck Walbourn 2021-08-31 19:30:09 -07:00